some libc HLE functions needed for sonic mania

This commit is contained in:
georgemoralis
2023-10-17 18:30:09 +03:00
parent ad83c454a7
commit 189d177692
3 changed files with 21 additions and 1 deletions

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@@ -43,6 +43,16 @@ char* PS4_SYSV_ABI strncpy(char* dest, const char* src, size_t count) { return s
void* PS4_SYSV_ABI memmove(void* dest, const void* src, std::size_t count) { return std::memmove(dest, src, count); }
char* PS4_SYSV_ABI strcpy(char* dest, const char* src) { return std::strcpy(dest, src); }
char* PS4_SYSV_ABI strcat(char* dest, const char* src) { return std::strcat(dest, src); }
// math
float PS4_SYSV_ABI atan2f(float y, float x) { return std::atan2f(y, x); }
float PS4_SYSV_ABI acosf(float num) { return std::acosf(num); }
float PS4_SYSV_ABI tanf(float num) { return std::tanf(num); }
float PS4_SYSV_ABI asinf(float num) { return std::asinf(num); }
}; // namespace Emulator::HLE::Libraries::LibC