shader_recompiler: Add ConvertF16F32 to FP16 detection. (#800)

This commit is contained in:
squidbus
2024-09-06 04:12:07 -07:00
committed by GitHub
parent a48bfb0fa6
commit 1d7ee198e1

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@@ -22,6 +22,7 @@ void Visit(Info& info, IR::Inst& inst) {
case IR::Opcode::WriteSharedU64:
info.uses_shared = true;
break;
case IR::Opcode::ConvertF16F32:
case IR::Opcode::ConvertF32F16:
case IR::Opcode::BitCastF16U16:
info.uses_fp16 = true;