diff --git a/src/shader_recompiler/frontend/translate/vector_alu.cpp b/src/shader_recompiler/frontend/translate/vector_alu.cpp index 7fef91377..2aa19ab81 100644 --- a/src/shader_recompiler/frontend/translate/vector_alu.cpp +++ b/src/shader_recompiler/frontend/translate/vector_alu.cpp @@ -411,8 +411,13 @@ void Translator::V_ADD_I32(const GcnInst& inst) { const IR::U32 src0{GetSrc(inst.src[0])}; const IR::U32 src1{ir.GetVectorReg(IR::VectorReg(inst.src[1].code))}; const IR::VectorReg dst_reg{inst.dst[0].code}; - ir.SetVectorReg(dst_reg, ir.IAdd(src0, src1)); - // TODO: Carry + const IR::U32 result{ir.IAdd(src0, src1)}; + ir.SetVectorReg(dst_reg, result); + const IR::U32 sign_mask{ir.Imm32(1 << 31)}; + const IR::U32 sign0{ir.BitwiseAnd(src0, sign_mask)}; + const IR::U32 sign1{ir.BitwiseAnd(src1, sign_mask)}; + const IR::U32 signr{ir.BitwiseAnd(result, sign_mask)}; + ir.SetVcc(ir.LogicalAnd(ir.IEqual(sign0, sign1), ir.INotEqual(sign0, signr))); } void Translator::V_ADDC_U32(const GcnInst& inst) {