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@ -20,7 +20,7 @@ public:
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EventFlagInternal(const std::string& name, ThreadMode thread_mode, QueueMode queue_mode,
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EventFlagInternal(const std::string& name, ThreadMode thread_mode, QueueMode queue_mode,
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uint64_t bits)
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uint64_t bits)
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: m_name(name), m_thread_mode(thread_mode), m_queue_mode(queue_mode), m_bits(bits) {};
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: m_name(name), m_thread_mode(thread_mode), m_queue_mode(queue_mode), m_bits(bits){};
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int Wait(u64 bits, WaitMode wait_mode, ClearMode clear_mode, u64* result, u32* ptr_micros);
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int Wait(u64 bits, WaitMode wait_mode, ClearMode clear_mode, u64* result, u32* ptr_micros);
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int Poll(u64 bits, WaitMode wait_mode, ClearMode clear_mode, u64* result);
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int Poll(u64 bits, WaitMode wait_mode, ClearMode clear_mode, u64* result);
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@ -12,8 +12,8 @@
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namespace Shader::IR {
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namespace Shader::IR {
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template <typename Pred>
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template <typename Pred>
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auto BreadthFirstSearch(const Value& value,
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auto BreadthFirstSearch(const Value& value, Pred&& pred)
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Pred&& pred) -> std::invoke_result_t<Pred, const Inst*> {
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-> std::invoke_result_t<Pred, const Inst*> {
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if (value.IsImmediate()) {
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if (value.IsImmediate()) {
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// Nothing to do with immediates
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// Nothing to do with immediates
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return std::nullopt;
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return std::nullopt;
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@ -52,7 +52,7 @@ constexpr Type F64x2{Type::F64x2};
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constexpr Type F64x3{Type::F64x3};
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constexpr Type F64x3{Type::F64x3};
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constexpr Type F64x4{Type::F64x4};
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constexpr Type F64x4{Type::F64x4};
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constexpr OpcodeMeta META_TABLE[] {
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constexpr OpcodeMeta META_TABLE[]{
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#define OPCODE(name_token, type_token, ...) \
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#define OPCODE(name_token, type_token, ...) \
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{ \
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{ \
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.name{#name_token}, \
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.name{#name_token}, \
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