Merge pull request #497 from xezrunner/xezrunner/cfg-msb-fix

shader_recompiler: fix BranchTarget sign flip for sopp.simm
This commit is contained in:
psucien
2024-08-24 11:39:10 +02:00
committed by GitHub

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@@ -7,7 +7,7 @@
namespace Shader::Gcn { namespace Shader::Gcn {
u32 GcnInst::BranchTarget(u32 pc) const { u32 GcnInst::BranchTarget(u32 pc) const {
const s16 simm = static_cast<s16>(control.sopp.simm * 4); const s32 simm = static_cast<s32>(control.sopp.simm) * 4;
const u32 target = pc + simm + 4; const u32 target = pc + simm + 4;
return target; return target;
} }