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shader_recompiler: Implement V_MUL_HI_I32
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@ -389,6 +389,8 @@ void Translator::EmitVectorAlu(const GcnInst& inst) {
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return V_MUL_HI_U32(false, inst);
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case Opcode::V_MUL_LO_I32:
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return V_MUL_LO_U32(inst);
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case Opcode::V_MUL_HI_I32:
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return V_MUL_HI_U32(true, inst);
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case Opcode::V_MAD_U64_U32:
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return V_MAD_U64_U32(inst);
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case Opcode::V_NOP:
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