// SPDX-FileCopyrightText: Copyright 2023 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#include "common/types.h"

namespace Common::Log {

/// Specifies the severity or level of detail of the log message.
enum class Level : u8 {
    Trace, ///< Extremely detailed and repetitive debugging information that is likely to
    ///< pollute logs.
    Debug,   ///< Less detailed debugging information.
    Info,    ///< Status information from important points during execution.
    Warning, ///< Minor or potential problems found during execution of a task.
    Error,   ///< Major problems found during execution of a task that prevent it from being
    ///< completed.
    Critical, ///< Major problems during execution that threaten the stability of the entire
    ///< application.

    Count, ///< Total number of logging levels
};

/**
 * Specifies the sub-system that generated the log message.
 *
 * @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in
 * filter.cpp.
 */
enum class Class : u8 {
    Log,                     ///< Messages about the log system itself
    Common,                  ///< Library routines
    Common_Filesystem,       ///< Filesystem interface library
    Common_Memory,           ///< Memory mapping and management functions
    Core,                    ///< LLE emulation core
    Core_Linker,             ///< The module linker
    Core_Devices,            ///< Devices emulation
    Config,                  ///< Emulator configuration (including commandline)
    Debug,                   ///< Debugging tools
    Kernel,                  ///< The HLE implementation of the PS4 kernel.
    Kernel_Pthread,          ///< The pthread implementation of the kernel.
    Kernel_Fs,               ///< The filesystem implementation of the kernel.
    Kernel_Vmm,              ///< The virtual memory implementation of the kernel.
    Kernel_Event,            ///< The event management implementation of the kernel.
    Kernel_Sce,              ///< The sony specific interfaces provided by the kernel.
    Lib,                     ///< HLE implementation of system library. Each major library
                             ///< should have its own subclass.
    Lib_LibC,                ///< The LibC implementation.
    Lib_LibcInternal,        ///< The LibcInternal implementation.
    Lib_Kernel,              ///< The LibKernel implementation.
    Lib_Pad,                 ///< The LibScePad implementation.
    Lib_SystemGesture,       ///< The LibSceSystemGesture implementation.
    Lib_GnmDriver,           ///< The LibSceGnmDriver implementation.
    Lib_SystemService,       ///< The LibSceSystemService implementation.
    Lib_UserService,         ///< The LibSceUserService implementation.
    Lib_VideoOut,            ///< The LibSceVideoOut implementation.
    Lib_CommonDlg,           ///< The LibSceCommonDialog implementation.
    Lib_MsgDlg,              ///< The LibSceMsgDialog implementation.
    Lib_AudioOut,            ///< The LibSceAudioOut implementation.
    Lib_AudioIn,             ///< The LibSceAudioIn implementation.
    Lib_Move,                ///< The LibSceMove implementation.
    Lib_Net,                 ///< The LibSceNet implementation.
    Lib_NetCtl,              ///< The LibSceNetCtl implementation.
    Lib_SaveData,            ///< The LibSceSaveData implementation.
    Lib_SaveDataDialog,      ///< The LibSceSaveDataDialog implementation.
    Lib_Ssl,                 ///< The LibSceSsl implementation.
    Lib_Ssl2,                ///< The LibSceSsl2 implementation.
    Lib_Http,                ///< The LibSceHttp implementation.
    Lib_Http2,               ///< The LibSceHttp2 implementation.
    Lib_SysModule,           ///< The LibSceSysModule implementation
    Lib_NpCommon,            ///< The LibSceNpCommon implementation
    Lib_NpCommerce,          ///< The LibSceNpCommerce implementation
    Lib_NpAuth,              ///< The LibSceNpAuth implementation
    Lib_NpManager,           ///< The LibSceNpManager implementation
    Lib_NpScore,             ///< The LibSceNpScore implementation
    Lib_NpTrophy,            ///< The LibSceNpTrophy implementation
    Lib_NpWebApi,            ///< The LibSceWebApi implementation
    Lib_NpProfileDialog,     ///< The LibSceNpProfileDialog implementation
    Lib_NpSnsFacebookDialog, ///< The LibSceNpSnsFacebookDialog implementation
    Lib_Screenshot,          ///< The LibSceScreenshot implementation
    Lib_LibCInternal,        ///< The LibCInternal implementation.
    Lib_AppContent,          ///< The LibSceAppContent implementation.
    Lib_Rtc,                 ///< The LibSceRtc implementation.
    Lib_DiscMap,             ///< The LibSceDiscMap implementation.
    Lib_Png,                 ///< The LibScePng implementation.
    Lib_Jpeg,                ///< The LibSceJpeg implementation.
    Lib_PlayGo,              ///< The LibScePlayGo implementation.
    Lib_PlayGoDialog,        ///< The LibScePlayGoDialog implementation.
    Lib_Random,              ///< The LibSceRandom implementation.
    Lib_Usbd,                ///< The LibSceUsbd implementation.
    Lib_Ajm,                 ///< The LibSceAjm implementation.
    Lib_ErrorDialog,         ///< The LibSceErrorDialog implementation.
    Lib_ImeDialog,           ///< The LibSceImeDialog implementation.
    Lib_AvPlayer,            ///< The LibSceAvPlayer implementation.
    Lib_Ngs2,                ///< The LibSceNgs2 implementation.
    Lib_Audio3d,             ///< The LibSceAudio3d implementation.
    Lib_Ime,                 ///< The LibSceIme implementation
    Lib_GameLiveStreaming,   ///< The LibSceGameLiveStreaming implementation
    Lib_Remoteplay,          ///< The LibSceRemotePlay implementation
    Lib_SharePlay,           ///< The LibSceSharePlay implemenation
    Lib_Fiber,               ///< The LibSceFiber implementation.
    Lib_Vdec2,               ///< The LibSceVideodec2 implementation.
    Lib_Videodec,            ///< The LibSceVideodec implementation.
    Lib_Voice,               ///< The LibSceVoice implementation.
    Lib_RazorCpu,            ///< The LibRazorCpu implementation.
    Lib_Mouse,               ///< The LibSceMouse implementation
    Lib_WebBrowserDialog,    ///< The LibSceWebBrowserDialog implementation
    Lib_NpParty,             ///< The LibSceNpParty implementation
    Lib_Zlib,                ///< The LibSceZlib implementation.
    Lib_Hmd,                 ///< The LibSceHmd implementation.
    Lib_HmdSetupDialog,      ///< The LibSceHmdSetupDialog implementation.
    Lib_SigninDialog,        ///< The LibSigninDialog implementation.
    Lib_Camera,              ///< The LibCamera implementation.
    Lib_CompanionHttpd,      ///< The LibCompanionHttpd implementation.
    Lib_CompanionUtil,       ///< The LibCompanionUtil implementation.
    Lib_VrTracker,           ///< The LibSceVrTracker implementation.
    Lib_Font,                ///< The libSceFont implementation.
    Lib_FontFt,              ///< The libSceFontFt implementation.
    Frontend,                ///< Emulator UI
    Render,                  ///< Video Core
    Render_Vulkan,           ///< Vulkan backend
    Render_Recompiler,       ///< Shader recompiler
    ImGui,                   ///< ImGui
    Loader,                  ///< ROM loader
    Input,                   ///< Input emulation
    Tty,                     ///< Debug output from emu
    Count                    ///< Total number of logging classes
};

} // namespace Common::Log
