Wheel works now (for me), l2/r2 handling improvements, and misc bugfixes

This commit is contained in:
kalaposfos13 2024-11-14 11:03:03 +01:00
parent df738c6dc1
commit 0d87d0d730
3 changed files with 37 additions and 34 deletions

View File

@ -185,14 +185,14 @@ void parseInputConfig(const std::string game_id = "") {
if (before_equals == "modkey_toggle") { if (before_equals == "modkey_toggle") {
if (comma_pos != std::string::npos) { if (comma_pos != std::string::npos) {
// handle key-to-key toggling (separate list?) // handle key-to-key toggling (separate list?)
LOG_ERROR(Input, "todo"); LOG_ERROR(Input, "todo: {}", line);
continue; continue;
} }
LOG_ERROR(Input, "Invalid format at line: {}, data: \"{}\", skipping line.", lineCount, line); LOG_ERROR(Input, "Invalid format at line: {}, data: \"{}\", skipping line.", lineCount, line);
continue; continue;
} }
if (before_equals == "mouse_movement_params") { if (before_equals == "mouse_movement_params") {
LOG_ERROR(Input, "todo"); LOG_ERROR(Input, "todo: {}", line);
continue; continue;
} }
@ -209,6 +209,7 @@ void parseInputConfig(const std::string game_id = "") {
if (button_it != string_to_cbutton_map.end()) { if (button_it != string_to_cbutton_map.end()) {
connection = BindingConnection(binding, getOutputPointer(ControllerOutput(button_it->second))); connection = BindingConnection(binding, getOutputPointer(ControllerOutput(button_it->second)));
connections.insert(connections.end(), connection); connections.insert(connections.end(), connection);
} else if (axis_it != string_to_axis_map.end()) { } else if (axis_it != string_to_axis_map.end()) {
connection = BindingConnection(binding, getOutputPointer(ControllerOutput(0, axis_it->second.axis)), axis_it->second.value); connection = BindingConnection(binding, getOutputPointer(ControllerOutput(0, axis_it->second.axis)), axis_it->second.value);
connections.insert(connections.end(), connection); connections.insert(connections.end(), connection);
@ -219,11 +220,14 @@ void parseInputConfig(const std::string game_id = "") {
//LOG_INFO(Input, "Succesfully parsed line {}", lineCount); //LOG_INFO(Input, "Succesfully parsed line {}", lineCount);
} }
file.close(); file.close();
LOG_INFO(Input, "Done parsing the input config!");
} }
Uint32 getMouseWheelEvent(const SDL_Event& event) { u32 getMouseWheelEvent(const SDL_Event& event) {
if (event.type != SDL_EVENT_MOUSE_WHEEL || event.type != SDL_EVENT_MOUSE_WHEEL_OFF) if (event.type != SDL_EVENT_MOUSE_WHEEL && event.type != SDL_EVENT_MOUSE_WHEEL_OFF) {
LOG_ERROR(Input, "Something went wrong with wheel input parsing!");
return 0; return 0;
}
if (event.wheel.y > 0) { if (event.wheel.y > 0) {
return SDL_MOUSE_WHEEL_UP; return SDL_MOUSE_WHEEL_UP;
} else if (event.wheel.y < 0) { } else if (event.wheel.y < 0) {
@ -233,7 +237,7 @@ Uint32 getMouseWheelEvent(const SDL_Event& event) {
} else if (event.wheel.x < 0) { } else if (event.wheel.x < 0) {
return SDL_MOUSE_WHEEL_LEFT; return SDL_MOUSE_WHEEL_LEFT;
} }
return 0; return (u32)-1;
} }
u32 InputBinding::getInputIDFromEvent(const SDL_Event& e) { u32 InputBinding::getInputIDFromEvent(const SDL_Event& e) {
@ -261,13 +265,6 @@ void ControllerOutput::update(bool pressed, int a_value) {
float touchpad_x = 0; float touchpad_x = 0;
if(button != 0){ if(button != 0){
switch (button) { switch (button) {
// todo: check if l2 and r2 can be moved to the axis section
case OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_L2:
case OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_R2:
axis = (button == OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_R2) ? Axis::TriggerRight
: Axis::TriggerLeft;
controller->Axis(0, axis, GetAxis(0, 0x80, pressed ? 128 : 0));
break;
case OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_TOUCH_PAD: case OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_TOUCH_PAD:
touchpad_x = Config::getBackButtonBehavior() == "left" ? 0.25f touchpad_x = Config::getBackButtonBehavior() == "left" ? 0.25f
: Config::getBackButtonBehavior() == "right" ? 0.75f : Config::getBackButtonBehavior() == "right" ? 0.75f
@ -298,9 +295,11 @@ void ControllerOutput::update(bool pressed, int a_value) {
break; break;
case Axis::TriggerLeft: case Axis::TriggerLeft:
case Axis::TriggerRight: case Axis::TriggerRight:
// todo: verify this works // todo: verify this works (This probably works from testing,
//controller->Axis(0, axis, GetAxis(0, 0x80, pressed ? 128 : 0)); // but needs extra info (multiple input to the same trigger?))
break; axis_value = SDL_clamp((pressed ? a_value : 0) * multiplier, 0, 127);
controller->Axis(0, axis, GetAxis(0, 0x80, axis_value));
return;
default: default:
break; break;
} }
@ -319,13 +318,6 @@ void ControllerOutput::addUpdate(bool pressed, int a_value) {
return; return;
} }
switch (button) { switch (button) {
// todo: check if l2 and r2 can be moved to the axis section
case OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_L2:
case OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_R2:
axis = (button == OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_R2) ? Axis::TriggerRight
: Axis::TriggerLeft;
controller->Axis(0, axis, GetAxis(0, 0x80, pressed ? 128 : 0));
break;
case OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_TOUCH_PAD: case OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_TOUCH_PAD:
touchpad_x = Config::getBackButtonBehavior() == "left" ? 0.25f touchpad_x = Config::getBackButtonBehavior() == "left" ? 0.25f
: Config::getBackButtonBehavior() == "right" ? 0.75f : Config::getBackButtonBehavior() == "right" ? 0.75f
@ -334,10 +326,10 @@ void ControllerOutput::addUpdate(bool pressed, int a_value) {
controller->CheckButton(0, button, pressed); controller->CheckButton(0, button, pressed);
break; break;
case LEFTJOYSTICK_HALFMODE: case LEFTJOYSTICK_HALFMODE:
leftjoystick_halfmode ^= pressed; // toggle if pressed, don't change otherwise leftjoystick_halfmode = pressed;
break; break;
case RIGHTJOYSTICK_HALFMODE: case RIGHTJOYSTICK_HALFMODE:
rightjoystick_halfmode ^= pressed; rightjoystick_halfmode = pressed;
break; break;
default: // is a normal key (hopefully) default: // is a normal key (hopefully)
controller->CheckButton(0, button, pressed); controller->CheckButton(0, button, pressed);
@ -357,15 +349,15 @@ void ControllerOutput::addUpdate(bool pressed, int a_value) {
case Axis::TriggerLeft: case Axis::TriggerLeft:
case Axis::TriggerRight: case Axis::TriggerRight:
// todo: verify this works // todo: verify this works
//controller->Axis(0, axis, GetAxis(0, 0x80, pressed ? 128 : 0)); axis_value = SDL_clamp((pressed ? a_value : 0) * multiplier + axis_value, 0, 127);
break; controller->Axis(0, axis, GetAxis(0, 0x80, axis_value));
return;
default: default:
break; break;
} }
axis_value = SDL_clamp((pressed ? a_value : 0) * multiplier + axis_value, -127, 127); axis_value = SDL_clamp((pressed ? a_value : 0) * multiplier + axis_value, -127, 127);
int ax = GetAxis(-0x80, 0x80, axis_value); controller->Axis(0, axis, GetAxis(-0x80, 0x80, axis_value));
controller->Axis(0, axis, ax); //LOG_INFO(Input, "Axis value delta: {} final value: {}", (pressed ? a_value : 0), axis_value);
LOG_INFO(Input, "Axis value delta: {} final value: {}", a_value, axis_value);
} else { } else {
LOG_ERROR(Input, "Controller output with no values detected!"); LOG_ERROR(Input, "Controller output with no values detected!");
} }
@ -398,21 +390,18 @@ bool isInputActive(const InputBinding& i) {
*/ */
auto it = pressed_keys.begin(); auto it = pressed_keys.begin();
// Check for key1 if it's set
if (i.key1 != 0) { if (i.key1 != 0) {
it = std::find(it, pressed_keys.end(), i.key1); it = std::find(it, pressed_keys.end(), i.key1);
if (it == pressed_keys.end()) return false; if (it == pressed_keys.end()) return false;
++it; // Move to the next element for subsequent checks ++it; // Move to the next element for subsequent checks
} }
// Check for key2 if it's set
if (i.key2 != 0) { if (i.key2 != 0) {
it = std::find(it, pressed_keys.end(), i.key2); it = std::find(it, pressed_keys.end(), i.key2);
if (it == pressed_keys.end()) return false; if (it == pressed_keys.end()) return false;
++it; ++it;
} }
// Check for key3 if it's set
if (i.key3 != 0) { if (i.key3 != 0) {
it = std::find(it, pressed_keys.end(), i.key3); it = std::find(it, pressed_keys.end(), i.key3);
if (it == pressed_keys.end()) return false; if (it == pressed_keys.end()) return false;
@ -429,6 +418,9 @@ void activateOutputsFromInputs() {
if (it->output) { if (it->output) {
it->output->update(false, 0); it->output->update(false, 0);
} else { } else {
// LOG_ERROR(Input, "Null output in BindingConnection at position {}\n data: {}: {}",
// std::distance(connections.begin(), it),
// it->binding.toString(), it->output->toString());
LOG_ERROR(Input, "Null output in BindingConnection at position {}", std::distance(connections.begin(), it)); LOG_ERROR(Input, "Null output in BindingConnection at position {}", std::distance(connections.begin(), it));
} }
} }

View File

@ -10,6 +10,7 @@
#include "common/types.h" #include "common/types.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/libraries/pad/pad.h" #include "core/libraries/pad/pad.h"
#include "fmt/format.h"
#include "input/controller.h" #include "input/controller.h"
#include "SDL3/SDL_events.h" #include "SDL3/SDL_events.h"
@ -43,9 +44,7 @@ const std::map<std::string, u32> string_to_cbutton_map = {
{"cross", OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_CROSS}, {"cross", OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_CROSS},
{"square", OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_SQUARE}, {"square", OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_SQUARE},
{"l1", OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_L1}, {"l1", OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_L1},
{"l2", OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_L2},
{"r1", OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_R1}, {"r1", OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_R1},
{"r2", OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_R2},
{"l3", OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_L3}, {"l3", OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_L3},
{"r3", OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_R3}, {"r3", OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_R3},
{"options", OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_OPTIONS}, {"options", OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_OPTIONS},
@ -66,6 +65,8 @@ const std::map<std::string, AxisMapping> string_to_axis_map = {
{"axis_right_x_minus", {Input::Axis::RightX, -127}}, {"axis_right_x_minus", {Input::Axis::RightX, -127}},
{"axis_right_y_plus", {Input::Axis::RightY, 127}}, {"axis_right_y_plus", {Input::Axis::RightY, 127}},
{"axis_right_y_minus", {Input::Axis::RightY, -127}}, {"axis_right_y_minus", {Input::Axis::RightY, -127}},
{"l2", {Axis::TriggerLeft, 127}},
{"r2", {Axis::TriggerRight, 127}},
}; };
const std::map<std::string, u32> string_to_keyboard_key_map = { const std::map<std::string, u32> string_to_keyboard_key_map = {
{"a", SDLK_A}, {"a", SDLK_A},
@ -220,6 +221,9 @@ public:
inline bool isEmpty() { inline bool isEmpty() {
return key1 == 0 && key2 == 0 && key3 == 0; return key1 == 0 && key2 == 0 && key3 == 0;
} }
std::string toString() {
return fmt::format("({}, {}, {})", key1, key2, key3);
}
// returns a u32 based on the event type (keyboard, mouse buttons, or wheel) // returns a u32 based on the event type (keyboard, mouse buttons, or wheel)
static u32 getInputIDFromEvent(const SDL_Event& e); static u32 getInputIDFromEvent(const SDL_Event& e);
@ -246,6 +250,9 @@ public:
inline bool operator!=(const ControllerOutput& o) const { inline bool operator!=(const ControllerOutput& o) const {
return button != o.button || axis != o.axis; return button != o.button || axis != o.axis;
} }
std::string toString() const {
return fmt::format("({}, {}, {})", button, (int)axis, axis_value);
}
void update(bool pressed, int axis_direction = 0); void update(bool pressed, int axis_direction = 0);
// Off events are not counted // Off events are not counted
void addUpdate(bool pressed, int axis_direction = 0); void addUpdate(bool pressed, int axis_direction = 0);

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@ -167,22 +167,26 @@ void WindowSDL::onKeyboardMouseInput(const SDL_Event* event) {
// Reparse kbm inputs // Reparse kbm inputs
if (input_id == SDLK_F8) { if (input_id == SDLK_F8) {
Input::parseInputConfig(std::string(Common::ElfInfo::Instance().GameSerial())); Input::parseInputConfig(std::string(Common::ElfInfo::Instance().GameSerial()));
return;
} }
// Toggle mouse capture and movement input // Toggle mouse capture and movement input
else if (input_id == SDLK_F7) { else if (input_id == SDLK_F7) {
Input::toggleMouseEnabled(); Input::toggleMouseEnabled();
SDL_SetWindowRelativeMouseMode(this->GetSdlWindow(), SDL_SetWindowRelativeMouseMode(this->GetSdlWindow(),
!SDL_GetWindowRelativeMouseMode(this->GetSdlWindow())); !SDL_GetWindowRelativeMouseMode(this->GetSdlWindow()));
return;
} }
// Toggle fullscreen // Toggle fullscreen
else if (input_id == SDLK_F11) { else if (input_id == SDLK_F11) {
SDL_WindowFlags flag = SDL_GetWindowFlags(window); SDL_WindowFlags flag = SDL_GetWindowFlags(window);
bool is_fullscreen = flag & SDL_WINDOW_FULLSCREEN; bool is_fullscreen = flag & SDL_WINDOW_FULLSCREEN;
SDL_SetWindowFullscreen(window, !is_fullscreen); SDL_SetWindowFullscreen(window, !is_fullscreen);
return;
} }
// Trigger rdoc capture // Trigger rdoc capture
else if (input_id == SDLK_F12) { else if (input_id == SDLK_F12) {
VideoCore::TriggerCapture(); VideoCore::TriggerCapture();
return;
} }
} }