mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-07-27 12:34:37 +00:00
Even more logging
This commit is contained in:
parent
eaecab4041
commit
057f2f9beb
@ -285,6 +285,7 @@ void GameControllers::TryOpenSDLControllers(GameControllers& controllers) {
|
||||
for (int i = 0; i < 4; i++) {
|
||||
if (!slot_taken[i]) {
|
||||
controllers[i]->m_sdl_gamepad = pad;
|
||||
LOG_INFO(Input, "Gamepad registered for slot {}! Handle: {}", i, (void*)pad);
|
||||
controllers[i]->user_id = i + 1;
|
||||
slot_taken[i] = true;
|
||||
controllers[i]->player_index = i;
|
||||
@ -346,12 +347,15 @@ u32 GameController::Poll() {
|
||||
u8 GameControllers::GetGamepadIndexFromJoystickId(SDL_JoystickID id) {
|
||||
auto& controllers = *Common::Singleton<GameControllers>::Instance();
|
||||
auto gamepad = SDL_GetGamepadFromID(id);
|
||||
if (!gamepad) {
|
||||
UNREACHABLE_MSG("Gamepad is null!");
|
||||
}
|
||||
for (int i = 0; i < 4; i++) {
|
||||
if (controllers[i]->m_sdl_gamepad == gamepad) {
|
||||
return controllers[i]->player_index;
|
||||
}
|
||||
}
|
||||
UNREACHABLE_MSG("Gamepad not registered!");
|
||||
UNREACHABLE_MSG("Gamepad not registered! Handle: {}", (void*)gamepad);
|
||||
}
|
||||
|
||||
} // namespace Input
|
||||
|
Loading…
Reference in New Issue
Block a user