mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-08-04 08:22:32 +00:00
moved migration code to save, and added notice
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parent
79f82989e7
commit
13c1c34c82
@ -525,7 +525,7 @@ void load(const std::filesystem::path& path) {
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}
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if (data.contains("GUI")) {
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toml::value& gui = data.at("GUI");
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const toml::value& gui = data.at("GUI");
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m_icon_size = toml::find_or<int>(gui, "iconSize", 0);
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m_icon_size_grid = toml::find_or<int>(gui, "iconSizeGrid", 0);
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@ -538,10 +538,6 @@ void load(const std::filesystem::path& path) {
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auto old_game_install_dir = toml::find_fs_path_or(gui, "installDir", {});
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if (!old_game_install_dir.empty()) {
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addGameInstallDir(old_game_install_dir);
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gui.as_table().erase("installDir");
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std::ofstream file(path, std::ios::out);
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file << data;
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file.close();
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}
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const auto install_dir_array =
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@ -647,6 +643,9 @@ void save(const std::filesystem::path& path) {
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data["Settings"]["consoleLanguage"] = m_language;
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// TODO Migration code, after a major release this should be removed.
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data.at("GUI").as_table().erase("installDir");
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std::ofstream file(path, std::ios::out);
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file << data;
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file.close();
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