From 1dc343357535baa5ef3b1b9613ab41bb211731f7 Mon Sep 17 00:00:00 2001 From: georgemoralis Date: Sun, 8 Sep 2024 20:38:58 +0300 Subject: [PATCH] added libSceRudp.sprx to lle modules --- src/emulator.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/emulator.cpp b/src/emulator.cpp index 6fbdfa77d..5112ffd6a 100644 --- a/src/emulator.cpp +++ b/src/emulator.cpp @@ -205,7 +205,7 @@ void Emulator::Run(const std::filesystem::path& file) { } void Emulator::LoadSystemModules(const std::filesystem::path& file) { - constexpr std::array ModulesToLoad{ + constexpr std::array ModulesToLoad{ {{"libSceNgs2.sprx", &Libraries::Ngs2::RegisterlibSceNgs2}, {"libSceFiber.sprx", nullptr}, {"libSceUlt.sprx", nullptr}, @@ -217,7 +217,8 @@ void Emulator::LoadSystemModules(const std::filesystem::path& file) { {"libSceJpegEnc.sprx", nullptr}, {"libSceFont.sprx", nullptr}, {"libSceRazorCpu.sprx", nullptr}, - {"libSceCesCs.sprx", nullptr}}}; + {"libSceCesCs.sprx", nullptr}, + {"libSceRudp.sprx", nullptr}}}; std::vector found_modules; const auto& sys_module_path = Common::FS::GetUserPath(Common::FS::PathType::SysModuleDir);