diff --git a/src/shader_recompiler/frontend/translate/data_share.cpp b/src/shader_recompiler/frontend/translate/data_share.cpp index 3aa78ffaa..c34393594 100644 --- a/src/shader_recompiler/frontend/translate/data_share.cpp +++ b/src/shader_recompiler/frontend/translate/data_share.cpp @@ -13,6 +13,8 @@ void Translator::EmitDataShare(const GcnInst& inst) { // DS case Opcode::DS_ADD_U32: return DS_ADD_U32(inst, false); + case Opcode::DS_ADD_U64: + return DS_ADD_U64(inst, false); case Opcode::DS_SUB_U32: return DS_SUB_U32(inst, false); case Opcode::DS_INC_U32: @@ -127,6 +129,18 @@ void Translator::DS_ADD_U32(const GcnInst& inst, bool rtn) { } } +void Translator::DS_ADD_U64(const GcnInst& inst, bool rtn) { + const IR::U32 addr{GetSrc(inst.src[0])}; + const IR::U64 data{GetSrc64(inst.src[1])}; + const IR::U32 offset = + ir.Imm32((u32(inst.control.ds.offset1) << 8u) + u32(inst.control.ds.offset0)); + const IR::U32 addr_offset = ir.IAdd(addr, offset); + const IR::Value original_val = ir.SharedAtomicIAdd(addr_offset, data); + if (rtn) { + SetDst64(inst.dst[0], IR::U64{original_val}); + } +} + void Translator::DS_MIN_U32(const GcnInst& inst, bool is_signed, bool rtn) { const IR::U32 addr{GetSrc(inst.src[0])}; const IR::U32 data{GetSrc(inst.src[1])}; diff --git a/src/shader_recompiler/frontend/translate/translate.h b/src/shader_recompiler/frontend/translate/translate.h index f8ffb9638..e9d9e1b6c 100644 --- a/src/shader_recompiler/frontend/translate/translate.h +++ b/src/shader_recompiler/frontend/translate/translate.h @@ -270,6 +270,7 @@ public: // Data share // DS void DS_ADD_U32(const GcnInst& inst, bool rtn); + void DS_ADD_U64(const GcnInst& inst, bool rtn); void DS_MIN_U32(const GcnInst& inst, bool is_signed, bool rtn); void DS_MAX_U32(const GcnInst& inst, bool is_signed, bool rtn); void DS_WRITE(int bit_size, bool is_signed, bool is_pair, bool stride64, const GcnInst& inst);