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@ -132,7 +132,6 @@ s32 PS4_SYSV_ABI open(const char* raw_path, s32 flags, u16 mode) {
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file->type = Core::FileSys::FileType::Regular;
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}
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if (directory) {
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if (!std::filesystem::is_directory(file->m_host_name)) {
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// If the opened file is not a directory, return ENOTDIR.
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