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https://github.com/shadps4-emu/shadPS4.git
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Merge branch 'martin/dreams' of github.com:0xcaff/shadPS4 into martin/dreams
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commit
12af52348e
@ -382,14 +382,16 @@ s32 PS4_SYSV_ABI sceGnmAddEqEvent(SceKernelEqueue eq, u64 id, void* udata) {
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eq->TriggerEvent(GnmEventIdents::GfxEop, SceKernelEvent::Filter::GraphicsCore, nullptr);
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},
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eq);
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} else if (id == (u64)Platform::InterruptId::Compute0RelMem) {
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} else if (id >= 0 && id <= 6) {
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auto interruptId = (Platform::InterruptId)id;
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Platform::IrqC::Instance()->Register(
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Platform::InterruptId::Compute0RelMem,
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interruptId,
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[=](Platform::InterruptId irq) {
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ASSERT_MSG(irq == Platform::InterruptId::Compute0RelMem,
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ASSERT_MSG(irq == interruptId,
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"An unexpected IRQ occured"); // We need to convert IRQ# to event id and do
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// proper filtering in trigger function
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eq->TriggerEvent(GnmEventIdents::Compute0RelMem, SceKernelEvent::Filter::GraphicsCore, nullptr);
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eq->TriggerEvent((GnmEventIdents)id, SceKernelEvent::Filter::GraphicsCore, nullptr);
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},
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eq);
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}
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