New translations en_us.ts (Spanish)

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georgemoralis 2025-02-14 07:50:52 +02:00
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<translation type="unfinished">Cheats / Patches for </translation>
</message>
<message>
<source>defaultTextEdit_MSG</source>
<translation>Los cheats/patches son experimentales.\nÚselos con precaución.\n\nDescargue los cheats individualmente seleccionando el repositorio y haciendo clic en el botón de descarga.\nEn la pestaña Patches, puede descargar todos los patches a la vez, elegir cuáles desea usar y guardar la selección.\n\nComo no desarrollamos los Cheats/Patches,\npor favor informe los problemas al autor del cheat.\n\n¿Creaste un nuevo cheat? Visita:\nhttps://github.com/shadps4-emu/ps4_cheats</translation>
<source>Cheats/Patches are experimental.\nUse with caution.\n\nDownload cheats individually by selecting the repository and clicking the download button.\nIn the Patches tab, you can download all patches at once, choose which ones you want to use, and save your selection.\n\nSince we do not develop the Cheats/Patches,\nplease report issues to the cheat author.\n\nCreated a new cheat? Visit:\n</source>
<translation>Los cheats/patches son experimentales.\nÚselos con precaución.\n\nDescargue los cheats individualmente seleccionando el repositorio y haciendo clic en el botón de descarga.\nEn la pestaña Patches, puede descargar todos los patches a la vez, elegir cuáles desea usar y guardar la selección.\n\nComo no desarrollamos los Cheats/Patches,\npor favor informe los problemas al autor del cheat.\n\n¿Creaste un nuevo cheat? Visita:\n</translation>
</message>
<message>
<source>No Image Available</source>
@ -161,7 +161,7 @@
<translation>Trucos no encontrados</translation>
</message>
<message>
<source>CheatsNotFound_MSG</source>
<source>No Cheats found for this game in this version of the selected repository,try another repository or a different version of the game.</source>
<translation>No se encontraron trucos para este juego en esta versión del repositorio seleccionado,intenta con otro repositorio o con una versión diferente del juego.</translation>
</message>
<message>
@ -169,7 +169,7 @@
<translation>Trucos descargados exitosamente</translation>
</message>
<message>
<source>CheatsDownloadedSuccessfully_MSG</source>
<source>You have successfully downloaded the cheats for this version of the game from the selected repository. You can try downloading from another repository, if it is available it will also be possible to use it by selecting the file from the list.</source>
<translation>Has descargado exitosamente los trucos para esta versión del juego desde el repositorio seleccionado. Puedes intentar descargar desde otro repositorio; si está disponible, también será posible usarlo seleccionando el archivo de la lista.</translation>
</message>
<message>
@ -185,7 +185,7 @@
<translation>Descarga completa</translation>
</message>
<message>
<source>DownloadComplete_MSG</source>
<source>Patches Downloaded Successfully! All Patches available for all games have been downloaded, there is no need to download them individually for each game as happens in Cheats. If the patch does not appear, it may be that it does not exist for the specific serial and version of the game.</source>
<translation>¡Parches descargados exitosamente! Todos los parches disponibles para todos los juegos han sido descargados, no es necesario descargarlos individualmente para cada juego como ocurre con los trucos. Si el parche no aparece, puede ser que no exista para el número de serie y versión específicos del juego.</translation>
</message>
<message>
@ -264,7 +264,7 @@
<translation>Error de red:</translation>
</message>
<message>
<source>Error_Github_limit_MSG</source>
<source>The Auto Updater allows up to 60 update checks per hour.\nYou have reached this limit. Please try again later.</source>
<translation>El actualizador automático permite hasta 60 comprobaciones de actualización por hora.\nHas alcanzado este límite. Por favor, inténtalo de nuevo más tarde.</translation>
</message>
<message>
@ -1540,84 +1540,84 @@
<translation>Coloque el mouse sobre una opción para mostrar su descripción.</translation>
</message>
<message>
<source>consoleLanguageGroupBox</source>
<source>Console Language:\nSets the language that the PS4 game uses.\nIt&apos;s recommended to set this to a language the game supports, which will vary by region.</source>
<translation>Idioma de la Consola:\nEstablece el idioma que utiliza el juego de PS4.\nSe recomienda configurarlo a un idioma que el juego soporte, lo cual varía por región.</translation>
</message>
<message>
<source>emulatorLanguageGroupBox</source>
<source>Emulator Language:\nSets the language of the emulator&apos;s user interface.</source>
<translation>Idioma del Emulador:\nConfigura el idioma de la interfaz de usuario del emulador.</translation>
</message>
<message>
<source>fullscreenCheckBox</source>
<source>Enable Full Screen:\nAutomatically puts the game window into full-screen mode.\nThis can be toggled by pressing the F11 key.</source>
<translation>Habilitar Pantalla Completa:\nColoca automáticamente la ventana del juego en modo de pantalla completa.\nEsto se puede alternar presionando la tecla F11.</translation>
</message>
<message>
<source>separateUpdatesCheckBox</source>
<source>Enable Separate Update Folder:\nEnables installing game updates into a separate folder for easy management.\nThis can be manually created by adding the extracted update to the game folder with the name &quot;CUSA00000-UPDATE&quot; where the CUSA ID matches the game&apos;s ID.</source>
<translation>Enable Separate Update Folder:\nEnables installing game updates into a separate folder for easy management.</translation>
</message>
<message>
<source>showSplashCheckBox</source>
<source>Show Splash Screen:\nShows the game&apos;s splash screen (a special image) while the game is starting.</source>
<translation>Mostrar Pantalla de Inicio:\nMuestra la pantalla de inicio del juego (una imagen especial) mientras el juego se está iniciando.</translation>
</message>
<message>
<source>discordRPCCheckbox</source>
<source>Enable Discord Rich Presence:\nDisplays the emulator icon and relevant information on your Discord profile.</source>
<translation>Habilitar Discord Rich Presence:\nMuestra el ícono del emulador y la información relevante en tu perfil de Discord.</translation>
</message>
<message>
<source>userName</source>
<source>Username:\nSets the PS4&apos;s account username, which may be displayed by some games.</source>
<translation>Nombre de Usuario:\nEstablece el nombre de usuario de la cuenta de PS4, que puede ser mostrado por algunos juegos.</translation>
</message>
<message>
<source>TrophyKey</source>
<translation>Trophy Key:\nKey used to decrypt trophies. Must be obtained from your jailbroken console.\nMust contain only hex characters.</translation>
<source>Trophy Key:\nKey used to decrypt trophies. Must be obtained from your jailbroken console.\nMust contain only hex characters.</source>
<translation type="unfinished">Trophy Key:\nKey used to decrypt trophies. Must be obtained from your jailbroken console.\nMust contain only hex characters.</translation>
</message>
<message>
<source>logTypeGroupBox</source>
<source>Log Type:\nSets whether to synchronize the output of the log window for performance. May have adverse effects on emulation.</source>
<translation>Tipo de Registro:\nEstablece si sincronizar la salida de la ventana de registro para mejorar el rendimiento. Puede tener efectos adversos en la emulación.</translation>
</message>
<message>
<source>logFilter</source>
<source>Log Filter:\nFilters the log to only print specific information.\nExamples: &quot;Core:Trace&quot; &quot;Lib.Pad:Debug Common.Filesystem:Error&quot; &quot;*:Critical&quot;\nLevels: Trace, Debug, Info, Warning, Error, Critical - in this order, a specific level silences all levels preceding it in the list and logs every level after it.</source>
<translation>Filtro de Registro:\nFiltra el registro para imprimir solo información específica.\nEjemplos: &quot;Core:Trace&quot; &quot;Lib.Pad:Debug Common.Filesystem:Error&quot; &quot;*:Critical&quot; Niveles: Trace, Debug, Info, Warning, Error, Critical - en este orden, un nivel específico silencia todos los niveles anteriores en la lista y registra cada nivel posterior.</translation>
</message>
<message>
<source>updaterGroupBox</source>
<source>Update:\nRelease: Official versions released every month that may be very outdated, but are more reliable and tested.\nNightly: Development versions that have all the latest features and fixes, but may contain bugs and are less stable.</source>
<translation>Actualización:\nRelease: Versiones oficiales lanzadas cada mes que pueden estar muy desactualizadas, pero son más confiables y están probadas.\nNightly: Versiones de desarrollo que tienen todas las últimas funciones y correcciones, pero pueden contener errores y son menos estables.</translation>
</message>
<message>
<source>GUIBackgroundImageGroupBox</source>
<source>Background Image:\nControl the opacity of the game background image.</source>
<translation>Imagen de fondo:\nControle la opacidad de la imagen de fondo del juego.</translation>
</message>
<message>
<source>GUIMusicGroupBox</source>
<source>Play Title Music:\nIf a game supports it, enable playing special music when selecting the game in the GUI.</source>
<translation>Reproducir Música del Título:\nSi un juego lo admite, habilita la reproducción de música especial al seleccionar el juego en la interfaz gráfica.</translation>
</message>
<message>
<source>disableTrophycheckBox</source>
<translation>Disable Trophy Pop-ups:\nDisable in-game trophy notifications. Trophy progress can still be tracked using the Trophy Viewer (right-click the game in the main window).</translation>
<source>Disable Trophy Pop-ups:\nDisable in-game trophy notifications. Trophy progress can still be tracked using the Trophy Viewer (right-click the game in the main window).</source>
<translation type="unfinished">Disable Trophy Pop-ups:\nDisable in-game trophy notifications. Trophy progress can still be tracked using the Trophy Viewer (right-click the game in the main window).</translation>
</message>
<message>
<source>hideCursorGroupBox</source>
<source>Hide Cursor:\nChoose when the cursor will disappear:\nNever: You will always see the mouse.\nidle: Set a time for it to disappear after being idle.\nAlways: you will never see the mouse.</source>
<translation>Ocultar Cursor:\nElija cuándo desaparecerá el cursor:\nNunca: Siempre verá el mouse.\nInactivo: Establezca un tiempo para que desaparezca después de estar inactivo.\nSiempre: nunca verá el mouse.</translation>
</message>
<message>
<source>idleTimeoutGroupBox</source>
<source>Hide Idle Cursor Timeout:\nThe duration (seconds) after which the cursor that has been idle hides itself.</source>
<translation>Establezca un tiempo para que el mouse desaparezca después de estar inactivo.</translation>
</message>
<message>
<source>backButtonBehaviorGroupBox</source>
<source>Back Button Behavior:\nSets the controller&apos;s back button to emulate tapping the specified position on the PS4 touchpad.</source>
<translation>Comportamiento del Botón Atrás:\nEstablece el botón atrás del controlador para emular el toque en la posición especificada en el touchpad del PS4.</translation>
</message>
<message>
<source>enableCompatibilityCheckBox</source>
<translation>Display Compatibility Data:\nDisplays game compatibility information in table view. Enable &quot;Update Compatibility On Startup&quot; to get up-to-date information.</translation>
<source>Display Compatibility Data:\nDisplays game compatibility information in table view. Enable &quot;Update Compatibility On Startup&quot; to get up-to-date information.</source>
<translation type="unfinished">Display Compatibility Data:\nDisplays game compatibility information in table view. Enable &quot;Update Compatibility On Startup&quot; to get up-to-date information.</translation>
</message>
<message>
<source>checkCompatibilityOnStartupCheckBox</source>
<translation>Update Compatibility On Startup:\nAutomatically update the compatibility database when shadPS4 starts.</translation>
<source>Update Compatibility On Startup:\nAutomatically update the compatibility database when shadPS4 starts.</source>
<translation type="unfinished">Update Compatibility On Startup:\nAutomatically update the compatibility database when shadPS4 starts.</translation>
</message>
<message>
<source>updateCompatibilityButton</source>
<translation>Update Compatibility Database:\nImmediately update the compatibility database.</translation>
<source>Update Compatibility Database:\nImmediately update the compatibility database.</source>
<translation type="unfinished">Update Compatibility Database:\nImmediately update the compatibility database.</translation>
</message>
<message>
<source>Never</source>
@ -1648,84 +1648,84 @@
<translation>Ninguno</translation>
</message>
<message>
<source>graphicsAdapterGroupBox</source>
<source>Graphics Device:\nOn multiple GPU systems, select the GPU the emulator will use from the drop down list,\nor select &quot;Auto Select&quot; to automatically determine it.</source>
<translation>Dispositivo Gráfico:\nEn sistemas con múltiples GPU, selecciona la GPU que el emulador utilizará de la lista desplegable,\o selecciona &quot;Auto Select&quot; para determinarla automáticamente.</translation>
</message>
<message>
<source>resolutionLayout</source>
<source>Width/Height:\nSets the size of the emulator window at launch, which can be resized during gameplay.\nThis is different from the in-game resolution.</source>
<translation>Anchura/Altura:\nEstablece el tamaño de la ventana del emulador al iniciar, que se puede redimensionar durante el juego.\nEsto es diferente de la resolución en el juego.</translation>
</message>
<message>
<source>heightDivider</source>
<source>Vblank Divider:\nThe frame rate at which the emulator refreshes at is multiplied by this number. Changing this may have adverse effects, such as increasing the game speed, or breaking critical game functionality that does not expect this to change!</source>
<translation>Divisor de Vblank:\nLa tasa de cuadros a la que se refresca el emulador se multiplica por este número. Cambiar esto puede tener efectos adversos, como aumentar la velocidad del juego, o romper la funcionalidad crítica del juego que no espera que esto cambie.</translation>
</message>
<message>
<source>dumpShadersCheckBox</source>
<source>Enable Shaders Dumping:\nFor the sake of technical debugging, saves the games shaders to a folder as they render.</source>
<translation>Habilitar la Volcadura de Sombras:\nPor el bien de la depuración técnica, guarda las sombras del juego en una carpeta mientras se renderizan.</translation>
</message>
<message>
<source>nullGpuCheckBox</source>
<source>Enable Null GPU:\nFor the sake of technical debugging, disables game rendering as if there were no graphics card.</source>
<translation>Habilitar GPU Nula:\nPor el bien de la depuración técnica, desactiva el renderizado del juego como si no hubiera tarjeta gráfica.</translation>
</message>
<message>
<source>enableHDRCheckBox</source>
<translation type="unfinished">enableHDRCheckBox</translation>
<source>Enable HDR:\nEnables HDR in games that support it.\nYour monitor must have support for the BT2020 PQ color space and the RGB10A2 swapchain format.</source>
<translation type="unfinished">Enable HDR:\nEnables HDR in games that support it.\nYour monitor must have support for the BT2020 PQ color space and the RGB10A2 swapchain format.</translation>
</message>
<message>
<source>gameFoldersBox</source>
<source>Game Folders:\nThe list of folders to check for installed games.</source>
<translation>Carpetas de Juegos:\nLa lista de carpetas para verificar los juegos instalados.</translation>
</message>
<message>
<source>addFolderButton</source>
<source>Add:\nAdd a folder to the list.</source>
<translation>Añadir:\nAgregar una carpeta a la lista.</translation>
</message>
<message>
<source>removeFolderButton</source>
<source>Remove:\nRemove a folder from the list.</source>
<translation>Eliminar:\nEliminar una carpeta de la lista.</translation>
</message>
<message>
<source>debugDump</source>
<source>Enable Debug Dumping:\nSaves the import and export symbols and file header information of the currently running PS4 program to a directory.</source>
<translation>Habilitar la Volcadura de Depuración:\nGuarda los símbolos de importación y exportación y la información del encabezado del archivo del programa de PS4 que se está ejecutando actualmente en un directorio.</translation>
</message>
<message>
<source>vkValidationCheckBox</source>
<source>Enable Vulkan Validation Layers:\nEnables a system that validates the state of the Vulkan renderer and logs information about its internal state.\nThis will reduce performance and likely change the behavior of emulation.</source>
<translation>Habilitar Capas de Validación de Vulkan:\nHabilita un sistema que valida el estado del renderizador de Vulkan y registra información sobre su estado interno. Esto reducirá el rendimiento y probablemente cambiará el comportamiento de la emulación.</translation>
</message>
<message>
<source>vkSyncValidationCheckBox</source>
<source>Enable Vulkan Synchronization Validation:\nEnables a system that validates the timing of Vulkan rendering tasks.\nThis will reduce performance and likely change the behavior of emulation.</source>
<translation>Habilitar Validación de Sincronización de Vulkan:\nHabilita un sistema que valida el tiempo de las tareas de renderizado de Vulkan. Esto reducirá el rendimiento y probablemente cambiará el comportamiento de la emulación.</translation>
</message>
<message>
<source>rdocCheckBox</source>
<source>Enable RenderDoc Debugging:\nIf enabled, the emulator will provide compatibility with Renderdoc to allow capture and analysis of the currently rendered frame.</source>
<translation>Habilitar Depuración de RenderDoc:\nSi se habilita, el emulador proporcionará compatibilidad con Renderdoc para permitir la captura y análisis del fotograma actualmente renderizado.</translation>
</message>
<message>
<source>collectShaderCheckBox</source>
<translation>Collect Shaders:\nYou need this enabled to edit shaders with the debug menu (Ctrl + F10).</translation>
<source>Collect Shaders:\nYou need this enabled to edit shaders with the debug menu (Ctrl + F10).</source>
<translation type="unfinished">Collect Shaders:\nYou need this enabled to edit shaders with the debug menu (Ctrl + F10).</translation>
</message>
<message>
<source>crashDiagnosticsCheckBox</source>
<translation>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
<message>
<source>copyGPUBuffersCheckBox</source>
<translation>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation>
<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
<translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation>
</message>
<message>
<source>hostMarkersCheckBox</source>
<translation>Host Debug Markers:\nInserts emulator-side information like markers for specific AMDGPU commands around Vulkan commands, as well as giving resources debug names.\nIf you have this enabled, you should enable Crash Diagnostics.\nUseful for programs like RenderDoc.</translation>
<source>Host Debug Markers:\nInserts emulator-side information like markers for specific AMDGPU commands around Vulkan commands, as well as giving resources debug names.\nIf you have this enabled, you should enable Crash Diagnostics.\nUseful for programs like RenderDoc.</source>
<translation type="unfinished">Host Debug Markers:\nInserts emulator-side information like markers for specific AMDGPU commands around Vulkan commands, as well as giving resources debug names.\nIf you have this enabled, you should enable Crash Diagnostics.\nUseful for programs like RenderDoc.</translation>
</message>
<message>
<source>guestMarkersCheckBox</source>
<translation>Guest Debug Markers:\nInserts any debug markers the game itself has added to the command buffer.\nIf you have this enabled, you should enable Crash Diagnostics.\nUseful for programs like RenderDoc.</translation>
<source>Guest Debug Markers:\nInserts any debug markers the game itself has added to the command buffer.\nIf you have this enabled, you should enable Crash Diagnostics.\nUseful for programs like RenderDoc.</source>
<translation type="unfinished">Guest Debug Markers:\nInserts any debug markers the game itself has added to the command buffer.\nIf you have this enabled, you should enable Crash Diagnostics.\nUseful for programs like RenderDoc.</translation>
</message>
<message>
<source>saveDataBox</source>
<translation type="unfinished">saveDataBox</translation>
<source>Save Data Path:\nThe folder where game save data will be saved.</source>
<translation type="unfinished">Save Data Path:\nThe folder where game save data will be saved.</translation>
</message>
<message>
<source>browseButton</source>
<translation type="unfinished">browseButton</translation>
<source>Browse:\nBrowse for a folder to set as the save data path.</source>
<translation type="unfinished">Browse:\nBrowse for a folder to set as the save data path.</translation>
</message>
<message>
<source>Borderless</source>