This commit is contained in:
Vladislav Mikhalin 2024-09-29 11:29:47 +03:00
parent 5e98a3e1d8
commit 24a03edfb7
2 changed files with 42 additions and 8 deletions

View File

@ -253,6 +253,13 @@ struct Liverpool {
} }
}; };
struct ModeControl {
s32 msaa_enable : 1;
s32 vport_scissor_enable : 1;
s32 line_stripple_enable : 1;
s32 send_unlit_stiles_to_pkr : 1;
};
enum class ZOrder : u32 { enum class ZOrder : u32 {
LateZ = 0, LateZ = 0,
EarlyZLateZ = 1, EarlyZLateZ = 1,
@ -573,6 +580,11 @@ struct Liverpool {
} }
}; };
struct WindowOffset {
s32 window_x_offset : 16;
s32 window_y_offset : 16;
};
struct ViewportScissor { struct ViewportScissor {
union { union {
BitField<0, 15, s32> top_left_x; BitField<0, 15, s32> top_left_x;
@ -953,10 +965,14 @@ struct Liverpool {
Scissor screen_scissor; Scissor screen_scissor;
INSERT_PADDING_WORDS(0xA010 - 0xA00C - 2); INSERT_PADDING_WORDS(0xA010 - 0xA00C - 2);
DepthBuffer depth_buffer; DepthBuffer depth_buffer;
INSERT_PADDING_WORDS(0xA08E - 0xA018); INSERT_PADDING_WORDS(0xA080 - 0xA018);
WindowOffset window_offset;
ViewportScissor window_scissor;
INSERT_PADDING_WORDS(0xA08E - 0xA081 - 2);
ColorBufferMask color_target_mask; ColorBufferMask color_target_mask;
ColorBufferMask color_shader_mask; ColorBufferMask color_shader_mask;
INSERT_PADDING_WORDS(0xA094 - 0xA08E - 2); ViewportScissor generic_scissor;
INSERT_PADDING_WORDS(2);
std::array<ViewportScissor, NumViewports> viewport_scissors; std::array<ViewportScissor, NumViewports> viewport_scissors;
std::array<ViewportDepth, NumViewports> viewport_depths; std::array<ViewportDepth, NumViewports> viewport_depths;
INSERT_PADDING_WORDS(0xA103 - 0xA0D4); INSERT_PADDING_WORDS(0xA103 - 0xA0D4);
@ -994,7 +1010,9 @@ struct Liverpool {
PolygonControl polygon_control; PolygonControl polygon_control;
ViewportControl viewport_control; ViewportControl viewport_control;
VsOutputControl vs_output_control; VsOutputControl vs_output_control;
INSERT_PADDING_WORDS(0xA29E - 0xA207 - 2); INSERT_PADDING_WORDS(0xA292 - 0xA207 - 1);
ModeControl mode_control;
INSERT_PADDING_WORDS(0xA29D - 0xA292 - 1);
u32 index_size; u32 index_size;
u32 max_index_size; u32 max_index_size;
IndexBufferType index_buffer_type; IndexBufferType index_buffer_type;
@ -1206,8 +1224,11 @@ static_assert(GFX6_3D_REG_INDEX(depth_htile_data_base) == 0xA005);
static_assert(GFX6_3D_REG_INDEX(screen_scissor) == 0xA00C); static_assert(GFX6_3D_REG_INDEX(screen_scissor) == 0xA00C);
static_assert(GFX6_3D_REG_INDEX(depth_buffer.z_info) == 0xA010); static_assert(GFX6_3D_REG_INDEX(depth_buffer.z_info) == 0xA010);
static_assert(GFX6_3D_REG_INDEX(depth_buffer.depth_slice) == 0xA017); static_assert(GFX6_3D_REG_INDEX(depth_buffer.depth_slice) == 0xA017);
static_assert(GFX6_3D_REG_INDEX(window_offset) == 0xA080);
static_assert(GFX6_3D_REG_INDEX(window_scissor) == 0xA081);
static_assert(GFX6_3D_REG_INDEX(color_target_mask) == 0xA08E); static_assert(GFX6_3D_REG_INDEX(color_target_mask) == 0xA08E);
static_assert(GFX6_3D_REG_INDEX(color_shader_mask) == 0xA08F); static_assert(GFX6_3D_REG_INDEX(color_shader_mask) == 0xA08F);
static_assert(GFX6_3D_REG_INDEX(generic_scissor) == 0xA090);
static_assert(GFX6_3D_REG_INDEX(viewport_scissors) == 0xA094); static_assert(GFX6_3D_REG_INDEX(viewport_scissors) == 0xA094);
static_assert(GFX6_3D_REG_INDEX(primitive_restart_index) == 0xA103); static_assert(GFX6_3D_REG_INDEX(primitive_restart_index) == 0xA103);
static_assert(GFX6_3D_REG_INDEX(stencil_control) == 0xA10B); static_assert(GFX6_3D_REG_INDEX(stencil_control) == 0xA10B);
@ -1227,6 +1248,7 @@ static_assert(GFX6_3D_REG_INDEX(color_control) == 0xA202);
static_assert(GFX6_3D_REG_INDEX(clipper_control) == 0xA204); static_assert(GFX6_3D_REG_INDEX(clipper_control) == 0xA204);
static_assert(GFX6_3D_REG_INDEX(viewport_control) == 0xA206); static_assert(GFX6_3D_REG_INDEX(viewport_control) == 0xA206);
static_assert(GFX6_3D_REG_INDEX(vs_output_control) == 0xA207); static_assert(GFX6_3D_REG_INDEX(vs_output_control) == 0xA207);
static_assert(GFX6_3D_REG_INDEX(mode_control) == 0xA292);
static_assert(GFX6_3D_REG_INDEX(index_size) == 0xA29D); static_assert(GFX6_3D_REG_INDEX(index_size) == 0xA29D);
static_assert(GFX6_3D_REG_INDEX(index_buffer_type) == 0xA29F); static_assert(GFX6_3D_REG_INDEX(index_buffer_type) == 0xA29F);
static_assert(GFX6_3D_REG_INDEX(enable_primitive_id) == 0xA2A1); static_assert(GFX6_3D_REG_INDEX(enable_primitive_id) == 0xA2A1);

View File

@ -368,11 +368,23 @@ void Rasterizer::UpdateViewportScissorState() {
.maxDepth = vp.zscale + vp.zoffset, .maxDepth = vp.zscale + vp.zoffset,
}); });
} }
const auto& sc = regs.screen_scissor;
scissors.push_back({ if (!regs.mode_control.vport_scissor_enable) {
.offset = {sc.top_left_x, sc.top_left_y}, const auto& sc = regs.screen_scissor;
.extent = {sc.GetWidth(), sc.GetHeight()}, scissors.push_back({
}); .offset = {sc.top_left_x, sc.top_left_y},
.extent = {sc.GetWidth(), sc.GetHeight()},
});
} else {
for (u32 i = 0; i < Liverpool::NumViewports; i++) {
const auto& scsrs = regs.viewport_scissors[i];
scissors.push_back({
.offset = {scsrs.top_left_x, scsrs.top_left_y},
.extent = {scsrs.GetWidth(), scsrs.GetHeight()},
});
}
}
const auto cmdbuf = scheduler.CommandBuffer(); const auto cmdbuf = scheduler.CommandBuffer();
cmdbuf.setViewport(0, viewports); cmdbuf.setViewport(0, viewports);
cmdbuf.setScissor(0, scissors); cmdbuf.setScissor(0, scissors);