From 2442c70102a3bf13d2c149e952e5e8b736ad4d38 Mon Sep 17 00:00:00 2001 From: squidbus <175574877+squidbus@users.noreply.github.com> Date: Tue, 8 Oct 2024 02:32:14 -0700 Subject: [PATCH] shader_recompiler: Handle offsets for Cube images. --- src/shader_recompiler/ir/passes/resource_tracking_pass.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/shader_recompiler/ir/passes/resource_tracking_pass.cpp b/src/shader_recompiler/ir/passes/resource_tracking_pass.cpp index db0d75f0c..79220bdc6 100644 --- a/src/shader_recompiler/ir/passes/resource_tracking_pass.cpp +++ b/src/shader_recompiler/ir/passes/resource_tracking_pass.cpp @@ -592,6 +592,7 @@ void PatchImageInstruction(IR::Block& block, IR::Inst& inst, Info& info, Descrip inst.SetArg(arg_pos, ir.CompositeConstruct(read(0), read(8))); break; case AmdGpu::ImageType::Color3D: + case AmdGpu::ImageType::Cube: inst.SetArg(arg_pos, ir.CompositeConstruct(read(0), read(8), read(16))); break; default: