shader_recompiler: Emulate unnormalized sampler coordinates in shader. (#1762)

* shader_recompiler: Emulate unnormalized sampler coordinates in shader.

* Address review comments.
This commit is contained in:
squidbus
2024-12-13 11:49:07 -08:00
committed by GitHub
parent 306279901f
commit 028be3ba5d
10 changed files with 78 additions and 12 deletions

View File

@@ -184,6 +184,8 @@ OPCODE(FPMin32, F32, F32,
OPCODE(FPMin64, F64, F64, F64, )
OPCODE(FPMul32, F32, F32, F32, )
OPCODE(FPMul64, F64, F64, F64, )
OPCODE(FPDiv32, F32, F32, F32, )
OPCODE(FPDiv64, F64, F64, F64, )
OPCODE(FPNeg32, F32, F32, )
OPCODE(FPNeg64, F64, F64, )
OPCODE(FPRecip32, F32, F32, )