ir: Perform degamma in shader when sampler sets force_degamma (#3420)

* ir: Perform degamma in shader when sampler sets force_degamma

* specialization: Add srgb if image is sampled

Might fix cases where sampler force_degamma is used with srgb image
This commit is contained in:
TheTurtle
2025-08-19 03:41:41 +03:00
committed by GitHub
parent 2d53d1a1e2
commit 0b02364f97
12 changed files with 82 additions and 43 deletions

View File

@@ -312,6 +312,11 @@ constexpr NumberClass GetNumberClass(const NumberFormat nfmt) {
}
}
constexpr bool IsRgb(CompSwizzle swizzle) {
return swizzle == CompSwizzle::Red || swizzle == CompSwizzle::Green ||
swizzle == CompSwizzle::Blue;
}
constexpr bool IsInteger(const NumberFormat nfmt) {
return nfmt == NumberFormat::Sint || nfmt == NumberFormat::Uint;
}
@@ -320,6 +325,10 @@ constexpr bool IsBlockCoded(DataFormat format) {
return format >= DataFormat::FormatBc1 && format <= DataFormat::FormatBc7;
}
constexpr bool IsFmask(DataFormat format) {
return format >= DataFormat::FormatFmask8_1 && format <= DataFormat::FormatFmask64_8;
}
std::string_view NameOf(DataFormat fmt);
std::string_view NameOf(NumberFormat fmt);

View File

@@ -293,11 +293,6 @@ struct Image {
return (((banks - 1) << 4) & base_address) >> 4;
}
bool IsFmask() const noexcept {
return GetDataFmt() >= DataFormat::FormatFmask8_1 &&
GetDataFmt() <= DataFormat::FormatFmask64_8;
}
ImageType GetBaseType() const noexcept {
const auto base_type = GetType();
if (base_type == ImageType::Color1DArray) {

View File

@@ -11,32 +11,29 @@ namespace VideoCore {
Sampler::Sampler(const Vulkan::Instance& instance, const AmdGpu::Sampler& sampler,
const AmdGpu::Liverpool::BorderColorBufferBase& border_color_base) {
if (sampler.force_degamma) {
LOG_WARNING(Render_Vulkan, "Texture requires gamma correction");
}
using namespace Vulkan;
const bool anisotropyEnable = instance.IsAnisotropicFilteringSupported() &&
(AmdGpu::IsAnisoFilter(sampler.xy_mag_filter) ||
AmdGpu::IsAnisoFilter(sampler.xy_min_filter));
const float maxAnisotropy =
anisotropyEnable ? std::clamp(sampler.MaxAniso(), 1.0f, instance.MaxSamplerAnisotropy())
: 1.0f;
auto borderColor = LiverpoolToVK::BorderColor(sampler.border_color_type);
const bool anisotropy_enable = instance.IsAnisotropicFilteringSupported() &&
(AmdGpu::IsAnisoFilter(sampler.xy_mag_filter) ||
AmdGpu::IsAnisoFilter(sampler.xy_min_filter));
const float max_anisotropy =
anisotropy_enable ? std::clamp(sampler.MaxAniso(), 1.0f, instance.MaxSamplerAnisotropy())
: 1.0f;
auto border_color = LiverpoolToVK::BorderColor(sampler.border_color_type);
if (!instance.IsCustomBorderColorSupported()) {
LOG_WARNING(Render_Vulkan, "Custom border color is not supported, falling back to black");
borderColor = vk::BorderColor::eFloatOpaqueBlack;
border_color = vk::BorderColor::eFloatOpaqueBlack;
}
const auto customColor = [&]() -> std::optional<vk::SamplerCustomBorderColorCreateInfoEXT> {
if (borderColor == vk::BorderColor::eFloatCustomEXT) {
const auto borderColorIndex = sampler.border_color_ptr.Value();
const auto borderColorBuffer = border_color_base.Address<std::array<float, 4>*>();
const auto customBorderColorArray = borderColorBuffer[borderColorIndex];
const auto custom_color = [&]() -> std::optional<vk::SamplerCustomBorderColorCreateInfoEXT> {
if (border_color == vk::BorderColor::eFloatCustomEXT) {
const auto border_color_index = sampler.border_color_ptr.Value();
const auto border_color_buffer = border_color_base.Address<std::array<float, 4>*>();
const auto custom_border_color_array = border_color_buffer[border_color_index];
const vk::SamplerCustomBorderColorCreateInfoEXT ret{
.customBorderColor =
vk::ClearColorValue{
.float32 = customBorderColorArray,
.float32 = custom_border_color_array,
},
.format = vk::Format::eR32G32B32A32Sfloat,
};
@@ -47,7 +44,7 @@ Sampler::Sampler(const Vulkan::Instance& instance, const AmdGpu::Sampler& sample
}();
const vk::SamplerCreateInfo sampler_ci = {
.pNext = customColor ? &*customColor : nullptr,
.pNext = custom_color ? &*custom_color : nullptr,
.magFilter = LiverpoolToVK::Filter(sampler.xy_mag_filter),
.minFilter = LiverpoolToVK::Filter(sampler.xy_min_filter),
.mipmapMode = LiverpoolToVK::MipFilter(sampler.mip_filter),
@@ -55,13 +52,13 @@ Sampler::Sampler(const Vulkan::Instance& instance, const AmdGpu::Sampler& sample
.addressModeV = LiverpoolToVK::ClampMode(sampler.clamp_y),
.addressModeW = LiverpoolToVK::ClampMode(sampler.clamp_z),
.mipLodBias = std::min(sampler.LodBias(), instance.MaxSamplerLodBias()),
.anisotropyEnable = anisotropyEnable,
.maxAnisotropy = maxAnisotropy,
.anisotropyEnable = anisotropy_enable,
.maxAnisotropy = max_anisotropy,
.compareEnable = sampler.depth_compare_func != AmdGpu::DepthCompare::Never,
.compareOp = LiverpoolToVK::DepthCompare(sampler.depth_compare_func),
.minLod = sampler.MinLod(),
.maxLod = sampler.MaxLod(),
.borderColor = borderColor,
.borderColor = border_color,
.unnormalizedCoordinates = false, // Handled in shader due to Vulkan limitations.
};
auto [sampler_result, smplr] = instance.GetDevice().createSamplerUnique(sampler_ci);