Use GetSystemTimePreciseAsFileTime to fix fps timing issues

-ws
This commit is contained in:
Adam Jones 2024-10-11 02:36:52 +01:00
parent ddb0928f10
commit 1070d76578

View File

@ -148,7 +148,7 @@ int PS4_SYSV_ABI sceKernelGettimeofday(OrbisKernelTimeval* tp) {
#ifdef _WIN64
FILETIME filetime;
GetSystemTimeAsFileTime(&filetime);
GetSystemTimePreciseAsFileTime(&filetime);
constexpr u64 UNIX_TIME_START = 0x295E9648864000;
constexpr u64 TICKS_PER_SECOND = 1000000;