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https://github.com/shadps4-emu/shadPS4.git
synced 2025-08-04 08:22:32 +00:00
move HDR config to GPU section
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parent
8b6d0cdf7c
commit
07b2744b1f
@ -694,7 +694,6 @@ void load(const std::filesystem::path& path) {
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if (data.contains("General")) {
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const toml::value& general = data.at("General");
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isHDRAllowed = toml::find_or<bool>(general, "allowHDR", false);
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isNeo = toml::find_or<bool>(general, "isPS4Pro", false);
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playBGM = toml::find_or<bool>(general, "playBGM", false);
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isTrophyPopupDisabled = toml::find_or<bool>(general, "isTrophyPopupDisabled", false);
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@ -743,6 +742,7 @@ void load(const std::filesystem::path& path) {
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isFullscreen = toml::find_or<bool>(gpu, "Fullscreen", false);
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fullscreenMode =
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toml::find_or<std::string>(gpu, "FullscreenMode", "Fullscreen (Borderless)");
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isHDRAllowed = toml::find_or<bool>(gpu, "allowHDR", false);
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}
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if (data.contains("Vulkan")) {
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@ -845,7 +845,6 @@ void save(const std::filesystem::path& path) {
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fmt::print("Saving new configuration file {}\n", fmt::UTF(path.u8string()));
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}
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data["General"]["allowHDR"] = isHDRAllowed;
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data["General"]["isPS4Pro"] = isNeo;
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data["General"]["isTrophyPopupDisabled"] = isTrophyPopupDisabled;
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data["General"]["playBGM"] = playBGM;
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@ -878,6 +877,7 @@ void save(const std::filesystem::path& path) {
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data["GPU"]["vblankDivider"] = vblankDivider;
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data["GPU"]["Fullscreen"] = isFullscreen;
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data["GPU"]["FullscreenMode"] = fullscreenMode;
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data["GPU"]["allowHDR"] = isHDRAllowed;
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data["Vulkan"]["gpuId"] = gpuId;
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data["Vulkan"]["validation"] = vkValidation;
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data["Vulkan"]["validation_sync"] = vkValidationSync;
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