mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-12-10 13:48:40 +00:00
- Several SaveData functions. Dysmantle and we are doomed should save and load now.
This commit is contained in:
@@ -85,6 +85,9 @@ void Emulator::Run(const std::filesystem::path& file) {
|
||||
}
|
||||
mnt->Mount(mount_data_dir, "/data"); // should just exist, manually create with game serial
|
||||
const auto& mount_temp_dir = Common::FS::GetUserPath(Common::FS::PathType::TempDataDir) / id;
|
||||
if (!std::filesystem::exists(mount_temp_dir)) {
|
||||
std::filesystem::create_directory(mount_temp_dir);
|
||||
}
|
||||
mnt->Mount(mount_temp_dir, "/temp0"); // called in app_content ==> stat/mkdir
|
||||
|
||||
// Initialize kernel and library facilities.
|
||||
|
||||
Reference in New Issue
Block a user