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save_data: Fix save data list back button. (#1003)
* save_data: Fix save data list back button. * common: Add more null checks in CString. Co-authored-by: Vinicius Rangel <me@viniciusrangel.dev> --------- Co-authored-by: Vinicius Rangel <me@viniciusrangel.dev>
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@@ -620,7 +620,7 @@ void SaveDialogUi::DrawList() {
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SetCursorPosX(GetContentRegionAvail().x - button_size.x);
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if (Button(back, button_size)) {
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result->dir_name.clear();
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Finish(ButtonId::INVALID);
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Finish(ButtonId::INVALID, Result::USER_CANCELED);
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}
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if (IsKeyPressed(ImGuiKey_GamepadFaceRight)) {
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SetItemCurrentNavFocus();
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