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This commit is contained in:
Fire Cube 2025-05-26 22:20:07 +02:00
parent 45da348676
commit 2bd553a646

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@ -279,6 +279,8 @@ int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, SceKernelEvent* ev, int
if (timo == nullptr) { if (timo == nullptr) {
*out = eq->WaitForEvents(ev, num, 0); *out = eq->WaitForEvents(ev, num, 0);
} else if (*timo == 0) { } else if (*timo == 0) {
// Only events that have already arrived at the time of this function call can be
// received
*out = eq->GetTriggeredEvents(ev, num); *out = eq->GetTriggeredEvents(ev, num);
} else { } else {
*out = eq->WaitForEvents(ev, num, *timo); *out = eq->WaitForEvents(ev, num, *timo);