Empty str and memory files

This commit is contained in:
kalaposfos13 2025-01-29 12:13:50 +01:00
parent bd2c9890e9
commit 00d9162089
6 changed files with 182 additions and 2980 deletions

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@ -362,6 +362,12 @@ set(LIBC_SOURCES src/core/libraries/libc_internal/libc_internal.cpp
src/core/libraries/libc_internal/libc_internal_mspace.h
src/core/libraries/libc_internal/libc_internal_io.cpp
src/core/libraries/libc_internal/libc_internal_io.h
src/core/libraries/libc_internal/libc_internal_memory.cpp
src/core/libraries/libc_internal/libc_internal_memory.h
src/core/libraries/libc_internal/libc_internal_str.cpp
src/core/libraries/libc_internal/libc_internal_str.h
src/core/libraries/libc_internal/libc_internal_stream.cpp
src/core/libraries/libc_internal/libc_internal_stream.h
)
set(IME_LIB src/core/libraries/ime/error_dialog.cpp

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,16 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "libc_internal_memory.h"
namespace Libraries::LibcInternal {
void RegisterlibSceLibcInternalMemory(Core::Loader::SymbolsResolver* sym) {
}
}

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@ -0,0 +1,14 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::LibcInternal {
void RegisterlibSceLibcInternalMemory(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::LibcInternal

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@ -0,0 +1,16 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "libc_internal_str.h"
namespace Libraries::LibcInternal {
void RegisterlibSceLibcInternalStr(Core::Loader::SymbolsResolver* sym) {
}
}

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@ -0,0 +1,14 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::LibcInternal {
void RegisterlibSceLibcInternalStr(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::LibcInternal