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more work on graphics . tiles are not yet supported
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@@ -150,7 +150,7 @@ void DrawBuffer(HLE::Libs::Graphics::VideoOutVulkanImage* image) {
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buffer.begin();
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//UtilBlitImage(&buffer, blt_src_image, blt_dst_image);
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Graphics::Vulkan::vulkanBlitImage(&buffer, blt_src_image, blt_dst_image);
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VkImageMemoryBarrier pre_present_barrier{};
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pre_present_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
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