separate updates implementation

This commit is contained in:
ElBread3 2024-10-10 10:29:25 -05:00
parent 168ba8dbcd
commit 277abf7f5a
7 changed files with 97 additions and 13 deletions

2
externals/ext-boost vendored

@ -1 +1 @@
Subproject commit f2474e1b584fb7a3ed6f85ba875e6eacd742ec8a
Subproject commit a04136add1e469f46d8ae8d3e8307779240a5c53

View File

@ -53,7 +53,14 @@ std::filesystem::path MntPoints::GetHostPath(std::string_view guest_directory, b
// Remove device (e.g /app0) from path to retrieve relative path.
pos = mount->mount.size() + 1;
const auto rel_path = std::string_view(corrected_path).substr(pos);
const auto host_path = mount->host_path / rel_path;
std::filesystem::path host_path = mount->host_path / rel_path;
//Use file in update directory instead if it's there (e.g. CUSAXXXXX-UPDATE)
std::filesystem::path patch_path = mount->host_path.string() + "-UPDATE";
if (std::filesystem::exists(patch_path / rel_path)) {
host_path = patch_path / rel_path;
}
if (!NeedsCaseInsensitiveSearch) {
return host_path;
}

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@ -114,7 +114,10 @@ void Emulator::Run(const std::filesystem::path& file) {
std::string app_version;
u32 fw_version;
std::filesystem::path sce_sys_folder = file.parent_path() / "sce_sys";
std::filesystem::path game_patch_folder = (file.parent_path().string() + "-UPDATE");
std::filesystem::path sce_sys_folder = std::filesystem::exists(game_patch_folder / "sce_sys")
? game_patch_folder / "sce_sys"
: file.parent_path() / "sce_sys";
if (std::filesystem::is_directory(sce_sys_folder)) {
for (const auto& entry : std::filesystem::directory_iterator(sce_sys_folder)) {
if (entry.path().filename() == "param.sfo") {

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@ -17,7 +17,7 @@ void GameInfoClass::GetGameInfo(QWidget* parent) {
QDir parentFolder(installDir);
QFileInfoList fileList = parentFolder.entryInfoList(QDir::Dirs | QDir::NoDotAndDotDot);
for (const auto& fileInfo : fileList) {
if (fileInfo.isDir()) {
if (fileInfo.isDir() && !fileInfo.filePath().endsWith("-UPDATE")) {
filePaths.append(fileInfo.absoluteFilePath());
}
}

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@ -25,9 +25,15 @@ public:
static GameInfo readGameInfo(const std::filesystem::path& filePath) {
GameInfo game;
game.path = filePath;
std::filesystem::path sce_folder_path = filePath / "sce_sys" / "param.sfo";
std::filesystem::path game_update_path =
std::filesystem::path(filePath.string() + "-UPDATE");
if (std::filesystem::exists(game_update_path)) {
sce_folder_path = (game_update_path / "sce_sys" / "param.sfo");
}
PSF psf;
if (psf.Open(game.path / "sce_sys" / "param.sfo")) {
if (psf.Open(sce_folder_path)) {
game.icon_path = game.path / "sce_sys" / "icon0.png";
QString iconpath;
Common::FS::PathToQString(iconpath, game.icon_path);

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@ -68,6 +68,18 @@ public:
menu.addMenu(copyMenu);
// "Delete" submenu.
QMenu* deleteMenu = new QMenu(tr("Delete..."), widget);
QAction* deleteGame = new QAction(tr("Delete Game"), widget);
QAction* deleteUpdate = new QAction(tr("Delete Update"), widget);
QAction* deleteDLC = new QAction(tr("Delete DLC"), widget);
deleteMenu->addAction(deleteGame);
deleteMenu->addAction(deleteUpdate);
deleteMenu->addAction(deleteDLC);
menu.addMenu(deleteMenu);
// Show menu.
auto selected = menu.exec(global_pos);
if (!selected) {
@ -82,7 +94,11 @@ public:
if (selected == &openSfoViewer) {
PSF psf;
if (psf.Open(std::filesystem::path(m_games[itemID].path) / "sce_sys" / "param.sfo")) {
std::string game_folder_path = m_games[itemID].path;
if (std::filesystem::exists(game_folder_path + "-UPDATE")) {
game_folder_path += "-UPDATE";
}
if (psf.Open(std::filesystem::path(game_folder_path) / "sce_sys" / "param.sfo")) {
int rows = psf.GetEntries().size();
QTableWidget* tableWidget = new QTableWidget(rows, 2);
tableWidget->setAttribute(Qt::WA_DeleteOnClose);
@ -269,6 +285,47 @@ public:
.arg(QString::fromStdString(m_games[itemID].size));
clipboard->setText(combinedText);
}
if (selected == deleteGame || selected == deleteUpdate || selected == deleteDLC) {
bool error = false;
QString folder_path = QString::fromStdString(m_games[itemID].path);
QString message_type = tr("Game");
if (selected == deleteUpdate) {
if (!std::filesystem::exists(m_games[itemID].path + "-UPDATE")) {
QMessageBox::critical(
nullptr, tr("Error"),
QString(tr("This game has no update to delete!")));
error = true;
} else {
folder_path = QString::fromStdString(m_games[itemID].path + "-UPDATE");
message_type = tr("Update");
}
} else if (selected == deleteDLC) {
std::filesystem::path game_path = folder_path.toStdString();
std::filesystem::path addon_path =
Config::getAddonInstallDir() / game_path.parent_path().filename();
if (!std::filesystem::exists(addon_path.string())) {
QMessageBox::critical(nullptr, tr("Error"),
QString(tr("This game has no DLC to delete!")));
error = true;
} else {
folder_path = QString::fromStdString(addon_path.string());
message_type = tr("DLC");
}
}
if (!error) {
QString gameName = QString::fromStdString(m_games[itemID].name);
QDir dir(folder_path);
QMessageBox::StandardButton reply = QMessageBox::question(
nullptr, QString(tr("Delete %1")).arg(message_type),
QString(tr("Are you sure you want to delete %1's %2 directory?"))
.arg(gameName, message_type),
QMessageBox::Yes | QMessageBox::No);
if (reply == QMessageBox::Yes) {
dir.removeRecursively();
}
}
}
}
int GetRowIndex(QTreeWidget* treeWidget, QTreeWidgetItem* item) {

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@ -676,10 +676,16 @@ void MainWindow::InstallDragDropPkg(std::filesystem::path file, int pkgNum, int
InstallDirSelect ids;
ids.exec();
auto game_install_dir = ids.getSelectedDirectory();
auto extract_path = game_install_dir / pkg.GetTitleID();
auto game_folder_path = game_install_dir / pkg.GetTitleID();
QString pkgType = QString::fromStdString(pkg.GetPkgFlags());
auto game_update_path = pkgType.contains("PATCH")
? Config::getGameInstallDir() / (std::string(pkg.GetTitleID()) + "-UPDATE")
: game_folder_path;
if (!std::filesystem::exists(game_update_path)) {
std::filesystem::create_directory(game_update_path);
}
QString gameDirPath;
Common::FS::PathToQString(gameDirPath, extract_path);
Common::FS::PathToQString(gameDirPath, game_folder_path);
QDir game_dir(gameDirPath);
if (game_dir.exists()) {
QMessageBox msgBox;
@ -715,7 +721,11 @@ void MainWindow::InstallDragDropPkg(std::filesystem::path file, int pkgNum, int
QMessageBox::critical(this, tr("PKG ERROR"), "PSF file there is no APP_VER");
return;
}
psf.Open(extract_path / "sce_sys" / "param.sfo");
std::filesystem::path sce_folder_path =
std::filesystem::exists(game_update_path / "sce_sys" / "param.sfo")
? game_update_path / "sce_sys" / "param.sfo"
: game_folder_path / "sce_sys" / "param.sfo";
psf.Open(sce_folder_path);
QString game_app_version;
if (auto app_ver = psf.GetString("APP_VER"); app_ver.has_value()) {
game_app_version = QString::fromStdString(std::string{*app_ver});
@ -764,7 +774,7 @@ void MainWindow::InstallDragDropPkg(std::filesystem::path file, int pkgNum, int
addonMsgBox.setDefaultButton(QMessageBox::No);
int result = addonMsgBox.exec();
if (result == QMessageBox::Yes) {
extract_path = addon_extract_path;
game_update_path = addon_extract_path;
} else {
return;
}
@ -775,12 +785,14 @@ void MainWindow::InstallDragDropPkg(std::filesystem::path file, int pkgNum, int
msgBox.setDefaultButton(QMessageBox::No);
int result = msgBox.exec();
if (result == QMessageBox::Yes) {
extract_path = addon_extract_path;
game_update_path = addon_extract_path;
} else {
return;
}
}
} else {
QString gameDirPath;
Common::FS::PathToQString(gameDirPath, game_folder_path);
msgBox.setText(QString(tr("Game already installed") + "\n" + gameDirPath + "\n" +
tr("Would you like to overwrite?")));
msgBox.setStandardButtons(QMessageBox::Yes | QMessageBox::No);
@ -801,8 +813,7 @@ void MainWindow::InstallDragDropPkg(std::filesystem::path file, int pkgNum, int
}
// what else?
}
if (!pkg.Extract(file, extract_path, failreason)) {
if (!pkg.Extract(file, game_update_path, failreason)) {
QMessageBox::critical(this, tr("PKG ERROR"), QString::fromStdString(failreason));
} else {
int nfiles = pkg.GetNumberOfFiles();