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test 2
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@ -275,22 +275,31 @@ std::pair<vk::Buffer, u32> TileManager::TryDetile(vk::Buffer in_buffer, u32 in_o
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const auto tiles_per_slice = tiles_per_row * ((info.size.height + 7u) / 8u);
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params.sizes[0] = tiles_per_row;
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params.sizes[1] = tiles_per_slice;
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} else {
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ASSERT(info.resources.levels <= 14);
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if (info.resources.levels > 14) {
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LOG_WARNING(Render_Vulkan, "Mip level count {} exceeds max supported 14; clamping.",
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info.resources.levels);
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}
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const u32 num_levels = std::min<u32>(info.resources.levels, 14);
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std::memset(¶ms.sizes, 0, sizeof(params.sizes));
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for (int m = 0; m < info.resources.levels; ++m) {
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for (u32 m = 0; m < num_levels; ++m) {
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params.sizes[m] = info.mips_layout[m].size + (m > 0 ? params.sizes[m - 1] : 0);
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}
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params.num_levels = num_levels;
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cmdbuf.pushConstants(*detiler->pl_layout, vk::ShaderStageFlagBits::eCompute, 0u,
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sizeof(params), ¶ms);
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const u32 tile_size = 64;
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if ((image_size % tile_size) != 0) {
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LOG_WARNING(Render_Vulkan, "Image size {} is not tile-aligned; rounding up to {}",
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image_size, image_size, tile_size);
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}
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const u32 aligned_size = (image_size + (tile_size - 1)) & ~(tile_size - 1);
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const auto bpp = info.num_bits * (info.props.is_block ? 16u : 1u);
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const auto num_tiles = aligned_size / (tile_size * (bpp / 8));
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cmdbuf.dispatch(num_tiles, 1, 1);
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return {out_buffer.first, 0};
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}
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cmdbuf.pushConstants(*detiler->pl_layout, vk::ShaderStageFlagBits::eCompute, 0u, sizeof(params),
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¶ms);
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ASSERT((image_size % 64) == 0);
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const auto bpp = info.num_bits * (info.props.is_block ? 16u : 1u);
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const auto num_tiles = image_size / (64 * (bpp / 8));
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cmdbuf.dispatch(num_tiles, 1, 1);
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return {out_buffer.first, 0};
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}
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} // namespace VideoCore
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