From 2755046b3672c3120bb8593c195434886f40f502 Mon Sep 17 00:00:00 2001 From: microsoftv <6063922+microsoftv@users.noreply.github.com> Date: Tue, 27 Aug 2024 06:38:18 -0400 Subject: [PATCH] linux --- src/core/libraries/random/random.cpp | 2 +- src/core/libraries/random/random.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/core/libraries/random/random.cpp b/src/core/libraries/random/random.cpp index 22f0d2f40..f7cc3fd2c 100644 --- a/src/core/libraries/random/random.cpp +++ b/src/core/libraries/random/random.cpp @@ -10,7 +10,7 @@ namespace Libraries::Random { -s32 PS4_SYSV_ABI sceRandomGetRandomNumber(u8* buf, size_t size) { +s32 PS4_SYSV_ABI sceRandomGetRandomNumber(u8* buf, std::size_t size) { LOG_TRACE(Lib_Random, "called"); if (size > SCE_RANDOM_MAX_SIZE) { return SCE_RANDOM_ERROR_INVALID; diff --git a/src/core/libraries/random/random.h b/src/core/libraries/random/random.h index b5f87f877..7bb41f016 100644 --- a/src/core/libraries/random/random.h +++ b/src/core/libraries/random/random.h @@ -11,7 +11,7 @@ class SymbolsResolver; namespace Libraries::Random { constexpr int32_t SCE_RANDOM_MAX_SIZE = 64; -s32 PS4_SYSV_ABI sceRandomGetRandomNumber(u8* buf, size_t size); +s32 PS4_SYSV_ABI sceRandomGetRandomNumber(u8* buf, std::size_t size); void RegisterlibSceRandom(Core::Loader::SymbolsResolver* sym); } // namespace Libraries::Random \ No newline at end of file