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shader_recompiler: Emulate unnormalized sampler coordinates in shader. (#1762)
* shader_recompiler: Emulate unnormalized sampler coordinates in shader. * Address review comments.
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@@ -527,6 +527,7 @@ IR::Value EmitImageSample(IR::IREmitter& ir, const GcnInst& inst, const IR::Scal
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info.has_offset.Assign(flags.test(MimgModifier::Offset));
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info.has_lod.Assign(flags.any(MimgModifier::Lod));
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info.is_array.Assign(mimg.da);
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info.is_unnormalized.Assign(mimg.unrm);
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if (gather) {
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info.gather_comp.Assign(std::bit_width(mimg.dmask) - 1);
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