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fix for audio buffering
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@ -93,8 +93,14 @@ s32 SDLAudio::AudioOutOutput(s32 handle, const void* ptr) {
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if (!port.isOpen || ptr == nullptr)
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if (!port.isOpen || ptr == nullptr)
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return 0;
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return 0;
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return SDL_PutAudioStreamData(port.stream, ptr,
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int result=SDL_PutAudioStreamData(port.stream, ptr,
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port.samples_num * port.sample_size * port.channels_num);
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port.samples_num * port.sample_size * port.channels_num);
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// TODO find a correct value 8192 is estimated
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while (SDL_GetAudioStreamAvailable(port.stream) > 8192) {
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SDL_Delay(0);
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}
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return result;
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}
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}
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} // namespace Audio
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} // namespace Audio
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