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https://github.com/shadps4-emu/shadPS4.git
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core: Fix some missing uses of ExecuteGuest. (#1214)
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@@ -91,7 +91,7 @@ void PS4_SYSV_ABI AvPlayerState::AutoPlayEventCallback(void* opaque, SceAvPlayer
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const auto callback = self->m_event_replacement.event_callback;
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const auto ptr = self->m_event_replacement.object_ptr;
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if (callback != nullptr) {
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auto* linker = Common::Singleton<Core::Linker>::Instance();
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const auto* linker = Common::Singleton<Core::Linker>::Instance();
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linker->ExecuteGuest(callback, ptr, event_id, 0, event_data);
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}
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}
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@@ -367,7 +367,7 @@ void AvPlayerState::EmitEvent(SceAvPlayerEvents event_id, void* event_data) {
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const auto callback = m_init_data.event_replacement.event_callback;
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if (callback) {
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const auto ptr = m_init_data.event_replacement.object_ptr;
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auto* linker = Common::Singleton<Core::Linker>::Instance();
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const auto* linker = Common::Singleton<Core::Linker>::Instance();
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linker->ExecuteGuest(callback, ptr, event_id, 0, event_data);
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}
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}
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