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core: Implement sceRandomGetRandomNumber (#350)
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@@ -222,6 +222,10 @@ set(PLAYGO_LIB src/core/libraries/playgo/playgo.cpp
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src/core/libraries/playgo/playgo_types.h
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)
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set(RANDOM_LIB src/core/libraries/random/random.cpp
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src/core/libraries/random/random.h
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)
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set(USBD_LIB src/core/libraries/usbd/usbd.cpp
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src/core/libraries/usbd/usbd.h
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)
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@@ -334,6 +338,7 @@ set(CORE src/core/aerolib/stubs.cpp
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${NP_LIBS}
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${PNG_LIB}
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${PLAYGO_LIB}
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${RANDOM_LIB}
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${USBD_LIB}
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${MISC_LIBS}
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${DIALOGS_LIB}
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