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Move presentation to separate thread/improve sync (#303)
* video_out: Move presentation to separate thread * liverpool: Better sync for CPU flips * driver: Make flip blocking * videoout: Proper flip rate and vblank management * config: Add vblank divider option * clang format * videoout: added `sceVideoOutWaitVblank` * clang format * vk_scheduler: Silly merge conflict * externals: Add renderdoc API * clang format * reuse * rdoc: manual capture trigger * clang fmt --------- Co-authored-by: psucien <168137814+psucien@users.noreply.github.com>
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@@ -19,6 +19,7 @@ enum class PathType {
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GameDataDir, // Where game data is stored.
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SysModuleDir, // Where system modules are stored.
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DownloadDir, // Where downloads/temp files are stored.
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CapturesDir, // Where rdoc captures are stored.
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};
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constexpr auto PORTABLE_DIR = "user";
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@@ -33,6 +34,7 @@ constexpr auto GAMEDATA_DIR = "data";
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constexpr auto TEMPDATA_DIR = "temp";
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constexpr auto SYSMODULES_DIR = "sys_modules";
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constexpr auto DOWNLOAD_DIR = "download";
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constexpr auto CAPTURES_DIR = "captures";
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// Filenames
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constexpr auto LOG_FILE = "shad_log.txt";
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