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fix mutex
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@ -16,10 +16,6 @@ namespace Core::Devtools::Widget {
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std::filesystem::path ModuleList::game_folder;
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void ModuleList::Draw() {
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{
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std::scoped_lock lock(modules_mutex);
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}
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SetNextWindowSize({550.0f, 600.0f}, ImGuiCond_FirstUseEver);
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if (!Begin("Module List", &open)) {
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End();
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@ -32,6 +28,7 @@ void ModuleList::Draw() {
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TableSetupColumn("Modulname", ImGuiTableColumnFlags_WidthStretch);
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TableHeadersRow();
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std::scoped_lock lock(modules_mutex);
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for (const auto& module : modules) {
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TableNextRow();
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