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video_core: initial support for CE and ASC queues
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@@ -1447,7 +1447,9 @@ int PS4_SYSV_ABI sceGnmSubmitCommandBuffersForWorkload() {
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int PS4_SYSV_ABI sceGnmSubmitDone() {
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LOG_INFO(Lib_GnmDriver, "called");
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submission_lock = true;
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if (!liverpool->IsGpuIdle()) {
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submission_lock = true;
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}
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return ORBIS_OK;
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}
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