mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-07-22 18:15:14 +00:00
Merge branch 'main' into Feature/initial-ps4-ime-keyboard
This commit is contained in:
commit
304fc80231
2
.github/ISSUE_TEMPLATE/game-bug-report.yaml
vendored
2
.github/ISSUE_TEMPLATE/game-bug-report.yaml
vendored
@ -35,7 +35,7 @@ body:
|
||||
required: true
|
||||
- label: I have disabled all patches and cheats and the issue is still present.
|
||||
required: true
|
||||
- label: I have all the required [system modules](https://github.com/shadps4-emu/shadps4-game-compatibility?tab=readme-ov-file#informations) installed.
|
||||
- label: I have all the required [system modules](https://github.com/shadps4-emu/shadPS4/wiki/I.-Quick-start-%5BUsers%5D#4-adding-modules) installed.
|
||||
required: true
|
||||
- type: textarea
|
||||
id: desc
|
||||
|
39
.github/workflows/build.yml
vendored
39
.github/workflows/build.yml
vendored
@ -76,18 +76,13 @@ jobs:
|
||||
${{ env.cache-name }}-
|
||||
|
||||
- name: Cache CMake Build
|
||||
uses: hendrikmuhs/ccache-action@v1.2.17
|
||||
uses: hendrikmuhs/ccache-action@v1.2.18
|
||||
env:
|
||||
cache-name: ${{ runner.os }}-sdl-cache-cmake-build
|
||||
with:
|
||||
append-timestamp: false
|
||||
key: ${{ env.cache-name }}-${{ hashFiles('**/CMakeLists.txt', 'cmake/**') }}
|
||||
|
||||
- name: Setup VS Environment
|
||||
uses: ilammy/msvc-dev-cmd@v1.13.0
|
||||
with:
|
||||
arch: amd64
|
||||
|
||||
- name: Configure CMake
|
||||
run: cmake --fresh -G Ninja -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE=ON -DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache
|
||||
|
||||
@ -111,7 +106,7 @@ jobs:
|
||||
- name: Setup Qt
|
||||
uses: jurplel/install-qt-action@v4
|
||||
with:
|
||||
version: 6.9.0
|
||||
version: 6.9.1
|
||||
host: windows
|
||||
target: desktop
|
||||
arch: win64_msvc2022_64
|
||||
@ -130,18 +125,13 @@ jobs:
|
||||
${{ env.cache-name }}-
|
||||
|
||||
- name: Cache CMake Build
|
||||
uses: hendrikmuhs/ccache-action@v1.2.17
|
||||
uses: hendrikmuhs/ccache-action@v1.2.18
|
||||
env:
|
||||
cache-name: ${{ runner.os }}-qt-cache-cmake-build
|
||||
with:
|
||||
append-timestamp: false
|
||||
key: ${{ env.cache-name }}-${{ hashFiles('**/CMakeLists.txt', 'cmake/**') }}
|
||||
|
||||
- name: Setup VS Environment
|
||||
uses: ilammy/msvc-dev-cmd@v1.13.0
|
||||
with:
|
||||
arch: amd64
|
||||
|
||||
- name: Configure CMake
|
||||
run: cmake --fresh -G Ninja -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DENABLE_QT_GUI=ON -DENABLE_UPDATER=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE=ON -DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache
|
||||
|
||||
@ -186,7 +176,7 @@ jobs:
|
||||
${{ env.cache-name }}-
|
||||
|
||||
- name: Cache CMake Build
|
||||
uses: hendrikmuhs/ccache-action@v1.2.17
|
||||
uses: hendrikmuhs/ccache-action@v1.2.18
|
||||
env:
|
||||
cache-name: ${{runner.os}}-sdl-cache-cmake-build
|
||||
with:
|
||||
@ -228,13 +218,16 @@ jobs:
|
||||
- name: Setup Qt
|
||||
uses: jurplel/install-qt-action@v4
|
||||
with:
|
||||
version: 6.9.0
|
||||
version: 6.9.1
|
||||
host: mac
|
||||
target: desktop
|
||||
arch: clang_64
|
||||
archives: qtbase qttools
|
||||
modules: qtmultimedia
|
||||
|
||||
- name: Workaround Qt <=6.9.1 issue
|
||||
run: sed -i '' '/target_link_libraries(WrapOpenGL::WrapOpenGL INTERFACE ${__opengl_agl_fw_path})/d' ${{env.QT_ROOT_DIR}}/lib/cmake/Qt6/FindWrapOpenGL.cmake
|
||||
|
||||
- name: Cache CMake Configuration
|
||||
uses: actions/cache@v4
|
||||
env:
|
||||
@ -247,7 +240,7 @@ jobs:
|
||||
${{ env.cache-name }}-
|
||||
|
||||
- name: Cache CMake Build
|
||||
uses: hendrikmuhs/ccache-action@v1.2.17
|
||||
uses: hendrikmuhs/ccache-action@v1.2.18
|
||||
env:
|
||||
cache-name: ${{runner.os}}-qt-cache-cmake-build
|
||||
with:
|
||||
@ -301,7 +294,7 @@ jobs:
|
||||
${{ env.cache-name }}-
|
||||
|
||||
- name: Cache CMake Build
|
||||
uses: hendrikmuhs/ccache-action@v1.2.17
|
||||
uses: hendrikmuhs/ccache-action@v1.2.18
|
||||
env:
|
||||
cache-name: ${{ runner.os }}-sdl-cache-cmake-build
|
||||
with:
|
||||
@ -362,7 +355,7 @@ jobs:
|
||||
${{ env.cache-name }}-
|
||||
|
||||
- name: Cache CMake Build
|
||||
uses: hendrikmuhs/ccache-action@v1.2.17
|
||||
uses: hendrikmuhs/ccache-action@v1.2.18
|
||||
env:
|
||||
cache-name: ${{ runner.os }}-qt-cache-cmake-build
|
||||
with:
|
||||
@ -409,7 +402,7 @@ jobs:
|
||||
${{ env.cache-name }}-
|
||||
|
||||
- name: Cache CMake Build
|
||||
uses: hendrikmuhs/ccache-action@v1.2.17
|
||||
uses: hendrikmuhs/ccache-action@v1.2.18
|
||||
env:
|
||||
cache-name: ${{ runner.os }}-sdl-gcc-cache-cmake-build
|
||||
with:
|
||||
@ -445,7 +438,7 @@ jobs:
|
||||
${{ env.cache-name }}-
|
||||
|
||||
- name: Cache CMake Build
|
||||
uses: hendrikmuhs/ccache-action@v1.2.17
|
||||
uses: hendrikmuhs/ccache-action@v1.2.18
|
||||
env:
|
||||
cache-name: ${{ runner.os }}-qt-gcc-cache-cmake-build
|
||||
with:
|
||||
@ -494,7 +487,7 @@ jobs:
|
||||
with:
|
||||
token: ${{ secrets.SHADPS4_TOKEN_REPO }}
|
||||
name: "Pre-release-shadPS4-${{ needs.get-info.outputs.date }}-${{ needs.get-info.outputs.shorthash }}"
|
||||
tag: "Pre-release-shadPS4-${{ needs.get-info.outputs.date }}-${{ needs.get-info.outputs.shorthash }}"
|
||||
tag: "Pre-release-shadPS4-${{ needs.get-info.outputs.date }}-${{ needs.get-info.outputs.fullhash }}"
|
||||
draft: false
|
||||
prerelease: true
|
||||
body: "Full Changelog: [${{ env.last_release_tag }}...${{ needs.get-info.outputs.shorthash }}](https://github.com/shadps4-emu/shadPS4/compare/${{ env.last_release_tag }}...${{ needs.get-info.outputs.fullhash }})"
|
||||
@ -530,14 +523,14 @@ jobs:
|
||||
|
||||
# Check if release already exists and get ID
|
||||
release_id=$(curl -s -H "Authorization: token $GITHUB_TOKEN" \
|
||||
"https://api.github.com/repos/$REPO/releases/tags/Pre-release-shadPS4-${{ needs.get-info.outputs.date }}-${{ needs.get-info.outputs.shorthash }}" | jq -r '.id')
|
||||
"https://api.github.com/repos/$REPO/releases/tags/Pre-release-shadPS4-${{ needs.get-info.outputs.date }}-${{ needs.get-info.outputs.fullhash }}" | jq -r '.id')
|
||||
|
||||
if [[ "$release_id" == "null" ]]; then
|
||||
echo "Creating release in $REPO for $filename"
|
||||
release_id=$(curl -s -X POST -H "Authorization: token $GITHUB_TOKEN" \
|
||||
-H "Accept: application/vnd.github.v3+json" \
|
||||
-d '{
|
||||
"tag_name": "Pre-release-shadPS4-${{ needs.get-info.outputs.date }}-${{ needs.get-info.outputs.shorthash }}",
|
||||
"tag_name": "Pre-release-shadPS4-${{ needs.get-info.outputs.date }}-${{ needs.get-info.outputs.fullhash }}",
|
||||
"name": "Pre-release-shadPS4-${{ needs.get-info.outputs.date }}-${{ needs.get-info.outputs.shorthash }}",
|
||||
"draft": false,
|
||||
"prerelease": true,
|
||||
|
21
CMakeLinuxPresets.json
Normal file
21
CMakeLinuxPresets.json
Normal file
@ -0,0 +1,21 @@
|
||||
{
|
||||
"version": 9,
|
||||
"cmakeMinimumRequired": {
|
||||
"major": 3,
|
||||
"minor": 30,
|
||||
"patch": 0
|
||||
},
|
||||
"configurePresets": [
|
||||
{
|
||||
"name": "x64-Clang-Base",
|
||||
"hidden": true,
|
||||
"generator": "Ninja",
|
||||
"binaryDir": "${sourceDir}/Build/${presetName}",
|
||||
"cacheVariables": {
|
||||
"CMAKE_C_COMPILER": "clang",
|
||||
"CMAKE_CXX_COMPILER": "clang++",
|
||||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/Build/${presetName}"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
@ -203,7 +203,7 @@ execute_process(
|
||||
|
||||
# Set Version
|
||||
set(EMULATOR_VERSION_MAJOR "0")
|
||||
set(EMULATOR_VERSION_MINOR "9")
|
||||
set(EMULATOR_VERSION_MINOR "10")
|
||||
set(EMULATOR_VERSION_PATCH "1")
|
||||
|
||||
set_source_files_properties(src/shadps4.rc PROPERTIES COMPILE_DEFINITIONS "EMULATOR_VERSION_MAJOR=${EMULATOR_VERSION_MAJOR};EMULATOR_VERSION_MINOR=${EMULATOR_VERSION_MINOR};EMULATOR_VERSION_PATCH=${EMULATOR_VERSION_PATCH}")
|
||||
@ -214,6 +214,10 @@ configure_file("${CMAKE_CURRENT_SOURCE_DIR}/src/common/scm_rev.cpp.in" "${CMAKE_
|
||||
|
||||
message("end git things, remote: ${GIT_REMOTE_NAME}, branch: ${GIT_BRANCH}")
|
||||
|
||||
if(WIN32 AND ENABLE_QT_GUI AND NOT CMAKE_PREFIX_PATH)
|
||||
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/DetectQtInstallation.cmake")
|
||||
endif ()
|
||||
|
||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
|
||||
find_package(Boost 1.84.0 CONFIG)
|
||||
find_package(FFmpeg 5.1.2 MODULE)
|
||||
@ -296,6 +300,8 @@ set(AJM_LIB src/core/libraries/ajm/ajm.cpp
|
||||
|
||||
set(AUDIO_LIB src/core/libraries/audio/audioin.cpp
|
||||
src/core/libraries/audio/audioin.h
|
||||
src/core/libraries/voice/voice.cpp
|
||||
src/core/libraries/voice/voice.h
|
||||
src/core/libraries/audio/audioout.cpp
|
||||
src/core/libraries/audio/audioout.h
|
||||
src/core/libraries/audio/audioout_backend.h
|
||||
@ -607,6 +613,8 @@ set(CAMERA_LIBS src/core/libraries/camera/camera.cpp
|
||||
|
||||
set(COMPANION_LIBS src/core/libraries/companion/companion_httpd.cpp
|
||||
src/core/libraries/companion/companion_httpd.h
|
||||
src/core/libraries/companion/companion_util.cpp
|
||||
src/core/libraries/companion/companion_util.h
|
||||
src/core/libraries/companion/companion_error.h
|
||||
)
|
||||
set(DEV_TOOLS src/core/devtools/layer.cpp
|
||||
@ -653,6 +661,7 @@ set(COMMON src/common/logging/backend.cpp
|
||||
src/common/arch.h
|
||||
src/common/assert.cpp
|
||||
src/common/assert.h
|
||||
src/common/bit_array.h
|
||||
src/common/bit_field.h
|
||||
src/common/bounded_threadsafe_queue.h
|
||||
src/common/concepts.h
|
||||
@ -678,11 +687,13 @@ set(COMMON src/common/logging/backend.cpp
|
||||
src/common/path_util.h
|
||||
src/common/object_pool.h
|
||||
src/common/polyfill_thread.h
|
||||
src/common/range_lock.h
|
||||
src/common/rdtsc.cpp
|
||||
src/common/rdtsc.h
|
||||
src/common/recursive_lock.cpp
|
||||
src/common/recursive_lock.h
|
||||
src/common/sha1.h
|
||||
src/common/shared_first_mutex.h
|
||||
src/common/signal_context.h
|
||||
src/common/signal_context.cpp
|
||||
src/common/singleton.h
|
||||
@ -870,6 +881,7 @@ set(SHADER_RECOMPILER src/shader_recompiler/exception.h
|
||||
src/shader_recompiler/ir/passes/ring_access_elimination.cpp
|
||||
src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp
|
||||
src/shader_recompiler/ir/passes/shared_memory_barrier_pass.cpp
|
||||
src/shader_recompiler/ir/passes/shared_memory_simplify_pass.cpp
|
||||
src/shader_recompiler/ir/passes/shared_memory_to_storage_pass.cpp
|
||||
src/shader_recompiler/ir/passes/ssa_rewrite_pass.cpp
|
||||
src/shader_recompiler/ir/abstract_syntax_list.cpp
|
||||
@ -912,9 +924,10 @@ set(VIDEO_CORE src/video_core/amdgpu/liverpool.cpp
|
||||
src/video_core/buffer_cache/buffer.h
|
||||
src/video_core/buffer_cache/buffer_cache.cpp
|
||||
src/video_core/buffer_cache/buffer_cache.h
|
||||
src/video_core/buffer_cache/memory_tracker_base.h
|
||||
src/video_core/buffer_cache/memory_tracker.h
|
||||
src/video_core/buffer_cache/range_set.h
|
||||
src/video_core/buffer_cache/word_manager.h
|
||||
src/video_core/buffer_cache/region_definitions.h
|
||||
src/video_core/buffer_cache/region_manager.h
|
||||
src/video_core/renderer_vulkan/liverpool_to_vk.cpp
|
||||
src/video_core/renderer_vulkan/liverpool_to_vk.h
|
||||
src/video_core/renderer_vulkan/vk_common.cpp
|
||||
@ -951,6 +964,10 @@ set(VIDEO_CORE src/video_core/amdgpu/liverpool.cpp
|
||||
src/video_core/renderer_vulkan/host_passes/fsr_pass.h
|
||||
src/video_core/renderer_vulkan/host_passes/pp_pass.cpp
|
||||
src/video_core/renderer_vulkan/host_passes/pp_pass.h
|
||||
src/video_core/texture_cache/blit_helper.cpp
|
||||
src/video_core/texture_cache/blit_helper.h
|
||||
src/video_core/texture_cache/host_compatibility.cpp
|
||||
src/video_core/texture_cache/host_compatibility.h
|
||||
src/video_core/texture_cache/image.cpp
|
||||
src/video_core/texture_cache/image.h
|
||||
src/video_core/texture_cache/image_info.cpp
|
||||
@ -964,7 +981,6 @@ set(VIDEO_CORE src/video_core/amdgpu/liverpool.cpp
|
||||
src/video_core/texture_cache/tile_manager.cpp
|
||||
src/video_core/texture_cache/tile_manager.h
|
||||
src/video_core/texture_cache/types.h
|
||||
src/video_core/texture_cache/host_compatibility.h
|
||||
src/video_core/page_manager.cpp
|
||||
src/video_core/page_manager.h
|
||||
src/video_core/multi_level_page_table.h
|
||||
@ -1053,6 +1069,12 @@ set(QT_GUI src/qt_gui/about_dialog.cpp
|
||||
src/qt_gui/settings_dialog.h
|
||||
src/qt_gui/settings_dialog.ui
|
||||
src/qt_gui/main.cpp
|
||||
src/qt_gui/gui_settings.cpp
|
||||
src/qt_gui/gui_settings.h
|
||||
src/qt_gui/settings.cpp
|
||||
src/qt_gui/settings.h
|
||||
src/qt_gui/sdl_event_wrapper.cpp
|
||||
src/qt_gui/sdl_event_wrapper.h
|
||||
${EMULATOR}
|
||||
${RESOURCE_FILES}
|
||||
${TRANSLATIONS}
|
||||
@ -1118,6 +1140,10 @@ if (APPLE)
|
||||
set(MVK_BUNDLE_PATH "Resources/vulkan/icd.d")
|
||||
set_property(TARGET shadps4 APPEND PROPERTY BUILD_RPATH "@executable_path/../${MVK_BUNDLE_PATH}")
|
||||
set(MVK_DST ${CMAKE_CURRENT_BINARY_DIR}/shadps4.app/Contents/${MVK_BUNDLE_PATH})
|
||||
|
||||
add_custom_command(
|
||||
OUTPUT ${MVK_DST}
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory ${MVK_DST})
|
||||
else()
|
||||
set_property(TARGET shadps4 APPEND PROPERTY BUILD_RPATH "@executable_path")
|
||||
set(MVK_DST ${CMAKE_CURRENT_BINARY_DIR})
|
||||
@ -1128,9 +1154,6 @@ if (APPLE)
|
||||
set(MVK_ICD_SRC ${CMAKE_CURRENT_SOURCE_DIR}/externals/MoltenVK/MoltenVK/MoltenVK/icd/MoltenVK_icd.json)
|
||||
set(MVK_ICD_DST ${MVK_DST}/MoltenVK_icd.json)
|
||||
|
||||
add_custom_command(
|
||||
OUTPUT ${MVK_DST}
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory ${MVK_DST})
|
||||
add_custom_command(
|
||||
OUTPUT ${MVK_ICD_DST}
|
||||
DEPENDS ${MVK_ICD_SRC} ${MVK_DST}
|
||||
@ -1145,17 +1168,13 @@ if (APPLE)
|
||||
|
||||
if (ARCHITECTURE STREQUAL "x86_64")
|
||||
# Reserve system-managed memory space.
|
||||
target_link_options(shadps4 PRIVATE -Wl,-no_pie,-no_fixup_chains,-no_huge,-pagezero_size,0x4000,-segaddr,TCB_SPACE,0x4000,-segaddr,SYSTEM_MANAGED,0x400000,-segaddr,SYSTEM_RESERVED,0x7FFFFC000,-image_base,0x20000000000)
|
||||
target_link_options(shadps4 PRIVATE -Wl,-ld_classic,-no_pie,-no_fixup_chains,-no_huge,-pagezero_size,0x4000,-segaddr,TCB_SPACE,0x4000,-segaddr,SYSTEM_MANAGED,0x400000,-segaddr,SYSTEM_RESERVED,0x7FFFFC000,-image_base,0x20000000000)
|
||||
endif()
|
||||
|
||||
# Replacement for std::chrono::time_zone
|
||||
target_link_libraries(shadps4 PRIVATE date::date-tz)
|
||||
endif()
|
||||
|
||||
if (NOT ENABLE_QT_GUI)
|
||||
target_link_libraries(shadps4 PRIVATE SDL3::SDL3)
|
||||
endif()
|
||||
|
||||
if (ENABLE_QT_GUI)
|
||||
target_link_libraries(shadps4 PRIVATE Qt6::Widgets Qt6::Concurrent Qt6::Network Qt6::Multimedia)
|
||||
add_definitions(-DENABLE_QT_GUI)
|
||||
|
62
CMakePresets.json
Normal file
62
CMakePresets.json
Normal file
@ -0,0 +1,62 @@
|
||||
{
|
||||
"version": 9,
|
||||
"cmakeMinimumRequired": {
|
||||
"major": 3,
|
||||
"minor": 30,
|
||||
"patch": 0
|
||||
},
|
||||
"include": ["CMake${hostSystemName}Presets.json"],
|
||||
"configurePresets": [
|
||||
{
|
||||
"name": "x64-Clang-Debug",
|
||||
"displayName": "Clang x64 Debug",
|
||||
"inherits": ["x64-Clang-Base"],
|
||||
"cacheVariables": {
|
||||
"CMAKE_BUILD_TYPE": "Debug"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "x64-Clang-Debug-Qt",
|
||||
"displayName": "Clang x64 Debug with Qt",
|
||||
"inherits": ["x64-Clang-Base"],
|
||||
"cacheVariables": {
|
||||
"CMAKE_BUILD_TYPE": "Debug",
|
||||
"ENABLE_QT_GUI": "ON"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "x64-Clang-Release",
|
||||
"displayName": "Clang x64 Release",
|
||||
"inherits": ["x64-Clang-Base"],
|
||||
"cacheVariables": {
|
||||
"CMAKE_BUILD_TYPE": "Release"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "x64-Clang-Release-Qt",
|
||||
"displayName": "Clang x64 Release with Qt",
|
||||
"inherits": ["x64-Clang-Base"],
|
||||
"cacheVariables": {
|
||||
"CMAKE_BUILD_TYPE": "Release",
|
||||
"ENABLE_QT_GUI": "ON"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "x64-Clang-RelWithDebInfo",
|
||||
"displayName": "Clang x64 RelWithDebInfo",
|
||||
"inherits": ["x64-Clang-Base"],
|
||||
"cacheVariables": {
|
||||
"CMAKE_BUILD_TYPE": "RelWithDebInfo"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "x64-Clang-RelWithDebInfo-Qt",
|
||||
"displayName": "Clang x64 RelWithDebInfo with Qt",
|
||||
"inherits": ["x64-Clang-Base"],
|
||||
"cacheVariables": {
|
||||
"CMAKE_BUILD_TYPE": "RelWithDebInfo",
|
||||
"ENABLE_QT_GUI": "ON"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
@ -12,6 +12,18 @@
|
||||
"inheritEnvironments": [ "clang_cl_x64_x64" ],
|
||||
"intelliSenseMode": "windows-clang-x64"
|
||||
},
|
||||
{
|
||||
"name": "x64-Clang-Release-Qt",
|
||||
"generator": "Ninja",
|
||||
"configurationType": "Release",
|
||||
"buildRoot": "${projectDir}\\Build\\${name}",
|
||||
"installRoot": "${projectDir}\\Install\\${name}",
|
||||
"cmakeCommandArgs": "-DENABLE_QT_GUI=ON",
|
||||
"buildCommandArgs": "",
|
||||
"ctestCommandArgs": "",
|
||||
"inheritEnvironments": [ "clang_cl_x64_x64" ],
|
||||
"intelliSenseMode": "windows-clang-x64"
|
||||
},
|
||||
{
|
||||
"name": "x64-Clang-Debug",
|
||||
"generator": "Ninja",
|
||||
@ -24,6 +36,18 @@
|
||||
"inheritEnvironments": [ "clang_cl_x64_x64" ],
|
||||
"intelliSenseMode": "windows-clang-x64"
|
||||
},
|
||||
{
|
||||
"name": "x64-Clang-Debug-Qt",
|
||||
"generator": "Ninja",
|
||||
"configurationType": "Debug",
|
||||
"buildRoot": "${projectDir}\\Build\\${name}",
|
||||
"installRoot": "${projectDir}\\Install\\${name}",
|
||||
"cmakeCommandArgs": "-DENABLE_QT_GUI=ON",
|
||||
"buildCommandArgs": "",
|
||||
"ctestCommandArgs": "",
|
||||
"inheritEnvironments": [ "clang_cl_x64_x64" ],
|
||||
"intelliSenseMode": "windows-clang-x64"
|
||||
},
|
||||
{
|
||||
"name": "x64-Clang-RelWithDebInfo",
|
||||
"generator": "Ninja",
|
||||
@ -35,6 +59,18 @@
|
||||
"ctestCommandArgs": "",
|
||||
"inheritEnvironments": [ "clang_cl_x64_x64" ],
|
||||
"intelliSenseMode": "windows-clang-x64"
|
||||
},
|
||||
{
|
||||
"name": "x64-Clang-RelWithDebInfo-Qt",
|
||||
"generator": "Ninja",
|
||||
"configurationType": "RelWithDebInfo",
|
||||
"buildRoot": "${projectDir}\\Build\\${name}",
|
||||
"installRoot": "${projectDir}\\Install\\${name}",
|
||||
"cmakeCommandArgs": "-DENABLE_QT_GUI=ON",
|
||||
"buildCommandArgs": "",
|
||||
"ctestCommandArgs": "",
|
||||
"inheritEnvironments": [ "clang_cl_x64_x64" ],
|
||||
"intelliSenseMode": "windows-clang-x64"
|
||||
}
|
||||
]
|
||||
}
|
26
CMakeWindowsPresets.json
Normal file
26
CMakeWindowsPresets.json
Normal file
@ -0,0 +1,26 @@
|
||||
{
|
||||
"version": 9,
|
||||
"cmakeMinimumRequired": {
|
||||
"major": 3,
|
||||
"minor": 30,
|
||||
"patch": 0
|
||||
},
|
||||
"configurePresets": [
|
||||
{
|
||||
"name": "x64-Clang-Base",
|
||||
"hidden": true,
|
||||
"generator": "Ninja",
|
||||
"binaryDir": "${sourceDir}/Build/${presetName}",
|
||||
"cacheVariables": {
|
||||
"CMAKE_C_COMPILER": "clang-cl",
|
||||
"CMAKE_CXX_COMPILER": "clang-cl",
|
||||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/Build/${presetName}"
|
||||
},
|
||||
"vendor": {
|
||||
"microsoft.com/VisualStudioSettings/CMake/1.0": {
|
||||
"intelliSenseMode": "windows-clang-x64"
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
13
README.md
13
README.md
@ -36,7 +36,7 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
**shadPS4** is an early **PlayStation 4** emulator for **Windows**, **Linux** and **macOS** written in C++.
|
||||
|
||||
If you encounter problems or have doubts, do not hesitate to look at the [**Quickstart**](https://github.com/shadps4-emu/shadPS4/blob/main/documents/Quickstart/Quickstart.md).\
|
||||
If you encounter problems or have doubts, do not hesitate to look at the [**Quickstart**](https://github.com/shadps4-emu/shadPS4/wiki/I.-Quick-start-%5BUsers%5D).\
|
||||
To verify that a game works, you can look at [**shadPS4 Game Compatibility**](https://github.com/shadps4-emu/shadps4-game-compatibility).\
|
||||
To discuss shadPS4 development, suggest ideas or to ask for help, join our [**Discord server**](https://discord.gg/bFJxfftGW6).\
|
||||
To get the latest news, go to our [**X (Twitter)**](https://x.com/shadps4) or our [**website**](https://shadps4.net/).\
|
||||
@ -124,8 +124,8 @@ Keyboard and mouse inputs can be customized in the settings menu by clicking the
|
||||
|
||||
# Firmware files
|
||||
|
||||
shadPS4 can load some PlayStation 4 firmware files, these must be dumped from your legally owned PlayStation 4 console.\
|
||||
The following firmware modules are supported and must be placed in shadPS4's `user/sys_modules` folder.
|
||||
shadPS4 can load some PlayStation 4 firmware files, these must be dumped from your legally owned PlayStation 4 console.
|
||||
The following firmware modules are supported and must be placed in shadPS4's `sys_modules` folder.
|
||||
|
||||
<div align="center">
|
||||
|
||||
@ -138,8 +138,7 @@ The following firmware modules are supported and must be placed in shadPS4's `us
|
||||
</div>
|
||||
|
||||
> [!Caution]
|
||||
> The above modules are required to run the games properly and must be extracted from your PlayStation 4.\
|
||||
> **We do not provide any information or support on how to do this**.
|
||||
> The above modules are required to run the games properly and must be extracted from your PlayStation 4.
|
||||
|
||||
|
||||
|
||||
@ -148,7 +147,7 @@ The following firmware modules are supported and must be placed in shadPS4's `us
|
||||
- [**georgemoralis**](https://github.com/georgemoralis)
|
||||
- [**psucien**](https://github.com/psucien)
|
||||
- [**viniciuslrangel**](https://github.com/viniciuslrangel)
|
||||
- [**roamic**](https://github.com/vladmikhalin)
|
||||
- [**roamic**](https://github.com/roamic)
|
||||
- [**squidbus**](https://github.com/squidbus)
|
||||
- [**frodo**](https://github.com/baggins183)
|
||||
- [**Stephen Miller**](https://github.com/StevenMiller123)
|
||||
@ -158,7 +157,7 @@ Logo is done by [**Xphalnos**](https://github.com/Xphalnos)
|
||||
|
||||
# Contributing
|
||||
|
||||
If you want to contribute, please look the [**CONTRIBUTING.md**](https://github.com/shadps4-emu/shadPS4/blob/main/CONTRIBUTING.md) file.\
|
||||
If you want to contribute, please read the [**CONTRIBUTING.md**](https://github.com/shadps4-emu/shadPS4/blob/main/CONTRIBUTING.md) file.\
|
||||
Open a PR and we'll check it :)
|
||||
|
||||
# Translations
|
||||
|
@ -5,6 +5,9 @@ path = [
|
||||
"REUSE.toml",
|
||||
"crowdin.yml",
|
||||
"CMakeSettings.json",
|
||||
"CMakeLinuxPresets.json",
|
||||
"CMakeWindowsPresets.json",
|
||||
"CMakePresets.json",
|
||||
".github/FUNDING.yml",
|
||||
".github/shadps4.png",
|
||||
".github/workflows/scripts/update_translation.sh",
|
||||
@ -29,6 +32,7 @@ path = [
|
||||
"src/images/discord.png",
|
||||
"src/images/dump_icon.png",
|
||||
"src/images/exit_icon.png",
|
||||
"src/images/favorite_icon.png",
|
||||
"src/images/file_icon.png",
|
||||
"src/images/trophy_icon.png",
|
||||
"src/images/flag_china.png",
|
||||
|
28
cmake/DetectQtInstallation.cmake
Normal file
28
cmake/DetectQtInstallation.cmake
Normal file
@ -0,0 +1,28 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
set(highest_version "0")
|
||||
set(CANDIDATE_DRIVES A B C D E F G H I J K L M N O P Q R S T U V W X Y Z)
|
||||
|
||||
foreach(drive ${CANDIDATE_DRIVES})
|
||||
file(GLOB kits LIST_DIRECTORIES true CONFIGURE_DEPENDS "${drive}:/Qt/*/msvc*_64")
|
||||
foreach(kit IN LISTS kits)
|
||||
get_filename_component(version_dir "${kit}" DIRECTORY)
|
||||
get_filename_component(kit_version "${version_dir}" NAME)
|
||||
|
||||
message(STATUS "DetectQtInstallation.cmake: Detected Qt: ${kit}")
|
||||
|
||||
if (kit_version VERSION_GREATER highest_version)
|
||||
set(highest_version "${kit_version}")
|
||||
set(QT_PREFIX "${kit}")
|
||||
|
||||
endif()
|
||||
endforeach()
|
||||
endforeach()
|
||||
|
||||
if(QT_PREFIX)
|
||||
set(CMAKE_PREFIX_PATH "${QT_PREFIX}" CACHE PATH "Qt prefix auto‑detected" FORCE)
|
||||
message(STATUS "DetectQtInstallation.cmake: Choose newest Qt: ${QT_PREFIX}")
|
||||
else()
|
||||
message(STATUS "DetectQtInstallation.cmake: No Qt‑Directory found in <drive>:/Qt – please set CMAKE_PREFIX_PATH manually")
|
||||
endif()
|
3
dist/net.shadps4.shadPS4.metainfo.xml
vendored
3
dist/net.shadps4.shadPS4.metainfo.xml
vendored
@ -37,6 +37,9 @@
|
||||
<category translate="no">Game</category>
|
||||
</categories>
|
||||
<releases>
|
||||
<release version="0.10.0" date="2025-07-06">
|
||||
<url>https://github.com/shadps4-emu/shadPS4/releases/tag/v.0.10.0</url>
|
||||
</release>
|
||||
<release version="0.9.0" date="2025-05-22">
|
||||
<url>https://github.com/shadps4-emu/shadPS4/releases/tag/v.0.9.0</url>
|
||||
</release>
|
||||
|
@ -25,11 +25,11 @@ sudo apt install build-essential clang git cmake libasound2-dev \
|
||||
|
||||
```bash
|
||||
sudo dnf install clang git cmake libatomic alsa-lib-devel \
|
||||
pipewire-jack-audio-connection-kit-devel openal-devel \
|
||||
pipewire-jack-audio-connection-kit-devel openal-soft-devel \
|
||||
openssl-devel libevdev-devel libudev-devel libXext-devel \
|
||||
qt6-qtbase-devel qt6-qtbase-private-devel \
|
||||
qt6-qtmultimedia-devel qt6-qtsvg-devel qt6-qttools-devel \
|
||||
vulkan-devel vulkan-validation-layers libpng-devel
|
||||
vulkan-devel vulkan-validation-layers libpng-devel libuuid-devel
|
||||
```
|
||||
|
||||
#### Arch Linux
|
||||
@ -74,6 +74,7 @@ and install the dependencies on that container as cited above.
|
||||
This option is **highly recommended** for distributions with immutable/atomic filesystems (example: Fedora Kinoite, SteamOS).
|
||||
|
||||
### Cloning
|
||||
The project uses submodules to manage dependencies, and they need to be initialized before you can build the project. To achieve this, make sure you've cloned the repository with the --recursive flag
|
||||
|
||||
```bash
|
||||
git clone --recursive https://github.com/shadps4-emu/shadPS4.git
|
||||
|
2
externals/MoltenVK/MoltenVK
vendored
2
externals/MoltenVK/MoltenVK
vendored
@ -1 +1 @@
|
||||
Subproject commit 3a0b07a24a4a681ffe70b461b1f4333b2729e2ef
|
||||
Subproject commit 00abd384ce01cbd439045905d2fa6cf799dfa2f6
|
2
externals/MoltenVK/SPIRV-Cross
vendored
2
externals/MoltenVK/SPIRV-Cross
vendored
@ -1 +1 @@
|
||||
Subproject commit 969e75f7cc0718774231d029f9d52fa87d4ae1b2
|
||||
Subproject commit 1a69a919fa302e92b337594bd0a8aaea61037d91
|
2
externals/sirit
vendored
2
externals/sirit
vendored
@ -1 +1 @@
|
||||
Subproject commit 6b450704f6fedb9413d0c89a9eb59d028eb1e6c0
|
||||
Subproject commit b4eccb336f1b1169af48dac1e04015985af86e3e
|
@ -18,6 +18,9 @@ public:
|
||||
void unlock() {
|
||||
pthread_mutex_unlock(&mutex);
|
||||
}
|
||||
[[nodiscard]] bool try_lock() {
|
||||
return pthread_mutex_trylock(&mutex) == 0;
|
||||
}
|
||||
|
||||
private:
|
||||
pthread_mutex_t mutex = PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP;
|
||||
|
406
src/common/bit_array.h
Normal file
406
src/common/bit_array.h
Normal file
@ -0,0 +1,406 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include "common/types.h"
|
||||
|
||||
#ifdef __AVX2__
|
||||
#define BIT_ARRAY_USE_AVX
|
||||
#include <immintrin.h>
|
||||
#endif
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <size_t N>
|
||||
class BitArray {
|
||||
static_assert(N % 64 == 0, "BitArray size must be a multiple of 64 bits.");
|
||||
|
||||
static constexpr size_t BITS_PER_WORD = 64;
|
||||
static constexpr size_t WORD_COUNT = N / BITS_PER_WORD;
|
||||
static constexpr size_t WORDS_PER_AVX = 4;
|
||||
static constexpr size_t AVX_WORD_COUNT = WORD_COUNT / WORDS_PER_AVX;
|
||||
|
||||
public:
|
||||
using Range = std::pair<size_t, size_t>;
|
||||
|
||||
class Iterator {
|
||||
public:
|
||||
explicit Iterator(const BitArray& bit_array_, u64 start) : bit_array(bit_array_) {
|
||||
range = bit_array.FirstRangeFrom(start);
|
||||
}
|
||||
|
||||
Iterator& operator++() {
|
||||
range = bit_array.FirstRangeFrom(range.second);
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool operator==(const Iterator& other) const {
|
||||
return range == other.range;
|
||||
}
|
||||
|
||||
bool operator!=(const Iterator& other) const {
|
||||
return !(*this == other);
|
||||
}
|
||||
|
||||
const Range& operator*() const {
|
||||
return range;
|
||||
}
|
||||
|
||||
const Range* operator->() const {
|
||||
return ⦥
|
||||
}
|
||||
|
||||
private:
|
||||
const BitArray& bit_array;
|
||||
Range range;
|
||||
};
|
||||
|
||||
using const_iterator = Iterator;
|
||||
using iterator_category = std::forward_iterator_tag;
|
||||
using value_type = Range;
|
||||
using difference_type = std::ptrdiff_t;
|
||||
using pointer = const Range*;
|
||||
using reference = const Range&;
|
||||
|
||||
BitArray() = default;
|
||||
BitArray(const BitArray& other) = default;
|
||||
BitArray& operator=(const BitArray& other) = default;
|
||||
BitArray(BitArray&& other) noexcept = default;
|
||||
BitArray& operator=(BitArray&& other) noexcept = default;
|
||||
~BitArray() = default;
|
||||
|
||||
BitArray(const BitArray& other, size_t start, size_t end) {
|
||||
if (start >= end || end > N) {
|
||||
return;
|
||||
}
|
||||
const size_t first_word = start / BITS_PER_WORD;
|
||||
const size_t last_word = (end - 1) / BITS_PER_WORD;
|
||||
const size_t start_bit = start % BITS_PER_WORD;
|
||||
const size_t end_bit = (end - 1) % BITS_PER_WORD;
|
||||
const u64 start_mask = ~((1ULL << start_bit) - 1);
|
||||
const u64 end_mask = end_bit == BITS_PER_WORD - 1 ? ~0ULL : (1ULL << (end_bit + 1)) - 1;
|
||||
if (first_word == last_word) {
|
||||
data[first_word] = other.data[first_word] & (start_mask & end_mask);
|
||||
} else {
|
||||
data[first_word] = other.data[first_word] & start_mask;
|
||||
size_t i = first_word + 1;
|
||||
#ifdef BIT_ARRAY_USE_AVX
|
||||
for (; i + WORDS_PER_AVX <= last_word; i += WORDS_PER_AVX) {
|
||||
const __m256i current =
|
||||
_mm256_loadu_si256(reinterpret_cast<const __m256i*>(&other.data[i]));
|
||||
_mm256_storeu_si256(reinterpret_cast<__m256i*>(&data[i]), current);
|
||||
}
|
||||
#endif
|
||||
for (; i < last_word; ++i) {
|
||||
data[i] = other.data[i];
|
||||
}
|
||||
data[last_word] = other.data[last_word] & end_mask;
|
||||
}
|
||||
}
|
||||
|
||||
BitArray(const BitArray& other, const Range& range)
|
||||
: BitArray(other, range.first, range.second) {}
|
||||
|
||||
const_iterator begin() const {
|
||||
return Iterator(*this, 0);
|
||||
}
|
||||
const_iterator end() const {
|
||||
return Iterator(*this, N);
|
||||
}
|
||||
|
||||
inline constexpr void Set(size_t idx) {
|
||||
data[idx / BITS_PER_WORD] |= (1ULL << (idx % BITS_PER_WORD));
|
||||
}
|
||||
|
||||
inline constexpr void Unset(size_t idx) {
|
||||
data[idx / BITS_PER_WORD] &= ~(1ULL << (idx % BITS_PER_WORD));
|
||||
}
|
||||
|
||||
inline constexpr bool Get(size_t idx) const {
|
||||
return (data[idx / BITS_PER_WORD] & (1ULL << (idx % BITS_PER_WORD))) != 0;
|
||||
}
|
||||
|
||||
inline void SetRange(size_t start, size_t end) {
|
||||
if (start >= end || end > N) {
|
||||
return;
|
||||
}
|
||||
const size_t first_word = start / BITS_PER_WORD;
|
||||
const size_t last_word = (end - 1) / BITS_PER_WORD;
|
||||
const size_t start_bit = start % BITS_PER_WORD;
|
||||
const size_t end_bit = (end - 1) % BITS_PER_WORD;
|
||||
const u64 start_mask = ~((1ULL << start_bit) - 1);
|
||||
const u64 end_mask = end_bit == BITS_PER_WORD - 1 ? ~0ULL : (1ULL << (end_bit + 1)) - 1;
|
||||
if (first_word == last_word) {
|
||||
data[first_word] |= start_mask & end_mask;
|
||||
} else {
|
||||
data[first_word] |= start_mask;
|
||||
size_t i = first_word + 1;
|
||||
#ifdef BIT_ARRAY_USE_AVX
|
||||
const __m256i value = _mm256_set1_epi64x(-1);
|
||||
for (; i + WORDS_PER_AVX <= last_word; i += WORDS_PER_AVX) {
|
||||
_mm256_storeu_si256(reinterpret_cast<__m256i*>(&data[i]), value);
|
||||
}
|
||||
#endif
|
||||
for (; i < last_word; ++i) {
|
||||
data[i] = ~0ULL;
|
||||
}
|
||||
data[last_word] |= end_mask;
|
||||
}
|
||||
}
|
||||
|
||||
inline void UnsetRange(size_t start, size_t end) {
|
||||
if (start >= end || end > N) {
|
||||
return;
|
||||
}
|
||||
size_t first_word = start / BITS_PER_WORD;
|
||||
const size_t last_word = (end - 1) / BITS_PER_WORD;
|
||||
const size_t start_bit = start % BITS_PER_WORD;
|
||||
const size_t end_bit = (end - 1) % BITS_PER_WORD;
|
||||
const u64 start_mask = (1ULL << start_bit) - 1;
|
||||
const u64 end_mask = end_bit == BITS_PER_WORD - 1 ? 0ULL : ~((1ULL << (end_bit + 1)) - 1);
|
||||
if (first_word == last_word) {
|
||||
data[first_word] &= start_mask | end_mask;
|
||||
} else {
|
||||
data[first_word] &= start_mask;
|
||||
size_t i = first_word + 1;
|
||||
#ifdef BIT_ARRAY_USE_AVX
|
||||
const __m256i value = _mm256_setzero_si256();
|
||||
for (; i + WORDS_PER_AVX <= last_word; i += WORDS_PER_AVX) {
|
||||
_mm256_storeu_si256(reinterpret_cast<__m256i*>(&data[i]), value);
|
||||
}
|
||||
#endif
|
||||
for (; i < last_word; ++i) {
|
||||
data[i] = 0ULL;
|
||||
}
|
||||
data[last_word] &= end_mask;
|
||||
}
|
||||
}
|
||||
|
||||
inline constexpr void SetRange(const Range& range) {
|
||||
SetRange(range.first, range.second);
|
||||
}
|
||||
|
||||
inline constexpr void UnsetRange(const Range& range) {
|
||||
UnsetRange(range.first, range.second);
|
||||
}
|
||||
|
||||
inline constexpr void Clear() {
|
||||
data.fill(0);
|
||||
}
|
||||
|
||||
inline constexpr void Fill() {
|
||||
data.fill(~0ULL);
|
||||
}
|
||||
|
||||
inline constexpr bool None() const {
|
||||
u64 result = 0;
|
||||
for (const auto& word : data) {
|
||||
result |= word;
|
||||
}
|
||||
return result == 0;
|
||||
}
|
||||
|
||||
inline constexpr bool Any() const {
|
||||
return !None();
|
||||
}
|
||||
|
||||
Range FirstRangeFrom(size_t start) const {
|
||||
if (start >= N) {
|
||||
return {N, N};
|
||||
}
|
||||
const auto find_end_bit = [&](size_t word) {
|
||||
#ifdef BIT_ARRAY_USE_AVX
|
||||
const __m256i all_one = _mm256_set1_epi64x(-1);
|
||||
for (; word + WORDS_PER_AVX <= WORD_COUNT; word += WORDS_PER_AVX) {
|
||||
const __m256i current =
|
||||
_mm256_loadu_si256(reinterpret_cast<const __m256i*>(&data[word]));
|
||||
const __m256i cmp = _mm256_cmpeq_epi64(current, all_one);
|
||||
if (_mm256_movemask_epi8(cmp) != 0xFFFFFFFF) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
for (; word < WORD_COUNT; ++word) {
|
||||
if (data[word] != ~0ULL) {
|
||||
return (word * BITS_PER_WORD) + std::countr_one(data[word]);
|
||||
}
|
||||
}
|
||||
return N;
|
||||
};
|
||||
|
||||
const auto word_bits = [&](size_t index, u64 word) {
|
||||
const int empty_bits = std::countr_zero(word);
|
||||
const int ones_count = std::countr_one(word >> empty_bits);
|
||||
const size_t start_bit = index * BITS_PER_WORD + empty_bits;
|
||||
if (ones_count + empty_bits < BITS_PER_WORD) {
|
||||
return Range{start_bit, start_bit + ones_count};
|
||||
}
|
||||
return Range{start_bit, find_end_bit(index + 1)};
|
||||
};
|
||||
|
||||
const size_t start_word = start / BITS_PER_WORD;
|
||||
const size_t start_bit = start % BITS_PER_WORD;
|
||||
const u64 masked_first = data[start_word] & (~((1ULL << start_bit) - 1));
|
||||
if (masked_first) {
|
||||
return word_bits(start_word, masked_first);
|
||||
}
|
||||
|
||||
size_t word = start_word + 1;
|
||||
#ifdef BIT_ARRAY_USE_AVX
|
||||
for (; word + WORDS_PER_AVX <= WORD_COUNT; word += WORDS_PER_AVX) {
|
||||
const __m256i current =
|
||||
_mm256_loadu_si256(reinterpret_cast<const __m256i*>(&data[word]));
|
||||
if (!_mm256_testz_si256(current, current)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
for (; word < WORD_COUNT; ++word) {
|
||||
if (data[word] != 0) {
|
||||
return word_bits(word, data[word]);
|
||||
}
|
||||
}
|
||||
return {N, N};
|
||||
}
|
||||
|
||||
inline constexpr Range FirstRange() const {
|
||||
return FirstRangeFrom(0);
|
||||
}
|
||||
|
||||
Range LastRangeFrom(size_t end) const {
|
||||
if (end == 0) {
|
||||
return {0, 0};
|
||||
}
|
||||
if (end > N) {
|
||||
end = N;
|
||||
}
|
||||
const auto find_start_bit = [&](size_t word) {
|
||||
#ifdef BIT_ARRAY_USE_AVX
|
||||
const __m256i all_zero = _mm256_setzero_si256();
|
||||
for (; word >= WORDS_PER_AVX; word -= WORDS_PER_AVX) {
|
||||
const __m256i current = _mm256_loadu_si256(
|
||||
reinterpret_cast<const __m256i*>(&data[word - WORDS_PER_AVX]));
|
||||
const __m256i cmp = _mm256_cmpeq_epi64(current, all_zero);
|
||||
if (_mm256_movemask_epi8(cmp) != 0xFFFFFFFF) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
for (; word > 0; --word) {
|
||||
if (data[word - 1] != ~0ULL) {
|
||||
return word * BITS_PER_WORD - std::countl_one(data[word - 1]);
|
||||
}
|
||||
}
|
||||
return size_t(0);
|
||||
};
|
||||
const auto word_bits = [&](size_t index, u64 word) {
|
||||
const int empty_bits = std::countl_zero(word);
|
||||
const int ones_count = std::countl_one(word << empty_bits);
|
||||
const size_t end_bit = index * BITS_PER_WORD - empty_bits;
|
||||
if (empty_bits + ones_count < BITS_PER_WORD) {
|
||||
return Range{end_bit - ones_count, end_bit};
|
||||
}
|
||||
return Range{find_start_bit(index - 1), end_bit};
|
||||
};
|
||||
const size_t end_word = ((end - 1) / BITS_PER_WORD) + 1;
|
||||
const size_t end_bit = (end - 1) % BITS_PER_WORD;
|
||||
u64 masked_last = data[end_word - 1];
|
||||
if (end_bit < BITS_PER_WORD - 1) {
|
||||
masked_last &= (1ULL << (end_bit + 1)) - 1;
|
||||
}
|
||||
if (masked_last) {
|
||||
return word_bits(end_word, masked_last);
|
||||
}
|
||||
size_t word = end_word - 1;
|
||||
#ifdef BIT_ARRAY_USE_AVX
|
||||
for (; word >= WORDS_PER_AVX; word -= WORDS_PER_AVX) {
|
||||
const __m256i current =
|
||||
_mm256_loadu_si256(reinterpret_cast<const __m256i*>(&data[word - WORDS_PER_AVX]));
|
||||
if (!_mm256_testz_si256(current, current)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
for (; word > 0; --word) {
|
||||
if (data[word - 1] != 0) {
|
||||
return word_bits(word, data[word - 1]);
|
||||
}
|
||||
}
|
||||
return {0, 0};
|
||||
}
|
||||
|
||||
inline constexpr Range LastRange() const {
|
||||
return LastRangeFrom(N);
|
||||
}
|
||||
|
||||
inline constexpr size_t Size() const {
|
||||
return N;
|
||||
}
|
||||
|
||||
inline constexpr BitArray& operator|=(const BitArray& other) {
|
||||
for (size_t i = 0; i < WORD_COUNT; ++i) {
|
||||
data[i] |= other.data[i];
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline constexpr BitArray& operator&=(const BitArray& other) {
|
||||
for (size_t i = 0; i < WORD_COUNT; ++i) {
|
||||
data[i] &= other.data[i];
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline constexpr BitArray& operator^=(const BitArray& other) {
|
||||
for (size_t i = 0; i < WORD_COUNT; ++i) {
|
||||
data[i] ^= other.data[i];
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline constexpr BitArray operator|(const BitArray& other) const {
|
||||
BitArray result = *this;
|
||||
result |= other;
|
||||
return result;
|
||||
}
|
||||
|
||||
inline constexpr BitArray operator&(const BitArray& other) const {
|
||||
BitArray result = *this;
|
||||
result &= other;
|
||||
return result;
|
||||
}
|
||||
|
||||
inline constexpr BitArray operator^(const BitArray& other) const {
|
||||
BitArray result = *this;
|
||||
result ^= other;
|
||||
return result;
|
||||
}
|
||||
|
||||
inline constexpr BitArray operator~() const {
|
||||
BitArray result = *this;
|
||||
for (size_t i = 0; i < WORD_COUNT; ++i) {
|
||||
result.data[i] = ~result.data[i];
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline constexpr bool operator==(const BitArray& other) const {
|
||||
u64 result = 0;
|
||||
for (size_t i = 0; i < WORD_COUNT; ++i) {
|
||||
result |= data[i] ^ other.data[i];
|
||||
}
|
||||
return result == 0;
|
||||
}
|
||||
|
||||
inline constexpr bool operator!=(const BitArray& other) const {
|
||||
return !(*this == other);
|
||||
}
|
||||
|
||||
private:
|
||||
std::array<u64, WORD_COUNT> data{};
|
||||
};
|
||||
|
||||
} // namespace Common
|
@ -31,35 +31,53 @@ std::filesystem::path find_fs_path_or(const basic_value<TC>& v, const K& ky,
|
||||
|
||||
namespace Config {
|
||||
|
||||
// General
|
||||
static bool isNeo = false;
|
||||
static bool isDevKit = false;
|
||||
static bool playBGM = false;
|
||||
static bool isPSNSignedIn = false;
|
||||
static bool isTrophyPopupDisabled = false;
|
||||
static int BGMvolume = 50;
|
||||
static double trophyNotificationDuration = 6.0;
|
||||
static bool enableDiscordRPC = false;
|
||||
static u32 screenWidth = 1280;
|
||||
static u32 screenHeight = 720;
|
||||
static s32 gpuId = -1; // Vulkan physical device index. Set to negative for auto select
|
||||
static std::string logFilter;
|
||||
static std::string logFilter = "";
|
||||
static std::string logType = "sync";
|
||||
static std::string userName = "shadPS4";
|
||||
static std::string updateChannel;
|
||||
static std::string chooseHomeTab;
|
||||
static std::string backButtonBehavior = "left";
|
||||
static std::string chooseHomeTab = "General";
|
||||
static bool isShowSplash = false;
|
||||
static std::string isSideTrophy = "right";
|
||||
static bool compatibilityData = false;
|
||||
static bool checkCompatibilityOnStartup = false;
|
||||
|
||||
// Input
|
||||
static int cursorState = HideCursorState::Idle;
|
||||
static int cursorHideTimeout = 5; // 5 seconds (default)
|
||||
static bool useSpecialPad = false;
|
||||
static int specialPadClass = 1;
|
||||
static bool isMotionControlsEnabled = true;
|
||||
static bool isDebugDump = false;
|
||||
static bool isShaderDebug = false;
|
||||
static bool isShowSplash = false;
|
||||
static bool isAutoUpdate = false;
|
||||
static bool isAlwaysShowChangelog = false;
|
||||
static std::string isSideTrophy = "right";
|
||||
static bool useUnifiedInputConfig = true;
|
||||
|
||||
// These two entries aren't stored in the config
|
||||
static bool overrideControllerColor = false;
|
||||
static int controllerCustomColorRGB[3] = {0, 0, 255};
|
||||
|
||||
// GPU
|
||||
static u32 windowWidth = 1280;
|
||||
static u32 windowHeight = 720;
|
||||
static u32 internalScreenWidth = 1280;
|
||||
static u32 internalScreenHeight = 720;
|
||||
static bool isNullGpu = false;
|
||||
static bool shouldCopyGPUBuffers = false;
|
||||
static bool readbacksEnabled = false;
|
||||
static bool readbackLinearImagesEnabled = false;
|
||||
static bool directMemoryAccessEnabled = false;
|
||||
static bool shouldDumpShaders = false;
|
||||
static bool shouldPatchShaders = true;
|
||||
static bool shouldPatchShaders = false;
|
||||
static u32 vblankDivider = 1;
|
||||
static bool isFullscreen = false;
|
||||
static std::string fullscreenMode = "Windowed";
|
||||
static bool isHDRAllowed = false;
|
||||
|
||||
// Vulkan
|
||||
static s32 gpuId = -1;
|
||||
static bool vkValidation = false;
|
||||
static bool vkValidationSync = false;
|
||||
static bool vkValidationGpu = false;
|
||||
@ -67,49 +85,29 @@ static bool vkCrashDiagnostic = false;
|
||||
static bool vkHostMarkers = false;
|
||||
static bool vkGuestMarkers = false;
|
||||
static bool rdocEnable = false;
|
||||
static bool isFpsColor = true;
|
||||
static bool isSeparateLogFilesEnabled = false;
|
||||
static s16 cursorState = HideCursorState::Idle;
|
||||
static int cursorHideTimeout = 5; // 5 seconds (default)
|
||||
static double trophyNotificationDuration = 6.0;
|
||||
static bool useUnifiedInputConfig = true;
|
||||
static bool overrideControllerColor = false;
|
||||
static int controllerCustomColorRGB[3] = {0, 0, 255};
|
||||
static bool compatibilityData = false;
|
||||
static bool checkCompatibilityOnStartup = false;
|
||||
static std::string trophyKey;
|
||||
|
||||
// Gui
|
||||
// Debug
|
||||
static bool isDebugDump = false;
|
||||
static bool isShaderDebug = false;
|
||||
static bool isSeparateLogFilesEnabled = false;
|
||||
static bool isFpsColor = true;
|
||||
|
||||
// GUI
|
||||
static bool load_game_size = true;
|
||||
static std::vector<GameInstallDir> settings_install_dirs = {};
|
||||
std::vector<bool> install_dirs_enabled = {};
|
||||
std::filesystem::path settings_addon_install_dir = {};
|
||||
std::filesystem::path save_data_path = {};
|
||||
u32 main_window_geometry_x = 400;
|
||||
u32 main_window_geometry_y = 400;
|
||||
u32 main_window_geometry_w = 1280;
|
||||
u32 main_window_geometry_h = 720;
|
||||
u32 mw_themes = 0;
|
||||
u32 m_icon_size = 36;
|
||||
u32 m_icon_size_grid = 69;
|
||||
u32 m_slider_pos = 0;
|
||||
u32 m_slider_pos_grid = 0;
|
||||
u32 m_table_mode = 0;
|
||||
u32 m_window_size_W = 1280;
|
||||
u32 m_window_size_H = 720;
|
||||
std::vector<std::string> m_elf_viewer;
|
||||
std::vector<std::string> m_recent_files;
|
||||
std::string emulator_language = "en_US";
|
||||
static int backgroundImageOpacity = 50;
|
||||
static bool showBackgroundImage = true;
|
||||
static bool isFullscreen = false;
|
||||
static std::string fullscreenMode = "Windowed";
|
||||
static bool isHDRAllowed = false;
|
||||
static bool showLabelsUnderIcons = true;
|
||||
|
||||
// Language
|
||||
// Settings
|
||||
u32 m_language = 1; // english
|
||||
|
||||
// Keys
|
||||
static std::string trophyKey = "";
|
||||
|
||||
// Expected number of items in the config file
|
||||
static constexpr u64 total_entries = 54;
|
||||
|
||||
bool allowHDR() {
|
||||
return isHDRAllowed;
|
||||
}
|
||||
@ -175,14 +173,6 @@ bool getIsFullscreen() {
|
||||
return isFullscreen;
|
||||
}
|
||||
|
||||
bool getShowLabelsUnderIcons() {
|
||||
return showLabelsUnderIcons;
|
||||
}
|
||||
|
||||
bool setShowLabelsUnderIcons() {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string getFullscreenMode() {
|
||||
return fullscreenMode;
|
||||
}
|
||||
@ -191,14 +181,6 @@ bool getisTrophyPopupDisabled() {
|
||||
return isTrophyPopupDisabled;
|
||||
}
|
||||
|
||||
bool getPlayBGM() {
|
||||
return playBGM;
|
||||
}
|
||||
|
||||
int getBGMvolume() {
|
||||
return BGMvolume;
|
||||
}
|
||||
|
||||
bool getEnableDiscordRPC() {
|
||||
return enableDiscordRPC;
|
||||
}
|
||||
@ -215,12 +197,20 @@ double getTrophyNotificationDuration() {
|
||||
return trophyNotificationDuration;
|
||||
}
|
||||
|
||||
u32 getScreenWidth() {
|
||||
return screenWidth;
|
||||
u32 getWindowWidth() {
|
||||
return windowWidth;
|
||||
}
|
||||
|
||||
u32 getScreenHeight() {
|
||||
return screenHeight;
|
||||
u32 getWindowHeight() {
|
||||
return windowHeight;
|
||||
}
|
||||
|
||||
u32 getInternalScreenWidth() {
|
||||
return internalScreenHeight;
|
||||
}
|
||||
|
||||
u32 getInternalScreenHeight() {
|
||||
return internalScreenHeight;
|
||||
}
|
||||
|
||||
s32 getGpuId() {
|
||||
@ -239,18 +229,10 @@ std::string getUserName() {
|
||||
return userName;
|
||||
}
|
||||
|
||||
std::string getUpdateChannel() {
|
||||
return updateChannel;
|
||||
}
|
||||
|
||||
std::string getChooseHomeTab() {
|
||||
return chooseHomeTab;
|
||||
}
|
||||
|
||||
std::string getBackButtonBehavior() {
|
||||
return backButtonBehavior;
|
||||
}
|
||||
|
||||
bool getUseSpecialPad() {
|
||||
return useSpecialPad;
|
||||
}
|
||||
@ -275,14 +257,6 @@ bool showSplash() {
|
||||
return isShowSplash;
|
||||
}
|
||||
|
||||
bool autoUpdate() {
|
||||
return isAutoUpdate;
|
||||
}
|
||||
|
||||
bool alwaysShowChangelog() {
|
||||
return isAlwaysShowChangelog;
|
||||
}
|
||||
|
||||
std::string sideTrophy() {
|
||||
return isSideTrophy;
|
||||
}
|
||||
@ -295,6 +269,18 @@ bool copyGPUCmdBuffers() {
|
||||
return shouldCopyGPUBuffers;
|
||||
}
|
||||
|
||||
bool readbacks() {
|
||||
return readbacksEnabled;
|
||||
}
|
||||
|
||||
bool readbackLinearImages() {
|
||||
return readbackLinearImagesEnabled;
|
||||
}
|
||||
|
||||
bool directMemoryAccess() {
|
||||
return directMemoryAccessEnabled;
|
||||
}
|
||||
|
||||
bool dumpShaders() {
|
||||
return shouldDumpShaders;
|
||||
}
|
||||
@ -363,12 +349,20 @@ void setGpuId(s32 selectedGpuId) {
|
||||
gpuId = selectedGpuId;
|
||||
}
|
||||
|
||||
void setScreenWidth(u32 width) {
|
||||
screenWidth = width;
|
||||
void setWindowWidth(u32 width) {
|
||||
windowWidth = width;
|
||||
}
|
||||
|
||||
void setScreenHeight(u32 height) {
|
||||
screenHeight = height;
|
||||
void setWindowHeight(u32 height) {
|
||||
windowHeight = height;
|
||||
}
|
||||
|
||||
void setInternalScreenWidth(u32 width) {
|
||||
internalScreenWidth = width;
|
||||
}
|
||||
|
||||
void setInternalScreenHeight(u32 height) {
|
||||
internalScreenHeight = height;
|
||||
}
|
||||
|
||||
void setDebugDump(bool enable) {
|
||||
@ -383,14 +377,6 @@ void setShowSplash(bool enable) {
|
||||
isShowSplash = enable;
|
||||
}
|
||||
|
||||
void setAutoUpdate(bool enable) {
|
||||
isAutoUpdate = enable;
|
||||
}
|
||||
|
||||
void setAlwaysShowChangelog(bool enable) {
|
||||
isAlwaysShowChangelog = enable;
|
||||
}
|
||||
|
||||
void setSideTrophy(std::string side) {
|
||||
isSideTrophy = side;
|
||||
}
|
||||
@ -407,6 +393,14 @@ void setCopyGPUCmdBuffers(bool enable) {
|
||||
shouldCopyGPUBuffers = enable;
|
||||
}
|
||||
|
||||
void setReadbacks(bool enable) {
|
||||
readbacksEnabled = enable;
|
||||
}
|
||||
|
||||
void setDirectMemoryAccess(bool enable) {
|
||||
directMemoryAccessEnabled = enable;
|
||||
}
|
||||
|
||||
void setDumpShaders(bool enable) {
|
||||
shouldDumpShaders = enable;
|
||||
}
|
||||
@ -430,9 +424,6 @@ void setVblankDiv(u32 value) {
|
||||
void setIsFullscreen(bool enable) {
|
||||
isFullscreen = enable;
|
||||
}
|
||||
static void setShowLabelsUnderIcons(bool enable) {
|
||||
showLabelsUnderIcons = enable;
|
||||
}
|
||||
|
||||
void setFullscreenMode(std::string mode) {
|
||||
fullscreenMode = mode;
|
||||
@ -442,14 +433,6 @@ void setisTrophyPopupDisabled(bool disable) {
|
||||
isTrophyPopupDisabled = disable;
|
||||
}
|
||||
|
||||
void setPlayBGM(bool enable) {
|
||||
playBGM = enable;
|
||||
}
|
||||
|
||||
void setBGMvolume(int volume) {
|
||||
BGMvolume = volume;
|
||||
}
|
||||
|
||||
void setEnableDiscordRPC(bool enable) {
|
||||
enableDiscordRPC = enable;
|
||||
}
|
||||
@ -461,6 +444,7 @@ void setCursorState(s16 newCursorState) {
|
||||
void setCursorHideTimeout(int newcursorHideTimeout) {
|
||||
cursorHideTimeout = newcursorHideTimeout;
|
||||
}
|
||||
|
||||
void setTrophyNotificationDuration(double newTrophyNotificationDuration) {
|
||||
trophyNotificationDuration = newTrophyNotificationDuration;
|
||||
}
|
||||
@ -489,17 +473,10 @@ void setUserName(const std::string& type) {
|
||||
userName = type;
|
||||
}
|
||||
|
||||
void setUpdateChannel(const std::string& type) {
|
||||
updateChannel = type;
|
||||
}
|
||||
void setChooseHomeTab(const std::string& type) {
|
||||
chooseHomeTab = type;
|
||||
}
|
||||
|
||||
void setBackButtonBehavior(const std::string& type) {
|
||||
backButtonBehavior = type;
|
||||
}
|
||||
|
||||
void setUseSpecialPad(bool use) {
|
||||
useSpecialPad = use;
|
||||
}
|
||||
@ -520,13 +497,6 @@ void setCheckCompatibilityOnStartup(bool use) {
|
||||
checkCompatibilityOnStartup = use;
|
||||
}
|
||||
|
||||
void setMainWindowGeometry(u32 x, u32 y, u32 w, u32 h) {
|
||||
main_window_geometry_x = x;
|
||||
main_window_geometry_y = y;
|
||||
main_window_geometry_w = w;
|
||||
main_window_geometry_h = h;
|
||||
}
|
||||
|
||||
bool addGameInstallDir(const std::filesystem::path& dir, bool enabled) {
|
||||
for (const auto& install_dir : settings_install_dirs) {
|
||||
if (install_dir.path == dir) {
|
||||
@ -559,52 +529,6 @@ void setAddonInstallDir(const std::filesystem::path& dir) {
|
||||
settings_addon_install_dir = dir;
|
||||
}
|
||||
|
||||
void setMainWindowTheme(u32 theme) {
|
||||
mw_themes = theme;
|
||||
}
|
||||
|
||||
void setIconSize(u32 size) {
|
||||
m_icon_size = size;
|
||||
}
|
||||
|
||||
void setIconSizeGrid(u32 size) {
|
||||
m_icon_size_grid = size;
|
||||
}
|
||||
|
||||
void setSliderPosition(u32 pos) {
|
||||
m_slider_pos = pos;
|
||||
}
|
||||
|
||||
void setSliderPositionGrid(u32 pos) {
|
||||
m_slider_pos_grid = pos;
|
||||
}
|
||||
|
||||
void setTableMode(u32 mode) {
|
||||
m_table_mode = mode;
|
||||
}
|
||||
|
||||
void setMainWindowWidth(u32 width) {
|
||||
m_window_size_W = width;
|
||||
}
|
||||
|
||||
void setMainWindowHeight(u32 height) {
|
||||
m_window_size_H = height;
|
||||
}
|
||||
|
||||
void setElfViewer(const std::vector<std::string>& elfList) {
|
||||
m_elf_viewer.resize(elfList.size());
|
||||
m_elf_viewer = elfList;
|
||||
}
|
||||
|
||||
void setRecentFiles(const std::vector<std::string>& recentFiles) {
|
||||
m_recent_files.resize(recentFiles.size());
|
||||
m_recent_files = recentFiles;
|
||||
}
|
||||
|
||||
void setEmulatorLanguage(std::string language) {
|
||||
emulator_language = language;
|
||||
}
|
||||
|
||||
void setGameInstallDirs(const std::vector<std::filesystem::path>& dirs_config) {
|
||||
settings_install_dirs.clear();
|
||||
for (const auto& dir : dirs_config) {
|
||||
@ -620,22 +544,6 @@ void setSaveDataPath(const std::filesystem::path& path) {
|
||||
save_data_path = path;
|
||||
}
|
||||
|
||||
u32 getMainWindowGeometryX() {
|
||||
return main_window_geometry_x;
|
||||
}
|
||||
|
||||
u32 getMainWindowGeometryY() {
|
||||
return main_window_geometry_y;
|
||||
}
|
||||
|
||||
u32 getMainWindowGeometryW() {
|
||||
return main_window_geometry_w;
|
||||
}
|
||||
|
||||
u32 getMainWindowGeometryH() {
|
||||
return main_window_geometry_h;
|
||||
}
|
||||
|
||||
const std::vector<std::filesystem::path> getGameInstallDirs() {
|
||||
std::vector<std::filesystem::path> enabled_dirs;
|
||||
for (const auto& dir : settings_install_dirs) {
|
||||
@ -662,50 +570,6 @@ std::filesystem::path getAddonInstallDir() {
|
||||
return settings_addon_install_dir;
|
||||
}
|
||||
|
||||
u32 getMainWindowTheme() {
|
||||
return mw_themes;
|
||||
}
|
||||
|
||||
u32 getIconSize() {
|
||||
return m_icon_size;
|
||||
}
|
||||
|
||||
u32 getIconSizeGrid() {
|
||||
return m_icon_size_grid;
|
||||
}
|
||||
|
||||
u32 getSliderPosition() {
|
||||
return m_slider_pos;
|
||||
}
|
||||
|
||||
u32 getSliderPositionGrid() {
|
||||
return m_slider_pos_grid;
|
||||
}
|
||||
|
||||
u32 getTableMode() {
|
||||
return m_table_mode;
|
||||
}
|
||||
|
||||
u32 getMainWindowWidth() {
|
||||
return m_window_size_W;
|
||||
}
|
||||
|
||||
u32 getMainWindowHeight() {
|
||||
return m_window_size_H;
|
||||
}
|
||||
|
||||
std::vector<std::string> getElfViewer() {
|
||||
return m_elf_viewer;
|
||||
}
|
||||
|
||||
std::vector<std::string> getRecentFiles() {
|
||||
return m_recent_files;
|
||||
}
|
||||
|
||||
std::string getEmulatorLanguage() {
|
||||
return emulator_language;
|
||||
}
|
||||
|
||||
u32 GetLanguage() {
|
||||
return m_language;
|
||||
}
|
||||
@ -714,20 +578,12 @@ bool getSeparateLogFilesEnabled() {
|
||||
return isSeparateLogFilesEnabled;
|
||||
}
|
||||
|
||||
int getBackgroundImageOpacity() {
|
||||
return backgroundImageOpacity;
|
||||
bool getPSNSignedIn() {
|
||||
return isPSNSignedIn;
|
||||
}
|
||||
|
||||
void setBackgroundImageOpacity(int opacity) {
|
||||
backgroundImageOpacity = std::clamp(opacity, 0, 100);
|
||||
}
|
||||
|
||||
bool getShowBackgroundImage() {
|
||||
return showBackgroundImage;
|
||||
}
|
||||
|
||||
void setShowBackgroundImage(bool show) {
|
||||
showBackgroundImage = show;
|
||||
void setPSNSignedIn(bool sign) {
|
||||
isPSNSignedIn = sign;
|
||||
}
|
||||
|
||||
void load(const std::filesystem::path& path) {
|
||||
@ -749,95 +605,104 @@ void load(const std::filesystem::path& path) {
|
||||
fmt::print("Got exception trying to load config file. Exception: {}\n", ex.what());
|
||||
return;
|
||||
}
|
||||
|
||||
u64 entry_count = 0;
|
||||
|
||||
if (data.contains("General")) {
|
||||
const toml::value& general = data.at("General");
|
||||
|
||||
isNeo = toml::find_or<bool>(general, "isPS4Pro", false);
|
||||
isDevKit = toml::find_or<bool>(general, "isDevKit", false);
|
||||
playBGM = toml::find_or<bool>(general, "playBGM", false);
|
||||
isTrophyPopupDisabled = toml::find_or<bool>(general, "isTrophyPopupDisabled", false);
|
||||
trophyNotificationDuration =
|
||||
toml::find_or<double>(general, "trophyNotificationDuration", 5.0);
|
||||
BGMvolume = toml::find_or<int>(general, "BGMvolume", 50);
|
||||
enableDiscordRPC = toml::find_or<bool>(general, "enableDiscordRPC", true);
|
||||
logFilter = toml::find_or<std::string>(general, "logFilter", "");
|
||||
logType = toml::find_or<std::string>(general, "logType", "sync");
|
||||
userName = toml::find_or<std::string>(general, "userName", "shadPS4");
|
||||
if (Common::g_is_release) {
|
||||
updateChannel = toml::find_or<std::string>(general, "updateChannel", "Release");
|
||||
} else {
|
||||
updateChannel = toml::find_or<std::string>(general, "updateChannel", "Nightly");
|
||||
}
|
||||
isShowSplash = toml::find_or<bool>(general, "showSplash", true);
|
||||
isAutoUpdate = toml::find_or<bool>(general, "autoUpdate", false);
|
||||
isAlwaysShowChangelog = toml::find_or<bool>(general, "alwaysShowChangelog", false);
|
||||
isSideTrophy = toml::find_or<std::string>(general, "sideTrophy", "right");
|
||||
compatibilityData = toml::find_or<bool>(general, "compatibilityEnabled", false);
|
||||
checkCompatibilityOnStartup =
|
||||
toml::find_or<bool>(general, "checkCompatibilityOnStartup", false);
|
||||
chooseHomeTab = toml::find_or<std::string>(general, "chooseHomeTab", "Release");
|
||||
isNeo = toml::find_or<bool>(general, "isPS4Pro", isNeo);
|
||||
isDevKit = toml::find_or<bool>(general, "isDevKit", isDevKit);
|
||||
isPSNSignedIn = toml::find_or<bool>(general, "isPSNSignedIn", isPSNSignedIn);
|
||||
isTrophyPopupDisabled =
|
||||
toml::find_or<bool>(general, "isTrophyPopupDisabled", isTrophyPopupDisabled);
|
||||
trophyNotificationDuration = toml::find_or<double>(general, "trophyNotificationDuration",
|
||||
trophyNotificationDuration);
|
||||
enableDiscordRPC = toml::find_or<bool>(general, "enableDiscordRPC", enableDiscordRPC);
|
||||
logFilter = toml::find_or<std::string>(general, "logFilter", logFilter);
|
||||
logType = toml::find_or<std::string>(general, "logType", logType);
|
||||
userName = toml::find_or<std::string>(general, "userName", userName);
|
||||
isShowSplash = toml::find_or<bool>(general, "showSplash", isShowSplash);
|
||||
isSideTrophy = toml::find_or<std::string>(general, "sideTrophy", isSideTrophy);
|
||||
compatibilityData = toml::find_or<bool>(general, "compatibilityEnabled", compatibilityData);
|
||||
checkCompatibilityOnStartup = toml::find_or<bool>(general, "checkCompatibilityOnStartup",
|
||||
checkCompatibilityOnStartup);
|
||||
chooseHomeTab = toml::find_or<std::string>(general, "chooseHomeTab", chooseHomeTab);
|
||||
|
||||
entry_count += general.size();
|
||||
}
|
||||
|
||||
if (data.contains("Input")) {
|
||||
const toml::value& input = data.at("Input");
|
||||
|
||||
cursorState = toml::find_or<int>(input, "cursorState", HideCursorState::Idle);
|
||||
cursorHideTimeout = toml::find_or<int>(input, "cursorHideTimeout", 5);
|
||||
backButtonBehavior = toml::find_or<std::string>(input, "backButtonBehavior", "left");
|
||||
useSpecialPad = toml::find_or<bool>(input, "useSpecialPad", false);
|
||||
specialPadClass = toml::find_or<int>(input, "specialPadClass", 1);
|
||||
isMotionControlsEnabled = toml::find_or<bool>(input, "isMotionControlsEnabled", true);
|
||||
useUnifiedInputConfig = toml::find_or<bool>(input, "useUnifiedInputConfig", true);
|
||||
cursorState = toml::find_or<int>(input, "cursorState", cursorState);
|
||||
cursorHideTimeout = toml::find_or<int>(input, "cursorHideTimeout", cursorHideTimeout);
|
||||
useSpecialPad = toml::find_or<bool>(input, "useSpecialPad", useSpecialPad);
|
||||
specialPadClass = toml::find_or<int>(input, "specialPadClass", specialPadClass);
|
||||
isMotionControlsEnabled =
|
||||
toml::find_or<bool>(input, "isMotionControlsEnabled", isMotionControlsEnabled);
|
||||
useUnifiedInputConfig =
|
||||
toml::find_or<bool>(input, "useUnifiedInputConfig", useUnifiedInputConfig);
|
||||
|
||||
entry_count += input.size();
|
||||
}
|
||||
|
||||
if (data.contains("GPU")) {
|
||||
const toml::value& gpu = data.at("GPU");
|
||||
|
||||
screenWidth = toml::find_or<int>(gpu, "screenWidth", screenWidth);
|
||||
screenHeight = toml::find_or<int>(gpu, "screenHeight", screenHeight);
|
||||
isNullGpu = toml::find_or<bool>(gpu, "nullGpu", false);
|
||||
shouldCopyGPUBuffers = toml::find_or<bool>(gpu, "copyGPUBuffers", false);
|
||||
shouldDumpShaders = toml::find_or<bool>(gpu, "dumpShaders", false);
|
||||
shouldPatchShaders = toml::find_or<bool>(gpu, "patchShaders", true);
|
||||
vblankDivider = toml::find_or<int>(gpu, "vblankDivider", 1);
|
||||
isFullscreen = toml::find_or<bool>(gpu, "Fullscreen", false);
|
||||
fullscreenMode = toml::find_or<std::string>(gpu, "FullscreenMode", "Windowed");
|
||||
isHDRAllowed = toml::find_or<bool>(gpu, "allowHDR", false);
|
||||
windowWidth = toml::find_or<int>(gpu, "screenWidth", windowWidth);
|
||||
windowHeight = toml::find_or<int>(gpu, "screenHeight", windowHeight);
|
||||
internalScreenWidth = toml::find_or<int>(gpu, "internalScreenWidth", internalScreenWidth);
|
||||
internalScreenHeight =
|
||||
toml::find_or<int>(gpu, "internalScreenHeight", internalScreenHeight);
|
||||
isNullGpu = toml::find_or<bool>(gpu, "nullGpu", isNullGpu);
|
||||
shouldCopyGPUBuffers = toml::find_or<bool>(gpu, "copyGPUBuffers", shouldCopyGPUBuffers);
|
||||
readbacksEnabled = toml::find_or<bool>(gpu, "readbacks", readbacksEnabled);
|
||||
readbackLinearImagesEnabled =
|
||||
toml::find_or<bool>(gpu, "readbackLinearImages", readbackLinearImagesEnabled);
|
||||
directMemoryAccessEnabled =
|
||||
toml::find_or<bool>(gpu, "directMemoryAccess", directMemoryAccessEnabled);
|
||||
shouldDumpShaders = toml::find_or<bool>(gpu, "dumpShaders", shouldDumpShaders);
|
||||
shouldPatchShaders = toml::find_or<bool>(gpu, "patchShaders", shouldPatchShaders);
|
||||
vblankDivider = toml::find_or<int>(gpu, "vblankDivider", vblankDivider);
|
||||
isFullscreen = toml::find_or<bool>(gpu, "Fullscreen", isFullscreen);
|
||||
fullscreenMode = toml::find_or<std::string>(gpu, "FullscreenMode", fullscreenMode);
|
||||
isHDRAllowed = toml::find_or<bool>(gpu, "allowHDR", isHDRAllowed);
|
||||
|
||||
entry_count += gpu.size();
|
||||
}
|
||||
|
||||
if (data.contains("Vulkan")) {
|
||||
const toml::value& vk = data.at("Vulkan");
|
||||
|
||||
gpuId = toml::find_or<int>(vk, "gpuId", -1);
|
||||
vkValidation = toml::find_or<bool>(vk, "validation", false);
|
||||
vkValidationSync = toml::find_or<bool>(vk, "validation_sync", false);
|
||||
vkValidationGpu = toml::find_or<bool>(vk, "validation_gpu", true);
|
||||
vkCrashDiagnostic = toml::find_or<bool>(vk, "crashDiagnostic", false);
|
||||
vkHostMarkers = toml::find_or<bool>(vk, "hostMarkers", false);
|
||||
vkGuestMarkers = toml::find_or<bool>(vk, "guestMarkers", false);
|
||||
rdocEnable = toml::find_or<bool>(vk, "rdocEnable", false);
|
||||
gpuId = toml::find_or<int>(vk, "gpuId", gpuId);
|
||||
vkValidation = toml::find_or<bool>(vk, "validation", vkValidation);
|
||||
vkValidationSync = toml::find_or<bool>(vk, "validation_sync", vkValidationSync);
|
||||
vkValidationGpu = toml::find_or<bool>(vk, "validation_gpu", vkValidationGpu);
|
||||
vkCrashDiagnostic = toml::find_or<bool>(vk, "crashDiagnostic", vkCrashDiagnostic);
|
||||
vkHostMarkers = toml::find_or<bool>(vk, "hostMarkers", vkHostMarkers);
|
||||
vkGuestMarkers = toml::find_or<bool>(vk, "guestMarkers", vkGuestMarkers);
|
||||
rdocEnable = toml::find_or<bool>(vk, "rdocEnable", rdocEnable);
|
||||
|
||||
entry_count += vk.size();
|
||||
}
|
||||
|
||||
if (data.contains("Debug")) {
|
||||
const toml::value& debug = data.at("Debug");
|
||||
|
||||
isDebugDump = toml::find_or<bool>(debug, "DebugDump", false);
|
||||
isSeparateLogFilesEnabled = toml::find_or<bool>(debug, "isSeparateLogFilesEnabled", false);
|
||||
isShaderDebug = toml::find_or<bool>(debug, "CollectShader", false);
|
||||
isFpsColor = toml::find_or<bool>(debug, "FPSColor", true);
|
||||
isDebugDump = toml::find_or<bool>(debug, "DebugDump", isDebugDump);
|
||||
isSeparateLogFilesEnabled =
|
||||
toml::find_or<bool>(debug, "isSeparateLogFilesEnabled", isSeparateLogFilesEnabled);
|
||||
isShaderDebug = toml::find_or<bool>(debug, "CollectShader", isShaderDebug);
|
||||
isFpsColor = toml::find_or<bool>(debug, "FPSColor", isFpsColor);
|
||||
|
||||
entry_count += debug.size();
|
||||
}
|
||||
|
||||
if (data.contains("GUI")) {
|
||||
const toml::value& gui = data.at("GUI");
|
||||
|
||||
load_game_size = toml::find_or<bool>(gui, "loadGameSizeEnabled", true);
|
||||
m_icon_size = toml::find_or<int>(gui, "iconSize", 0);
|
||||
m_icon_size_grid = toml::find_or<int>(gui, "iconSizeGrid", 0);
|
||||
m_slider_pos = toml::find_or<int>(gui, "sliderPos", 0);
|
||||
m_slider_pos_grid = toml::find_or<int>(gui, "sliderPosGrid", 0);
|
||||
mw_themes = toml::find_or<int>(gui, "theme", 0);
|
||||
m_window_size_W = toml::find_or<int>(gui, "mw_width", 0);
|
||||
m_window_size_H = toml::find_or<int>(gui, "mw_height", 0);
|
||||
load_game_size = toml::find_or<bool>(gui, "loadGameSizeEnabled", load_game_size);
|
||||
|
||||
const auto install_dir_array =
|
||||
toml::find_or<std::vector<std::u8string>>(gui, "installDirs", {});
|
||||
@ -859,41 +724,31 @@ void load(const std::filesystem::path& path) {
|
||||
{std::filesystem::path{install_dir_array[i]}, install_dirs_enabled[i]});
|
||||
}
|
||||
|
||||
save_data_path = toml::find_fs_path_or(gui, "saveDataPath", {});
|
||||
save_data_path = toml::find_fs_path_or(gui, "saveDataPath", save_data_path);
|
||||
|
||||
settings_addon_install_dir = toml::find_fs_path_or(gui, "addonInstallDir", {});
|
||||
main_window_geometry_x = toml::find_or<int>(gui, "geometry_x", 0);
|
||||
main_window_geometry_y = toml::find_or<int>(gui, "geometry_y", 0);
|
||||
main_window_geometry_w = toml::find_or<int>(gui, "geometry_w", 0);
|
||||
main_window_geometry_h = toml::find_or<int>(gui, "geometry_h", 0);
|
||||
m_elf_viewer = toml::find_or<std::vector<std::string>>(gui, "elfDirs", {});
|
||||
m_recent_files = toml::find_or<std::vector<std::string>>(gui, "recentFiles", {});
|
||||
m_table_mode = toml::find_or<int>(gui, "gameTableMode", 0);
|
||||
emulator_language = toml::find_or<std::string>(gui, "emulatorLanguage", "en_US");
|
||||
backgroundImageOpacity = toml::find_or<int>(gui, "backgroundImageOpacity", 50);
|
||||
showBackgroundImage = toml::find_or<bool>(gui, "showBackgroundImage", true);
|
||||
settings_addon_install_dir =
|
||||
toml::find_fs_path_or(gui, "addonInstallDir", settings_addon_install_dir);
|
||||
|
||||
entry_count += gui.size();
|
||||
}
|
||||
|
||||
if (data.contains("Settings")) {
|
||||
const toml::value& settings = data.at("Settings");
|
||||
m_language = toml::find_or<int>(settings, "consoleLanguage", m_language);
|
||||
|
||||
m_language = toml::find_or<int>(settings, "consoleLanguage", 1);
|
||||
entry_count += settings.size();
|
||||
}
|
||||
|
||||
if (data.contains("Keys")) {
|
||||
const toml::value& keys = data.at("Keys");
|
||||
trophyKey = toml::find_or<std::string>(keys, "TrophyKey", "");
|
||||
trophyKey = toml::find_or<std::string>(keys, "TrophyKey", trophyKey);
|
||||
|
||||
entry_count += keys.size();
|
||||
}
|
||||
|
||||
// Check if the loaded language is in the allowed list
|
||||
const std::vector<std::string> allowed_languages = {
|
||||
"ar_SA", "da_DK", "de_DE", "el_GR", "en_US", "es_ES", "fa_IR", "fi_FI", "fr_FR", "hu_HU",
|
||||
"id_ID", "it_IT", "ja_JP", "ko_KR", "lt_LT", "nb_NO", "nl_NL", "pl_PL", "pt_BR", "pt_PT",
|
||||
"ro_RO", "ru_RU", "sq_AL", "sv_SE", "tr_TR", "uk_UA", "vi_VN", "zh_CN", "zh_TW"};
|
||||
|
||||
if (std::find(allowed_languages.begin(), allowed_languages.end(), emulator_language) ==
|
||||
allowed_languages.end()) {
|
||||
emulator_language = "en_US"; // Default to en_US if not in the list
|
||||
// Run save after loading to generate any missing fields with default values.
|
||||
if (entry_count != total_entries) {
|
||||
fmt::print("Outdated config detected, updating config file.\n");
|
||||
save(path);
|
||||
}
|
||||
}
|
||||
@ -953,33 +808,33 @@ void save(const std::filesystem::path& path) {
|
||||
|
||||
data["General"]["isPS4Pro"] = isNeo;
|
||||
data["General"]["isDevKit"] = isDevKit;
|
||||
data["General"]["isPSNSignedIn"] = isPSNSignedIn;
|
||||
data["General"]["isTrophyPopupDisabled"] = isTrophyPopupDisabled;
|
||||
data["General"]["trophyNotificationDuration"] = trophyNotificationDuration;
|
||||
data["General"]["playBGM"] = playBGM;
|
||||
data["General"]["BGMvolume"] = BGMvolume;
|
||||
data["General"]["enableDiscordRPC"] = enableDiscordRPC;
|
||||
data["General"]["logFilter"] = logFilter;
|
||||
data["General"]["logType"] = logType;
|
||||
data["General"]["userName"] = userName;
|
||||
data["General"]["updateChannel"] = updateChannel;
|
||||
data["General"]["chooseHomeTab"] = chooseHomeTab;
|
||||
data["General"]["showSplash"] = isShowSplash;
|
||||
data["General"]["autoUpdate"] = isAutoUpdate;
|
||||
data["General"]["alwaysShowChangelog"] = isAlwaysShowChangelog;
|
||||
data["General"]["sideTrophy"] = isSideTrophy;
|
||||
data["General"]["compatibilityEnabled"] = compatibilityData;
|
||||
data["General"]["checkCompatibilityOnStartup"] = checkCompatibilityOnStartup;
|
||||
data["Input"]["cursorState"] = cursorState;
|
||||
data["Input"]["cursorHideTimeout"] = cursorHideTimeout;
|
||||
data["Input"]["backButtonBehavior"] = backButtonBehavior;
|
||||
data["Input"]["useSpecialPad"] = useSpecialPad;
|
||||
data["Input"]["specialPadClass"] = specialPadClass;
|
||||
data["Input"]["isMotionControlsEnabled"] = isMotionControlsEnabled;
|
||||
data["Input"]["useUnifiedInputConfig"] = useUnifiedInputConfig;
|
||||
data["GPU"]["screenWidth"] = screenWidth;
|
||||
data["GPU"]["screenHeight"] = screenHeight;
|
||||
data["GPU"]["screenWidth"] = windowWidth;
|
||||
data["GPU"]["screenHeight"] = windowHeight;
|
||||
data["GPU"]["internalScreenWidth"] = internalScreenWidth;
|
||||
data["GPU"]["internalScreenHeight"] = internalScreenHeight;
|
||||
data["GPU"]["nullGpu"] = isNullGpu;
|
||||
data["GPU"]["copyGPUBuffers"] = shouldCopyGPUBuffers;
|
||||
data["GPU"]["readbacks"] = readbacksEnabled;
|
||||
data["GPU"]["readbackLinearImages"] = readbackLinearImagesEnabled;
|
||||
data["GPU"]["directMemoryAccess"] = directMemoryAccessEnabled;
|
||||
data["GPU"]["dumpShaders"] = shouldDumpShaders;
|
||||
data["GPU"]["patchShaders"] = shouldPatchShaders;
|
||||
data["GPU"]["vblankDivider"] = vblankDivider;
|
||||
@ -1034,9 +889,6 @@ void save(const std::filesystem::path& path) {
|
||||
|
||||
data["GUI"]["addonInstallDir"] =
|
||||
std::string{fmt::UTF(settings_addon_install_dir.u8string()).data};
|
||||
data["GUI"]["emulatorLanguage"] = emulator_language;
|
||||
data["GUI"]["backgroundImageOpacity"] = backgroundImageOpacity;
|
||||
data["GUI"]["showBackgroundImage"] = showBackgroundImage;
|
||||
data["Settings"]["consoleLanguage"] = m_language;
|
||||
|
||||
// Sorting of TOML sections
|
||||
@ -1045,90 +897,56 @@ void save(const std::filesystem::path& path) {
|
||||
std::ofstream file(path, std::ios::binary);
|
||||
file << data;
|
||||
file.close();
|
||||
|
||||
saveMainWindow(path);
|
||||
}
|
||||
|
||||
void saveMainWindow(const std::filesystem::path& path) {
|
||||
toml::ordered_value data;
|
||||
|
||||
std::error_code error;
|
||||
if (std::filesystem::exists(path, error)) {
|
||||
try {
|
||||
std::ifstream ifs;
|
||||
ifs.exceptions(std::ifstream::failbit | std::ifstream::badbit);
|
||||
ifs.open(path, std::ios_base::binary);
|
||||
data = toml::parse<toml::ordered_type_config>(
|
||||
ifs, std::string{fmt::UTF(path.filename().u8string()).data});
|
||||
} catch (const std::exception& ex) {
|
||||
fmt::print("Exception trying to parse config file. Exception: {}\n", ex.what());
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
if (error) {
|
||||
fmt::print("Filesystem error: {}\n", error.message());
|
||||
}
|
||||
fmt::print("Saving new configuration file {}\n", fmt::UTF(path.u8string()));
|
||||
}
|
||||
|
||||
data["GUI"]["mw_width"] = m_window_size_W;
|
||||
data["GUI"]["mw_height"] = m_window_size_H;
|
||||
data["GUI"]["theme"] = mw_themes;
|
||||
data["GUI"]["iconSize"] = m_icon_size;
|
||||
data["GUI"]["sliderPos"] = m_slider_pos;
|
||||
data["GUI"]["iconSizeGrid"] = m_icon_size_grid;
|
||||
data["GUI"]["sliderPosGrid"] = m_slider_pos_grid;
|
||||
data["GUI"]["gameTableMode"] = m_table_mode;
|
||||
data["GUI"]["geometry_x"] = main_window_geometry_x;
|
||||
data["GUI"]["geometry_y"] = main_window_geometry_y;
|
||||
data["GUI"]["geometry_w"] = main_window_geometry_w;
|
||||
data["GUI"]["geometry_h"] = main_window_geometry_h;
|
||||
data["GUI"]["elfDirs"] = m_elf_viewer;
|
||||
data["GUI"]["recentFiles"] = m_recent_files;
|
||||
|
||||
// Sorting of TOML sections
|
||||
sortTomlSections(data);
|
||||
|
||||
std::ofstream file(path, std::ios::binary);
|
||||
file << data;
|
||||
file.close();
|
||||
}
|
||||
|
||||
void setDefaultValues() {
|
||||
isHDRAllowed = false;
|
||||
// General
|
||||
isNeo = false;
|
||||
isDevKit = false;
|
||||
isFullscreen = false;
|
||||
isPSNSignedIn = false;
|
||||
isTrophyPopupDisabled = false;
|
||||
playBGM = false;
|
||||
BGMvolume = 50;
|
||||
enableDiscordRPC = true;
|
||||
screenWidth = 1280;
|
||||
screenHeight = 720;
|
||||
trophyNotificationDuration = 6.0;
|
||||
enableDiscordRPC = false;
|
||||
logFilter = "";
|
||||
logType = "sync";
|
||||
userName = "shadPS4";
|
||||
if (Common::g_is_release) {
|
||||
updateChannel = "Release";
|
||||
} else {
|
||||
updateChannel = "Nightly";
|
||||
}
|
||||
chooseHomeTab = "General";
|
||||
isShowSplash = false;
|
||||
isSideTrophy = "right";
|
||||
compatibilityData = false;
|
||||
checkCompatibilityOnStartup = false;
|
||||
|
||||
// Input
|
||||
cursorState = HideCursorState::Idle;
|
||||
cursorHideTimeout = 5;
|
||||
trophyNotificationDuration = 6.0;
|
||||
backButtonBehavior = "left";
|
||||
useSpecialPad = false;
|
||||
specialPadClass = 1;
|
||||
isDebugDump = false;
|
||||
isShaderDebug = false;
|
||||
isShowSplash = false;
|
||||
isAutoUpdate = false;
|
||||
isAlwaysShowChangelog = false;
|
||||
isSideTrophy = "right";
|
||||
isMotionControlsEnabled = true;
|
||||
useUnifiedInputConfig = true;
|
||||
overrideControllerColor = false;
|
||||
controllerCustomColorRGB[0] = 0;
|
||||
controllerCustomColorRGB[1] = 0;
|
||||
controllerCustomColorRGB[2] = 255;
|
||||
|
||||
// GPU
|
||||
windowWidth = 1280;
|
||||
windowHeight = 720;
|
||||
internalScreenWidth = 1280;
|
||||
internalScreenHeight = 720;
|
||||
isNullGpu = false;
|
||||
shouldCopyGPUBuffers = false;
|
||||
readbacksEnabled = false;
|
||||
readbackLinearImagesEnabled = false;
|
||||
directMemoryAccessEnabled = false;
|
||||
shouldDumpShaders = false;
|
||||
shouldPatchShaders = false;
|
||||
vblankDivider = 1;
|
||||
isFullscreen = false;
|
||||
fullscreenMode = "Windowed";
|
||||
isHDRAllowed = false;
|
||||
|
||||
// Vulkan
|
||||
gpuId = -1;
|
||||
vkValidation = false;
|
||||
vkValidationSync = false;
|
||||
vkValidationGpu = false;
|
||||
@ -1136,13 +954,18 @@ void setDefaultValues() {
|
||||
vkHostMarkers = false;
|
||||
vkGuestMarkers = false;
|
||||
rdocEnable = false;
|
||||
emulator_language = "en_US";
|
||||
|
||||
// Debug
|
||||
isDebugDump = false;
|
||||
isShaderDebug = false;
|
||||
isSeparateLogFilesEnabled = false;
|
||||
isFpsColor = true;
|
||||
|
||||
// GUI
|
||||
load_game_size = true;
|
||||
|
||||
// Settings
|
||||
m_language = 1;
|
||||
gpuId = -1;
|
||||
compatibilityData = false;
|
||||
checkCompatibilityOnStartup = false;
|
||||
backgroundImageOpacity = 50;
|
||||
showBackgroundImage = true;
|
||||
}
|
||||
|
||||
constexpr std::string_view GetDefaultKeyboardConfig() {
|
||||
@ -1168,7 +991,7 @@ l3 = x
|
||||
r3 = m
|
||||
|
||||
options = enter
|
||||
touchpad = space
|
||||
touchpad_center = space
|
||||
|
||||
pad_up = up
|
||||
pad_down = down
|
||||
@ -1200,7 +1023,7 @@ r2 = r2
|
||||
r3 = r3
|
||||
|
||||
options = options
|
||||
touchpad = back
|
||||
touchpad_center = back
|
||||
|
||||
pad_up = pad_up
|
||||
pad_down = pad_down
|
||||
|
@ -14,172 +14,129 @@ struct GameInstallDir {
|
||||
bool enabled;
|
||||
};
|
||||
|
||||
enum HideCursorState : s16 { Never, Idle, Always };
|
||||
enum HideCursorState : int { Never, Idle, Always };
|
||||
|
||||
void load(const std::filesystem::path& path);
|
||||
void save(const std::filesystem::path& path);
|
||||
void saveMainWindow(const std::filesystem::path& path);
|
||||
|
||||
std::string getTrophyKey();
|
||||
void setTrophyKey(std::string key);
|
||||
bool getIsFullscreen();
|
||||
void setIsFullscreen(bool enable);
|
||||
std::string getFullscreenMode();
|
||||
void setFullscreenMode(std::string mode);
|
||||
u32 getWindowWidth();
|
||||
u32 getWindowHeight();
|
||||
void setWindowWidth(u32 width);
|
||||
void setWindowHeight(u32 height);
|
||||
u32 getInternalScreenWidth();
|
||||
u32 getInternalScreenHeight();
|
||||
void setInternalScreenWidth(u32 width);
|
||||
void setInternalScreenHeight(u32 height);
|
||||
bool debugDump();
|
||||
void setDebugDump(bool enable);
|
||||
s32 getGpuId();
|
||||
void setGpuId(s32 selectedGpuId);
|
||||
bool allowHDR();
|
||||
void setAllowHDR(bool enable);
|
||||
bool collectShadersForDebug();
|
||||
void setCollectShaderForDebug(bool enable);
|
||||
bool showSplash();
|
||||
void setShowSplash(bool enable);
|
||||
std::string sideTrophy();
|
||||
void setSideTrophy(std::string side);
|
||||
bool nullGpu();
|
||||
void setNullGpu(bool enable);
|
||||
bool copyGPUCmdBuffers();
|
||||
void setCopyGPUCmdBuffers(bool enable);
|
||||
bool readbacks();
|
||||
void setReadbacks(bool enable);
|
||||
bool readbackLinearImages();
|
||||
bool directMemoryAccess();
|
||||
void setDirectMemoryAccess(bool enable);
|
||||
bool dumpShaders();
|
||||
void setDumpShaders(bool enable);
|
||||
u32 vblankDiv();
|
||||
void setVblankDiv(u32 value);
|
||||
bool getisTrophyPopupDisabled();
|
||||
void setisTrophyPopupDisabled(bool disable);
|
||||
s16 getCursorState();
|
||||
void setCursorState(s16 cursorState);
|
||||
bool vkValidationEnabled();
|
||||
void setVkValidation(bool enable);
|
||||
bool vkValidationSyncEnabled();
|
||||
void setVkSyncValidation(bool enable);
|
||||
bool getVkCrashDiagnosticEnabled();
|
||||
void setVkCrashDiagnosticEnabled(bool enable);
|
||||
bool getVkHostMarkersEnabled();
|
||||
void setVkHostMarkersEnabled(bool enable);
|
||||
bool getVkGuestMarkersEnabled();
|
||||
void setVkGuestMarkersEnabled(bool enable);
|
||||
bool getEnableDiscordRPC();
|
||||
void setEnableDiscordRPC(bool enable);
|
||||
bool isRdocEnabled();
|
||||
void setRdocEnabled(bool enable);
|
||||
std::string getLogType();
|
||||
void setLogType(const std::string& type);
|
||||
std::string getLogFilter();
|
||||
void setLogFilter(const std::string& type);
|
||||
double getTrophyNotificationDuration();
|
||||
void setTrophyNotificationDuration(double newTrophyNotificationDuration);
|
||||
int getCursorHideTimeout();
|
||||
void setCursorHideTimeout(int newcursorHideTimeout);
|
||||
void setSeparateLogFilesEnabled(bool enabled);
|
||||
bool getSeparateLogFilesEnabled();
|
||||
u32 GetLanguage();
|
||||
void setLanguage(u32 language);
|
||||
void setUseSpecialPad(bool use);
|
||||
bool getUseSpecialPad();
|
||||
void setSpecialPadClass(int type);
|
||||
int getSpecialPadClass();
|
||||
bool getPSNSignedIn();
|
||||
void setPSNSignedIn(bool sign); // no ui setting
|
||||
bool patchShaders(); // no set
|
||||
bool fpsColor(); // no set
|
||||
bool isNeoModeConsole();
|
||||
void setNeoMode(bool enable); // no ui setting
|
||||
bool isDevKitConsole(); // no set
|
||||
bool vkValidationGpuEnabled(); // no set
|
||||
bool getIsMotionControlsEnabled();
|
||||
void setIsMotionControlsEnabled(bool use);
|
||||
|
||||
// TODO
|
||||
bool GetLoadGameSizeEnabled();
|
||||
std::filesystem::path GetSaveDataPath();
|
||||
void setLoadGameSizeEnabled(bool enable);
|
||||
bool getIsFullscreen();
|
||||
bool getShowLabelsUnderIcons();
|
||||
bool setShowLabelsUnderIcons();
|
||||
std::string getFullscreenMode();
|
||||
bool isNeoModeConsole();
|
||||
bool isDevKitConsole();
|
||||
bool getPlayBGM();
|
||||
int getBGMvolume();
|
||||
bool getisTrophyPopupDisabled();
|
||||
bool getEnableDiscordRPC();
|
||||
bool getCompatibilityEnabled();
|
||||
bool getCheckCompatibilityOnStartup();
|
||||
int getBackgroundImageOpacity();
|
||||
bool getShowBackgroundImage();
|
||||
|
||||
std::string getLogFilter();
|
||||
std::string getLogType();
|
||||
std::string getUserName();
|
||||
std::string getUpdateChannel();
|
||||
std::string getChooseHomeTab();
|
||||
|
||||
s16 getCursorState();
|
||||
int getCursorHideTimeout();
|
||||
double getTrophyNotificationDuration();
|
||||
std::string getBackButtonBehavior();
|
||||
bool getUseSpecialPad();
|
||||
int getSpecialPadClass();
|
||||
bool getIsMotionControlsEnabled();
|
||||
bool GetUseUnifiedInputConfig();
|
||||
void SetUseUnifiedInputConfig(bool use);
|
||||
bool GetOverrideControllerColor();
|
||||
void SetOverrideControllerColor(bool enable);
|
||||
int* GetControllerCustomColor();
|
||||
void SetControllerCustomColor(int r, int b, int g);
|
||||
|
||||
u32 getScreenWidth();
|
||||
u32 getScreenHeight();
|
||||
s32 getGpuId();
|
||||
bool allowHDR();
|
||||
|
||||
bool debugDump();
|
||||
bool collectShadersForDebug();
|
||||
bool showSplash();
|
||||
bool autoUpdate();
|
||||
bool alwaysShowChangelog();
|
||||
std::string sideTrophy();
|
||||
bool nullGpu();
|
||||
bool copyGPUCmdBuffers();
|
||||
bool dumpShaders();
|
||||
bool patchShaders();
|
||||
bool isRdocEnabled();
|
||||
bool fpsColor();
|
||||
u32 vblankDiv();
|
||||
|
||||
void setDebugDump(bool enable);
|
||||
void setCollectShaderForDebug(bool enable);
|
||||
void setShowSplash(bool enable);
|
||||
void setAutoUpdate(bool enable);
|
||||
void setAlwaysShowChangelog(bool enable);
|
||||
void setSideTrophy(std::string side);
|
||||
void setNullGpu(bool enable);
|
||||
void setAllowHDR(bool enable);
|
||||
void setCopyGPUCmdBuffers(bool enable);
|
||||
void setDumpShaders(bool enable);
|
||||
void setVblankDiv(u32 value);
|
||||
void setGpuId(s32 selectedGpuId);
|
||||
void setScreenWidth(u32 width);
|
||||
void setScreenHeight(u32 height);
|
||||
void setIsFullscreen(bool enable);
|
||||
void setFullscreenMode(std::string mode);
|
||||
void setisTrophyPopupDisabled(bool disable);
|
||||
void setPlayBGM(bool enable);
|
||||
void setBGMvolume(int volume);
|
||||
void setEnableDiscordRPC(bool enable);
|
||||
void setLanguage(u32 language);
|
||||
void setNeoMode(bool enable);
|
||||
void setUserName(const std::string& type);
|
||||
void setUpdateChannel(const std::string& type);
|
||||
void setChooseHomeTab(const std::string& type);
|
||||
void setGameInstallDirs(const std::vector<std::filesystem::path>& dirs_config);
|
||||
void setAllGameInstallDirs(const std::vector<GameInstallDir>& dirs_config);
|
||||
void setSaveDataPath(const std::filesystem::path& path);
|
||||
void setCompatibilityEnabled(bool use);
|
||||
void setCheckCompatibilityOnStartup(bool use);
|
||||
void setBackgroundImageOpacity(int opacity);
|
||||
void setShowBackgroundImage(bool show);
|
||||
|
||||
void setCursorState(s16 cursorState);
|
||||
void setCursorHideTimeout(int newcursorHideTimeout);
|
||||
void setTrophyNotificationDuration(double newTrophyNotificationDuration);
|
||||
void setBackButtonBehavior(const std::string& type);
|
||||
void setUseSpecialPad(bool use);
|
||||
void setSpecialPadClass(int type);
|
||||
void setIsMotionControlsEnabled(bool use);
|
||||
|
||||
void setLogType(const std::string& type);
|
||||
void setLogFilter(const std::string& type);
|
||||
void setSeparateLogFilesEnabled(bool enabled);
|
||||
bool getSeparateLogFilesEnabled();
|
||||
void setVkValidation(bool enable);
|
||||
void setVkSyncValidation(bool enable);
|
||||
void setRdocEnabled(bool enable);
|
||||
|
||||
bool vkValidationEnabled();
|
||||
bool vkValidationSyncEnabled();
|
||||
bool vkValidationGpuEnabled();
|
||||
bool getVkCrashDiagnosticEnabled();
|
||||
bool getVkHostMarkersEnabled();
|
||||
bool getVkGuestMarkersEnabled();
|
||||
void setVkCrashDiagnosticEnabled(bool enable);
|
||||
void setVkHostMarkersEnabled(bool enable);
|
||||
void setVkGuestMarkersEnabled(bool enable);
|
||||
|
||||
// Gui
|
||||
void setMainWindowGeometry(u32 x, u32 y, u32 w, u32 h);
|
||||
bool addGameInstallDir(const std::filesystem::path& dir, bool enabled = true);
|
||||
void removeGameInstallDir(const std::filesystem::path& dir);
|
||||
void setGameInstallDirEnabled(const std::filesystem::path& dir, bool enabled);
|
||||
void setAddonInstallDir(const std::filesystem::path& dir);
|
||||
void setMainWindowTheme(u32 theme);
|
||||
void setIconSize(u32 size);
|
||||
void setIconSizeGrid(u32 size);
|
||||
void setSliderPosition(u32 pos);
|
||||
void setSliderPositionGrid(u32 pos);
|
||||
void setTableMode(u32 mode);
|
||||
void setMainWindowWidth(u32 width);
|
||||
void setMainWindowHeight(u32 height);
|
||||
void setElfViewer(const std::vector<std::string>& elfList);
|
||||
void setRecentFiles(const std::vector<std::string>& recentFiles);
|
||||
void setEmulatorLanguage(std::string language);
|
||||
|
||||
u32 getMainWindowGeometryX();
|
||||
u32 getMainWindowGeometryY();
|
||||
u32 getMainWindowGeometryW();
|
||||
u32 getMainWindowGeometryH();
|
||||
const std::vector<std::filesystem::path> getGameInstallDirs();
|
||||
const std::vector<bool> getGameInstallDirsEnabled();
|
||||
std::filesystem::path getAddonInstallDir();
|
||||
u32 getMainWindowTheme();
|
||||
u32 getIconSize();
|
||||
u32 getIconSizeGrid();
|
||||
u32 getSliderPosition();
|
||||
u32 getSliderPositionGrid();
|
||||
u32 getTableMode();
|
||||
u32 getMainWindowWidth();
|
||||
u32 getMainWindowHeight();
|
||||
std::vector<std::string> getElfViewer();
|
||||
std::vector<std::string> getRecentFiles();
|
||||
std::string getEmulatorLanguage();
|
||||
|
||||
void setDefaultValues();
|
||||
|
||||
// todo: name and function location pending
|
||||
std::filesystem::path GetFoolproofKbmConfigFile(const std::string& game_id = "");
|
||||
|
||||
// settings
|
||||
u32 GetLanguage();
|
||||
}; // namespace Config
|
||||
|
@ -186,7 +186,9 @@ public:
|
||||
|
||||
template <typename T>
|
||||
size_t WriteRaw(const void* data, size_t size) const {
|
||||
return std::fwrite(data, sizeof(T), size, file);
|
||||
auto bytes = std::fwrite(data, sizeof(T), size, file);
|
||||
std::fflush(file);
|
||||
return bytes;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
|
@ -140,6 +140,8 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
|
||||
SUB(Lib, SigninDialog) \
|
||||
SUB(Lib, Camera) \
|
||||
SUB(Lib, CompanionHttpd) \
|
||||
SUB(Lib, CompanionUtil) \
|
||||
SUB(Lib, Voice) \
|
||||
CLS(Frontend) \
|
||||
CLS(Render) \
|
||||
SUB(Render, Vulkan) \
|
||||
|
@ -98,6 +98,7 @@ enum class Class : u8 {
|
||||
Lib_Fiber, ///< The LibSceFiber implementation.
|
||||
Lib_Vdec2, ///< The LibSceVideodec2 implementation.
|
||||
Lib_Videodec, ///< The LibSceVideodec implementation.
|
||||
Lib_Voice, ///< The LibSceVoice implementation.
|
||||
Lib_RazorCpu, ///< The LibRazorCpu implementation.
|
||||
Lib_Mouse, ///< The LibSceMouse implementation
|
||||
Lib_WebBrowserDialog, ///< The LibSceWebBrowserDialog implementation
|
||||
@ -107,6 +108,7 @@ enum class Class : u8 {
|
||||
Lib_SigninDialog, ///< The LibSigninDialog implementation.
|
||||
Lib_Camera, ///< The LibCamera implementation.
|
||||
Lib_CompanionHttpd, ///< The LibCompanionHttpd implementation.
|
||||
Lib_CompanionUtil, ///< The LibCompanionUtil implementation.
|
||||
Frontend, ///< Emulator UI
|
||||
Render, ///< Video Core
|
||||
Render_Vulkan, ///< Vulkan backend
|
||||
|
101
src/common/range_lock.h
Normal file
101
src/common/range_lock.h
Normal file
@ -0,0 +1,101 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <iterator>
|
||||
#include <mutex>
|
||||
|
||||
namespace Common {
|
||||
|
||||
// From boost thread locking
|
||||
|
||||
template <typename Iterator>
|
||||
struct RangeLockGuard {
|
||||
Iterator begin;
|
||||
Iterator end;
|
||||
|
||||
RangeLockGuard(Iterator begin_, Iterator end_) : begin(begin_), end(end_) {
|
||||
LockRange(begin, end);
|
||||
}
|
||||
|
||||
void release() {
|
||||
begin = end;
|
||||
}
|
||||
|
||||
~RangeLockGuard() {
|
||||
for (; begin != end; ++begin) {
|
||||
begin->unlock();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
template <typename Iterator>
|
||||
Iterator TryLockRange(Iterator begin, Iterator end) {
|
||||
using LockType = typename std::iterator_traits<Iterator>::value_type;
|
||||
|
||||
if (begin == end) {
|
||||
return end;
|
||||
}
|
||||
|
||||
std::unique_lock<LockType> guard(*begin, std::try_to_lock);
|
||||
if (!guard.owns_lock()) {
|
||||
return begin;
|
||||
}
|
||||
|
||||
Iterator failed = TryLockRange(++begin, end);
|
||||
if (failed == end) {
|
||||
guard.release();
|
||||
}
|
||||
|
||||
return failed;
|
||||
}
|
||||
|
||||
template <typename Iterator>
|
||||
void LockRange(Iterator begin, Iterator end) {
|
||||
using LockType = typename std::iterator_traits<Iterator>::value_type;
|
||||
|
||||
if (begin == end) {
|
||||
return;
|
||||
}
|
||||
|
||||
bool start_with_begin = true;
|
||||
Iterator second = begin;
|
||||
++second;
|
||||
Iterator next = second;
|
||||
|
||||
while (true) {
|
||||
std::unique_lock<LockType> begin_lock(*begin, std::defer_lock);
|
||||
if (start_with_begin) {
|
||||
begin_lock.lock();
|
||||
|
||||
const Iterator failed_lock = TryLockRange(next, end);
|
||||
if (failed_lock == end) {
|
||||
begin_lock.release();
|
||||
return;
|
||||
}
|
||||
|
||||
start_with_begin = false;
|
||||
next = failed_lock;
|
||||
} else {
|
||||
RangeLockGuard<Iterator> guard(next, end);
|
||||
|
||||
if (begin_lock.try_lock()) {
|
||||
const Iterator failed_lock = TryLockRange(second, next);
|
||||
if (failed_lock == next) {
|
||||
begin_lock.release();
|
||||
guard.release();
|
||||
return;
|
||||
}
|
||||
|
||||
start_with_begin = false;
|
||||
next = failed_lock;
|
||||
} else {
|
||||
start_with_begin = true;
|
||||
next = second;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Common
|
@ -1,6 +1,8 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "common/scm_rev.h"
|
||||
|
||||
namespace Common {
|
||||
@ -15,5 +17,26 @@ constexpr char g_scm_remote_name[] = "@GIT_REMOTE_NAME@";
|
||||
constexpr char g_scm_remote_url[] = "@GIT_REMOTE_URL@";
|
||||
constexpr char g_scm_date[] = "@BUILD_DATE@";
|
||||
|
||||
const std::string GetRemoteNameFromLink() {
|
||||
std::string remote_url(Common::g_scm_remote_url);
|
||||
std::string remote_host;
|
||||
try {
|
||||
if (remote_url.starts_with("http")) {
|
||||
if (*remote_url.rbegin() == '/') {
|
||||
remote_url.pop_back();
|
||||
}
|
||||
remote_host = remote_url.substr(19, remote_url.rfind('/') - 19);
|
||||
} else if (remote_url.starts_with("git@")) {
|
||||
auto after_comma_pos = remote_url.find(':') + 1, slash_pos = remote_url.find('/');
|
||||
remote_host = remote_url.substr(after_comma_pos, slash_pos - after_comma_pos);
|
||||
} else {
|
||||
remote_host = "unknown";
|
||||
}
|
||||
} catch (...) {
|
||||
remote_host = "unknown";
|
||||
}
|
||||
return remote_host;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
|
@ -3,6 +3,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace Common {
|
||||
|
||||
extern const char g_version[];
|
||||
@ -15,4 +17,6 @@ extern const char g_scm_remote_name[];
|
||||
extern const char g_scm_remote_url[];
|
||||
extern const char g_scm_date[];
|
||||
|
||||
const std::string GetRemoteNameFromLink();
|
||||
|
||||
} // namespace Common
|
||||
|
46
src/common/shared_first_mutex.h
Normal file
46
src/common/shared_first_mutex.h
Normal file
@ -0,0 +1,46 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
|
||||
namespace Common {
|
||||
|
||||
// Like std::shared_mutex, but reader has priority over writer.
|
||||
class SharedFirstMutex {
|
||||
public:
|
||||
void lock() {
|
||||
std::unique_lock<std::mutex> lock(mtx);
|
||||
cv.wait(lock, [this]() { return !writer_active && readers == 0; });
|
||||
writer_active = true;
|
||||
}
|
||||
|
||||
void unlock() {
|
||||
std::lock_guard<std::mutex> lock(mtx);
|
||||
writer_active = false;
|
||||
cv.notify_all();
|
||||
}
|
||||
|
||||
void lock_shared() {
|
||||
std::unique_lock<std::mutex> lock(mtx);
|
||||
cv.wait(lock, [this]() { return !writer_active; });
|
||||
++readers;
|
||||
}
|
||||
|
||||
void unlock_shared() {
|
||||
std::lock_guard<std::mutex> lock(mtx);
|
||||
if (--readers == 0) {
|
||||
cv.notify_all();
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
std::mutex mtx;
|
||||
std::condition_variable cv;
|
||||
int readers = 0;
|
||||
bool writer_active = false;
|
||||
};
|
||||
|
||||
} // namespace Common
|
@ -302,14 +302,15 @@ struct AddressSpace::Impl {
|
||||
new_flags = PAGE_READWRITE;
|
||||
} else if (read && !write) {
|
||||
new_flags = PAGE_READONLY;
|
||||
} else if (execute && !read && not write) {
|
||||
} else if (execute && !read && !write) {
|
||||
new_flags = PAGE_EXECUTE;
|
||||
} else if (!read && !write && !execute) {
|
||||
new_flags = PAGE_NOACCESS;
|
||||
} else {
|
||||
LOG_CRITICAL(Common_Memory,
|
||||
"Unsupported protection flag combination for address {:#x}, size {}",
|
||||
virtual_addr, size);
|
||||
"Unsupported protection flag combination for address {:#x}, size {}, "
|
||||
"read={}, write={}, execute={}",
|
||||
virtual_addr, size, read, write, execute);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -357,9 +358,17 @@ enum PosixPageProtection {
|
||||
[[nodiscard]] constexpr PosixPageProtection ToPosixProt(Core::MemoryProt prot) {
|
||||
if (True(prot & Core::MemoryProt::CpuReadWrite) ||
|
||||
True(prot & Core::MemoryProt::GpuReadWrite)) {
|
||||
if (True(prot & Core::MemoryProt::CpuExec)) {
|
||||
return PAGE_EXECUTE_READWRITE;
|
||||
} else {
|
||||
return PAGE_READWRITE;
|
||||
}
|
||||
} else if (True(prot & Core::MemoryProt::CpuRead) || True(prot & Core::MemoryProt::GpuRead)) {
|
||||
if (True(prot & Core::MemoryProt::CpuExec)) {
|
||||
return PAGE_EXECUTE_READ;
|
||||
} else {
|
||||
return PAGE_READONLY;
|
||||
}
|
||||
} else {
|
||||
return PAGE_NOACCESS;
|
||||
}
|
||||
|
@ -11,6 +11,7 @@
|
||||
namespace Core {
|
||||
|
||||
enum class MemoryPermission : u32 {
|
||||
None = 0,
|
||||
Read = 1 << 0,
|
||||
Write = 1 << 1,
|
||||
ReadWrite = Read | Write,
|
||||
|
@ -88,7 +88,8 @@ static bool FilterTcbAccess(const ZydisDecodedOperand* operands) {
|
||||
dst_op.reg.value <= ZYDIS_REGISTER_R15;
|
||||
}
|
||||
|
||||
static void GenerateTcbAccess(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) {
|
||||
static void GenerateTcbAccess(void* /* address */, const ZydisDecodedOperand* operands,
|
||||
Xbyak::CodeGenerator& c) {
|
||||
const auto dst = ZydisToXbyakRegisterOperand(operands[0]);
|
||||
|
||||
#if defined(_WIN32)
|
||||
@ -126,7 +127,8 @@ static bool FilterNoSSE4a(const ZydisDecodedOperand*) {
|
||||
return !cpu.has(Cpu::tSSE4a);
|
||||
}
|
||||
|
||||
static void GenerateEXTRQ(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) {
|
||||
static void GenerateEXTRQ(void* /* address */, const ZydisDecodedOperand* operands,
|
||||
Xbyak::CodeGenerator& c) {
|
||||
bool immediateForm = operands[1].type == ZYDIS_OPERAND_TYPE_IMMEDIATE &&
|
||||
operands[2].type == ZYDIS_OPERAND_TYPE_IMMEDIATE;
|
||||
|
||||
@ -161,7 +163,9 @@ static void GenerateEXTRQ(const ZydisDecodedOperand* operands, Xbyak::CodeGenera
|
||||
mask = (1ULL << length) - 1;
|
||||
}
|
||||
|
||||
ASSERT_MSG(length + index <= 64, "length + index must be less than or equal to 64.");
|
||||
if (length + index > 64) {
|
||||
mask = 0xFFFF'FFFF'FFFF'FFFF;
|
||||
}
|
||||
|
||||
// Get lower qword from xmm register
|
||||
c.vmovq(scratch1, xmm_dst);
|
||||
@ -175,8 +179,8 @@ static void GenerateEXTRQ(const ZydisDecodedOperand* operands, Xbyak::CodeGenera
|
||||
c.mov(scratch2, mask);
|
||||
c.and_(scratch1, scratch2);
|
||||
|
||||
// Writeback to xmm register, extrq instruction says top 64-bits are undefined so we don't
|
||||
// care to preserve them
|
||||
// Writeback to xmm register, extrq instruction says top 64-bits are undefined but zeroed on
|
||||
// AMD CPUs
|
||||
c.vmovq(xmm_dst, scratch1);
|
||||
|
||||
c.pop(scratch2);
|
||||
@ -245,7 +249,8 @@ static void GenerateEXTRQ(const ZydisDecodedOperand* operands, Xbyak::CodeGenera
|
||||
}
|
||||
}
|
||||
|
||||
static void GenerateINSERTQ(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) {
|
||||
static void GenerateINSERTQ(void* /* address */, const ZydisDecodedOperand* operands,
|
||||
Xbyak::CodeGenerator& c) {
|
||||
bool immediateForm = operands[2].type == ZYDIS_OPERAND_TYPE_IMMEDIATE &&
|
||||
operands[3].type == ZYDIS_OPERAND_TYPE_IMMEDIATE;
|
||||
|
||||
@ -284,7 +289,9 @@ static void GenerateINSERTQ(const ZydisDecodedOperand* operands, Xbyak::CodeGene
|
||||
mask_value = (1ULL << length) - 1;
|
||||
}
|
||||
|
||||
ASSERT_MSG(length + index <= 64, "length + index must be less than or equal to 64.");
|
||||
if (length + index > 64) {
|
||||
mask_value = 0xFFFF'FFFF'FFFF'FFFF;
|
||||
}
|
||||
|
||||
c.vmovq(scratch1, xmm_src);
|
||||
c.vmovq(scratch2, xmm_dst);
|
||||
@ -304,8 +311,9 @@ static void GenerateINSERTQ(const ZydisDecodedOperand* operands, Xbyak::CodeGene
|
||||
// dst |= src
|
||||
c.or_(scratch2, scratch1);
|
||||
|
||||
// Insert scratch2 into low 64 bits of dst, upper 64 bits are unaffected
|
||||
c.vpinsrq(xmm_dst, xmm_dst, scratch2, 0);
|
||||
// Insert scratch2 into low 64 bits of dst, upper 64 bits are undefined but zeroed on AMD
|
||||
// CPUs
|
||||
c.vmovq(xmm_dst, scratch2);
|
||||
|
||||
c.pop(mask);
|
||||
c.pop(scratch2);
|
||||
@ -371,7 +379,7 @@ static void GenerateINSERTQ(const ZydisDecodedOperand* operands, Xbyak::CodeGene
|
||||
c.and_(scratch2, mask);
|
||||
c.or_(scratch2, scratch1);
|
||||
|
||||
// Upper 64 bits are undefined in insertq
|
||||
// Upper 64 bits are undefined in insertq but AMD CPUs zero them
|
||||
c.vmovq(xmm_dst, scratch2);
|
||||
|
||||
c.pop(mask);
|
||||
@ -383,8 +391,44 @@ static void GenerateINSERTQ(const ZydisDecodedOperand* operands, Xbyak::CodeGene
|
||||
}
|
||||
}
|
||||
|
||||
static void ReplaceMOVNT(void* address, u8 rep_prefix) {
|
||||
// Find the opcode byte
|
||||
// There can be any amount of prefixes but the instruction can't be more than 15 bytes
|
||||
// And we know for sure this is a MOVNTSS/MOVNTSD
|
||||
bool found = false;
|
||||
bool rep_prefix_found = false;
|
||||
int index = 0;
|
||||
u8* ptr = reinterpret_cast<u8*>(address);
|
||||
for (int i = 0; i < 15; i++) {
|
||||
if (ptr[i] == rep_prefix) {
|
||||
rep_prefix_found = true;
|
||||
} else if (ptr[i] == 0x2B) {
|
||||
index = i;
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Some sanity checks
|
||||
ASSERT(found);
|
||||
ASSERT(index >= 2);
|
||||
ASSERT(ptr[index - 1] == 0x0F);
|
||||
ASSERT(rep_prefix_found);
|
||||
|
||||
// This turns the MOVNTSS/MOVNTSD to a MOVSS/MOVSD m, xmm
|
||||
ptr[index] = 0x11;
|
||||
}
|
||||
|
||||
static void ReplaceMOVNTSS(void* address, const ZydisDecodedOperand*, Xbyak::CodeGenerator&) {
|
||||
ReplaceMOVNT(address, 0xF3);
|
||||
}
|
||||
|
||||
static void ReplaceMOVNTSD(void* address, const ZydisDecodedOperand*, Xbyak::CodeGenerator&) {
|
||||
ReplaceMOVNT(address, 0xF2);
|
||||
}
|
||||
|
||||
using PatchFilter = bool (*)(const ZydisDecodedOperand*);
|
||||
using InstructionGenerator = void (*)(const ZydisDecodedOperand*, Xbyak::CodeGenerator&);
|
||||
using InstructionGenerator = void (*)(void*, const ZydisDecodedOperand*, Xbyak::CodeGenerator&);
|
||||
struct PatchInfo {
|
||||
/// Filter for more granular patch conditions past just the instruction mnemonic.
|
||||
PatchFilter filter;
|
||||
@ -400,6 +444,8 @@ static const std::unordered_map<ZydisMnemonic, PatchInfo> Patches = {
|
||||
// SSE4a
|
||||
{ZYDIS_MNEMONIC_EXTRQ, {FilterNoSSE4a, GenerateEXTRQ, true}},
|
||||
{ZYDIS_MNEMONIC_INSERTQ, {FilterNoSSE4a, GenerateINSERTQ, true}},
|
||||
{ZYDIS_MNEMONIC_MOVNTSS, {FilterNoSSE4a, ReplaceMOVNTSS, false}},
|
||||
{ZYDIS_MNEMONIC_MOVNTSD, {FilterNoSSE4a, ReplaceMOVNTSD, false}},
|
||||
|
||||
#if defined(_WIN32)
|
||||
// Windows needs a trampoline.
|
||||
@ -477,7 +523,7 @@ static std::pair<bool, u64> TryPatch(u8* code, PatchModule* module) {
|
||||
auto& trampoline_gen = module->trampoline_gen;
|
||||
const auto trampoline_ptr = trampoline_gen.getCurr();
|
||||
|
||||
patch_info.generator(operands, trampoline_gen);
|
||||
patch_info.generator(code, operands, trampoline_gen);
|
||||
|
||||
// Return to the following instruction at the end of the trampoline.
|
||||
trampoline_gen.jmp(code + instruction.length);
|
||||
@ -485,7 +531,7 @@ static std::pair<bool, u64> TryPatch(u8* code, PatchModule* module) {
|
||||
// Replace instruction with near jump to the trampoline.
|
||||
patch_gen.jmp(trampoline_ptr, Xbyak::CodeGenerator::LabelType::T_NEAR);
|
||||
} else {
|
||||
patch_info.generator(operands, patch_gen);
|
||||
patch_info.generator(code, operands, patch_gen);
|
||||
}
|
||||
|
||||
const auto patch_size = patch_gen.getCurr() - code;
|
||||
@ -594,6 +640,7 @@ static bool TryExecuteIllegalInstruction(void* ctx, void* code_address) {
|
||||
lowQWordDst >>= index;
|
||||
lowQWordDst &= mask;
|
||||
|
||||
memset((u8*)dst + sizeof(u64), 0, sizeof(u64));
|
||||
memcpy(dst, &lowQWordDst, sizeof(lowQWordDst));
|
||||
|
||||
Common::IncrementRip(ctx, 4);
|
||||
@ -634,6 +681,7 @@ static bool TryExecuteIllegalInstruction(void* ctx, void* code_address) {
|
||||
lowQWordDst &= ~(mask << index);
|
||||
lowQWordDst |= lowQWordSrc << index;
|
||||
|
||||
memset((u8*)dst + sizeof(u64), 0, sizeof(u64));
|
||||
memcpy(dst, &lowQWordDst, sizeof(lowQWordDst));
|
||||
|
||||
Common::IncrementRip(ctx, 4);
|
||||
|
@ -10,6 +10,8 @@
|
||||
|
||||
namespace Core::FileSys {
|
||||
|
||||
bool MntPoints::ignore_game_patches = false;
|
||||
|
||||
std::string RemoveTrailingSlashes(const std::string& path) {
|
||||
// Remove trailing slashes to make comparisons simpler.
|
||||
std::string path_sanitized = path;
|
||||
@ -77,7 +79,7 @@ std::filesystem::path MntPoints::GetHostPath(std::string_view path, bool* is_rea
|
||||
patch_path /= rel_path;
|
||||
|
||||
if ((corrected_path.starts_with("/app0") || corrected_path.starts_with("/hostapp")) &&
|
||||
!force_base_path && std::filesystem::exists(patch_path)) {
|
||||
!force_base_path && !ignore_game_patches && std::filesystem::exists(patch_path)) {
|
||||
return patch_path;
|
||||
}
|
||||
|
||||
@ -137,7 +139,7 @@ std::filesystem::path MntPoints::GetHostPath(std::string_view path, bool* is_rea
|
||||
return std::optional<std::filesystem::path>(current_path);
|
||||
};
|
||||
|
||||
if (!force_base_path) {
|
||||
if (!force_base_path && !ignore_game_patches) {
|
||||
if (const auto path = search(patch_path)) {
|
||||
return *path;
|
||||
}
|
||||
|
@ -21,6 +21,7 @@ class MntPoints {
|
||||
static constexpr bool NeedsCaseInsensitiveSearch = true;
|
||||
#endif
|
||||
public:
|
||||
static bool ignore_game_patches;
|
||||
struct MntPair {
|
||||
std::filesystem::path host_path;
|
||||
std::string mount; // e.g /app0
|
||||
|
@ -3,6 +3,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/types.h"
|
||||
|
||||
// companion_httpd error codes
|
||||
constexpr int ORBIS_COMPANION_HTTPD_ERROR_UNKNOWN = 0x80E40001;
|
||||
constexpr int ORBIS_COMPANION_HTTPD_ERROR_FATAL = 0x80E40002;
|
||||
@ -18,3 +20,8 @@ constexpr int ORBIS_COMPANION_HTTPD_ERROR_NOT_STARTED = 0x80E4000B;
|
||||
constexpr int ORBIS_COMPANION_HTTPD_ERROR_ALREADY_REGISTERED = 0x80E4000;
|
||||
constexpr int ORBIS_COMPANION_HTTPD_ERROR_NOT_CONNECTED = 0x80E4000D;
|
||||
constexpr int ORBIS_COMPANION_HTTPD_ERROR_USER_NOT_FOUND = 0x80E4000E;
|
||||
|
||||
// companion_util error codes
|
||||
constexpr u32 ORBIS_COMPANION_UTIL_INVALID_ARGUMENT = 0x80AD0004;
|
||||
constexpr u32 ORBIS_COMPANION_UTIL_INVALID_POINTER = 0x80AD0006;
|
||||
constexpr u32 ORBIS_COMPANION_UTIL_NO_EVENT = 0x80AD0008;
|
72
src/core/libraries/companion/companion_util.cpp
Normal file
72
src/core/libraries/companion/companion_util.cpp
Normal file
@ -0,0 +1,72 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "companion_error.h"
|
||||
#include "core/libraries/companion/companion_util.h"
|
||||
#include "core/libraries/error_codes.h"
|
||||
#include "core/libraries/libs.h"
|
||||
|
||||
namespace Libraries::CompanionUtil {
|
||||
|
||||
u32 PS4_SYSV_ABI getEvent(sceCompanionUtilContext* ctx, sceCompanionUtilEvent* outEvent,
|
||||
s32 param_3) {
|
||||
if (outEvent == 0) {
|
||||
return ORBIS_COMPANION_UTIL_INVALID_ARGUMENT;
|
||||
}
|
||||
|
||||
if (ctx == nullptr) {
|
||||
return ORBIS_COMPANION_UTIL_INVALID_POINTER;
|
||||
}
|
||||
|
||||
uint8_t* base = ctx->blob;
|
||||
int flag = *reinterpret_cast<int*>(base + 0x178);
|
||||
if (flag == 0) {
|
||||
return ORBIS_COMPANION_UTIL_NO_EVENT;
|
||||
}
|
||||
|
||||
return ORBIS_COMPANION_UTIL_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceCompanionUtilGetEvent(sceCompanionUtilEvent* outEvent) {
|
||||
sceCompanionUtilContext* ctx = nullptr;
|
||||
u32 ret = getEvent(ctx, outEvent, 1);
|
||||
|
||||
LOG_DEBUG(Lib_CompanionUtil, "(STUBBED) called ret: {}", ret);
|
||||
return ret;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceCompanionUtilGetRemoteOskEvent() {
|
||||
LOG_ERROR(Lib_CompanionUtil, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceCompanionUtilInitialize() {
|
||||
LOG_ERROR(Lib_CompanionUtil, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceCompanionUtilOptParamInitialize() {
|
||||
LOG_ERROR(Lib_CompanionUtil, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceCompanionUtilTerminate() {
|
||||
LOG_ERROR(Lib_CompanionUtil, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
void RegisterlibSceCompanionUtil(Core::Loader::SymbolsResolver* sym) {
|
||||
LIB_FUNCTION("cE5Msy11WhU", "libSceCompanionUtil", 1, "libSceCompanionUtil", 1, 1,
|
||||
sceCompanionUtilGetEvent);
|
||||
LIB_FUNCTION("MaVrz79mT5o", "libSceCompanionUtil", 1, "libSceCompanionUtil", 1, 1,
|
||||
sceCompanionUtilGetRemoteOskEvent);
|
||||
LIB_FUNCTION("xb1xlIhf0QY", "libSceCompanionUtil", 1, "libSceCompanionUtil", 1, 1,
|
||||
sceCompanionUtilInitialize);
|
||||
LIB_FUNCTION("IPN-FRSrafk", "libSceCompanionUtil", 1, "libSceCompanionUtil", 1, 1,
|
||||
sceCompanionUtilOptParamInitialize);
|
||||
LIB_FUNCTION("H1fYQd5lFAI", "libSceCompanionUtil", 1, "libSceCompanionUtil", 1, 1,
|
||||
sceCompanionUtilTerminate);
|
||||
};
|
||||
|
||||
} // namespace Libraries::CompanionUtil
|
33
src/core/libraries/companion/companion_util.h
Normal file
33
src/core/libraries/companion/companion_util.h
Normal file
@ -0,0 +1,33 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/types.h"
|
||||
|
||||
namespace Core::Loader {
|
||||
class SymbolsResolver;
|
||||
}
|
||||
|
||||
namespace Libraries::CompanionUtil {
|
||||
|
||||
constexpr u32 ORBIS_COMPANION_UTIL_OK = 0;
|
||||
|
||||
struct sceCompanionUtilEvent {
|
||||
std::uint8_t blob[0x104]{}; /// 0x104 bytes of data, dont know what it is exactly
|
||||
};
|
||||
|
||||
struct sceCompanionUtilContext {
|
||||
std::uint8_t blob[0x27B]{}; /// 0x27B bytes of data, dont know what it is exactly
|
||||
};
|
||||
|
||||
u32 PS4_SYSV_ABI getEvent(sceCompanionUtilContext* ctx, sceCompanionUtilEvent* outEvent,
|
||||
s32 param_3);
|
||||
s32 PS4_SYSV_ABI sceCompanionUtilGetEvent(sceCompanionUtilEvent* outEvent);
|
||||
s32 PS4_SYSV_ABI sceCompanionUtilGetRemoteOskEvent();
|
||||
s32 PS4_SYSV_ABI sceCompanionUtilInitialize();
|
||||
s32 PS4_SYSV_ABI sceCompanionUtilOptParamInitialize();
|
||||
s32 PS4_SYSV_ABI sceCompanionUtilTerminate();
|
||||
|
||||
void RegisterlibSceCompanionUtil(Core::Loader::SymbolsResolver* sym);
|
||||
} // namespace Libraries::CompanionUtil
|
@ -2834,7 +2834,7 @@ void RegisterlibSceGnmDriver(Core::Loader::SymbolsResolver* sym) {
|
||||
}
|
||||
|
||||
if (Config::copyGPUCmdBuffers()) {
|
||||
liverpool->reserveCopyBufferSpace();
|
||||
liverpool->ReserveCopyBufferSpace();
|
||||
}
|
||||
|
||||
Platform::IrqC::Instance()->Register(Platform::InterruptId::GpuIdle, ResetSubmissionLock,
|
||||
|
@ -43,8 +43,8 @@ public:
|
||||
openEvent.param.rect.x = m_param.ime.posx;
|
||||
openEvent.param.rect.y = m_param.ime.posy;
|
||||
} else {
|
||||
openEvent.param.resource_id_array.userId = 1;
|
||||
openEvent.param.resource_id_array.resourceId[0] = 1;
|
||||
openEvent.param.resource_id_array.user_id = 1;
|
||||
openEvent.param.resource_id_array.resource_id[0] = 1;
|
||||
}
|
||||
|
||||
// Are we supposed to call the event handler on init with
|
||||
@ -59,10 +59,10 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
s32 Update(OrbisImeEventHandler handler) {
|
||||
Error Update(OrbisImeEventHandler handler) {
|
||||
if (!m_ime_mode) {
|
||||
/* We don't handle any events for ImeKeyboard */
|
||||
return ORBIS_OK;
|
||||
return Error::OK;
|
||||
}
|
||||
|
||||
std::unique_lock lock{g_ime_state.queue_mutex};
|
||||
@ -73,7 +73,7 @@ public:
|
||||
Execute(handler, &event, false);
|
||||
}
|
||||
|
||||
return ORBIS_OK;
|
||||
return Error::OK;
|
||||
}
|
||||
|
||||
void Execute(OrbisImeEventHandler handler, OrbisImeEvent* event, bool use_param_handler) {
|
||||
@ -94,14 +94,14 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
s32 SetText(const char16_t* text, u32 length) {
|
||||
Error SetText(const char16_t* text, u32 length) {
|
||||
g_ime_state.SetText(text, length);
|
||||
return ORBIS_OK;
|
||||
return Error::OK;
|
||||
}
|
||||
|
||||
s32 SetCaret(const OrbisImeCaret* caret) {
|
||||
Error SetCaret(const OrbisImeCaret* caret) {
|
||||
g_ime_state.SetCaret(caret->index);
|
||||
return ORBIS_OK;
|
||||
return Error::OK;
|
||||
}
|
||||
|
||||
bool IsIme() {
|
||||
@ -222,11 +222,11 @@ int PS4_SYSV_ABI sceImeGetPanelPositionAndForm() {
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceImeGetPanelSize(const OrbisImeParam* param, u32* width, u32* height) {
|
||||
Error PS4_SYSV_ABI sceImeGetPanelSize(const OrbisImeParam* param, u32* width, u32* height) {
|
||||
LOG_INFO(Lib_Ime, "called");
|
||||
|
||||
if (!width || !height) {
|
||||
return ORBIS_IME_ERROR_INVALID_ADDRESS;
|
||||
return Error::INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
switch (param->type) {
|
||||
@ -244,18 +244,18 @@ s32 PS4_SYSV_ABI sceImeGetPanelSize(const OrbisImeParam* param, u32* width, u32*
|
||||
break;
|
||||
}
|
||||
|
||||
return ORBIS_OK;
|
||||
return Error::OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceImeKeyboardClose(s32 userId) {
|
||||
Error PS4_SYSV_ABI sceImeKeyboardClose(s32 userId) {
|
||||
LOG_INFO(Lib_Ime, "(STUBBED) called");
|
||||
|
||||
if (!g_keyboard_handler) {
|
||||
return ORBIS_IME_ERROR_NOT_OPENED;
|
||||
return Error::NOT_OPENED;
|
||||
}
|
||||
|
||||
g_keyboard_handler.release();
|
||||
return ORBIS_OK;
|
||||
return Error::OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceImeKeyboardGetInfo() {
|
||||
@ -268,25 +268,25 @@ int PS4_SYSV_ABI sceImeKeyboardGetResourceId() {
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceImeKeyboardOpen(s32 userId, const OrbisImeKeyboardParam* param) {
|
||||
Error PS4_SYSV_ABI sceImeKeyboardOpen(s32 userId, const OrbisImeKeyboardParam* param) {
|
||||
LOG_INFO(Lib_Ime, "called");
|
||||
|
||||
if (!param) {
|
||||
return ORBIS_IME_ERROR_INVALID_ADDRESS;
|
||||
return Error::INVALID_ADDRESS;
|
||||
}
|
||||
if (!param->arg) {
|
||||
return ORBIS_IME_ERROR_INVALID_ARG;
|
||||
return Error::INVALID_ARG;
|
||||
}
|
||||
if (!param->handler) {
|
||||
return ORBIS_IME_ERROR_INVALID_HANDLER;
|
||||
return Error::INVALID_HANDLER;
|
||||
}
|
||||
|
||||
if (g_keyboard_handler) {
|
||||
return ORBIS_IME_ERROR_BUSY;
|
||||
return Error::BUSY;
|
||||
}
|
||||
|
||||
g_keyboard_handler = std::make_unique<ImeHandler>(param);
|
||||
return ORBIS_OK;
|
||||
return Error::OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceImeKeyboardOpenInternal() {
|
||||
@ -304,18 +304,18 @@ int PS4_SYSV_ABI sceImeKeyboardUpdate() {
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceImeOpen(const OrbisImeParam* param, const void* extended) {
|
||||
Error PS4_SYSV_ABI sceImeOpen(const OrbisImeParam* param, const OrbisImeParamExtended* extended) {
|
||||
LOG_INFO(Lib_Ime, "called");
|
||||
|
||||
if (!param) {
|
||||
return ORBIS_IME_ERROR_INVALID_ADDRESS;
|
||||
return Error::INVALID_ADDRESS;
|
||||
}
|
||||
if (g_ime_handler) {
|
||||
return ORBIS_IME_ERROR_BUSY;
|
||||
return Error::BUSY;
|
||||
}
|
||||
|
||||
g_ime_handler = std::make_unique<ImeHandler>(param);
|
||||
return ORBIS_OK;
|
||||
return Error::OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceImeOpenInternal() {
|
||||
@ -339,27 +339,27 @@ int PS4_SYSV_ABI sceImeSetCandidateIndex() {
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceImeSetCaret(const OrbisImeCaret* caret) {
|
||||
Error PS4_SYSV_ABI sceImeSetCaret(const OrbisImeCaret* caret) {
|
||||
LOG_TRACE(Lib_Ime, "called");
|
||||
|
||||
if (!g_ime_handler) {
|
||||
return ORBIS_IME_ERROR_NOT_OPENED;
|
||||
return Error::NOT_OPENED;
|
||||
}
|
||||
if (!caret) {
|
||||
return ORBIS_IME_ERROR_INVALID_ADDRESS;
|
||||
return Error::INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
return g_ime_handler->SetCaret(caret);
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceImeSetText(const char16_t* text, u32 length) {
|
||||
Error PS4_SYSV_ABI sceImeSetText(const char16_t* text, u32 length) {
|
||||
LOG_TRACE(Lib_Ime, "called");
|
||||
|
||||
if (!g_ime_handler) {
|
||||
return ORBIS_IME_ERROR_NOT_OPENED;
|
||||
return Error::NOT_OPENED;
|
||||
}
|
||||
if (!text) {
|
||||
return ORBIS_IME_ERROR_INVALID_ADDRESS;
|
||||
return Error::INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
return g_ime_handler->SetText(text, length);
|
||||
@ -370,7 +370,7 @@ int PS4_SYSV_ABI sceImeSetTextGeometry() {
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceImeUpdate(OrbisImeEventHandler handler) {
|
||||
Error PS4_SYSV_ABI sceImeUpdate(OrbisImeEventHandler handler) {
|
||||
if (g_ime_handler) {
|
||||
g_ime_handler->Update(handler);
|
||||
}
|
||||
@ -380,10 +380,10 @@ s32 PS4_SYSV_ABI sceImeUpdate(OrbisImeEventHandler handler) {
|
||||
}
|
||||
|
||||
if (!g_ime_handler || !g_keyboard_handler) {
|
||||
return ORBIS_IME_ERROR_NOT_OPENED;
|
||||
return Error::NOT_OPENED;
|
||||
}
|
||||
|
||||
return ORBIS_OK;
|
||||
return Error::OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceImeVshClearPreedit() {
|
||||
|
@ -13,72 +13,6 @@ class SymbolsResolver;
|
||||
|
||||
namespace Libraries::Ime {
|
||||
|
||||
constexpr u32 ORBIS_IME_MAX_TEXT_LENGTH = 2048;
|
||||
|
||||
enum class OrbisImeKeyboardOption : u32 {
|
||||
Default = 0,
|
||||
Repeat = 1,
|
||||
RepeatEachKey = 2,
|
||||
AddOsk = 4,
|
||||
EffectiveWithIme = 8,
|
||||
DisableResume = 16,
|
||||
DisableCapslockWithoutShift = 32,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(OrbisImeKeyboardOption)
|
||||
|
||||
enum class OrbisImeOption : u32 {
|
||||
DEFAULT = 0,
|
||||
MULTILINE = 1,
|
||||
NO_AUTO_CAPITALIZATION = 2,
|
||||
PASSWORD = 4,
|
||||
LANGUAGES_FORCED = 8,
|
||||
EXT_KEYBOARD = 16,
|
||||
NO_LEARNING = 32,
|
||||
FIXED_POSITION = 64,
|
||||
DISABLE_RESUME = 256,
|
||||
DISABLE_AUTO_SPACE = 512,
|
||||
DISABLE_POSITION_ADJUSTMENT = 2048,
|
||||
EXPANDED_PREEDIT_BUFFER = 4096,
|
||||
USE_JAPANESE_EISUU_KEY_AS_CAPSLOCK = 8192,
|
||||
USE_2K_COORDINATES = 16384,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(OrbisImeOption)
|
||||
|
||||
struct OrbisImeKeyboardParam {
|
||||
OrbisImeKeyboardOption option;
|
||||
s8 reserved1[4];
|
||||
void* arg;
|
||||
OrbisImeEventHandler handler;
|
||||
s8 reserved2[8];
|
||||
};
|
||||
|
||||
struct OrbisImeParam {
|
||||
s32 user_id;
|
||||
OrbisImeType type;
|
||||
u64 supported_languages;
|
||||
OrbisImeEnterLabel enter_label;
|
||||
OrbisImeInputMethod input_method;
|
||||
OrbisImeTextFilter filter;
|
||||
OrbisImeOption option;
|
||||
u32 maxTextLength;
|
||||
char16_t* inputTextBuffer;
|
||||
float posx;
|
||||
float posy;
|
||||
OrbisImeHorizontalAlignment horizontal_alignment;
|
||||
OrbisImeVerticalAlignment vertical_alignment;
|
||||
void* work;
|
||||
void* arg;
|
||||
OrbisImeEventHandler handler;
|
||||
s8 reserved[8];
|
||||
};
|
||||
|
||||
struct OrbisImeCaret {
|
||||
f32 x;
|
||||
f32 y;
|
||||
u32 height;
|
||||
u32 index;
|
||||
};
|
||||
|
||||
int PS4_SYSV_ABI FinalizeImeModule();
|
||||
int PS4_SYSV_ABI InitializeImeModule();
|
||||
int PS4_SYSV_ABI sceImeCheckFilterText();
|
||||
@ -98,22 +32,22 @@ int PS4_SYSV_ABI sceImeDisableController();
|
||||
int PS4_SYSV_ABI sceImeFilterText();
|
||||
int PS4_SYSV_ABI sceImeForTestFunction();
|
||||
int PS4_SYSV_ABI sceImeGetPanelPositionAndForm();
|
||||
s32 PS4_SYSV_ABI sceImeGetPanelSize(const OrbisImeParam* param, u32* width, u32* height);
|
||||
s32 PS4_SYSV_ABI sceImeKeyboardClose(s32 userId);
|
||||
Error PS4_SYSV_ABI sceImeGetPanelSize(const OrbisImeParam* param, u32* width, u32* height);
|
||||
Error PS4_SYSV_ABI sceImeKeyboardClose(s32 userId);
|
||||
int PS4_SYSV_ABI sceImeKeyboardGetInfo();
|
||||
int PS4_SYSV_ABI sceImeKeyboardGetResourceId();
|
||||
s32 PS4_SYSV_ABI sceImeKeyboardOpen(s32 userId, const OrbisImeKeyboardParam* param);
|
||||
Error PS4_SYSV_ABI sceImeKeyboardOpen(s32 userId, const OrbisImeKeyboardParam* param);
|
||||
int PS4_SYSV_ABI sceImeKeyboardOpenInternal();
|
||||
int PS4_SYSV_ABI sceImeKeyboardSetMode();
|
||||
int PS4_SYSV_ABI sceImeKeyboardUpdate();
|
||||
s32 PS4_SYSV_ABI sceImeOpen(const OrbisImeParam* param, const void* extended);
|
||||
Error PS4_SYSV_ABI sceImeOpen(const OrbisImeParam* param, const OrbisImeParamExtended* extended);
|
||||
int PS4_SYSV_ABI sceImeOpenInternal();
|
||||
void PS4_SYSV_ABI sceImeParamInit(OrbisImeParam* param);
|
||||
int PS4_SYSV_ABI sceImeSetCandidateIndex();
|
||||
s32 PS4_SYSV_ABI sceImeSetCaret(const OrbisImeCaret* caret);
|
||||
s32 PS4_SYSV_ABI sceImeSetText(const char16_t* text, u32 length);
|
||||
Error PS4_SYSV_ABI sceImeSetCaret(const OrbisImeCaret* caret);
|
||||
Error PS4_SYSV_ABI sceImeSetText(const char16_t* text, u32 length);
|
||||
int PS4_SYSV_ABI sceImeSetTextGeometry();
|
||||
s32 PS4_SYSV_ABI sceImeUpdate(OrbisImeEventHandler handler);
|
||||
Error PS4_SYSV_ABI sceImeUpdate(OrbisImeEventHandler handler);
|
||||
int PS4_SYSV_ABI sceImeVshClearPreedit();
|
||||
int PS4_SYSV_ABI sceImeVshClose();
|
||||
int PS4_SYSV_ABI sceImeVshConfirmPreedit();
|
||||
|
@ -3,9 +3,108 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/enum.h"
|
||||
#include "common/types.h"
|
||||
#include "core/libraries/rtc/rtc.h"
|
||||
|
||||
constexpr u32 ORBIS_IME_MAX_TEXT_LENGTH = 2048;
|
||||
constexpr u32 ORBIS_IME_DIALOG_MAX_TEXT_LENGTH = 2048;
|
||||
|
||||
enum class Error : u32 {
|
||||
OK = 0x0,
|
||||
BUSY = 0x80bc0001,
|
||||
NOT_OPENED = 0x80bc0002,
|
||||
NO_MEMORY = 0x80bc0003,
|
||||
CONNECTION_FAILED = 0x80bc0004,
|
||||
TOO_MANY_REQUESTS = 0x80bc0005,
|
||||
INVALID_TEXT = 0x80bc0006,
|
||||
EVENT_OVERFLOW = 0x80bc0007,
|
||||
NOT_ACTIVE = 0x80bc0008,
|
||||
IME_SUSPENDING = 0x80bc0009,
|
||||
DEVICE_IN_USE = 0x80bc000a,
|
||||
INVALID_USER_ID = 0x80bc0010,
|
||||
INVALID_TYPE = 0x80bc0011,
|
||||
INVALID_SUPPORTED_LANGUAGES = 0x80bc0012,
|
||||
INVALID_ENTER_LABEL = 0x80bc0013,
|
||||
INVALID_INPUT_METHOD = 0x80bc0014,
|
||||
INVALID_OPTION = 0x80bc0015,
|
||||
INVALID_MAX_TEXT_LENGTH = 0x80bc0016,
|
||||
INVALID_INPUT_TEXT_BUFFER = 0x80bc0017,
|
||||
INVALID_POSX = 0x80bc0018,
|
||||
INVALID_POSY = 0x80bc0019,
|
||||
INVALID_HORIZONTALIGNMENT = 0x80bc001a,
|
||||
INVALID_VERTICALALIGNMENT = 0x80bc001b,
|
||||
INVALID_EXTENDED = 0x80bc001c,
|
||||
INVALID_KEYBOARD_TYPE = 0x80bc001d,
|
||||
INVALID_WORK = 0x80bc0020,
|
||||
INVALID_ARG = 0x80bc0021,
|
||||
INVALID_HANDLER = 0x80bc0022,
|
||||
NO_RESOURCE_ID = 0x80bc0023,
|
||||
INVALID_MODE = 0x80bc0024,
|
||||
INVALID_PARAM = 0x80bc0030,
|
||||
INVALID_ADDRESS = 0x80bc0031,
|
||||
INVALID_RESERVED = 0x80bc0032,
|
||||
INVALID_TIMING = 0x80bc0033,
|
||||
INTERNAL = 0x80bc00ff,
|
||||
DIALOG_INVALID_TITLE = 0x80bc0101,
|
||||
DIALOG_NOT_RUNNING = 0x80bc0105,
|
||||
DIALOG_NOT_FINISHED = 0x80bc0106,
|
||||
DIALOG_NOT_IN_USE = 0x80bc0107
|
||||
};
|
||||
|
||||
enum class OrbisImeOption : u32 {
|
||||
DEFAULT = 0,
|
||||
MULTILINE = 1,
|
||||
NO_AUTO_CAPITALIZATION = 2,
|
||||
PASSWORD = 4,
|
||||
LANGUAGES_FORCED = 8,
|
||||
EXT_KEYBOARD = 16,
|
||||
NO_LEARNING = 32,
|
||||
FIXED_POSITION = 64,
|
||||
DISABLE_COPY_PASTE = 128,
|
||||
DISABLE_RESUME = 256,
|
||||
DISABLE_AUTO_SPACE = 512,
|
||||
DISABLE_POSITION_ADJUSTMENT = 2048,
|
||||
EXPANDED_PREEDIT_BUFFER = 4096,
|
||||
USE_JAPANESE_EISUU_KEY_AS_CAPSLOCK = 8192,
|
||||
USE_2K_COORDINATES = 16384,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(OrbisImeOption);
|
||||
|
||||
enum class OrbisImeLanguage : u64 {
|
||||
DANISH = 0x0000000000000001,
|
||||
GERMAN = 0x0000000000000002,
|
||||
ENGLISH_US = 0x0000000000000004,
|
||||
SPANISH = 0x0000000000000008,
|
||||
FRENCH = 0x0000000000000010,
|
||||
ITALIAN = 0x0000000000000020,
|
||||
DUTCH = 0x0000000000000040,
|
||||
NORWEGIAN = 0x0000000000000080,
|
||||
POLISH = 0x0000000000000100,
|
||||
PORTUGUESE_PT = 0x0000000000000200,
|
||||
RUSSIAN = 0x0000000000000400,
|
||||
FINNISH = 0x0000000000000800,
|
||||
SWEDISH = 0x0000000000001000,
|
||||
JAPANESE = 0x0000000000002000,
|
||||
KOREAN = 0x0000000000004000,
|
||||
SIMPLIFIED_CHINESE = 0x0000000000008000,
|
||||
TRADITIONAL_CHINESE = 0x0000000000010000,
|
||||
PORTUGUESE_BR = 0x0000000000020000,
|
||||
ENGLISH_GB = 0x0000000000040000,
|
||||
TURKISH = 0x0000000000080000,
|
||||
SPANISH_LA = 0x0000000000100000,
|
||||
ARABIC = 0x0000000001000000,
|
||||
FRENCH_CA = 0x0000000002000000,
|
||||
THAI = 0x0000000004000000,
|
||||
CZECH = 0x0000000008000000,
|
||||
GREEK = 0x0000000010000000,
|
||||
INDONESIAN = 0x0000000020000000,
|
||||
VIETNAMESE = 0x0000000040000000,
|
||||
ROMANIAN = 0x0000000080000000,
|
||||
HUNGARIAN = 0x0000000100000000,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(OrbisImeLanguage);
|
||||
|
||||
enum class OrbisImeType : u32 {
|
||||
Default = 0,
|
||||
BasicLatin = 1,
|
||||
@ -41,6 +140,7 @@ enum class OrbisImeEventId : u32 {
|
||||
Open = 0,
|
||||
UpdateText = 1,
|
||||
UpdateCaret = 2,
|
||||
ChangeSize = 3,
|
||||
PressClose = 4,
|
||||
PressEnter = 5,
|
||||
Abort = 6,
|
||||
@ -51,6 +151,10 @@ enum class OrbisImeEventId : u32 {
|
||||
CandidateDone = 11,
|
||||
CandidateCancel = 12,
|
||||
ChangeDevice = 14,
|
||||
JumpToNextObject = 15,
|
||||
JumpToBeforeObject = 16,
|
||||
ChangeWindowType = 17,
|
||||
|
||||
ChangeInputMethodState = 18,
|
||||
|
||||
KeyboardOpen = 256,
|
||||
@ -110,6 +214,13 @@ enum class OrbisImeDeviceType : u32 {
|
||||
RemoteOsk = 3,
|
||||
};
|
||||
|
||||
enum class OrbisImePanelPriority : u32 {
|
||||
Default = 0,
|
||||
Alphabet = 1,
|
||||
Symbol = 2,
|
||||
Accent = 3,
|
||||
};
|
||||
|
||||
struct OrbisImeRect {
|
||||
f32 x;
|
||||
f32 y;
|
||||
@ -117,8 +228,22 @@ struct OrbisImeRect {
|
||||
u32 height;
|
||||
};
|
||||
|
||||
struct OrbisImeColor {
|
||||
u8 r;
|
||||
u8 g;
|
||||
u8 b;
|
||||
u8 a;
|
||||
};
|
||||
|
||||
enum class OrbisImeTextAreaMode : u32 {
|
||||
Disable = 0,
|
||||
Edit = 1,
|
||||
Preedit = 2,
|
||||
Select = 3,
|
||||
};
|
||||
|
||||
struct OrbisImeTextAreaProperty {
|
||||
u32 mode; // OrbisImeTextAreaMode
|
||||
OrbisImeTextAreaMode mode;
|
||||
u32 index;
|
||||
s32 length;
|
||||
};
|
||||
@ -135,14 +260,14 @@ struct OrbisImeKeycode {
|
||||
char16_t character;
|
||||
u32 status;
|
||||
OrbisImeKeyboardType type;
|
||||
s32 user_id;
|
||||
s32 user_id; // Todo: switch to OrbisUserServiceUserId
|
||||
u32 resource_id;
|
||||
Libraries::Rtc::OrbisRtcTick timestamp;
|
||||
};
|
||||
|
||||
struct OrbisImeKeyboardResourceIdArray {
|
||||
s32 userId;
|
||||
u32 resourceId[5];
|
||||
s32 user_id; // Todo: switch to OrbisUserServiceUserId
|
||||
u32 resource_id[5];
|
||||
};
|
||||
|
||||
enum class OrbisImeCaretMovementDirection : u32 {
|
||||
@ -159,6 +284,16 @@ enum class OrbisImeCaretMovementDirection : u32 {
|
||||
Bottom = 10,
|
||||
};
|
||||
|
||||
enum class OrbisImePanelType : u32 {
|
||||
Hide = 0,
|
||||
Osk = 1,
|
||||
Dialog = 2,
|
||||
Candidate = 3,
|
||||
Edit = 4,
|
||||
EditAndCandidate = 5,
|
||||
Accessibility = 6,
|
||||
};
|
||||
|
||||
union OrbisImeEventParam {
|
||||
OrbisImeRect rect;
|
||||
OrbisImeEditText text;
|
||||
@ -168,6 +303,7 @@ union OrbisImeEventParam {
|
||||
char16_t* candidate_word;
|
||||
s32 candidate_index;
|
||||
OrbisImeDeviceType device_type;
|
||||
OrbisImePanelType panel_type;
|
||||
u32 input_method_state;
|
||||
s8 reserved[64];
|
||||
};
|
||||
@ -177,7 +313,95 @@ struct OrbisImeEvent {
|
||||
OrbisImeEventParam param;
|
||||
};
|
||||
|
||||
using OrbisImeExtKeyboardFilter = PS4_SYSV_ABI int (*)(const OrbisImeKeycode* srcKeycode,
|
||||
u16* outKeycode, u32* outStatus,
|
||||
void* reserved);
|
||||
|
||||
using OrbisImeTextFilter = PS4_SYSV_ABI int (*)(char16_t* outText, u32* outTextLength,
|
||||
const char16_t* srcText, u32 srcTextLength);
|
||||
|
||||
using OrbisImeEventHandler = PS4_SYSV_ABI void (*)(void* arg, const OrbisImeEvent* e);
|
||||
|
||||
enum class OrbisImeKeyboardOption : u32 {
|
||||
Default = 0,
|
||||
Repeat = 1,
|
||||
RepeatEachKey = 2,
|
||||
AddOsk = 4,
|
||||
EffectiveWithIme = 8,
|
||||
DisableResume = 16,
|
||||
DisableCapslockWithoutShift = 32,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(OrbisImeKeyboardOption)
|
||||
|
||||
struct OrbisImeKeyboardParam {
|
||||
OrbisImeKeyboardOption option;
|
||||
s8 reserved1[4];
|
||||
void* arg;
|
||||
OrbisImeEventHandler handler;
|
||||
s8 reserved2[8];
|
||||
};
|
||||
|
||||
struct OrbisImeParam {
|
||||
s32 user_id; // Todo: switch to OrbisUserServiceUserId
|
||||
OrbisImeType type;
|
||||
u64 supported_languages; // OrbisImeLanguage flags
|
||||
OrbisImeEnterLabel enter_label;
|
||||
OrbisImeInputMethod input_method;
|
||||
OrbisImeTextFilter filter;
|
||||
OrbisImeOption option;
|
||||
u32 maxTextLength;
|
||||
char16_t* inputTextBuffer;
|
||||
f32 posx;
|
||||
f32 posy;
|
||||
OrbisImeHorizontalAlignment horizontal_alignment;
|
||||
OrbisImeVerticalAlignment vertical_alignment;
|
||||
void* work;
|
||||
void* arg;
|
||||
OrbisImeEventHandler handler;
|
||||
s8 reserved[8];
|
||||
};
|
||||
|
||||
struct OrbisImeCaret {
|
||||
f32 x;
|
||||
f32 y;
|
||||
u32 height;
|
||||
u32 index;
|
||||
};
|
||||
|
||||
struct OrbisImeDialogParam {
|
||||
s32 user_id;
|
||||
OrbisImeType type;
|
||||
u64 supported_languages; // OrbisImeLanguage flags
|
||||
OrbisImeEnterLabel enter_label;
|
||||
OrbisImeInputMethod input_method;
|
||||
OrbisImeTextFilter filter;
|
||||
OrbisImeOption option;
|
||||
u32 max_text_length;
|
||||
char16_t* input_text_buffer;
|
||||
f32 posx;
|
||||
f32 posy;
|
||||
OrbisImeHorizontalAlignment horizontal_alignment;
|
||||
OrbisImeVerticalAlignment vertical_alignment;
|
||||
const char16_t* placeholder;
|
||||
const char16_t* title;
|
||||
s8 reserved[16];
|
||||
};
|
||||
|
||||
struct OrbisImeParamExtended {
|
||||
u32 option; // OrbisImeExtOption flags
|
||||
OrbisImeColor color_base;
|
||||
OrbisImeColor color_line;
|
||||
OrbisImeColor color_text_field;
|
||||
OrbisImeColor color_preedit;
|
||||
OrbisImeColor color_button_default;
|
||||
OrbisImeColor color_button_function;
|
||||
OrbisImeColor color_button_symbol;
|
||||
OrbisImeColor color_text;
|
||||
OrbisImeColor color_special;
|
||||
OrbisImePanelPriority priority;
|
||||
char* additional_dictionary_path;
|
||||
OrbisImeExtKeyboardFilter ext_keyboard_filter;
|
||||
u32 disable_device;
|
||||
u32 ext_keyboard_mode;
|
||||
s8 reserved[60];
|
||||
};
|
||||
|
@ -20,19 +20,19 @@ static OrbisImeDialogResult g_ime_dlg_result{};
|
||||
static ImeDialogState g_ime_dlg_state{};
|
||||
static ImeDialogUi g_ime_dlg_ui;
|
||||
|
||||
static bool IsValidOption(OrbisImeDialogOption option, OrbisImeType type) {
|
||||
if (False(~option &
|
||||
(OrbisImeDialogOption::Multiline | OrbisImeDialogOption::NoAutoCompletion))) {
|
||||
static bool IsValidOption(OrbisImeOption option, OrbisImeType type) {
|
||||
if (False(~option & (OrbisImeOption::MULTILINE |
|
||||
OrbisImeOption::NO_AUTO_CAPITALIZATION /* NoAutoCompletion */))) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (True(option & OrbisImeDialogOption::Multiline) && type != OrbisImeType::Default &&
|
||||
if (True(option & OrbisImeOption::MULTILINE) && type != OrbisImeType::Default &&
|
||||
type != OrbisImeType::BasicLatin) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (True(option & OrbisImeDialogOption::NoAutoCompletion) && type != OrbisImeType::Number &&
|
||||
type != OrbisImeType::BasicLatin) {
|
||||
if (True(option & OrbisImeOption::NO_AUTO_CAPITALIZATION /* NoAutoCompletion */) &&
|
||||
type != OrbisImeType::Number && type != OrbisImeType::BasicLatin) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -96,7 +96,7 @@ Error PS4_SYSV_ABI sceImeDialogGetPanelSize(const OrbisImeDialogParam* param, u3
|
||||
case OrbisImeType::Url:
|
||||
case OrbisImeType::Mail:
|
||||
*width = 500; // original: 793
|
||||
if (True(param->option & OrbisImeDialogOption::Multiline)) {
|
||||
if (True(param->option & OrbisImeOption::MULTILINE)) {
|
||||
*height = 300; // original: 576
|
||||
} else {
|
||||
*height = 150; // original: 476
|
||||
@ -230,21 +230,20 @@ void DumpImeDialogParam(const Libraries::ImeDialog::OrbisImeDialogParam* param,
|
||||
}
|
||||
|
||||
Error PS4_SYSV_ABI sceImeDialogInit(OrbisImeDialogParam* param, OrbisImeParamExtended* extended) {
|
||||
|
||||
DumpImeDialogParam(param, extended);
|
||||
|
||||
LOG_INFO(Lib_ImeDialog, ">> sceImeDialogInit: entering, param={}, extended={}",
|
||||
static_cast<void*>(param), static_cast<void*>(extended));
|
||||
if (g_ime_dlg_status != OrbisImeDialogStatus::None) {
|
||||
LOG_INFO(Lib_ImeDialog, "IME dialog is already running");
|
||||
LOG_ERROR(Lib_ImeDialog, "sceImeDialogInit: busy (status=%u)", (u32)g_ime_dlg_status);
|
||||
return Error::BUSY;
|
||||
}
|
||||
|
||||
if (param == nullptr) {
|
||||
LOG_INFO(Lib_ImeDialog, "called with param (NULL)");
|
||||
LOG_ERROR(Lib_ImeDialog, "sceImeDialogInit: param is null");
|
||||
return Error::INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
if (!magic_enum::enum_contains(param->type)) {
|
||||
LOG_INFO(Lib_ImeDialog, "Invalid param->type");
|
||||
LOG_ERROR(Lib_ImeDialog, "sceImeDialogInit: invalid param->type=%u", (u32)param->type);
|
||||
return Error::INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
@ -252,16 +251,14 @@ Error PS4_SYSV_ABI sceImeDialogInit(OrbisImeDialogParam* param, OrbisImeParamExt
|
||||
// TODO: do correct param->supportedLanguages validation
|
||||
|
||||
if (param->posx < 0.0f ||
|
||||
param->posx >=
|
||||
MAX_X_POSITIONS[False(param->option & OrbisImeDialogOption::LargeResolution)]) {
|
||||
LOG_INFO(Lib_ImeDialog, "Invalid param->posx");
|
||||
param->posx >= MAX_X_POSITIONS[False(param->option & OrbisImeOption::USE_2K_COORDINATES)]) {
|
||||
LOG_ERROR(Lib_ImeDialog, "sceImeDialogInit: invalid posx=%f", param->posx);
|
||||
return Error::INVALID_POSX;
|
||||
}
|
||||
|
||||
if (param->posy < 0.0f ||
|
||||
param->posy >=
|
||||
MAX_Y_POSITIONS[False(param->option & OrbisImeDialogOption::LargeResolution)]) {
|
||||
LOG_INFO(Lib_ImeDialog, "Invalid param->posy");
|
||||
param->posy >= MAX_Y_POSITIONS[False(param->option & OrbisImeOption::USE_2K_COORDINATES)]) {
|
||||
LOG_ERROR(Lib_ImeDialog, "sceImeDialogInit: invalid posy=%f", param->posy);
|
||||
return Error::INVALID_POSY;
|
||||
}
|
||||
|
||||
@ -276,12 +273,13 @@ Error PS4_SYSV_ABI sceImeDialogInit(OrbisImeDialogParam* param, OrbisImeParamExt
|
||||
}
|
||||
|
||||
if (!IsValidOption(param->option, param->type)) {
|
||||
LOG_INFO(Lib_ImeDialog, "Invalid param->option");
|
||||
LOG_ERROR(Lib_ImeDialog, "sceImeDialogInit: invalid option=0x%X for type=%u",
|
||||
static_cast<u32>(param->option), (u32)param->type);
|
||||
return Error::INVALID_PARAM;
|
||||
}
|
||||
|
||||
if (param->input_text_buffer == nullptr) {
|
||||
LOG_INFO(Lib_ImeDialog, "Invalid param->inputTextBuffer");
|
||||
LOG_ERROR(Lib_ImeDialog, "sceImeDialogInit: input_text_buffer is null");
|
||||
return Error::INVALID_INPUT_TEXT_BUFFER;
|
||||
}
|
||||
|
||||
@ -304,16 +302,24 @@ Error PS4_SYSV_ABI sceImeDialogInit(OrbisImeDialogParam* param, OrbisImeParamExt
|
||||
}
|
||||
}
|
||||
|
||||
if (param->max_text_length > ORBIS_IME_DIALOG_MAX_TEXT_LENGTH) {
|
||||
LOG_INFO(Lib_ImeDialog, "Invalid param->maxTextLength ({})", param->max_text_length);
|
||||
if (param->max_text_length == 0 || param->max_text_length > ORBIS_IME_MAX_TEXT_LENGTH) {
|
||||
LOG_ERROR(Lib_ImeDialog, "sceImeDialogInit: invalid max_text_length=%u",
|
||||
param->max_text_length);
|
||||
return Error::INVALID_MAX_TEXT_LENGTH;
|
||||
}
|
||||
|
||||
// Title string validation
|
||||
if (param->title != nullptr && !std::char_traits<char16_t>::length(param->title)) {
|
||||
LOG_ERROR(Lib_ImeDialog, "sceImeDialogInit: title is empty");
|
||||
return Error::INVALID_PARAM;
|
||||
}
|
||||
|
||||
g_ime_dlg_result = {};
|
||||
g_ime_dlg_state = ImeDialogState(param, extended);
|
||||
g_ime_dlg_status = OrbisImeDialogStatus::Running;
|
||||
g_ime_dlg_ui = ImeDialogUi(&g_ime_dlg_state, &g_ime_dlg_status, &g_ime_dlg_result);
|
||||
|
||||
LOG_INFO(Lib_ImeDialog, "<< sceImeDialogInit: successful, status now=Running");
|
||||
return Error::OK;
|
||||
}
|
||||
|
||||
|
@ -13,50 +13,6 @@ class SymbolsResolver;
|
||||
|
||||
namespace Libraries::ImeDialog {
|
||||
|
||||
constexpr u32 ORBIS_IME_DIALOG_MAX_TEXT_LENGTH = 2048;
|
||||
|
||||
enum class Error : u32 {
|
||||
OK = 0x0,
|
||||
BUSY = 0x80bc0001,
|
||||
NOT_OPENED = 0x80bc0002,
|
||||
NO_MEMORY = 0x80bc0003,
|
||||
CONNECTION_FAILED = 0x80bc0004,
|
||||
TOO_MANY_REQUESTS = 0x80bc0005,
|
||||
INVALID_TEXT = 0x80bc0006,
|
||||
EVENT_OVERFLOW = 0x80bc0007,
|
||||
NOT_ACTIVE = 0x80bc0008,
|
||||
IME_SUSPENDING = 0x80bc0009,
|
||||
DEVICE_IN_USE = 0x80bc000a,
|
||||
INVALID_USER_ID = 0x80bc0010,
|
||||
INVALID_TYPE = 0x80bc0011,
|
||||
INVALID_SUPPORTED_LANGUAGES = 0x80bc0012,
|
||||
INVALID_ENTER_LABEL = 0x80bc0013,
|
||||
INVALID_INPUT_METHOD = 0x80bc0014,
|
||||
INVALID_OPTION = 0x80bc0015,
|
||||
INVALID_MAX_TEXT_LENGTH = 0x80bc0016,
|
||||
INVALID_INPUT_TEXT_BUFFER = 0x80bc0017,
|
||||
INVALID_POSX = 0x80bc0018,
|
||||
INVALID_POSY = 0x80bc0019,
|
||||
INVALID_HORIZONTALIGNMENT = 0x80bc001a,
|
||||
INVALID_VERTICALALIGNMENT = 0x80bc001b,
|
||||
INVALID_EXTENDED = 0x80bc001c,
|
||||
INVALID_KEYBOARD_TYPE = 0x80bc001d,
|
||||
INVALID_WORK = 0x80bc0020,
|
||||
INVALID_ARG = 0x80bc0021,
|
||||
INVALID_HANDLER = 0x80bc0022,
|
||||
NO_RESOURCE_ID = 0x80bc0023,
|
||||
INVALID_MODE = 0x80bc0024,
|
||||
INVALID_PARAM = 0x80bc0030,
|
||||
INVALID_ADDRESS = 0x80bc0031,
|
||||
INVALID_RESERVED = 0x80bc0032,
|
||||
INVALID_TIMING = 0x80bc0033,
|
||||
INTERNAL = 0x80bc00ff,
|
||||
DIALOG_INVALID_TITLE = 0x80bc0101,
|
||||
DIALOG_NOT_RUNNING = 0x80bc0105,
|
||||
DIALOG_NOT_FINISHED = 0x80bc0106,
|
||||
DIALOG_NOT_IN_USE = 0x80bc0107,
|
||||
};
|
||||
|
||||
enum class OrbisImeDialogStatus : u32 {
|
||||
None = 0,
|
||||
Running = 1,
|
||||
@ -69,87 +25,11 @@ enum class OrbisImeDialogEndStatus : u32 {
|
||||
Aborted = 2,
|
||||
};
|
||||
|
||||
enum class OrbisImeDialogOption : u32 {
|
||||
Default = 0,
|
||||
Multiline = 1,
|
||||
NoAutoCorrection = 2,
|
||||
NoAutoCompletion = 4,
|
||||
// TODO: Document missing options
|
||||
LargeResolution = 1024,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(OrbisImeDialogOption)
|
||||
|
||||
enum class OrbisImePanelPriority : u32 {
|
||||
Default = 0,
|
||||
Alphabet = 1,
|
||||
Symbol = 2,
|
||||
Accent = 3,
|
||||
};
|
||||
|
||||
struct OrbisImeColor {
|
||||
u8 r;
|
||||
u8 g;
|
||||
u8 b;
|
||||
u8 a;
|
||||
};
|
||||
|
||||
struct OrbisImeDialogResult {
|
||||
OrbisImeDialogEndStatus endstatus;
|
||||
s32 reserved[12];
|
||||
};
|
||||
|
||||
struct OrbisImeKeycode {
|
||||
u16 keycode;
|
||||
char16_t character;
|
||||
u32 status;
|
||||
OrbisImeKeyboardType type;
|
||||
s32 user_id;
|
||||
u32 resource_id;
|
||||
u64 timestamp;
|
||||
};
|
||||
|
||||
using OrbisImeExtKeyboardFilter = PS4_SYSV_ABI int (*)(const OrbisImeKeycode* srcKeycode,
|
||||
u16* outKeycode, u32* outStatus,
|
||||
void* reserved);
|
||||
|
||||
struct OrbisImeDialogParam {
|
||||
s32 user_id;
|
||||
OrbisImeType type;
|
||||
u64 supported_languages;
|
||||
OrbisImeEnterLabel enter_label;
|
||||
OrbisImeInputMethod input_method;
|
||||
OrbisImeTextFilter filter;
|
||||
OrbisImeDialogOption option;
|
||||
u32 max_text_length;
|
||||
char16_t* input_text_buffer;
|
||||
float posx;
|
||||
float posy;
|
||||
OrbisImeHorizontalAlignment horizontal_alignment;
|
||||
OrbisImeVerticalAlignment vertical_alignment;
|
||||
const char16_t* placeholder;
|
||||
const char16_t* title;
|
||||
s8 reserved[16];
|
||||
};
|
||||
|
||||
struct OrbisImeParamExtended {
|
||||
u32 option; // OrbisImeDialogOptionExtended
|
||||
OrbisImeColor color_base;
|
||||
OrbisImeColor color_line;
|
||||
OrbisImeColor color_text_field;
|
||||
OrbisImeColor color_preedit;
|
||||
OrbisImeColor color_button_default;
|
||||
OrbisImeColor color_button_function;
|
||||
OrbisImeColor color_button_symbol;
|
||||
OrbisImeColor color_text;
|
||||
OrbisImeColor color_special;
|
||||
OrbisImePanelPriority priority;
|
||||
char* additional_dictionary_path;
|
||||
OrbisImeExtKeyboardFilter ext_keyboard_filter;
|
||||
uint32_t disable_device;
|
||||
uint32_t ext_keyboard_mode;
|
||||
int8_t reserved[60];
|
||||
};
|
||||
|
||||
Error PS4_SYSV_ABI sceImeDialogAbort();
|
||||
Error PS4_SYSV_ABI sceImeDialogForceClose();
|
||||
Error PS4_SYSV_ABI sceImeDialogForTestFunction();
|
||||
|
@ -48,15 +48,18 @@ static void KeyboardCallbackBridge(const VirtualKeyEvent* evt) {
|
||||
* ImeDialogState : constructors, helpers
|
||||
*─────────────────────────────────────────────────────────────*/
|
||||
ImeDialogState::ImeDialogState(const OrbisImeDialogParam* param,
|
||||
const OrbisImeParamExtended* extended)
|
||||
: extended_param_(extended) {
|
||||
const OrbisImeParamExtended* extended) {
|
||||
LOG_INFO(Lib_ImeDialog, ">> ImeDialogState::Ctor: param={}, text_buffer={}",
|
||||
static_cast<const void*>(param),
|
||||
static_cast<void*>(param ? param->input_text_buffer : nullptr));
|
||||
if (!param) {
|
||||
LOG_ERROR(Lib_ImeDialog, " param==nullptr, returning without init");
|
||||
return;
|
||||
}
|
||||
|
||||
/* basic param copy */
|
||||
user_id = param->user_id;
|
||||
is_multi_line = True(param->option & OrbisImeDialogOption::Multiline);
|
||||
is_multi_line = True(param->option & OrbisImeOption::MULTILINE);
|
||||
is_numeric = param->type == OrbisImeType::Number;
|
||||
type = param->type;
|
||||
enter_label = param->enter_label;
|
||||
@ -292,6 +295,7 @@ void ImeDialogUi::Free() {
|
||||
*─────────────────────────────────────────────────────────────*/
|
||||
void ImeDialogUi::Draw() {
|
||||
std::unique_lock lock{draw_mutex};
|
||||
LOG_INFO(Lib_ImeDialog, ">> ImeDialogUi::Draw: first_render=%d", first_render);
|
||||
|
||||
if (!state) {
|
||||
return;
|
||||
@ -329,9 +333,13 @@ void ImeDialogUi::Draw() {
|
||||
|
||||
/* ---------- input box ---------- */
|
||||
if (state->is_multi_line) {
|
||||
LOG_INFO(Lib_ImeDialog, " Drawing multi-line widget…");
|
||||
DrawMultiLineInputText();
|
||||
LOG_INFO(Lib_ImeDialog, " Done DrawMultiLineInputText");
|
||||
} else {
|
||||
LOG_INFO(Lib_ImeDialog, " Drawing input text widget…");
|
||||
DrawInputText();
|
||||
LOG_INFO(Lib_ImeDialog, " Done DrawInputText");
|
||||
}
|
||||
|
||||
/* ---------- dummy prediction bar with Cancel button ---------- */
|
||||
@ -351,6 +359,7 @@ void ImeDialogUi::Draw() {
|
||||
ImGui::PopStyleColor();
|
||||
|
||||
first_render = false;
|
||||
LOG_INFO(Lib_ImeDialog, "<< ImeDialogUi::Draw complete");
|
||||
}
|
||||
|
||||
/*─────────────────────────────────────────────────────────────*
|
||||
@ -375,7 +384,7 @@ void ImeDialogUi::DrawInputText() {
|
||||
|
||||
const char* placeholder = state->placeholder.empty() ? nullptr : state->placeholder.data();
|
||||
if (InputTextEx("##ImeDialogInput", placeholder, state->current_text.begin(),
|
||||
state->max_text_length, input_size, ImGuiInputTextFlags_CallbackCharFilter,
|
||||
state->max_text_length + 1, input_size, ImGuiInputTextFlags_CallbackCharFilter,
|
||||
InputTextCallback, this)) {
|
||||
state->input_changed = true;
|
||||
}
|
||||
@ -421,7 +430,7 @@ void ImeDialogUi::DrawMultiLineInputText() {
|
||||
const char* placeholder = state->placeholder.empty() ? nullptr : state->placeholder.data();
|
||||
|
||||
if (InputTextEx("##ImeDialogInput", placeholder, state->current_text.begin(),
|
||||
state->max_text_length, input_size, flags, InputTextCallback, this)) {
|
||||
state->max_text_length + 1, input_size, flags, InputTextCallback, this)) {
|
||||
state->input_changed = true;
|
||||
}
|
||||
if (ImGui::IsItemHovered()) {
|
||||
@ -437,13 +446,19 @@ int ImeDialogUi::InputTextCallback(ImGuiInputTextCallbackData* data) {
|
||||
ImeDialogUi* ui = static_cast<ImeDialogUi*>(data->UserData);
|
||||
ASSERT(ui);
|
||||
|
||||
LOG_DEBUG(Lib_ImeDialog, ">> InputTextCallback: EventFlag={}, EventChar={}", data->EventFlag,
|
||||
data->EventChar);
|
||||
|
||||
// Should we filter punctuation?
|
||||
if (ui->state->is_numeric && (data->EventChar < '0' || data->EventChar > '9') &&
|
||||
data->EventChar != '\b' && data->EventChar != ',' && data->EventChar != '.') {
|
||||
LOG_INFO(Lib_ImeDialog, "InputTextCallback: rejecting non-digit char '{}'",
|
||||
static_cast<char>(data->EventChar));
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (!ui->state->keyboard_filter) {
|
||||
LOG_DEBUG(Lib_ImeDialog, "InputTextCallback: no keyboard_filter, accepting char");
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -459,20 +474,24 @@ int ImeDialogUi::InputTextCallback(ImGuiInputTextCallbackData* data) {
|
||||
// use the current language?)
|
||||
.user_id = ui->state->user_id,
|
||||
.resource_id = 0,
|
||||
.timestamp = 0,
|
||||
.timestamp = {0},
|
||||
};
|
||||
|
||||
if (!ui->state->ConvertUTF8ToOrbis(event_char, 4, &src_keycode.character, 1)) {
|
||||
LOG_ERROR(Lib_ImeDialog, "Failed to convert orbis char to utf8");
|
||||
LOG_ERROR(Lib_ImeDialog, "InputTextCallback: ConvertUTF8ToOrbis failed");
|
||||
return 0;
|
||||
}
|
||||
LOG_DEBUG(Lib_ImeDialog, "InputTextCallback: converted to Orbis char={:#X}",
|
||||
static_cast<uint16_t>(src_keycode.character));
|
||||
src_keycode.keycode = src_keycode.character; // TODO set this to the correct value
|
||||
|
||||
u16 out_keycode;
|
||||
u32 out_status;
|
||||
|
||||
ui->state->CallKeyboardFilter(&src_keycode, &out_keycode, &out_status);
|
||||
|
||||
bool keep = ui->state->CallKeyboardFilter(&src_keycode, &out_keycode, &out_status);
|
||||
LOG_DEBUG(Lib_ImeDialog,
|
||||
"InputTextCallback: CallKeyboardFilter returned %s (keycode=0x%X, status=0x%X)",
|
||||
keep ? "true" : "false", out_keycode, out_status);
|
||||
// TODO. set the keycode
|
||||
|
||||
return 0;
|
||||
|
@ -199,7 +199,7 @@ int ImeUi::InputTextCallback(ImGuiInputTextCallbackData* data) {
|
||||
eventParam.caret_index = data->CursorPos;
|
||||
eventParam.area_num = 1;
|
||||
|
||||
eventParam.text_area[0].mode = 1; // Edit mode
|
||||
eventParam.text_area[0].mode = OrbisImeTextAreaMode::Edit;
|
||||
eventParam.text_area[0].index = data->CursorPos;
|
||||
eventParam.text_area[0].length = data->BufTextLen;
|
||||
|
||||
|
@ -98,6 +98,11 @@ bool EqueueInternal::RemoveEvent(u64 id, s16 filter) {
|
||||
}
|
||||
|
||||
int EqueueInternal::WaitForEvents(SceKernelEvent* ev, int num, u32 micros) {
|
||||
if (HasSmallTimer()) {
|
||||
// If a small timer is set, just wait for it to expire.
|
||||
return WaitForSmallTimer(ev, num, micros);
|
||||
}
|
||||
|
||||
int count = 0;
|
||||
|
||||
const auto predicate = [&] {
|
||||
@ -120,7 +125,6 @@ int EqueueInternal::WaitForEvents(SceKernelEvent* ev, int num, u32 micros) {
|
||||
.count();
|
||||
count = WaitForSmallTimer(ev, num, std::max(0l, long(micros - time_waited)));
|
||||
}
|
||||
small_timer_event.event.data = 0;
|
||||
}
|
||||
|
||||
if (ev->flags & SceKernelEvent::Flags::OneShot) {
|
||||
@ -140,6 +144,8 @@ bool EqueueInternal::TriggerEvent(u64 ident, s16 filter, void* trigger_data) {
|
||||
if (event.event.ident == ident && event.event.filter == filter) {
|
||||
if (filter == SceKernelEvent::Filter::VideoOut) {
|
||||
event.TriggerDisplay(trigger_data);
|
||||
} else if (filter == SceKernelEvent::Filter::User) {
|
||||
event.TriggerUser(trigger_data);
|
||||
} else {
|
||||
event.Trigger(trigger_data);
|
||||
}
|
||||
@ -172,38 +178,46 @@ int EqueueInternal::GetTriggeredEvents(SceKernelEvent* ev, int num) {
|
||||
}
|
||||
|
||||
bool EqueueInternal::AddSmallTimer(EqueueEvent& ev) {
|
||||
// We assume that only one timer event (with the same ident across calls)
|
||||
// can be posted to the queue, based on observations so far. In the opposite case,
|
||||
// the small timer storage and wait logic should be reworked.
|
||||
ASSERT(!HasSmallTimer() || small_timer_event.event.ident == ev.event.ident);
|
||||
ev.time_added = std::chrono::steady_clock::now();
|
||||
small_timer_event = std::move(ev);
|
||||
SmallTimer st;
|
||||
st.event = ev.event;
|
||||
st.added = std::chrono::steady_clock::now();
|
||||
st.interval = std::chrono::microseconds{ev.event.data};
|
||||
{
|
||||
std::scoped_lock lock{m_mutex};
|
||||
m_small_timers[st.event.ident] = std::move(st);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
int EqueueInternal::WaitForSmallTimer(SceKernelEvent* ev, int num, u32 micros) {
|
||||
int count{};
|
||||
|
||||
ASSERT(num == 1);
|
||||
ASSERT(num >= 1);
|
||||
|
||||
auto curr_clock = std::chrono::steady_clock::now();
|
||||
const auto wait_end_us = curr_clock + std::chrono::microseconds{micros};
|
||||
|
||||
const auto wait_end_us = (micros == 0) ? std::chrono::steady_clock::time_point::max()
|
||||
: curr_clock + std::chrono::microseconds{micros};
|
||||
int count = 0;
|
||||
do {
|
||||
curr_clock = std::chrono::steady_clock::now();
|
||||
{
|
||||
std::scoped_lock lock{m_mutex};
|
||||
if ((curr_clock - small_timer_event.time_added) >
|
||||
std::chrono::microseconds{small_timer_event.event.data}) {
|
||||
ev[count++] = small_timer_event.event;
|
||||
small_timer_event.event.data = 0;
|
||||
break;
|
||||
for (auto it = m_small_timers.begin(); it != m_small_timers.end() && count < num;) {
|
||||
const SmallTimer& st = it->second;
|
||||
|
||||
if (curr_clock - st.added >= st.interval) {
|
||||
ev[count++] = st.event;
|
||||
it = m_small_timers.erase(it);
|
||||
} else {
|
||||
++it;
|
||||
}
|
||||
}
|
||||
|
||||
if (count > 0)
|
||||
return count;
|
||||
}
|
||||
std::this_thread::yield();
|
||||
} while (curr_clock < wait_end_us);
|
||||
|
||||
return count;
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool EqueueInternal::EventExists(u64 id, s16 filter) {
|
||||
@ -266,25 +280,16 @@ int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, SceKernelEvent* ev, int
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
if (eq->HasSmallTimer()) {
|
||||
ASSERT(timo && *timo);
|
||||
*out = eq->WaitForSmallTimer(ev, num, *timo);
|
||||
} else {
|
||||
if (timo == nullptr) { // wait until an event arrives without timing out
|
||||
if (timo == nullptr) {
|
||||
// When the timeout is nullptr, we wait indefinitely
|
||||
*out = eq->WaitForEvents(ev, num, 0);
|
||||
}
|
||||
|
||||
if (timo != nullptr) {
|
||||
// Only events that have already arrived at the time of this function call can be
|
||||
// received
|
||||
if (*timo == 0) {
|
||||
} else if (*timo == 0) {
|
||||
// Only events that have already arrived at the time of this function call can be received
|
||||
*out = eq->GetTriggeredEvents(ev, num);
|
||||
} else {
|
||||
// Wait until an event arrives with timing out
|
||||
// Wait for up to the specified timeout value
|
||||
*out = eq->WaitForEvents(ev, num, *timo);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (*out == 0) {
|
||||
return ORBIS_KERNEL_ERROR_ETIMEDOUT;
|
||||
@ -327,6 +332,11 @@ s32 PS4_SYSV_ABI sceKernelAddHRTimerEvent(SceKernelEqueue eq, int id, timespec*
|
||||
// `HrTimerSpinlockThresholdUs`) and fall back to boost asio timers if the time to tick is
|
||||
// large. Even for large delays, we truncate a small portion to complete the wait
|
||||
// using the spinlock, prioritizing precision.
|
||||
|
||||
if (eq->EventExists(event.event.ident, event.event.filter)) {
|
||||
eq->RemoveEvent(id, SceKernelEvent::Filter::HrTimer);
|
||||
}
|
||||
|
||||
if (total_us < HrTimerSpinlockThresholdUs) {
|
||||
return eq->AddSmallTimer(event) ? ORBIS_OK : ORBIS_KERNEL_ERROR_ENOMEM;
|
||||
}
|
||||
|
@ -9,6 +9,7 @@
|
||||
#include <vector>
|
||||
#include <boost/asio/steady_timer.hpp>
|
||||
|
||||
#include <unordered_map>
|
||||
#include "common/rdtsc.h"
|
||||
#include "common/types.h"
|
||||
|
||||
@ -98,6 +99,12 @@ struct EqueueEvent {
|
||||
event.data = reinterpret_cast<uintptr_t>(data);
|
||||
}
|
||||
|
||||
void TriggerUser(void* data) {
|
||||
is_triggered = true;
|
||||
event.fflags++;
|
||||
event.udata = data;
|
||||
}
|
||||
|
||||
void TriggerDisplay(void* data) {
|
||||
is_triggered = true;
|
||||
if (data != nullptr) {
|
||||
@ -129,6 +136,12 @@ private:
|
||||
};
|
||||
|
||||
class EqueueInternal {
|
||||
struct SmallTimer {
|
||||
SceKernelEvent event;
|
||||
std::chrono::steady_clock::time_point added;
|
||||
std::chrono::microseconds interval;
|
||||
};
|
||||
|
||||
public:
|
||||
explicit EqueueInternal(std::string_view name) : m_name(name) {}
|
||||
|
||||
@ -145,13 +158,14 @@ public:
|
||||
int GetTriggeredEvents(SceKernelEvent* ev, int num);
|
||||
|
||||
bool AddSmallTimer(EqueueEvent& event);
|
||||
bool HasSmallTimer() const {
|
||||
return small_timer_event.event.data != 0;
|
||||
bool HasSmallTimer() {
|
||||
std::scoped_lock lock{m_mutex};
|
||||
return !m_small_timers.empty();
|
||||
}
|
||||
bool RemoveSmallTimer(u64 id) {
|
||||
if (HasSmallTimer() && small_timer_event.event.ident == id) {
|
||||
small_timer_event = {};
|
||||
return true;
|
||||
if (HasSmallTimer()) {
|
||||
std::scoped_lock lock{m_mutex};
|
||||
return m_small_timers.erase(id) > 0;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@ -164,8 +178,8 @@ private:
|
||||
std::string m_name;
|
||||
std::mutex m_mutex;
|
||||
std::vector<EqueueEvent> m_events;
|
||||
EqueueEvent small_timer_event{};
|
||||
std::condition_variable m_cond;
|
||||
std::unordered_map<u64, SmallTimer> m_small_timers;
|
||||
};
|
||||
|
||||
u64 PS4_SYSV_ABI sceKernelGetEventData(const SceKernelEvent* ev);
|
||||
|
@ -293,6 +293,7 @@ s64 PS4_SYSV_ABI write(s32 fd, const void* buf, size_t nbytes) {
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
return file->f.WriteRaw<u8>(buf, nbytes);
|
||||
}
|
||||
|
||||
@ -750,7 +751,24 @@ s32 PS4_SYSV_ABI posix_rename(const char* from, const char* to) {
|
||||
*__Error() = POSIX_ENOTEMPTY;
|
||||
return -1;
|
||||
}
|
||||
|
||||
// On Windows, std::filesystem::rename will error if the file has been opened before.
|
||||
std::filesystem::copy(src_path, dst_path, std::filesystem::copy_options::overwrite_existing);
|
||||
auto* h = Common::Singleton<Core::FileSys::HandleTable>::Instance();
|
||||
auto file = h->GetFile(src_path);
|
||||
if (file) {
|
||||
// We need to force ReadWrite if the file had Write access before
|
||||
// Otherwise f.Open will clear the file contents.
|
||||
auto access_mode = file->f.GetAccessMode() == Common::FS::FileAccessMode::Write
|
||||
? Common::FS::FileAccessMode::ReadWrite
|
||||
: file->f.GetAccessMode();
|
||||
file->f.Close();
|
||||
std::filesystem::remove(src_path);
|
||||
file->f.Open(dst_path, access_mode);
|
||||
} else {
|
||||
std::filesystem::remove(src_path);
|
||||
}
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
@ -1050,6 +1068,7 @@ void RegisterFileSystem(Core::Loader::SymbolsResolver* sym) {
|
||||
LIB_FUNCTION("4wSze92BhLI", "libkernel", 1, "libkernel", 1, 1, sceKernelWrite);
|
||||
LIB_FUNCTION("+WRlkKjZvag", "libkernel", 1, "libkernel", 1, 1, readv);
|
||||
LIB_FUNCTION("YSHRBRLn2pI", "libkernel", 1, "libkernel", 1, 1, writev);
|
||||
LIB_FUNCTION("kAt6VDbHmro", "libkernel", 1, "libkernel", 1, 1, sceKernelWritev);
|
||||
LIB_FUNCTION("Oy6IpwgtYOk", "libScePosix", 1, "libkernel", 1, 1, posix_lseek);
|
||||
LIB_FUNCTION("Oy6IpwgtYOk", "libkernel", 1, "libkernel", 1, 1, posix_lseek);
|
||||
LIB_FUNCTION("oib76F-12fk", "libkernel", 1, "libkernel", 1, 1, sceKernelLseek);
|
||||
|
@ -76,21 +76,21 @@ static PS4_SYSV_ABI void stack_chk_fail() {
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
static thread_local int g_posix_errno = 0;
|
||||
static thread_local s32 g_posix_errno = 0;
|
||||
|
||||
int* PS4_SYSV_ABI __Error() {
|
||||
s32* PS4_SYSV_ABI __Error() {
|
||||
return &g_posix_errno;
|
||||
}
|
||||
|
||||
void ErrSceToPosix(int error) {
|
||||
void ErrSceToPosix(s32 error) {
|
||||
g_posix_errno = error - ORBIS_KERNEL_ERROR_UNKNOWN;
|
||||
}
|
||||
|
||||
int ErrnoToSceKernelError(int error) {
|
||||
s32 ErrnoToSceKernelError(s32 error) {
|
||||
return error + ORBIS_KERNEL_ERROR_UNKNOWN;
|
||||
}
|
||||
|
||||
void SetPosixErrno(int e) {
|
||||
void SetPosixErrno(s32 e) {
|
||||
// Some error numbers are different between supported OSes
|
||||
switch (e) {
|
||||
case EPERM:
|
||||
@ -132,15 +132,15 @@ void SetPosixErrno(int e) {
|
||||
}
|
||||
}
|
||||
|
||||
static uint64_t g_mspace_atomic_id_mask = 0;
|
||||
static uint64_t g_mstate_table[64] = {0};
|
||||
static u64 g_mspace_atomic_id_mask = 0;
|
||||
static u64 g_mstate_table[64] = {0};
|
||||
|
||||
struct HeapInfoInfo {
|
||||
uint64_t size = sizeof(HeapInfoInfo);
|
||||
uint32_t flag;
|
||||
uint32_t getSegmentInfo;
|
||||
uint64_t* mspace_atomic_id_mask;
|
||||
uint64_t* mstate_table;
|
||||
u64 size = sizeof(HeapInfoInfo);
|
||||
u32 flag;
|
||||
u32 getSegmentInfo;
|
||||
u64* mspace_atomic_id_mask;
|
||||
u64* mstate_table;
|
||||
};
|
||||
|
||||
void PS4_SYSV_ABI sceLibcHeapGetTraceInfo(HeapInfoInfo* info) {
|
||||
@ -159,7 +159,7 @@ struct OrbisKernelUuid {
|
||||
};
|
||||
static_assert(sizeof(OrbisKernelUuid) == 0x10);
|
||||
|
||||
int PS4_SYSV_ABI sceKernelUuidCreate(OrbisKernelUuid* orbisUuid) {
|
||||
s32 PS4_SYSV_ABI sceKernelUuidCreate(OrbisKernelUuid* orbisUuid) {
|
||||
if (!orbisUuid) {
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
@ -176,7 +176,7 @@ int PS4_SYSV_ABI sceKernelUuidCreate(OrbisKernelUuid* orbisUuid) {
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI kernel_ioctl(int fd, u64 cmd, VA_ARGS) {
|
||||
s32 PS4_SYSV_ABI kernel_ioctl(s32 fd, u64 cmd, VA_ARGS) {
|
||||
auto* h = Common::Singleton<Core::FileSys::HandleTable>::Instance();
|
||||
auto* file = h->GetFile(fd);
|
||||
if (file == nullptr) {
|
||||
@ -190,7 +190,7 @@ int PS4_SYSV_ABI kernel_ioctl(int fd, u64 cmd, VA_ARGS) {
|
||||
return -1;
|
||||
}
|
||||
VA_CTX(ctx);
|
||||
int result = file->device->ioctl(cmd, &ctx);
|
||||
s32 result = file->device->ioctl(cmd, &ctx);
|
||||
LOG_TRACE(Lib_Kernel, "ioctl: fd = {:X} cmd = {:X} result = {}", fd, cmd, result);
|
||||
if (result < 0) {
|
||||
ErrSceToPosix(result);
|
||||
@ -204,15 +204,15 @@ const char* PS4_SYSV_ABI sceKernelGetFsSandboxRandomWord() {
|
||||
return path;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI _sigprocmask() {
|
||||
s32 PS4_SYSV_ABI _sigprocmask() {
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI posix_getpagesize() {
|
||||
s32 PS4_SYSV_ABI posix_getpagesize() {
|
||||
return 16_KB;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI posix_getsockname(Libraries::Net::OrbisNetId s,
|
||||
s32 PS4_SYSV_ABI posix_getsockname(Libraries::Net::OrbisNetId s,
|
||||
Libraries::Net::OrbisNetSockaddr* addr, u32* paddrlen) {
|
||||
auto* netcall = Common::Singleton<Libraries::Net::NetInternal>::Instance();
|
||||
auto sock = netcall->FindSocket(s);
|
||||
@ -221,7 +221,7 @@ int PS4_SYSV_ABI posix_getsockname(Libraries::Net::OrbisNetId s,
|
||||
LOG_ERROR(Lib_Net, "socket id is invalid = {}", s);
|
||||
return -1;
|
||||
}
|
||||
int returncode = sock->GetSocketAddress(addr, paddrlen);
|
||||
s32 returncode = sock->GetSocketAddress(addr, paddrlen);
|
||||
if (returncode >= 0) {
|
||||
LOG_ERROR(Lib_Net, "return code : {:#x}", (u32)returncode);
|
||||
return 0;
|
||||
@ -230,6 +230,19 @@ int PS4_SYSV_ABI posix_getsockname(Libraries::Net::OrbisNetId s,
|
||||
LOG_ERROR(Lib_Net, "error code returned : {:#x}", (u32)returncode);
|
||||
return -1;
|
||||
}
|
||||
|
||||
// stubbed on non-devkit consoles
|
||||
s32 PS4_SYSV_ABI sceKernelGetGPI() {
|
||||
LOG_DEBUG(Kernel, "called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
// stubbed on non-devkit consoles
|
||||
s32 PS4_SYSV_ABI sceKernelSetGPO() {
|
||||
LOG_DEBUG(Kernel, "called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
void RegisterKernel(Core::Loader::SymbolsResolver* sym) {
|
||||
service_thread = std::jthread{KernelServiceThread};
|
||||
|
||||
@ -273,6 +286,13 @@ void RegisterKernel(Core::Loader::SymbolsResolver* sym) {
|
||||
Libraries::Net::sceNetInetNtop); // TODO fix it to sys_ ...
|
||||
LIB_FUNCTION("4n51s0zEf0c", "libScePosix", 1, "libkernel", 1, 1,
|
||||
Libraries::Net::sceNetInetPton); // TODO fix it to sys_ ...
|
||||
LIB_FUNCTION("XVL8So3QJUk", "libScePosix", 1, "libkernel", 1, 1, Libraries::Net::sys_connect);
|
||||
LIB_FUNCTION("3e+4Iv7IJ8U", "libScePosix", 1, "libkernel", 1, 1, Libraries::Net::sys_accept);
|
||||
LIB_FUNCTION("aNeavPDNKzA", "libScePosix", 1, "libkernel", 1, 1, Libraries::Net::sys_sendmsg);
|
||||
LIB_FUNCTION("pxnCmagrtao", "libScePosix", 1, "libkernel", 1, 1, Libraries::Net::sys_listen);
|
||||
|
||||
LIB_FUNCTION("4oXYe9Xmk0Q", "libkernel", 1, "libkernel", 1, 1, sceKernelGetGPI);
|
||||
LIB_FUNCTION("ca7v6Cxulzs", "libkernel", 1, "libkernel", 1, 1, sceKernelSetGPO);
|
||||
}
|
||||
|
||||
} // namespace Libraries::Kernel
|
||||
|
@ -12,10 +12,10 @@ class SymbolsResolver;
|
||||
|
||||
namespace Libraries::Kernel {
|
||||
|
||||
void ErrSceToPosix(int result);
|
||||
int ErrnoToSceKernelError(int e);
|
||||
void SetPosixErrno(int e);
|
||||
int* PS4_SYSV_ABI __Error();
|
||||
void ErrSceToPosix(s32 result);
|
||||
s32 ErrnoToSceKernelError(s32 e);
|
||||
void SetPosixErrno(s32 e);
|
||||
s32* PS4_SYSV_ABI __Error();
|
||||
|
||||
template <class F, F f>
|
||||
struct OrbisWrapperImpl;
|
||||
@ -33,7 +33,7 @@ struct OrbisWrapperImpl<PS4_SYSV_ABI R (*)(Args...), f> {
|
||||
|
||||
#define ORBIS(func) (Libraries::Kernel::OrbisWrapperImpl<decltype(&(func)), func>::wrap)
|
||||
|
||||
int* PS4_SYSV_ABI __Error();
|
||||
s32* PS4_SYSV_ABI __Error();
|
||||
|
||||
void RegisterKernel(Core::Loader::SymbolsResolver* sym);
|
||||
|
||||
|
@ -8,7 +8,6 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/singleton.h"
|
||||
#include "core/file_sys/fs.h"
|
||||
#include "core/libraries/kernel/kernel.h"
|
||||
#include "core/libraries/kernel/memory.h"
|
||||
#include "core/libraries/kernel/orbis_error.h"
|
||||
@ -24,8 +23,8 @@ u64 PS4_SYSV_ABI sceKernelGetDirectMemorySize() {
|
||||
return memory->GetTotalDirectSize();
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u64 len,
|
||||
u64 alignment, int memoryType, s64* physAddrOut) {
|
||||
s32 PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u64 len,
|
||||
u64 alignment, s32 memoryType, s64* physAddrOut) {
|
||||
if (searchStart < 0 || searchEnd < 0) {
|
||||
LOG_ERROR(Kernel_Vmm, "Invalid parameters!");
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
@ -72,13 +71,13 @@ int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelAllocateMainDirectMemory(size_t len, size_t alignment, int memoryType,
|
||||
s32 PS4_SYSV_ABI sceKernelAllocateMainDirectMemory(u64 len, u64 alignment, s32 memoryType,
|
||||
s64* physAddrOut) {
|
||||
const auto searchEnd = static_cast<s64>(sceKernelGetDirectMemorySize());
|
||||
return sceKernelAllocateDirectMemory(0, searchEnd, len, alignment, memoryType, physAddrOut);
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelCheckedReleaseDirectMemory(u64 start, size_t len) {
|
||||
s32 PS4_SYSV_ABI sceKernelCheckedReleaseDirectMemory(u64 start, u64 len) {
|
||||
if (len == 0) {
|
||||
return ORBIS_OK;
|
||||
}
|
||||
@ -88,7 +87,7 @@ s32 PS4_SYSV_ABI sceKernelCheckedReleaseDirectMemory(u64 start, size_t len) {
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelReleaseDirectMemory(u64 start, size_t len) {
|
||||
s32 PS4_SYSV_ABI sceKernelReleaseDirectMemory(u64 start, u64 len) {
|
||||
if (len == 0) {
|
||||
return ORBIS_OK;
|
||||
}
|
||||
@ -97,10 +96,9 @@ s32 PS4_SYSV_ABI sceKernelReleaseDirectMemory(u64 start, size_t len) {
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelAvailableDirectMemorySize(u64 searchStart, u64 searchEnd,
|
||||
size_t alignment, u64* physAddrOut,
|
||||
size_t* sizeOut) {
|
||||
LOG_WARNING(Kernel_Vmm, "called searchStart = {:#x}, searchEnd = {:#x}, alignment = {:#x}",
|
||||
s32 PS4_SYSV_ABI sceKernelAvailableDirectMemorySize(u64 searchStart, u64 searchEnd, u64 alignment,
|
||||
u64* physAddrOut, u64* sizeOut) {
|
||||
LOG_INFO(Kernel_Vmm, "called searchStart = {:#x}, searchEnd = {:#x}, alignment = {:#x}",
|
||||
searchStart, searchEnd, alignment);
|
||||
|
||||
if (physAddrOut == nullptr || sizeOut == nullptr) {
|
||||
@ -110,7 +108,7 @@ s32 PS4_SYSV_ABI sceKernelAvailableDirectMemorySize(u64 searchStart, u64 searchE
|
||||
auto* memory = Core::Memory::Instance();
|
||||
|
||||
PAddr physAddr{};
|
||||
size_t size{};
|
||||
u64 size{};
|
||||
s32 result = memory->DirectQueryAvailable(searchStart, searchEnd, alignment, &physAddr, &size);
|
||||
|
||||
if (size == 0) {
|
||||
@ -123,14 +121,14 @@ s32 PS4_SYSV_ABI sceKernelAvailableDirectMemorySize(u64 searchStart, u64 searchE
|
||||
return result;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelVirtualQuery(const void* addr, int flags, OrbisVirtualQueryInfo* info,
|
||||
size_t infoSize) {
|
||||
s32 PS4_SYSV_ABI sceKernelVirtualQuery(const void* addr, s32 flags, OrbisVirtualQueryInfo* info,
|
||||
u64 infoSize) {
|
||||
LOG_INFO(Kernel_Vmm, "called addr = {}, flags = {:#x}", fmt::ptr(addr), flags);
|
||||
auto* memory = Core::Memory::Instance();
|
||||
return memory->VirtualQuery(std::bit_cast<VAddr>(addr), flags, info);
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelReserveVirtualRange(void** addr, u64 len, int flags, u64 alignment) {
|
||||
s32 PS4_SYSV_ABI sceKernelReserveVirtualRange(void** addr, u64 len, s32 flags, u64 alignment) {
|
||||
LOG_INFO(Kernel_Vmm, "addr = {}, len = {:#x}, flags = {:#x}, alignment = {:#x}",
|
||||
fmt::ptr(*addr), len, flags, alignment);
|
||||
if (addr == nullptr) {
|
||||
@ -152,14 +150,15 @@ s32 PS4_SYSV_ABI sceKernelReserveVirtualRange(void** addr, u64 len, int flags, u
|
||||
const VAddr in_addr = reinterpret_cast<VAddr>(*addr);
|
||||
const auto map_flags = static_cast<Core::MemoryMapFlags>(flags);
|
||||
|
||||
s32 result = memory->Reserve(addr, in_addr, len, map_flags, alignment);
|
||||
s32 result = memory->MapMemory(addr, in_addr, len, Core::MemoryProt::NoAccess, map_flags,
|
||||
Core::VMAType::Reserved, "anon", false, -1, alignment);
|
||||
if (result == 0) {
|
||||
LOG_INFO(Kernel_Vmm, "out_addr = {}", fmt::ptr(*addr));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelMapNamedDirectMemory(void** addr, u64 len, int prot, int flags,
|
||||
s32 PS4_SYSV_ABI sceKernelMapNamedDirectMemory(void** addr, u64 len, s32 prot, s32 flags,
|
||||
s64 directMemoryStart, u64 alignment,
|
||||
const char* name) {
|
||||
LOG_INFO(Kernel_Vmm,
|
||||
@ -202,7 +201,7 @@ int PS4_SYSV_ABI sceKernelMapNamedDirectMemory(void** addr, u64 len, int prot, i
|
||||
return ret;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int flags,
|
||||
s32 PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, s32 prot, s32 flags,
|
||||
s64 directMemoryStart, u64 alignment) {
|
||||
LOG_INFO(Kernel_Vmm, "called, redirected to sceKernelMapNamedDirectMemory");
|
||||
return sceKernelMapNamedDirectMemory(addr, len, prot, flags, directMemoryStart, alignment,
|
||||
@ -222,9 +221,10 @@ s32 PS4_SYSV_ABI sceKernelMapDirectMemory2(void** addr, u64 len, s32 type, s32 p
|
||||
return ret;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelMapNamedFlexibleMemory(void** addr_in_out, std::size_t len, int prot,
|
||||
int flags, const char* name) {
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelMapNamedFlexibleMemory(void** addr_in_out, u64 len, s32 prot, s32 flags,
|
||||
const char* name) {
|
||||
LOG_INFO(Kernel_Vmm, "in_addr = {}, len = {:#x}, prot = {:#x}, flags = {:#x}, name = '{}'",
|
||||
fmt::ptr(*addr_in_out), len, prot, flags, name);
|
||||
if (len == 0 || !Common::Is16KBAligned(len)) {
|
||||
LOG_ERROR(Kernel_Vmm, "len is 0 or not 16kb multiple");
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
@ -243,46 +243,55 @@ s32 PS4_SYSV_ABI sceKernelMapNamedFlexibleMemory(void** addr_in_out, std::size_t
|
||||
const VAddr in_addr = reinterpret_cast<VAddr>(*addr_in_out);
|
||||
const auto mem_prot = static_cast<Core::MemoryProt>(prot);
|
||||
const auto map_flags = static_cast<Core::MemoryMapFlags>(flags);
|
||||
SCOPE_EXIT {
|
||||
LOG_INFO(Kernel_Vmm,
|
||||
"in_addr = {:#x}, out_addr = {}, len = {:#x}, prot = {:#x}, flags = {:#x}",
|
||||
in_addr, fmt::ptr(*addr_in_out), len, prot, flags);
|
||||
};
|
||||
auto* memory = Core::Memory::Instance();
|
||||
return memory->MapMemory(addr_in_out, in_addr, len, mem_prot, map_flags,
|
||||
const auto ret = memory->MapMemory(addr_in_out, in_addr, len, mem_prot, map_flags,
|
||||
Core::VMAType::Flexible, name);
|
||||
LOG_INFO(Kernel_Vmm, "out_addr = {}", fmt::ptr(*addr_in_out));
|
||||
return ret;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelMapFlexibleMemory(void** addr_in_out, std::size_t len, int prot,
|
||||
int flags) {
|
||||
s32 PS4_SYSV_ABI sceKernelMapFlexibleMemory(void** addr_in_out, u64 len, s32 prot, s32 flags) {
|
||||
return sceKernelMapNamedFlexibleMemory(addr_in_out, len, prot, flags, "anon");
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelQueryMemoryProtection(void* addr, void** start, void** end, u32* prot) {
|
||||
s32 PS4_SYSV_ABI sceKernelQueryMemoryProtection(void* addr, void** start, void** end, u32* prot) {
|
||||
auto* memory = Core::Memory::Instance();
|
||||
return memory->QueryProtection(std::bit_cast<VAddr>(addr), start, end, prot);
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelMProtect(const void* addr, size_t size, int prot) {
|
||||
s32 PS4_SYSV_ABI sceKernelMprotect(const void* addr, u64 size, s32 prot) {
|
||||
LOG_INFO(Kernel_Vmm, "called addr = {}, size = {:#x}, prot = {:#x}", fmt::ptr(addr), size,
|
||||
prot);
|
||||
Core::MemoryManager* memory_manager = Core::Memory::Instance();
|
||||
Core::MemoryProt protection_flags = static_cast<Core::MemoryProt>(prot);
|
||||
return memory_manager->Protect(std::bit_cast<VAddr>(addr), size, protection_flags);
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelMTypeProtect(const void* addr, size_t size, int mtype, int prot) {
|
||||
s32 PS4_SYSV_ABI posix_mprotect(const void* addr, u64 size, s32 prot) {
|
||||
s32 result = sceKernelMprotect(addr, size, prot);
|
||||
if (result < 0) {
|
||||
ErrSceToPosix(result);
|
||||
return -1;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelMtypeprotect(const void* addr, u64 size, s32 mtype, s32 prot) {
|
||||
LOG_INFO(Kernel_Vmm, "called addr = {}, size = {:#x}, prot = {:#x}", fmt::ptr(addr), size,
|
||||
prot);
|
||||
Core::MemoryManager* memory_manager = Core::Memory::Instance();
|
||||
Core::MemoryProt protection_flags = static_cast<Core::MemoryProt>(prot);
|
||||
return memory_manager->Protect(std::bit_cast<VAddr>(addr), size, protection_flags);
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelDirectMemoryQuery(u64 offset, int flags, OrbisQueryInfo* query_info,
|
||||
size_t infoSize) {
|
||||
LOG_WARNING(Kernel_Vmm, "called offset = {:#x}, flags = {:#x}", offset, flags);
|
||||
s32 PS4_SYSV_ABI sceKernelDirectMemoryQuery(u64 offset, s32 flags, OrbisQueryInfo* query_info,
|
||||
u64 infoSize) {
|
||||
LOG_INFO(Kernel_Vmm, "called offset = {:#x}, flags = {:#x}", offset, flags);
|
||||
auto* memory = Core::Memory::Instance();
|
||||
return memory->DirectMemoryQuery(offset, flags == 1, query_info);
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelAvailableFlexibleMemorySize(size_t* out_size) {
|
||||
s32 PS4_SYSV_ABI sceKernelAvailableFlexibleMemorySize(u64* out_size) {
|
||||
auto* memory = Core::Memory::Instance();
|
||||
*out_size = memory->GetAvailableFlexibleSize();
|
||||
LOG_INFO(Kernel_Vmm, "called size = {:#x}", *out_size);
|
||||
@ -294,7 +303,7 @@ void PS4_SYSV_ABI _sceKernelRtldSetApplicationHeapAPI(void* func[]) {
|
||||
linker->SetHeapAPI(func);
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelGetDirectMemoryType(u64 addr, int* directMemoryTypeOut,
|
||||
s32 PS4_SYSV_ABI sceKernelGetDirectMemoryType(u64 addr, s32* directMemoryTypeOut,
|
||||
void** directMemoryStartOut,
|
||||
void** directMemoryEndOut) {
|
||||
LOG_WARNING(Kernel_Vmm, "called, direct memory addr = {:#x}", addr);
|
||||
@ -303,23 +312,23 @@ int PS4_SYSV_ABI sceKernelGetDirectMemoryType(u64 addr, int* directMemoryTypeOut
|
||||
directMemoryEndOut);
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelIsStack(void* addr, void** start, void** end) {
|
||||
s32 PS4_SYSV_ABI sceKernelIsStack(void* addr, void** start, void** end) {
|
||||
LOG_DEBUG(Kernel_Vmm, "called, addr = {}", fmt::ptr(addr));
|
||||
auto* memory = Core::Memory::Instance();
|
||||
return memory->IsStack(std::bit_cast<VAddr>(addr), start, end);
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelBatchMap(OrbisKernelBatchMapEntry* entries, int numEntries,
|
||||
int* numEntriesOut) {
|
||||
s32 PS4_SYSV_ABI sceKernelBatchMap(OrbisKernelBatchMapEntry* entries, s32 numEntries,
|
||||
s32* numEntriesOut) {
|
||||
return sceKernelBatchMap2(entries, numEntries, numEntriesOut,
|
||||
MemoryFlags::SCE_KERNEL_MAP_FIXED); // 0x10, 0x410?
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelBatchMap2(OrbisKernelBatchMapEntry* entries, int numEntries,
|
||||
int* numEntriesOut, int flags) {
|
||||
int result = ORBIS_OK;
|
||||
int processed = 0;
|
||||
for (int i = 0; i < numEntries; i++, processed++) {
|
||||
s32 PS4_SYSV_ABI sceKernelBatchMap2(OrbisKernelBatchMapEntry* entries, s32 numEntries,
|
||||
s32* numEntriesOut, s32 flags) {
|
||||
s32 result = ORBIS_OK;
|
||||
s32 processed = 0;
|
||||
for (s32 i = 0; i < numEntries; i++, processed++) {
|
||||
if (entries == nullptr || entries[i].length == 0 || entries[i].operation > 4) {
|
||||
result = ORBIS_KERNEL_ERROR_EINVAL;
|
||||
break; // break and assign a value to numEntriesOut.
|
||||
@ -344,7 +353,7 @@ s32 PS4_SYSV_ABI sceKernelBatchMap2(OrbisKernelBatchMapEntry* entries, int numEn
|
||||
break;
|
||||
}
|
||||
case MemoryOpTypes::ORBIS_KERNEL_MAP_OP_PROTECT: {
|
||||
result = sceKernelMProtect(entries[i].start, entries[i].length, entries[i].protection);
|
||||
result = sceKernelMprotect(entries[i].start, entries[i].length, entries[i].protection);
|
||||
LOG_INFO(Kernel_Vmm, "entry = {}, operation = {}, len = {:#x}, result = {}", i,
|
||||
entries[i].operation, entries[i].length, result);
|
||||
break;
|
||||
@ -359,7 +368,7 @@ s32 PS4_SYSV_ABI sceKernelBatchMap2(OrbisKernelBatchMapEntry* entries, int numEn
|
||||
break;
|
||||
}
|
||||
case MemoryOpTypes::ORBIS_KERNEL_MAP_OP_TYPE_PROTECT: {
|
||||
result = sceKernelMTypeProtect(entries[i].start, entries[i].length, entries[i].type,
|
||||
result = sceKernelMtypeprotect(entries[i].start, entries[i].length, entries[i].type,
|
||||
entries[i].protection);
|
||||
LOG_INFO(Kernel_Vmm, "entry = {}, operation = {}, len = {:#x}, result = {}", i,
|
||||
entries[i].operation, entries[i].length, result);
|
||||
@ -380,7 +389,7 @@ s32 PS4_SYSV_ABI sceKernelBatchMap2(OrbisKernelBatchMapEntry* entries, int numEn
|
||||
return result;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelSetVirtualRangeName(const void* addr, size_t len, const char* name) {
|
||||
s32 PS4_SYSV_ABI sceKernelSetVirtualRangeName(const void* addr, u64 len, const char* name) {
|
||||
if (name == nullptr) {
|
||||
LOG_ERROR(Kernel_Vmm, "name is invalid!");
|
||||
return ORBIS_KERNEL_ERROR_EFAULT;
|
||||
@ -396,8 +405,8 @@ s32 PS4_SYSV_ABI sceKernelSetVirtualRangeName(const void* addr, size_t len, cons
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolExpand(u64 searchStart, u64 searchEnd, size_t len,
|
||||
size_t alignment, u64* physAddrOut) {
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolExpand(u64 searchStart, u64 searchEnd, u64 len, u64 alignment,
|
||||
u64* physAddrOut) {
|
||||
if (searchStart < 0 || searchEnd <= searchStart) {
|
||||
LOG_ERROR(Kernel_Vmm, "Provided address range is invalid!");
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
@ -439,10 +448,10 @@ s32 PS4_SYSV_ABI sceKernelMemoryPoolExpand(u64 searchStart, u64 searchEnd, size_
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolReserve(void* addrIn, size_t len, size_t alignment, int flags,
|
||||
void** addrOut) {
|
||||
LOG_INFO(Kernel_Vmm, "addrIn = {}, len = {:#x}, alignment = {:#x}, flags = {:#x}",
|
||||
fmt::ptr(addrIn), len, alignment, flags);
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolReserve(void* addr_in, u64 len, u64 alignment, s32 flags,
|
||||
void** addr_out) {
|
||||
LOG_INFO(Kernel_Vmm, "addr_in = {}, len = {:#x}, alignment = {:#x}, flags = {:#x}",
|
||||
fmt::ptr(addr_in), len, alignment, flags);
|
||||
|
||||
if (len == 0 || !Common::Is2MBAligned(len)) {
|
||||
LOG_ERROR(Kernel_Vmm, "Map size is either zero or not 2MB aligned!");
|
||||
@ -456,14 +465,16 @@ s32 PS4_SYSV_ABI sceKernelMemoryPoolReserve(void* addrIn, size_t len, size_t ali
|
||||
}
|
||||
|
||||
auto* memory = Core::Memory::Instance();
|
||||
const VAddr in_addr = reinterpret_cast<VAddr>(addrIn);
|
||||
const VAddr in_addr = reinterpret_cast<VAddr>(addr_in);
|
||||
const auto map_flags = static_cast<Core::MemoryMapFlags>(flags);
|
||||
memory->PoolReserve(addrOut, in_addr, len, map_flags, alignment);
|
||||
u64 map_alignment = alignment == 0 ? 2_MB : alignment;
|
||||
|
||||
return ORBIS_OK;
|
||||
return memory->MapMemory(addr_out, std::bit_cast<VAddr>(addr_in), len,
|
||||
Core::MemoryProt::NoAccess, map_flags, Core::VMAType::PoolReserved,
|
||||
"anon", false, -1, map_alignment);
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolCommit(void* addr, size_t len, int type, int prot, int flags) {
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolCommit(void* addr, u64 len, s32 type, s32 prot, s32 flags) {
|
||||
if (addr == nullptr) {
|
||||
LOG_ERROR(Kernel_Vmm, "Address is invalid!");
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
@ -482,7 +493,7 @@ s32 PS4_SYSV_ABI sceKernelMemoryPoolCommit(void* addr, size_t len, int type, int
|
||||
return memory->PoolCommit(in_addr, len, mem_prot);
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolDecommit(void* addr, size_t len, int flags) {
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolDecommit(void* addr, u64 len, s32 flags) {
|
||||
if (addr == nullptr) {
|
||||
LOG_ERROR(Kernel_Vmm, "Address is invalid!");
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
@ -523,12 +534,12 @@ s32 PS4_SYSV_ABI sceKernelMemoryPoolBatch(const OrbisKernelMemoryPoolBatchEntry*
|
||||
break;
|
||||
}
|
||||
case OrbisKernelMemoryPoolOpcode::Protect: {
|
||||
result = sceKernelMProtect(entry.protect_params.addr, entry.protect_params.len,
|
||||
result = sceKernelMprotect(entry.protect_params.addr, entry.protect_params.len,
|
||||
entry.protect_params.prot);
|
||||
break;
|
||||
}
|
||||
case OrbisKernelMemoryPoolOpcode::TypeProtect: {
|
||||
result = sceKernelMTypeProtect(
|
||||
result = sceKernelMtypeprotect(
|
||||
entry.type_protect_params.addr, entry.type_protect_params.len,
|
||||
entry.type_protect_params.type, entry.type_protect_params.prot);
|
||||
break;
|
||||
@ -553,30 +564,49 @@ s32 PS4_SYSV_ABI sceKernelMemoryPoolBatch(const OrbisKernelMemoryPoolBatchEntry*
|
||||
return result;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelMmap(void* addr, u64 len, int prot, int flags, int fd, size_t offset,
|
||||
void** res) {
|
||||
LOG_INFO(Kernel_Vmm, "called addr = {}, len = {}, prot = {}, flags = {}, fd = {}, offset = {}",
|
||||
fmt::ptr(addr), len, prot, flags, fd, offset);
|
||||
auto* h = Common::Singleton<Core::FileSys::HandleTable>::Instance();
|
||||
void* PS4_SYSV_ABI posix_mmap(void* addr, u64 len, s32 prot, s32 flags, s32 fd, s64 phys_addr) {
|
||||
LOG_INFO(Kernel_Vmm,
|
||||
"called addr = {}, len = {}, prot = {}, flags = {}, fd = {}, phys_addr = {}",
|
||||
fmt::ptr(addr), len, prot, flags, fd, phys_addr);
|
||||
|
||||
void* addr_out;
|
||||
auto* memory = Core::Memory::Instance();
|
||||
const auto mem_prot = static_cast<Core::MemoryProt>(prot);
|
||||
const auto mem_flags = static_cast<Core::MemoryMapFlags>(flags);
|
||||
const auto is_exec = True(mem_prot & Core::MemoryProt::CpuExec);
|
||||
|
||||
s32 result = ORBIS_OK;
|
||||
if (fd == -1) {
|
||||
return memory->MapMemory(res, std::bit_cast<VAddr>(addr), len, mem_prot, mem_flags,
|
||||
Core::VMAType::Flexible);
|
||||
result = memory->MapMemory(&addr_out, std::bit_cast<VAddr>(addr), len, mem_prot, mem_flags,
|
||||
Core::VMAType::Flexible, "anon", is_exec);
|
||||
} else {
|
||||
const uintptr_t handle = h->GetFile(fd)->f.GetFileMapping();
|
||||
return memory->MapFile(res, std::bit_cast<VAddr>(addr), len, mem_prot, mem_flags, handle,
|
||||
offset);
|
||||
result = memory->MapFile(&addr_out, std::bit_cast<VAddr>(addr), len, mem_prot, mem_flags,
|
||||
fd, phys_addr);
|
||||
}
|
||||
|
||||
if (result != ORBIS_OK) {
|
||||
// If the memory mappings fail, mmap sets errno to the appropriate error code,
|
||||
// then returns (void*)-1;
|
||||
ErrSceToPosix(result);
|
||||
return reinterpret_cast<void*>(-1);
|
||||
}
|
||||
|
||||
return addr_out;
|
||||
}
|
||||
|
||||
void* PS4_SYSV_ABI posix_mmap(void* addr, u64 len, int prot, int flags, int fd, u64 offset) {
|
||||
void* ptr;
|
||||
LOG_INFO(Kernel_Vmm, "posix mmap redirect to sceKernelMmap");
|
||||
int result = sceKernelMmap(addr, len, prot, flags, fd, offset, &ptr);
|
||||
ASSERT(result == 0);
|
||||
return ptr;
|
||||
s32 PS4_SYSV_ABI sceKernelMmap(void* addr, u64 len, s32 prot, s32 flags, s32 fd, s64 phys_addr,
|
||||
void** res) {
|
||||
void* addr_out = posix_mmap(addr, len, prot, flags, fd, phys_addr);
|
||||
|
||||
if (addr_out == reinterpret_cast<void*>(-1)) {
|
||||
// posix_mmap failed, calculate and return the appropriate kernel error code using errno.
|
||||
LOG_ERROR(Kernel_Fs, "error = {}", *__Error());
|
||||
return ErrnoToSceKernelError(*__Error());
|
||||
}
|
||||
|
||||
// Set the outputted address
|
||||
*res = addr_out;
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelConfiguredFlexibleMemorySize(u64* sizeOut) {
|
||||
@ -589,7 +619,7 @@ s32 PS4_SYSV_ABI sceKernelConfiguredFlexibleMemorySize(u64* sizeOut) {
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelMunmap(void* addr, size_t len) {
|
||||
s32 PS4_SYSV_ABI sceKernelMunmap(void* addr, u64 len) {
|
||||
LOG_INFO(Kernel_Vmm, "addr = {}, len = {:#x}", fmt::ptr(addr), len);
|
||||
if (len == 0) {
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
@ -598,8 +628,8 @@ int PS4_SYSV_ABI sceKernelMunmap(void* addr, size_t len) {
|
||||
return memory->UnmapMemory(std::bit_cast<VAddr>(addr), len);
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI posix_munmap(void* addr, size_t len) {
|
||||
int result = sceKernelMunmap(addr, len);
|
||||
s32 PS4_SYSV_ABI posix_munmap(void* addr, u64 len) {
|
||||
s32 result = sceKernelMunmap(addr, len);
|
||||
if (result < 0) {
|
||||
LOG_ERROR(Kernel_Pthread, "posix_munmap: error = {}", result);
|
||||
ErrSceToPosix(result);
|
||||
@ -608,12 +638,12 @@ int PS4_SYSV_ABI posix_munmap(void* addr, size_t len) {
|
||||
return result;
|
||||
}
|
||||
|
||||
static constexpr int MAX_PRT_APERTURES = 3;
|
||||
static constexpr s32 MAX_PRT_APERTURES = 3;
|
||||
static constexpr VAddr PRT_AREA_START_ADDR = 0x1000000000;
|
||||
static constexpr size_t PRT_AREA_SIZE = 0xec00000000;
|
||||
static std::array<std::pair<VAddr, size_t>, MAX_PRT_APERTURES> PrtApertures{};
|
||||
static constexpr u64 PRT_AREA_SIZE = 0xec00000000;
|
||||
static std::array<std::pair<VAddr, u64>, MAX_PRT_APERTURES> PrtApertures{};
|
||||
|
||||
int PS4_SYSV_ABI sceKernelSetPrtAperture(int id, VAddr address, size_t size) {
|
||||
s32 PS4_SYSV_ABI sceKernelSetPrtAperture(s32 id, VAddr address, u64 size) {
|
||||
if (id < 0 || id >= MAX_PRT_APERTURES) {
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
@ -630,11 +660,14 @@ int PS4_SYSV_ABI sceKernelSetPrtAperture(int id, VAddr address, size_t size) {
|
||||
"PRT aperture id = {}, address = {:#x}, size = {:#x} is set but not used", id,
|
||||
address, size);
|
||||
|
||||
auto* memory = Core::Memory::Instance();
|
||||
memory->SetPrtArea(id, address, size);
|
||||
|
||||
PrtApertures[id] = {address, size};
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelGetPrtAperture(int id, VAddr* address, size_t* size) {
|
||||
s32 PS4_SYSV_ABI sceKernelGetPrtAperture(s32 id, VAddr* address, u64* size) {
|
||||
if (id < 0 || id >= MAX_PRT_APERTURES) {
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
@ -678,8 +711,10 @@ void RegisterMemory(Core::Loader::SymbolsResolver* sym) {
|
||||
LIB_FUNCTION("n1-v6FgU7MQ", "libkernel", 1, "libkernel", 1, 1,
|
||||
sceKernelConfiguredFlexibleMemorySize);
|
||||
|
||||
LIB_FUNCTION("9bfdLIyuwCY", "libkernel", 1, "libkernel", 1, 1, sceKernelMTypeProtect);
|
||||
LIB_FUNCTION("vSMAm3cxYTY", "libkernel", 1, "libkernel", 1, 1, sceKernelMProtect);
|
||||
LIB_FUNCTION("vSMAm3cxYTY", "libkernel", 1, "libkernel", 1, 1, sceKernelMprotect);
|
||||
LIB_FUNCTION("YQOfxL4QfeU", "libkernel", 1, "libkernel", 1, 1, posix_mprotect);
|
||||
LIB_FUNCTION("YQOfxL4QfeU", "libScePosix", 1, "libkernel", 1, 1, posix_mprotect);
|
||||
LIB_FUNCTION("9bfdLIyuwCY", "libkernel", 1, "libkernel", 1, 1, sceKernelMtypeprotect);
|
||||
|
||||
// Memory pool
|
||||
LIB_FUNCTION("qCSfqDILlns", "libkernel", 1, "libkernel", 1, 1, sceKernelMemoryPoolExpand);
|
||||
|
@ -52,13 +52,13 @@ constexpr u32 ORBIS_KERNEL_MAXIMUM_NAME_LENGTH = 32;
|
||||
struct OrbisQueryInfo {
|
||||
uintptr_t start;
|
||||
uintptr_t end;
|
||||
int memoryType;
|
||||
s32 memoryType;
|
||||
};
|
||||
|
||||
struct OrbisVirtualQueryInfo {
|
||||
uintptr_t start;
|
||||
uintptr_t end;
|
||||
size_t offset;
|
||||
u64 offset;
|
||||
s32 protection;
|
||||
s32 memory_type;
|
||||
u8 is_flexible : 1;
|
||||
@ -73,12 +73,12 @@ static_assert(sizeof(OrbisVirtualQueryInfo) == 72,
|
||||
|
||||
struct OrbisKernelBatchMapEntry {
|
||||
void* start;
|
||||
size_t offset;
|
||||
size_t length;
|
||||
u64 offset;
|
||||
u64 length;
|
||||
char protection;
|
||||
char type;
|
||||
short reserved;
|
||||
int operation;
|
||||
s16 reserved;
|
||||
s32 operation;
|
||||
};
|
||||
|
||||
enum class OrbisKernelMemoryPoolOpcode : u32 {
|
||||
@ -124,59 +124,57 @@ struct OrbisKernelMemoryPoolBatchEntry {
|
||||
};
|
||||
|
||||
u64 PS4_SYSV_ABI sceKernelGetDirectMemorySize();
|
||||
int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u64 len,
|
||||
u64 alignment, int memoryType, s64* physAddrOut);
|
||||
int PS4_SYSV_ABI sceKernelMapNamedDirectMemory(void** addr, u64 len, int prot, int flags,
|
||||
s32 PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u64 len,
|
||||
u64 alignment, s32 memoryType, s64* physAddrOut);
|
||||
s32 PS4_SYSV_ABI sceKernelMapNamedDirectMemory(void** addr, u64 len, s32 prot, s32 flags,
|
||||
s64 directMemoryStart, u64 alignment,
|
||||
const char* name);
|
||||
int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int flags,
|
||||
s32 PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, s32 prot, s32 flags,
|
||||
s64 directMemoryStart, u64 alignment);
|
||||
s32 PS4_SYSV_ABI sceKernelAllocateMainDirectMemory(size_t len, size_t alignment, int memoryType,
|
||||
s32 PS4_SYSV_ABI sceKernelAllocateMainDirectMemory(u64 len, u64 alignment, s32 memoryType,
|
||||
s64* physAddrOut);
|
||||
s32 PS4_SYSV_ABI sceKernelReleaseDirectMemory(u64 start, size_t len);
|
||||
s32 PS4_SYSV_ABI sceKernelCheckedReleaseDirectMemory(u64 start, size_t len);
|
||||
s32 PS4_SYSV_ABI sceKernelAvailableDirectMemorySize(u64 searchStart, u64 searchEnd,
|
||||
size_t alignment, u64* physAddrOut,
|
||||
size_t* sizeOut);
|
||||
s32 PS4_SYSV_ABI sceKernelVirtualQuery(const void* addr, int flags, OrbisVirtualQueryInfo* info,
|
||||
size_t infoSize);
|
||||
s32 PS4_SYSV_ABI sceKernelReserveVirtualRange(void** addr, u64 len, int flags, u64 alignment);
|
||||
s32 PS4_SYSV_ABI sceKernelMapNamedFlexibleMemory(void** addrInOut, std::size_t len, int prot,
|
||||
int flags, const char* name);
|
||||
s32 PS4_SYSV_ABI sceKernelMapFlexibleMemory(void** addr_in_out, std::size_t len, int prot,
|
||||
int flags);
|
||||
int PS4_SYSV_ABI sceKernelQueryMemoryProtection(void* addr, void** start, void** end, u32* prot);
|
||||
s32 PS4_SYSV_ABI sceKernelReleaseDirectMemory(u64 start, u64 len);
|
||||
s32 PS4_SYSV_ABI sceKernelCheckedReleaseDirectMemory(u64 start, u64 len);
|
||||
s32 PS4_SYSV_ABI sceKernelAvailableDirectMemorySize(u64 searchStart, u64 searchEnd, u64 alignment,
|
||||
u64* physAddrOut, u64* sizeOut);
|
||||
s32 PS4_SYSV_ABI sceKernelVirtualQuery(const void* addr, s32 flags, OrbisVirtualQueryInfo* info,
|
||||
u64 infoSize);
|
||||
s32 PS4_SYSV_ABI sceKernelReserveVirtualRange(void** addr, u64 len, s32 flags, u64 alignment);
|
||||
s32 PS4_SYSV_ABI sceKernelMapNamedFlexibleMemory(void** addr_in_out, u64 len, s32 prot, s32 flags,
|
||||
const char* name);
|
||||
s32 PS4_SYSV_ABI sceKernelMapFlexibleMemory(void** addr_in_out, u64 len, s32 prot, s32 flags);
|
||||
s32 PS4_SYSV_ABI sceKernelQueryMemoryProtection(void* addr, void** start, void** end, u32* prot);
|
||||
|
||||
int PS4_SYSV_ABI sceKernelMProtect(const void* addr, size_t size, int prot);
|
||||
s32 PS4_SYSV_ABI sceKernelMprotect(const void* addr, u64 size, s32 prot);
|
||||
|
||||
int PS4_SYSV_ABI sceKernelMTypeProtect(const void* addr, size_t size, int mtype, int prot);
|
||||
s32 PS4_SYSV_ABI sceKernelMtypeprotect(const void* addr, u64 size, s32 mtype, s32 prot);
|
||||
|
||||
int PS4_SYSV_ABI sceKernelDirectMemoryQuery(u64 offset, int flags, OrbisQueryInfo* query_info,
|
||||
size_t infoSize);
|
||||
s32 PS4_SYSV_ABI sceKernelAvailableFlexibleMemorySize(size_t* sizeOut);
|
||||
s32 PS4_SYSV_ABI sceKernelDirectMemoryQuery(u64 offset, s32 flags, OrbisQueryInfo* query_info,
|
||||
u64 infoSize);
|
||||
s32 PS4_SYSV_ABI sceKernelAvailableFlexibleMemorySize(u64* sizeOut);
|
||||
void PS4_SYSV_ABI _sceKernelRtldSetApplicationHeapAPI(void* func[]);
|
||||
int PS4_SYSV_ABI sceKernelGetDirectMemoryType(u64 addr, int* directMemoryTypeOut,
|
||||
s32 PS4_SYSV_ABI sceKernelGetDirectMemoryType(u64 addr, s32* directMemoryTypeOut,
|
||||
void** directMemoryStartOut,
|
||||
void** directMemoryEndOut);
|
||||
int PS4_SYSV_ABI sceKernelIsStack(void* addr, void** start, void** end);
|
||||
s32 PS4_SYSV_ABI sceKernelIsStack(void* addr, void** start, void** end);
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelBatchMap(OrbisKernelBatchMapEntry* entries, int numEntries,
|
||||
int* numEntriesOut);
|
||||
s32 PS4_SYSV_ABI sceKernelBatchMap2(OrbisKernelBatchMapEntry* entries, int numEntries,
|
||||
int* numEntriesOut, int flags);
|
||||
s32 PS4_SYSV_ABI sceKernelBatchMap(OrbisKernelBatchMapEntry* entries, s32 numEntries,
|
||||
s32* numEntriesOut);
|
||||
s32 PS4_SYSV_ABI sceKernelBatchMap2(OrbisKernelBatchMapEntry* entries, s32 numEntries,
|
||||
s32* numEntriesOut, s32 flags);
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelSetVirtualRangeName(const void* addr, size_t len, const char* name);
|
||||
s32 PS4_SYSV_ABI sceKernelSetVirtualRangeName(const void* addr, u64 len, const char* name);
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolExpand(u64 searchStart, u64 searchEnd, size_t len,
|
||||
size_t alignment, u64* physAddrOut);
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolReserve(void* addrIn, size_t len, size_t alignment, int flags,
|
||||
void** addrOut);
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolCommit(void* addr, size_t len, int type, int prot, int flags);
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolDecommit(void* addr, size_t len, int flags);
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolExpand(u64 searchStart, u64 searchEnd, u64 len, u64 alignment,
|
||||
u64* physAddrOut);
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolReserve(void* addr_in, u64 len, u64 alignment, s32 flags,
|
||||
void** addr_out);
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolCommit(void* addr, u64 len, s32 type, s32 prot, s32 flags);
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolDecommit(void* addr, u64 len, s32 flags);
|
||||
s32 PS4_SYSV_ABI sceKernelMemoryPoolBatch(const OrbisKernelMemoryPoolBatchEntry* entries, s32 count,
|
||||
s32* num_processed, s32 flags);
|
||||
|
||||
int PS4_SYSV_ABI sceKernelMunmap(void* addr, size_t len);
|
||||
s32 PS4_SYSV_ABI sceKernelMunmap(void* addr, u64 len);
|
||||
|
||||
void RegisterMemory(Core::Loader::SymbolsResolver* sym);
|
||||
|
||||
|
@ -103,7 +103,7 @@ s32 PS4_SYSV_ABI sceKernelGetModuleInfoForUnwind(VAddr addr, s32 flags,
|
||||
auto* linker = Common::Singleton<Core::Linker>::Instance();
|
||||
auto* module = linker->FindByAddress(addr);
|
||||
if (!module) {
|
||||
return ORBIS_KERNEL_ERROR_EFAULT;
|
||||
return ORBIS_KERNEL_ERROR_ESRCH;
|
||||
}
|
||||
const auto mod_info = module->GetModuleInfoEx();
|
||||
|
||||
@ -118,11 +118,23 @@ s32 PS4_SYSV_ABI sceKernelGetModuleInfoForUnwind(VAddr addr, s32 flags,
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelGetModuleInfoFromAddr(VAddr addr, int flags,
|
||||
s32 PS4_SYSV_ABI sceKernelGetModuleInfoFromAddr(VAddr addr, s32 flags,
|
||||
Core::OrbisKernelModuleInfoEx* info) {
|
||||
if (flags >= 3) {
|
||||
std::memset(info, 0, sizeof(Core::OrbisKernelModuleInfoEx));
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
if (info == nullptr) {
|
||||
return ORBIS_KERNEL_ERROR_EFAULT;
|
||||
}
|
||||
|
||||
LOG_INFO(Lib_Kernel, "called addr = {:#x}, flags = {:#x}", addr, flags);
|
||||
auto* linker = Common::Singleton<Core::Linker>::Instance();
|
||||
auto* module = linker->FindByAddress(addr);
|
||||
if (!module) {
|
||||
return ORBIS_KERNEL_ERROR_ESRCH;
|
||||
}
|
||||
|
||||
*info = module->GetModuleInfoEx();
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
@ -426,6 +426,7 @@ void RegisterMutex(Core::Loader::SymbolsResolver* sym) {
|
||||
// Posix
|
||||
LIB_FUNCTION("ttHNfU+qDBU", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_init);
|
||||
LIB_FUNCTION("7H0iTOciTLo", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_lock);
|
||||
LIB_FUNCTION("Io9+nTKXZtA", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_timedlock);
|
||||
LIB_FUNCTION("2Z+PpY6CaJg", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_unlock);
|
||||
LIB_FUNCTION("ltCfaGr2JGE", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_destroy);
|
||||
LIB_FUNCTION("dQHWEsJtoE4", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutexattr_init);
|
||||
|
@ -576,8 +576,19 @@ int PS4_SYSV_ABI posix_pthread_getaffinity_np(PthreadT thread, size_t cpusetsize
|
||||
if (thread == nullptr || cpusetp == nullptr) {
|
||||
return POSIX_EINVAL;
|
||||
}
|
||||
|
||||
auto* thread_state = ThrState::Instance();
|
||||
if (thread == g_curthread) {
|
||||
g_curthread->lock.lock();
|
||||
} else if (auto ret = thread_state->FindThread(thread, /*include dead*/ 0); ret != 0) {
|
||||
return ret;
|
||||
}
|
||||
|
||||
auto* attr_ptr = &thread->attr;
|
||||
return posix_pthread_attr_getaffinity_np(&attr_ptr, cpusetsize, cpusetp);
|
||||
auto ret = posix_pthread_attr_getaffinity_np(&attr_ptr, cpusetsize, cpusetp);
|
||||
|
||||
thread->lock.unlock();
|
||||
return ret;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI posix_pthread_setaffinity_np(PthreadT thread, size_t cpusetsize,
|
||||
@ -585,11 +596,23 @@ int PS4_SYSV_ABI posix_pthread_setaffinity_np(PthreadT thread, size_t cpusetsize
|
||||
if (thread == nullptr || cpusetp == nullptr) {
|
||||
return POSIX_EINVAL;
|
||||
}
|
||||
auto* attr_ptr = &thread->attr;
|
||||
if (const auto ret = posix_pthread_attr_setaffinity_np(&attr_ptr, cpusetsize, cpusetp)) {
|
||||
|
||||
auto* thread_state = ThrState::Instance();
|
||||
if (thread == g_curthread) {
|
||||
g_curthread->lock.lock();
|
||||
} else if (auto ret = thread_state->FindThread(thread, /*include dead*/ 0); ret != 0) {
|
||||
return ret;
|
||||
}
|
||||
return thread->SetAffinity(thread->attr.cpuset);
|
||||
|
||||
auto* attr_ptr = &thread->attr;
|
||||
auto ret = posix_pthread_attr_setaffinity_np(&attr_ptr, cpusetsize, cpusetp);
|
||||
|
||||
if (ret == ORBIS_OK) {
|
||||
ret = thread->SetAffinity(thread->attr.cpuset);
|
||||
}
|
||||
|
||||
thread->lock.unlock();
|
||||
return ret;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI scePthreadGetaffinity(PthreadT thread, u64* mask) {
|
||||
|
@ -306,6 +306,8 @@ void RegisterThreadAttr(Core::Loader::SymbolsResolver* sym) {
|
||||
posix_pthread_attr_getdetachstate);
|
||||
LIB_FUNCTION("JKyG3SWyA10", "libScePosix", 1, "libkernel", 1, 1,
|
||||
posix_pthread_attr_setguardsize);
|
||||
LIB_FUNCTION("qlk9pSLsUmM", "libScePosix", 1, "libkernel", 1, 1,
|
||||
posix_pthread_attr_getschedparam);
|
||||
|
||||
// Orbis
|
||||
LIB_FUNCTION("4+h9EzwKF4I", "libkernel", 1, "libkernel", 1, 1,
|
||||
|
@ -10,6 +10,7 @@
|
||||
#include "core/libraries/avplayer/avplayer.h"
|
||||
#include "core/libraries/camera/camera.h"
|
||||
#include "core/libraries/companion/companion_httpd.h"
|
||||
#include "core/libraries/companion/companion_util.h"
|
||||
#include "core/libraries/disc_map/disc_map.h"
|
||||
#include "core/libraries/game_live_streaming/gamelivestreaming.h"
|
||||
#include "core/libraries/gnmdriver/gnmdriver.h"
|
||||
@ -59,6 +60,7 @@
|
||||
#include "core/libraries/videodec/videodec.h"
|
||||
#include "core/libraries/videodec/videodec2.h"
|
||||
#include "core/libraries/videoout/video_out.h"
|
||||
#include "core/libraries/voice/voice.h"
|
||||
#include "core/libraries/web_browser_dialog/webbrowserdialog.h"
|
||||
#include "core/libraries/zlib/zlib_sce.h"
|
||||
#include "fiber/fiber.h"
|
||||
@ -126,6 +128,8 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
|
||||
Libraries::SigninDialog::RegisterlibSceSigninDialog(sym);
|
||||
Libraries::Camera::RegisterlibSceCamera(sym);
|
||||
Libraries::CompanionHttpd::RegisterlibSceCompanionHttpd(sym);
|
||||
Libraries::CompanionUtil::RegisterlibSceCompanionUtil(sym);
|
||||
Libraries::Voice::RegisterlibSceVoice(sym);
|
||||
}
|
||||
|
||||
} // namespace Libraries
|
||||
|
@ -955,16 +955,148 @@ u16 PS4_SYSV_ABI sceNetHtons(u16 host16) {
|
||||
return htons(host16);
|
||||
}
|
||||
|
||||
const char* PS4_SYSV_ABI sceNetInetNtop(int af, const void* src, char* dst, u32 size) {
|
||||
#ifdef WIN32
|
||||
const char* res = InetNtopA(af, src, dst, size);
|
||||
#else
|
||||
const char* res = inet_ntop(af, src, dst, size);
|
||||
#endif
|
||||
if (res == nullptr) {
|
||||
UNREACHABLE();
|
||||
// there isn't a strlcpy function in windows so implement one
|
||||
u64 strlcpy(char* dst, const char* src, u64 size) {
|
||||
u64 src_len = strlen(src);
|
||||
|
||||
if (size > 0) {
|
||||
u64 copy_len = (src_len >= size) ? (size - 1) : src_len;
|
||||
memcpy(dst, src, copy_len);
|
||||
dst[copy_len] = '\0';
|
||||
}
|
||||
return dst;
|
||||
|
||||
return src_len;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
const char* freebsd_inet_ntop4(const char* src, char* dst, u64 size) {
|
||||
static const char fmt[] = "%u.%u.%u.%u";
|
||||
char tmp[sizeof "255.255.255.255"];
|
||||
int l;
|
||||
|
||||
l = snprintf(tmp, sizeof(tmp), fmt, src[0], src[1], src[2], src[3]);
|
||||
if (l <= 0 || (socklen_t)l >= size) {
|
||||
return nullptr;
|
||||
}
|
||||
strlcpy(dst, tmp, size);
|
||||
return (dst);
|
||||
}
|
||||
|
||||
const char* freebsd_inet_ntop6(const char* src, char* dst, u64 size) {
|
||||
/*
|
||||
* Note that int32_t and int16_t need only be "at least" large enough
|
||||
* to contain a value of the specified size. On some systems, like
|
||||
* Crays, there is no such thing as an integer variable with 16 bits.
|
||||
* Keep this in mind if you think this function should have been coded
|
||||
* to use pointer overlays. All the world's not a VAX.
|
||||
*/
|
||||
char tmp[sizeof "ffff:ffff:ffff:ffff:ffff:ffff:255.255.255.255"], *tp;
|
||||
struct {
|
||||
int base, len;
|
||||
} best, cur;
|
||||
#define NS_IN6ADDRSZ 16
|
||||
#define NS_INT16SZ 2
|
||||
u_int words[NS_IN6ADDRSZ / NS_INT16SZ];
|
||||
int i;
|
||||
|
||||
/*
|
||||
* Preprocess:
|
||||
* Copy the input (bytewise) array into a wordwise array.
|
||||
* Find the longest run of 0x00's in src[] for :: shorthanding.
|
||||
*/
|
||||
memset(words, '\0', sizeof words);
|
||||
for (i = 0; i < NS_IN6ADDRSZ; i++)
|
||||
words[i / 2] |= (src[i] << ((1 - (i % 2)) << 3));
|
||||
best.base = -1;
|
||||
best.len = 0;
|
||||
cur.base = -1;
|
||||
cur.len = 0;
|
||||
for (i = 0; i < (NS_IN6ADDRSZ / NS_INT16SZ); i++) {
|
||||
if (words[i] == 0) {
|
||||
if (cur.base == -1)
|
||||
cur.base = i, cur.len = 1;
|
||||
else
|
||||
cur.len++;
|
||||
} else {
|
||||
if (cur.base != -1) {
|
||||
if (best.base == -1 || cur.len > best.len)
|
||||
best = cur;
|
||||
cur.base = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (cur.base != -1) {
|
||||
if (best.base == -1 || cur.len > best.len)
|
||||
best = cur;
|
||||
}
|
||||
if (best.base != -1 && best.len < 2)
|
||||
best.base = -1;
|
||||
|
||||
/*
|
||||
* Format the result.
|
||||
*/
|
||||
tp = tmp;
|
||||
for (i = 0; i < (NS_IN6ADDRSZ / NS_INT16SZ); i++) {
|
||||
/* Are we inside the best run of 0x00's? */
|
||||
if (best.base != -1 && i >= best.base && i < (best.base + best.len)) {
|
||||
if (i == best.base)
|
||||
*tp++ = ':';
|
||||
continue;
|
||||
}
|
||||
/* Are we following an initial run of 0x00s or any real hex? */
|
||||
if (i != 0)
|
||||
*tp++ = ':';
|
||||
/* Is this address an encapsulated IPv4? */
|
||||
if (i == 6 && best.base == 0 &&
|
||||
(best.len == 6 || (best.len == 7 && words[7] != 0x0001) ||
|
||||
(best.len == 5 && words[5] == 0xffff))) {
|
||||
if (!freebsd_inet_ntop4(src + 12, tp, sizeof tmp - (tp - tmp)))
|
||||
return nullptr;
|
||||
tp += strlen(tp);
|
||||
break;
|
||||
}
|
||||
tp += sprintf(tp, "%x", words[i]);
|
||||
}
|
||||
/* Was it a trailing run of 0x00's? */
|
||||
if (best.base != -1 && (best.base + best.len) == (NS_IN6ADDRSZ / NS_INT16SZ))
|
||||
*tp++ = ':';
|
||||
*tp++ = '\0';
|
||||
|
||||
/*
|
||||
* Check for overflow, copy, and we're done.
|
||||
*/
|
||||
if ((u64)(tp - tmp) > size) {
|
||||
return nullptr;
|
||||
}
|
||||
strcpy(dst, tmp);
|
||||
return (dst);
|
||||
}
|
||||
const char* PS4_SYSV_ABI sceNetInetNtop(int af, const void* src, char* dst, u32 size) {
|
||||
if (!(src && dst)) {
|
||||
*sceNetErrnoLoc() = ORBIS_NET_ENOSPC;
|
||||
LOG_ERROR(Lib_Net, "returned ORBIS_NET_ENOSPC");
|
||||
return nullptr;
|
||||
}
|
||||
const char* returnvalue = nullptr;
|
||||
switch (af) {
|
||||
case ORBIS_NET_AF_INET:
|
||||
returnvalue = freebsd_inet_ntop4((const char*)src, dst, size);
|
||||
break;
|
||||
case ORBIS_NET_AF_INET6:
|
||||
returnvalue = freebsd_inet_ntop6((const char*)src, dst, size);
|
||||
break;
|
||||
default:
|
||||
*sceNetErrnoLoc() = ORBIS_NET_EAFNOSUPPORT;
|
||||
LOG_ERROR(Lib_Net, "returned ORBIS_NET_EAFNOSUPPORT");
|
||||
return nullptr;
|
||||
}
|
||||
if (returnvalue == nullptr) {
|
||||
*sceNetErrnoLoc() = ORBIS_NET_ENOSPC;
|
||||
LOG_ERROR(Lib_Net, "returned ORBIS_NET_ENOSPC");
|
||||
}
|
||||
return returnvalue;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNetInetNtopWithScopeId() {
|
||||
|
@ -20,6 +20,10 @@ class SymbolsResolver;
|
||||
|
||||
namespace Libraries::Net {
|
||||
|
||||
enum OrbisNetFamily : u32 {
|
||||
ORBIS_NET_AF_INET = 2,
|
||||
ORBIS_NET_AF_INET6 = 28,
|
||||
};
|
||||
enum OrbisNetSocketType : u32 {
|
||||
ORBIS_NET_SOCK_STREAM = 1,
|
||||
ORBIS_NET_SOCK_DGRAM = 2,
|
||||
|
@ -100,6 +100,11 @@ s32 SystemSetupCore(StackBuffer* stackBuffer, const OrbisNgs2SystemOption* optio
|
||||
return ORBIS_NGS2_ERROR_INVALID_SAMPLE_RATE;
|
||||
}
|
||||
|
||||
if (outSystem) {
|
||||
// dummy handle
|
||||
outSystem->systemHandle = 1;
|
||||
}
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/config.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/libraries/error_codes.h"
|
||||
#include "core/libraries/libs.h"
|
||||
@ -10,6 +11,8 @@
|
||||
|
||||
namespace Libraries::NpManager {
|
||||
|
||||
#define SIGNEDIN_STATUS (Config::getPSNSignedIn() ? ORBIS_OK : ORBIS_NP_ERROR_SIGNED_OUT)
|
||||
|
||||
int PS4_SYSV_ABI Func_EF4378573542A508() {
|
||||
LOG_ERROR(Lib_NpManager, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
@ -921,9 +924,16 @@ int PS4_SYSV_ABI sceNpGetAccountCountry() {
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNpGetAccountCountryA() {
|
||||
LOG_ERROR(Lib_NpManager, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
int PS4_SYSV_ABI sceNpGetAccountCountryA(OrbisUserServiceUserId user_id,
|
||||
OrbisNpCountryCode* country_code) {
|
||||
LOG_INFO(Lib_NpManager, "(STUBBED) called, user_id = {}", user_id);
|
||||
if (country_code == nullptr) {
|
||||
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
::memset(country_code, 0, sizeof(OrbisNpCountryCode));
|
||||
// TODO: get NP country code from config
|
||||
::memcpy(country_code->country_code, "us", 2);
|
||||
return SIGNEDIN_STATUS;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNpGetAccountDateOfBirth() {
|
||||
@ -941,8 +951,8 @@ int PS4_SYSV_ABI sceNpGetAccountId(OrbisNpOnlineId* online_id, u64* account_id)
|
||||
if (online_id == nullptr || account_id == nullptr) {
|
||||
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
*account_id = 0;
|
||||
return ORBIS_NP_ERROR_SIGNED_OUT;
|
||||
*account_id = 0xFEEDFACE;
|
||||
return SIGNEDIN_STATUS;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNpGetAccountIdA(OrbisUserServiceUserId user_id, u64* account_id) {
|
||||
@ -950,8 +960,8 @@ int PS4_SYSV_ABI sceNpGetAccountIdA(OrbisUserServiceUserId user_id, u64* account
|
||||
if (account_id == nullptr) {
|
||||
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
*account_id = 0;
|
||||
return ORBIS_NP_ERROR_SIGNED_OUT;
|
||||
*account_id = 0xFEEDFACE;
|
||||
return SIGNEDIN_STATUS;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNpGetAccountLanguage() {
|
||||
@ -984,7 +994,9 @@ int PS4_SYSV_ABI sceNpGetNpId(OrbisUserServiceUserId user_id, OrbisNpId* np_id)
|
||||
if (np_id == nullptr) {
|
||||
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
return ORBIS_NP_ERROR_SIGNED_OUT;
|
||||
memset(np_id, 0, sizeof(OrbisNpId));
|
||||
strncpy(np_id->handle.data, Config::getUserName().c_str(), sizeof(np_id->handle.data));
|
||||
return SIGNEDIN_STATUS;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNpGetNpReachabilityState() {
|
||||
@ -997,7 +1009,9 @@ int PS4_SYSV_ABI sceNpGetOnlineId(OrbisUserServiceUserId user_id, OrbisNpOnlineI
|
||||
if (online_id == nullptr) {
|
||||
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
return ORBIS_NP_ERROR_SIGNED_OUT;
|
||||
memset(online_id, 0, sizeof(OrbisNpOnlineId));
|
||||
strncpy(online_id->data, Config::getUserName().c_str(), sizeof(online_id->data));
|
||||
return SIGNEDIN_STATUS;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNpGetParentalControlInfo() {
|
||||
@ -1014,8 +1028,8 @@ int PS4_SYSV_ABI sceNpGetState(OrbisUserServiceUserId user_id, OrbisNpState* sta
|
||||
if (state == nullptr) {
|
||||
return ORBIS_NP_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
*state = OrbisNpState::SignedOut;
|
||||
LOG_DEBUG(Lib_NpManager, "Signed out");
|
||||
*state = Config::getPSNSignedIn() ? OrbisNpState::SignedIn : OrbisNpState::SignedOut;
|
||||
LOG_DEBUG(Lib_NpManager, "Signed {}", Config::getPSNSignedIn() ? "in" : "out");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
|
@ -32,6 +32,12 @@ struct OrbisNpId {
|
||||
u8 reserved[8];
|
||||
};
|
||||
|
||||
struct OrbisNpCountryCode {
|
||||
char country_code[2];
|
||||
char end;
|
||||
char pad;
|
||||
};
|
||||
|
||||
int PS4_SYSV_ABI Func_EF4378573542A508();
|
||||
int PS4_SYSV_ABI _sceNpIpcCreateMemoryFromKernel();
|
||||
int PS4_SYSV_ABI _sceNpIpcCreateMemoryFromPool();
|
||||
@ -215,7 +221,8 @@ int PS4_SYSV_ABI sceNpCreateRequest();
|
||||
int PS4_SYSV_ABI sceNpDeleteRequest(int reqId);
|
||||
int PS4_SYSV_ABI sceNpGetAccountAge();
|
||||
int PS4_SYSV_ABI sceNpGetAccountCountry();
|
||||
int PS4_SYSV_ABI sceNpGetAccountCountryA();
|
||||
int PS4_SYSV_ABI sceNpGetAccountCountryA(OrbisUserServiceUserId user_id,
|
||||
OrbisNpCountryCode* country_code);
|
||||
int PS4_SYSV_ABI sceNpGetAccountDateOfBirth();
|
||||
int PS4_SYSV_ABI sceNpGetAccountDateOfBirthA();
|
||||
int PS4_SYSV_ABI sceNpGetAccountId(OrbisNpOnlineId* online_id, u64* account_id);
|
||||
|
@ -164,10 +164,12 @@ s32 PS4_SYSV_ABI sceNpTrophyCreateContext(OrbisNpTrophyContext* context, int32_t
|
||||
}
|
||||
|
||||
const auto ctx_id = trophy_contexts.insert(user_id, service_label);
|
||||
contexts_internal[key].context_id = ctx_id.index;
|
||||
LOG_INFO(Lib_NpTrophy, "New context = {}, user_id = {} service label = {}", ctx_id.index,
|
||||
user_id, service_label);
|
||||
*context = ctx_id.index;
|
||||
|
||||
*context = ctx_id.index + 1;
|
||||
contexts_internal[key].context_id = *context;
|
||||
LOG_INFO(Lib_NpTrophy, "New context = {}, user_id = {} service label = {}", *context, user_id,
|
||||
service_label);
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
@ -179,21 +181,27 @@ s32 PS4_SYSV_ABI sceNpTrophyCreateHandle(OrbisNpTrophyHandle* handle) {
|
||||
if (trophy_handles.size() >= MaxTrophyHandles) {
|
||||
return ORBIS_NP_TROPHY_ERROR_HANDLE_EXCEEDS_MAX;
|
||||
}
|
||||
const auto handle_id = trophy_handles.insert();
|
||||
LOG_INFO(Lib_NpTrophy, "New handle = {}", handle_id.index);
|
||||
|
||||
*handle = handle_id.index;
|
||||
const auto handle_id = trophy_handles.insert();
|
||||
|
||||
*handle = handle_id.index + 1;
|
||||
LOG_INFO(Lib_NpTrophy, "New handle = {}", *handle);
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceNpTrophyDestroyContext(OrbisNpTrophyContext context) {
|
||||
LOG_INFO(Lib_NpTrophy, "Destroyed Context {}", context);
|
||||
|
||||
if (context == ORBIS_NP_TROPHY_INVALID_CONTEXT)
|
||||
if (context == ORBIS_NP_TROPHY_INVALID_CONTEXT) {
|
||||
return ORBIS_NP_TROPHY_ERROR_INVALID_CONTEXT;
|
||||
}
|
||||
|
||||
Common::SlotId contextId;
|
||||
contextId.index = context;
|
||||
contextId.index = context - 1;
|
||||
|
||||
if (contextId.index >= trophy_contexts.size()) {
|
||||
return ORBIS_NP_TROPHY_ERROR_INVALID_CONTEXT;
|
||||
}
|
||||
|
||||
ContextKey contextkey = trophy_contexts[contextId];
|
||||
trophy_contexts.erase(contextId);
|
||||
@ -206,15 +214,17 @@ s32 PS4_SYSV_ABI sceNpTrophyDestroyHandle(OrbisNpTrophyHandle handle) {
|
||||
if (handle == ORBIS_NP_TROPHY_INVALID_HANDLE)
|
||||
return ORBIS_NP_TROPHY_ERROR_INVALID_HANDLE;
|
||||
|
||||
if (handle >= trophy_handles.size()) {
|
||||
s32 handle_index = handle - 1;
|
||||
if (handle_index >= trophy_handles.size()) {
|
||||
LOG_ERROR(Lib_NpTrophy, "Invalid handle {}", handle);
|
||||
return ORBIS_NP_TROPHY_ERROR_INVALID_HANDLE;
|
||||
}
|
||||
if (!trophy_handles.is_allocated({static_cast<u32>(handle)})) {
|
||||
|
||||
if (!trophy_handles.is_allocated({static_cast<u32>(handle_index)})) {
|
||||
return ORBIS_NP_TROPHY_ERROR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
trophy_handles.erase({static_cast<u32>(handle)});
|
||||
trophy_handles.erase({static_cast<u32>(handle_index)});
|
||||
LOG_INFO(Lib_NpTrophy, "Handle {} destroyed", handle);
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
@ -316,22 +316,79 @@ int PS4_SYSV_ABI scePadRead(s32 handle, OrbisPadData* pData, s32 num) {
|
||||
pData[i].angularVelocity.y = states[i].angularVelocity.y;
|
||||
pData[i].angularVelocity.z = states[i].angularVelocity.z;
|
||||
pData[i].orientation = {0.0f, 0.0f, 0.0f, 1.0f};
|
||||
if (engine) {
|
||||
pData[i].acceleration.x = states[i].acceleration.x * 0.098;
|
||||
pData[i].acceleration.y = states[i].acceleration.y * 0.098;
|
||||
pData[i].acceleration.z = states[i].acceleration.z * 0.098;
|
||||
pData[i].angularVelocity.x = states[i].angularVelocity.x;
|
||||
pData[i].angularVelocity.y = states[i].angularVelocity.y;
|
||||
pData[i].angularVelocity.z = states[i].angularVelocity.z;
|
||||
|
||||
if (engine && handle == 1) {
|
||||
const auto gyro_poll_rate = engine->GetAccelPollRate();
|
||||
if (gyro_poll_rate != 0.0f) {
|
||||
GameController::CalculateOrientation(pData[i].acceleration,
|
||||
pData[i].angularVelocity,
|
||||
1.0f / gyro_poll_rate, pData[i].orientation);
|
||||
auto now = std::chrono::steady_clock::now();
|
||||
float deltaTime = std::chrono::duration_cast<std::chrono::microseconds>(
|
||||
now - controller->GetLastUpdate())
|
||||
.count() /
|
||||
1000000.0f;
|
||||
controller->SetLastUpdate(now);
|
||||
Libraries::Pad::OrbisFQuaternion lastOrientation = controller->GetLastOrientation();
|
||||
Libraries::Pad::OrbisFQuaternion outputOrientation = {0.0f, 0.0f, 0.0f, 1.0f};
|
||||
GameController::CalculateOrientation(pData->acceleration, pData->angularVelocity,
|
||||
deltaTime, lastOrientation, outputOrientation);
|
||||
pData[i].orientation = outputOrientation;
|
||||
controller->SetLastOrientation(outputOrientation);
|
||||
}
|
||||
}
|
||||
|
||||
pData[i].touchData.touchNum =
|
||||
(states[i].touchpad[0].state ? 1 : 0) + (states[i].touchpad[1].state ? 1 : 0);
|
||||
|
||||
if (handle == 1) {
|
||||
if (controller->GetTouchCount() >= 127) {
|
||||
controller->SetTouchCount(0);
|
||||
}
|
||||
|
||||
if (controller->GetSecondaryTouchCount() >= 127) {
|
||||
controller->SetSecondaryTouchCount(0);
|
||||
}
|
||||
|
||||
if (pData->touchData.touchNum == 1 && controller->GetPreviousTouchNum() == 0) {
|
||||
controller->SetTouchCount(controller->GetTouchCount() + 1);
|
||||
controller->SetSecondaryTouchCount(controller->GetTouchCount());
|
||||
} else if (pData->touchData.touchNum == 2 && controller->GetPreviousTouchNum() == 1) {
|
||||
controller->SetSecondaryTouchCount(controller->GetSecondaryTouchCount() + 1);
|
||||
} else if (pData->touchData.touchNum == 0 && controller->GetPreviousTouchNum() > 0) {
|
||||
if (controller->GetTouchCount() < controller->GetSecondaryTouchCount()) {
|
||||
controller->SetTouchCount(controller->GetSecondaryTouchCount());
|
||||
} else {
|
||||
if (controller->WasSecondaryTouchReset()) {
|
||||
controller->SetTouchCount(controller->GetSecondaryTouchCount());
|
||||
controller->UnsetSecondaryTouchResetBool();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
controller->SetPreviousTouchNum(pData->touchData.touchNum);
|
||||
|
||||
if (pData->touchData.touchNum == 1) {
|
||||
states[i].touchpad[0].ID = controller->GetTouchCount();
|
||||
states[i].touchpad[1].ID = 0;
|
||||
} else if (pData->touchData.touchNum == 2) {
|
||||
states[i].touchpad[0].ID = controller->GetTouchCount();
|
||||
states[i].touchpad[1].ID = controller->GetSecondaryTouchCount();
|
||||
}
|
||||
} else {
|
||||
states[i].touchpad[0].ID = 1;
|
||||
states[i].touchpad[1].ID = 2;
|
||||
}
|
||||
|
||||
pData[i].touchData.touch[0].x = states[i].touchpad[0].x;
|
||||
pData[i].touchData.touch[0].y = states[i].touchpad[0].y;
|
||||
pData[i].touchData.touch[0].id = 1;
|
||||
pData[i].touchData.touch[0].id = states[i].touchpad[0].ID;
|
||||
pData[i].touchData.touch[1].x = states[i].touchpad[1].x;
|
||||
pData[i].touchData.touch[1].y = states[i].touchpad[1].y;
|
||||
pData[i].touchData.touch[1].id = 2;
|
||||
pData[i].touchData.touch[1].id = states[i].touchpad[1].ID;
|
||||
pData[i].connected = connected;
|
||||
pData[i].timestamp = states[i].time;
|
||||
pData[i].connectedCount = connected_count;
|
||||
@ -376,31 +433,82 @@ int PS4_SYSV_ABI scePadReadState(s32 handle, OrbisPadData* pData) {
|
||||
pData->leftStick.x = state.axes[static_cast<int>(Input::Axis::LeftX)];
|
||||
pData->leftStick.y = state.axes[static_cast<int>(Input::Axis::LeftY)];
|
||||
pData->rightStick.x = state.axes[static_cast<int>(Input::Axis::RightX)];
|
||||
pData->rightStick.x = state.axes[static_cast<int>(Input::Axis::RightX)];
|
||||
pData->rightStick.y = state.axes[static_cast<int>(Input::Axis::RightY)];
|
||||
pData->analogButtons.l2 = state.axes[static_cast<int>(Input::Axis::TriggerLeft)];
|
||||
pData->analogButtons.r2 = state.axes[static_cast<int>(Input::Axis::TriggerRight)];
|
||||
pData->acceleration.x = state.acceleration.x;
|
||||
pData->acceleration.y = state.acceleration.y;
|
||||
pData->acceleration.z = state.acceleration.z;
|
||||
pData->acceleration.x = state.acceleration.x * 0.098;
|
||||
pData->acceleration.y = state.acceleration.y * 0.098;
|
||||
pData->acceleration.z = state.acceleration.z * 0.098;
|
||||
pData->angularVelocity.x = state.angularVelocity.x;
|
||||
pData->angularVelocity.y = state.angularVelocity.y;
|
||||
pData->angularVelocity.z = state.angularVelocity.z;
|
||||
pData->orientation = {0.0f, 0.0f, 0.0f, 1.0f};
|
||||
if (engine) {
|
||||
const auto gyro_poll_rate = engine->GetAccelPollRate();
|
||||
if (gyro_poll_rate != 0.0f) {
|
||||
GameController::CalculateOrientation(pData->acceleration, pData->angularVelocity,
|
||||
1.0f / gyro_poll_rate, pData->orientation);
|
||||
}
|
||||
|
||||
// Only do this on handle 1 for now
|
||||
if (engine && handle == 1) {
|
||||
auto now = std::chrono::steady_clock::now();
|
||||
float deltaTime =
|
||||
std::chrono::duration_cast<std::chrono::microseconds>(now - controller->GetLastUpdate())
|
||||
.count() /
|
||||
1000000.0f;
|
||||
controller->SetLastUpdate(now);
|
||||
Libraries::Pad::OrbisFQuaternion lastOrientation = controller->GetLastOrientation();
|
||||
Libraries::Pad::OrbisFQuaternion outputOrientation = {0.0f, 0.0f, 0.0f, 1.0f};
|
||||
GameController::CalculateOrientation(pData->acceleration, pData->angularVelocity, deltaTime,
|
||||
lastOrientation, outputOrientation);
|
||||
pData->orientation = outputOrientation;
|
||||
controller->SetLastOrientation(outputOrientation);
|
||||
}
|
||||
pData->touchData.touchNum =
|
||||
(state.touchpad[0].state ? 1 : 0) + (state.touchpad[1].state ? 1 : 0);
|
||||
|
||||
// Only do this on handle 1 for now
|
||||
if (handle == 1) {
|
||||
if (controller->GetTouchCount() >= 127) {
|
||||
controller->SetTouchCount(0);
|
||||
}
|
||||
|
||||
if (controller->GetSecondaryTouchCount() >= 127) {
|
||||
controller->SetSecondaryTouchCount(0);
|
||||
}
|
||||
|
||||
if (pData->touchData.touchNum == 1 && controller->GetPreviousTouchNum() == 0) {
|
||||
controller->SetTouchCount(controller->GetTouchCount() + 1);
|
||||
controller->SetSecondaryTouchCount(controller->GetTouchCount());
|
||||
} else if (pData->touchData.touchNum == 2 && controller->GetPreviousTouchNum() == 1) {
|
||||
controller->SetSecondaryTouchCount(controller->GetSecondaryTouchCount() + 1);
|
||||
} else if (pData->touchData.touchNum == 0 && controller->GetPreviousTouchNum() > 0) {
|
||||
if (controller->GetTouchCount() < controller->GetSecondaryTouchCount()) {
|
||||
controller->SetTouchCount(controller->GetSecondaryTouchCount());
|
||||
} else {
|
||||
if (controller->WasSecondaryTouchReset()) {
|
||||
controller->SetTouchCount(controller->GetSecondaryTouchCount());
|
||||
controller->UnsetSecondaryTouchResetBool();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
controller->SetPreviousTouchNum(pData->touchData.touchNum);
|
||||
|
||||
if (pData->touchData.touchNum == 1) {
|
||||
state.touchpad[0].ID = controller->GetTouchCount();
|
||||
state.touchpad[1].ID = 0;
|
||||
} else if (pData->touchData.touchNum == 2) {
|
||||
state.touchpad[0].ID = controller->GetTouchCount();
|
||||
state.touchpad[1].ID = controller->GetSecondaryTouchCount();
|
||||
}
|
||||
} else {
|
||||
state.touchpad[0].ID = 1;
|
||||
state.touchpad[1].ID = 2;
|
||||
}
|
||||
|
||||
pData->touchData.touch[0].x = state.touchpad[0].x;
|
||||
pData->touchData.touch[0].y = state.touchpad[0].y;
|
||||
pData->touchData.touch[0].id = 1;
|
||||
pData->touchData.touch[0].id = state.touchpad[0].ID;
|
||||
pData->touchData.touch[1].x = state.touchpad[1].x;
|
||||
pData->touchData.touch[1].y = state.touchpad[1].y;
|
||||
pData->touchData.touch[1].id = 2;
|
||||
pData->touchData.touch[1].id = state.touchpad[1].ID;
|
||||
pData->timestamp = state.time;
|
||||
pData->connected = true; // isConnected; //TODO fix me proper
|
||||
pData->connectedCount = 1; // connectedCount;
|
||||
|
@ -22,25 +22,25 @@ static Core::FileSys::MntPoints* g_mnt = Common::Singleton<Core::FileSys::MntPoi
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
// clang-format off
|
||||
static const std::unordered_map<std::string, std::string> default_title = {
|
||||
{"ja_JP", "セーブデータ"},
|
||||
{"en_US", "Saved Data"},
|
||||
{"fr_FR", "Données sauvegardées"},
|
||||
{"es_ES", "Datos guardados"},
|
||||
{"de_DE", "Gespeicherte Daten"},
|
||||
{"it_IT", "Dati salvati"},
|
||||
{"nl_NL", "Opgeslagen data"},
|
||||
{"pt_PT", "Dados guardados"},
|
||||
{"ru_RU", "Сохраненные данные"},
|
||||
{"ko_KR", "저장 데이터"},
|
||||
{"zh_CN", "保存数据"},
|
||||
{"fi_FI", "Tallennetut tiedot"},
|
||||
{"sv_SE", "Sparade data"},
|
||||
{"da_DK", "Gemte data"},
|
||||
{"no_NO", "Lagrede data"},
|
||||
{"pl_PL", "Zapisane dane"},
|
||||
{"pt_BR", "Dados salvos"},
|
||||
{"tr_TR", "Kayıtlı Veriler"},
|
||||
static const std::unordered_map<int, std::string> default_title = {
|
||||
{0/*"ja_JP"*/, "セーブデータ"},
|
||||
{1/*"en_US"*/, "Saved Data"},
|
||||
{2/*"fr_FR"*/, "Données sauvegardées"},
|
||||
{3/*"es_ES"*/, "Datos guardados"},
|
||||
{4/*"de_DE"*/, "Gespeicherte Daten"},
|
||||
{5/*"it_IT"*/, "Dati salvati"},
|
||||
{6/*"nl_NL"*/, "Opgeslagen data"},
|
||||
{7/*"pt_PT"*/, "Dados guardados"},
|
||||
{8/*"ru_RU"*/, "Сохраненные данные"},
|
||||
{9/*"ko_KR"*/, "저장 데이터"},
|
||||
{10/*"zh_CN"*/, "保存数据"},
|
||||
{12/*"fi_FI"*/, "Tallennetut tiedot"},
|
||||
{13/*"sv_SE"*/, "Sparade data"},
|
||||
{14/*"da_DK"*/, "Gemte data"},
|
||||
{15/*"no_NO"*/, "Lagrede data"},
|
||||
{16/*"pl_PL"*/, "Zapisane dane"},
|
||||
{17/*"pt_BR"*/, "Dados salvos"},
|
||||
{19/*"tr_TR"*/, "Kayıtlı Veriler"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
@ -71,9 +71,9 @@ fs::path SaveInstance::GetParamSFOPath(const fs::path& dir_path) {
|
||||
|
||||
void SaveInstance::SetupDefaultParamSFO(PSF& param_sfo, std::string dir_name,
|
||||
std::string game_serial) {
|
||||
std::string locale = Config::getEmulatorLanguage();
|
||||
int locale = Config::GetLanguage();
|
||||
if (!default_title.contains(locale)) {
|
||||
locale = "en_US";
|
||||
locale = 1; // default to en_US if not found
|
||||
}
|
||||
|
||||
#define P(type, key, ...) param_sfo.Add##type(std::string{key}, __VA_ARGS__)
|
||||
|
@ -140,7 +140,7 @@ s32 PS4_SYSV_ABI sceVideodec2Flush(OrbisVideodec2Decoder decoder,
|
||||
return ORBIS_VIDEODEC2_ERROR_ARGUMENT_POINTER;
|
||||
}
|
||||
if (frameBuffer->thisSize != sizeof(OrbisVideodec2FrameBuffer) ||
|
||||
outputInfo->thisSize != sizeof(OrbisVideodec2OutputInfo)) {
|
||||
(outputInfo->thisSize | 8) != sizeof(OrbisVideodec2OutputInfo)) {
|
||||
LOG_ERROR(Lib_Vdec2, "Invalid struct size");
|
||||
return ORBIS_VIDEODEC2_ERROR_STRUCT_SIZE;
|
||||
}
|
||||
@ -167,15 +167,35 @@ s32 PS4_SYSV_ABI sceVideodec2GetPictureInfo(const OrbisVideodec2OutputInfo* outp
|
||||
LOG_ERROR(Lib_Vdec2, "Invalid arguments");
|
||||
return ORBIS_VIDEODEC2_ERROR_ARGUMENT_POINTER;
|
||||
}
|
||||
if (outputInfo->thisSize != sizeof(OrbisVideodec2OutputInfo)) {
|
||||
if ((outputInfo->thisSize | 8) != sizeof(OrbisVideodec2OutputInfo)) {
|
||||
LOG_ERROR(Lib_Vdec2, "Invalid struct size");
|
||||
return ORBIS_VIDEODEC2_ERROR_STRUCT_SIZE;
|
||||
}
|
||||
if (outputInfo->pictureCount == 0 || gPictureInfos.empty()) {
|
||||
if (outputInfo->pictureCount == 0) {
|
||||
LOG_ERROR(Lib_Vdec2, "No picture info available");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
// If the game uses the older Videodec2 structs, we need to accomodate that.
|
||||
if (outputInfo->thisSize != sizeof(OrbisVideodec2OutputInfo)) {
|
||||
if (gLegacyPictureInfos.empty()) {
|
||||
LOG_ERROR(Lib_Vdec2, "No picture info available");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
if (p1stPictureInfoOut) {
|
||||
OrbisVideodec2LegacyAvcPictureInfo* picInfo =
|
||||
static_cast<OrbisVideodec2LegacyAvcPictureInfo*>(p1stPictureInfoOut);
|
||||
if (picInfo->thisSize != sizeof(OrbisVideodec2LegacyAvcPictureInfo)) {
|
||||
LOG_ERROR(Lib_Vdec2, "Invalid struct size");
|
||||
return ORBIS_VIDEODEC2_ERROR_STRUCT_SIZE;
|
||||
}
|
||||
*picInfo = gLegacyPictureInfos.back();
|
||||
}
|
||||
} else {
|
||||
if (gPictureInfos.empty()) {
|
||||
LOG_ERROR(Lib_Vdec2, "No picture info available");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
if (p1stPictureInfoOut) {
|
||||
OrbisVideodec2AvcPictureInfo* picInfo =
|
||||
static_cast<OrbisVideodec2AvcPictureInfo*>(p1stPictureInfoOut);
|
||||
@ -185,6 +205,7 @@ s32 PS4_SYSV_ABI sceVideodec2GetPictureInfo(const OrbisVideodec2OutputInfo* outp
|
||||
}
|
||||
*picInfo = gPictureInfos.back();
|
||||
}
|
||||
}
|
||||
|
||||
if (outputInfo->pictureCount > 1) {
|
||||
UNREACHABLE();
|
||||
|
@ -73,8 +73,10 @@ struct OrbisVideodec2OutputInfo {
|
||||
u32 frameHeight;
|
||||
void* frameBuffer;
|
||||
u64 frameBufferSize;
|
||||
u32 frameFormat;
|
||||
u32 framePitchInBytes;
|
||||
};
|
||||
static_assert(sizeof(OrbisVideodec2OutputInfo) == 0x30);
|
||||
static_assert(sizeof(OrbisVideodec2OutputInfo) == 0x38);
|
||||
|
||||
struct OrbisVideodec2FrameBuffer {
|
||||
u64 thisSize;
|
||||
|
@ -55,6 +55,76 @@ struct OrbisVideodec2AvcPictureInfo {
|
||||
u8 pic_struct;
|
||||
u8 field_pic_flag;
|
||||
u8 bottom_field_flag;
|
||||
|
||||
u8 sequenceParameterSetPresentFlag;
|
||||
u8 pictureParameterSetPresentFlag;
|
||||
u8 auDelimiterPresentFlag;
|
||||
u8 endOfSequencePresentFlag;
|
||||
u8 endOfStreamPresentFlag;
|
||||
u8 fillerDataPresentFlag;
|
||||
u8 pictureTimingSeiPresentFlag;
|
||||
u8 bufferingPeriodSeiPresentFlag;
|
||||
|
||||
u8 constraint_set0_flag;
|
||||
u8 constraint_set1_flag;
|
||||
u8 constraint_set2_flag;
|
||||
u8 constraint_set3_flag;
|
||||
u8 constraint_set4_flag;
|
||||
u8 constraint_set5_flag;
|
||||
};
|
||||
static_assert(sizeof(OrbisVideodec2AvcPictureInfo) == 0x78);
|
||||
|
||||
// An older version of the OrbisVideodec2AvcPictureInfo struct
|
||||
// Keeping this is needed for compatiblity with older games.
|
||||
struct OrbisVideodec2LegacyAvcPictureInfo {
|
||||
u64 thisSize;
|
||||
|
||||
bool isValid;
|
||||
|
||||
u64 ptsData;
|
||||
u64 dtsData;
|
||||
u64 attachedData;
|
||||
|
||||
u8 idrPictureflag;
|
||||
|
||||
u8 profile_idc;
|
||||
u8 level_idc;
|
||||
u32 pic_width_in_mbs_minus1;
|
||||
u32 pic_height_in_map_units_minus1;
|
||||
u8 frame_mbs_only_flag;
|
||||
|
||||
u8 frame_cropping_flag;
|
||||
u32 frameCropLeftOffset;
|
||||
u32 frameCropRightOffset;
|
||||
u32 frameCropTopOffset;
|
||||
u32 frameCropBottomOffset;
|
||||
|
||||
u8 aspect_ratio_info_present_flag;
|
||||
u8 aspect_ratio_idc;
|
||||
u16 sar_width;
|
||||
u16 sar_height;
|
||||
|
||||
u8 video_signal_type_present_flag;
|
||||
u8 video_format;
|
||||
u8 video_full_range_flag;
|
||||
u8 colour_description_present_flag;
|
||||
u8 colour_primaries;
|
||||
u8 transfer_characteristics;
|
||||
u8 matrix_coefficients;
|
||||
|
||||
u8 timing_info_present_flag;
|
||||
u32 num_units_in_tick;
|
||||
u32 time_scale;
|
||||
u8 fixed_frame_rate_flag;
|
||||
|
||||
u8 bitstream_restriction_flag;
|
||||
u8 max_dec_frame_buffering;
|
||||
|
||||
u8 pic_struct_present_flag;
|
||||
u8 pic_struct;
|
||||
u8 field_pic_flag;
|
||||
u8 bottom_field_flag;
|
||||
};
|
||||
static_assert(sizeof(OrbisVideodec2LegacyAvcPictureInfo) == 0x68);
|
||||
|
||||
} // namespace Libraries::Vdec2
|
@ -12,6 +12,7 @@
|
||||
namespace Libraries::Vdec2 {
|
||||
|
||||
std::vector<OrbisVideodec2AvcPictureInfo> gPictureInfos;
|
||||
std::vector<OrbisVideodec2LegacyAvcPictureInfo> gLegacyPictureInfos;
|
||||
|
||||
static inline void CopyNV12Data(u8* dst, const AVFrame& src) {
|
||||
std::memcpy(dst, src.data[0], src.width * src.height);
|
||||
@ -44,11 +45,15 @@ s32 VdecDecoder::Decode(const OrbisVideodec2InputData& inputData,
|
||||
OrbisVideodec2FrameBuffer& frameBuffer,
|
||||
OrbisVideodec2OutputInfo& outputInfo) {
|
||||
frameBuffer.isAccepted = false;
|
||||
outputInfo.thisSize = sizeof(OrbisVideodec2OutputInfo);
|
||||
outputInfo.isValid = false;
|
||||
outputInfo.isErrorFrame = true;
|
||||
outputInfo.pictureCount = 0;
|
||||
|
||||
// Only set frameFormat if the game uses the newer struct version.
|
||||
if (outputInfo.thisSize == sizeof(OrbisVideodec2OutputInfo)) {
|
||||
outputInfo.frameFormat = 0;
|
||||
}
|
||||
|
||||
if (!inputData.auData) {
|
||||
return ORBIS_VIDEODEC2_ERROR_ACCESS_UNIT_POINTER;
|
||||
}
|
||||
@ -113,6 +118,10 @@ s32 VdecDecoder::Decode(const OrbisVideodec2InputData& inputData,
|
||||
outputInfo.isErrorFrame = false;
|
||||
outputInfo.pictureCount = 1; // TODO: 2 pictures for interlaced video
|
||||
|
||||
// For proper compatibility with older games, check the inputted OutputInfo struct size.
|
||||
if (outputInfo.thisSize == sizeof(OrbisVideodec2OutputInfo)) {
|
||||
// framePitchInBytes only exists in the newer struct.
|
||||
outputInfo.framePitchInBytes = frame->linesize[0];
|
||||
if (outputInfo.isValid) {
|
||||
OrbisVideodec2AvcPictureInfo pictureInfo = {};
|
||||
|
||||
@ -130,6 +139,26 @@ s32 VdecDecoder::Decode(const OrbisVideodec2InputData& inputData,
|
||||
|
||||
gPictureInfos.push_back(pictureInfo);
|
||||
}
|
||||
} else {
|
||||
if (outputInfo.isValid) {
|
||||
// If the game uses the older struct versions, we need to use it too.
|
||||
OrbisVideodec2LegacyAvcPictureInfo pictureInfo = {};
|
||||
|
||||
pictureInfo.thisSize = sizeof(OrbisVideodec2LegacyAvcPictureInfo);
|
||||
pictureInfo.isValid = true;
|
||||
|
||||
pictureInfo.ptsData = inputData.ptsData;
|
||||
pictureInfo.dtsData = inputData.dtsData;
|
||||
pictureInfo.attachedData = inputData.attachedData;
|
||||
|
||||
pictureInfo.frameCropLeftOffset = frame->crop_left;
|
||||
pictureInfo.frameCropRightOffset = frame->crop_right;
|
||||
pictureInfo.frameCropTopOffset = frame->crop_top;
|
||||
pictureInfo.frameCropBottomOffset = frame->crop_bottom;
|
||||
|
||||
gLegacyPictureInfos.push_back(pictureInfo);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
av_packet_free(&packet);
|
||||
@ -140,11 +169,15 @@ s32 VdecDecoder::Decode(const OrbisVideodec2InputData& inputData,
|
||||
s32 VdecDecoder::Flush(OrbisVideodec2FrameBuffer& frameBuffer,
|
||||
OrbisVideodec2OutputInfo& outputInfo) {
|
||||
frameBuffer.isAccepted = false;
|
||||
outputInfo.thisSize = sizeof(OrbisVideodec2OutputInfo);
|
||||
outputInfo.isValid = false;
|
||||
outputInfo.isErrorFrame = true;
|
||||
outputInfo.pictureCount = 0;
|
||||
|
||||
// Only set frameFormat if the game uses the newer struct version.
|
||||
if (outputInfo.thisSize == sizeof(OrbisVideodec2OutputInfo)) {
|
||||
outputInfo.frameFormat = 0;
|
||||
}
|
||||
|
||||
AVFrame* frame = av_frame_alloc();
|
||||
if (!frame) {
|
||||
LOG_ERROR(Lib_Vdec2, "Failed to allocate frame");
|
||||
@ -182,6 +215,11 @@ s32 VdecDecoder::Flush(OrbisVideodec2FrameBuffer& frameBuffer,
|
||||
outputInfo.isErrorFrame = false;
|
||||
outputInfo.pictureCount = 1; // TODO: 2 pictures for interlaced video
|
||||
|
||||
// Only set framePitchInBytes if the game uses the newer struct version.
|
||||
if (outputInfo.thisSize == sizeof(OrbisVideodec2OutputInfo)) {
|
||||
outputInfo.framePitchInBytes = frame->linesize[0];
|
||||
}
|
||||
|
||||
// FIXME: Should we add picture info here too?
|
||||
}
|
||||
|
||||
|
@ -16,6 +16,7 @@ extern "C" {
|
||||
namespace Libraries::Vdec2 {
|
||||
|
||||
extern std::vector<OrbisVideodec2AvcPictureInfo> gPictureInfos;
|
||||
extern std::vector<OrbisVideodec2LegacyAvcPictureInfo> gLegacyPictureInfos;
|
||||
|
||||
class VdecDecoder {
|
||||
public:
|
||||
|
@ -282,7 +282,12 @@ s32 PS4_SYSV_ABI sceVideoOutGetVblankStatus(int handle, SceVideoOutVblankStatus*
|
||||
|
||||
s32 PS4_SYSV_ABI sceVideoOutGetResolutionStatus(s32 handle, SceVideoOutResolutionStatus* status) {
|
||||
LOG_INFO(Lib_VideoOut, "called");
|
||||
*status = driver->GetPort(handle)->resolution;
|
||||
auto* port = driver->GetPort(handle);
|
||||
if (!port || !port->is_open) {
|
||||
return ORBIS_VIDEO_OUT_ERROR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
*status = port->resolution;
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
@ -440,7 +445,8 @@ s32 PS4_SYSV_ABI sceVideoOutConfigureOutputMode_(s32 handle, u32 reserved, const
|
||||
}
|
||||
|
||||
void RegisterLib(Core::Loader::SymbolsResolver* sym) {
|
||||
driver = std::make_unique<VideoOutDriver>(Config::getScreenWidth(), Config::getScreenHeight());
|
||||
driver = std::make_unique<VideoOutDriver>(Config::getInternalScreenWidth(),
|
||||
Config::getInternalScreenHeight());
|
||||
|
||||
LIB_FUNCTION("SbU3dwp80lQ", "libSceVideoOut", 1, "libSceVideoOut", 0, 0,
|
||||
sceVideoOutGetFlipStatus);
|
||||
|
203
src/core/libraries/voice/voice.cpp
Normal file
203
src/core/libraries/voice/voice.cpp
Normal file
@ -0,0 +1,203 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/libraries/error_codes.h"
|
||||
#include "core/libraries/libs.h"
|
||||
#include "core/libraries/voice/voice.h"
|
||||
|
||||
namespace Libraries::Voice {
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceConnectIPortToOPort() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceCreatePort() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceDeletePort() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceDisconnectIPortFromOPort() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceEnd() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceGetBitRate(u32 port_id, u32* bitrate) {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
*bitrate = 48000;
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceGetMuteFlag() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceGetPortAttr() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceGetPortInfo(u32 port_id, OrbisVoicePortInfo* info) {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
info->port_type = 0;
|
||||
info->state = 3;
|
||||
info->byte_count = 0;
|
||||
info->frame_size = 1;
|
||||
info->edge_count = 0;
|
||||
info->reserved = 0;
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceGetResourceInfo() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceGetVolume() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceInit() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceInitHQ() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoicePausePort() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoicePausePortAll() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceReadFromOPort() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceResetPort() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceResumePort() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceResumePortAll() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceSetBitRate() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceSetMuteFlag() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceSetMuteFlagAll() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceSetThreadsParams() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceSetVolume() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceStart() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceStop() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceUpdatePort() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceVADAdjustment() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceVADSetVersion() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceWriteToIPort() {
|
||||
LOG_ERROR(Lib_Voice, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
void RegisterlibSceVoice(Core::Loader::SymbolsResolver* sym) {
|
||||
LIB_FUNCTION("oV9GAdJ23Gw", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceConnectIPortToOPort);
|
||||
LIB_FUNCTION("nXpje5yNpaE", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceCreatePort);
|
||||
LIB_FUNCTION("b7kJI+nx2hg", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceDeletePort);
|
||||
LIB_FUNCTION("ajVj3QG2um4", "libSceVoice", 1, "libSceVoice", 0, 0,
|
||||
sceVoiceDisconnectIPortFromOPort);
|
||||
LIB_FUNCTION("Oo0S5PH7FIQ", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceEnd);
|
||||
LIB_FUNCTION("cJLufzou6bc", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceGetBitRate);
|
||||
LIB_FUNCTION("Pc4z1QjForU", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceGetMuteFlag);
|
||||
LIB_FUNCTION("elcxZTEfHZM", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceGetPortAttr);
|
||||
LIB_FUNCTION("CrLqDwWLoXM", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceGetPortInfo);
|
||||
LIB_FUNCTION("Z6QV6j7igvE", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceGetResourceInfo);
|
||||
LIB_FUNCTION("jjkCjneOYSs", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceGetVolume);
|
||||
LIB_FUNCTION("9TrhuGzberQ", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceInit);
|
||||
LIB_FUNCTION("IPHvnM5+g04", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceInitHQ);
|
||||
LIB_FUNCTION("x0slGBQW+wY", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoicePausePort);
|
||||
LIB_FUNCTION("Dinob0yMRl8", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoicePausePortAll);
|
||||
LIB_FUNCTION("cQ6DGsQEjV4", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceReadFromOPort);
|
||||
LIB_FUNCTION("udAxvCePkUs", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceResetPort);
|
||||
LIB_FUNCTION("gAgN+HkiEzY", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceResumePort);
|
||||
LIB_FUNCTION("jbkJFmOZ9U0", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceResumePortAll);
|
||||
LIB_FUNCTION("TexwmOHQsDg", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceSetBitRate);
|
||||
LIB_FUNCTION("gwUynkEgNFY", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceSetMuteFlag);
|
||||
LIB_FUNCTION("oUha0S-Ij9Q", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceSetMuteFlagAll);
|
||||
LIB_FUNCTION("clyKUyi3RYU", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceSetThreadsParams);
|
||||
LIB_FUNCTION("QBFoAIjJoXQ", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceSetVolume);
|
||||
LIB_FUNCTION("54phPH2LZls", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceStart);
|
||||
LIB_FUNCTION("Ao2YNSA7-Qo", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceStop);
|
||||
LIB_FUNCTION("jSZNP7xJrcw", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceUpdatePort);
|
||||
LIB_FUNCTION("hg9T73LlRiU", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceVADAdjustment);
|
||||
LIB_FUNCTION("wFeAxEeEi-8", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceVADSetVersion);
|
||||
LIB_FUNCTION("YeJl6yDlhW0", "libSceVoice", 1, "libSceVoice", 0, 0, sceVoiceWriteToIPort);
|
||||
};
|
||||
|
||||
} // namespace Libraries::Voice
|
56
src/core/libraries/voice/voice.h
Normal file
56
src/core/libraries/voice/voice.h
Normal file
@ -0,0 +1,56 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/types.h"
|
||||
|
||||
namespace Core::Loader {
|
||||
class SymbolsResolver;
|
||||
}
|
||||
|
||||
namespace Libraries::Voice {
|
||||
|
||||
struct OrbisVoicePortInfo {
|
||||
s32 port_type;
|
||||
s32 state;
|
||||
u32* edge;
|
||||
u32 byte_count;
|
||||
u32 frame_size;
|
||||
u16 edge_count;
|
||||
u16 reserved;
|
||||
};
|
||||
|
||||
s32 PS4_SYSV_ABI sceVoiceConnectIPortToOPort();
|
||||
s32 PS4_SYSV_ABI sceVoiceCreatePort();
|
||||
s32 PS4_SYSV_ABI sceVoiceDeletePort();
|
||||
s32 PS4_SYSV_ABI sceVoiceDisconnectIPortFromOPort();
|
||||
s32 PS4_SYSV_ABI sceVoiceEnd();
|
||||
s32 PS4_SYSV_ABI sceVoiceGetBitRate(u32 port_id, u32* bitrate);
|
||||
s32 PS4_SYSV_ABI sceVoiceGetMuteFlag();
|
||||
s32 PS4_SYSV_ABI sceVoiceGetPortAttr();
|
||||
s32 PS4_SYSV_ABI sceVoiceGetPortInfo(u32 port_id, OrbisVoicePortInfo* info);
|
||||
s32 PS4_SYSV_ABI sceVoiceGetResourceInfo();
|
||||
s32 PS4_SYSV_ABI sceVoiceGetVolume();
|
||||
s32 PS4_SYSV_ABI sceVoiceInit();
|
||||
s32 PS4_SYSV_ABI sceVoiceInitHQ();
|
||||
s32 PS4_SYSV_ABI sceVoicePausePort();
|
||||
s32 PS4_SYSV_ABI sceVoicePausePortAll();
|
||||
s32 PS4_SYSV_ABI sceVoiceReadFromOPort();
|
||||
s32 PS4_SYSV_ABI sceVoiceResetPort();
|
||||
s32 PS4_SYSV_ABI sceVoiceResumePort();
|
||||
s32 PS4_SYSV_ABI sceVoiceResumePortAll();
|
||||
s32 PS4_SYSV_ABI sceVoiceSetBitRate();
|
||||
s32 PS4_SYSV_ABI sceVoiceSetMuteFlag();
|
||||
s32 PS4_SYSV_ABI sceVoiceSetMuteFlagAll();
|
||||
s32 PS4_SYSV_ABI sceVoiceSetThreadsParams();
|
||||
s32 PS4_SYSV_ABI sceVoiceSetVolume();
|
||||
s32 PS4_SYSV_ABI sceVoiceStart();
|
||||
s32 PS4_SYSV_ABI sceVoiceStop();
|
||||
s32 PS4_SYSV_ABI sceVoiceUpdatePort();
|
||||
s32 PS4_SYSV_ABI sceVoiceVADAdjustment();
|
||||
s32 PS4_SYSV_ABI sceVoiceVADSetVersion();
|
||||
s32 PS4_SYSV_ABI sceVoiceWriteToIPort();
|
||||
|
||||
void RegisterlibSceVoice(Core::Loader::SymbolsResolver* sym);
|
||||
} // namespace Libraries::Voice
|
@ -51,7 +51,7 @@ void ZlibTaskThread(const std::stop_token& stop) {
|
||||
if (!task_queue_cv.wait(lock, stop, [&] { return !task_queue.empty(); })) {
|
||||
break;
|
||||
}
|
||||
task = task_queue.back();
|
||||
task = task_queue.front();
|
||||
task_queue.pop();
|
||||
}
|
||||
|
||||
@ -136,7 +136,7 @@ s32 PS4_SYSV_ABI sceZlibWaitForDone(u64* request_id, const u32* timeout) {
|
||||
} else {
|
||||
done_queue_cv.wait(lock, pred);
|
||||
}
|
||||
*request_id = done_queue.back();
|
||||
*request_id = done_queue.front();
|
||||
done_queue.pop();
|
||||
}
|
||||
return ORBIS_OK;
|
||||
|
@ -117,6 +117,18 @@ void Linker::Execute(const std::vector<std::string> args) {
|
||||
Common::SetCurrentThreadName("GAME_MainThread");
|
||||
LoadSharedLibraries();
|
||||
|
||||
// Simulate libSceGnmDriver initialization, which maps a chunk of direct memory.
|
||||
// Some games fail without accurately emulating this behavior.
|
||||
s64 phys_addr{};
|
||||
s32 result = Libraries::Kernel::sceKernelAllocateDirectMemory(
|
||||
0, Libraries::Kernel::sceKernelGetDirectMemorySize(), 0x10000, 0x10000, 3, &phys_addr);
|
||||
if (result == 0) {
|
||||
void* addr{reinterpret_cast<void*>(0xfe0000000)};
|
||||
result = Libraries::Kernel::sceKernelMapNamedDirectMemory(
|
||||
&addr, 0x10000, 0x13, 0, phys_addr, 0x10000, "SceGnmDriver");
|
||||
}
|
||||
ASSERT_MSG(result == 0, "Unable to emulate libSceGnmDriver initialization");
|
||||
|
||||
// Start main module.
|
||||
EntryParams params{};
|
||||
params.argc = 1;
|
||||
@ -320,20 +332,21 @@ bool Linker::Resolve(const std::string& name, Loader::SymbolType sym_type, Modul
|
||||
sr.type = sym_type;
|
||||
|
||||
const auto* record = m_hle_symbols.FindSymbol(sr);
|
||||
if (!record) {
|
||||
if (record) {
|
||||
*return_info = *record;
|
||||
Core::Devtools::Widget::ModuleList::AddModule(sr.library);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Check if it an export function
|
||||
const auto* p = FindExportedModule(*module, *library);
|
||||
if (p && p->export_sym.GetSize() > 0) {
|
||||
record = p->export_sym.FindSymbol(sr);
|
||||
}
|
||||
}
|
||||
if (record) {
|
||||
*return_info = *record;
|
||||
|
||||
Core::Devtools::Widget::ModuleList::AddModule(sr.library);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
const auto aeronid = AeroLib::FindByNid(sr.name.c_str());
|
||||
if (aeronid) {
|
||||
|
@ -5,6 +5,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/config.h"
|
||||
#include "common/debug.h"
|
||||
#include "core/file_sys/fs.h"
|
||||
#include "core/libraries/kernel/memory.h"
|
||||
#include "core/libraries/kernel/orbis_error.h"
|
||||
#include "core/libraries/kernel/process.h"
|
||||
@ -16,11 +17,11 @@ namespace Core {
|
||||
MemoryManager::MemoryManager() {
|
||||
// Insert a virtual memory area that covers the entire area we manage.
|
||||
const VAddr system_managed_base = impl.SystemManagedVirtualBase();
|
||||
const size_t system_managed_size = impl.SystemManagedVirtualSize();
|
||||
const u64 system_managed_size = impl.SystemManagedVirtualSize();
|
||||
const VAddr system_reserved_base = impl.SystemReservedVirtualBase();
|
||||
const size_t system_reserved_size = impl.SystemReservedVirtualSize();
|
||||
const u64 system_reserved_size = impl.SystemReservedVirtualSize();
|
||||
const VAddr user_base = impl.UserVirtualBase();
|
||||
const size_t user_size = impl.UserVirtualSize();
|
||||
const u64 user_size = impl.UserVirtualSize();
|
||||
vma_map.emplace(system_managed_base,
|
||||
VirtualMemoryArea{system_managed_base, system_managed_size});
|
||||
vma_map.emplace(system_reserved_base,
|
||||
@ -67,7 +68,7 @@ void MemoryManager::SetupMemoryRegions(u64 flexible_size, bool use_extended_mem1
|
||||
}
|
||||
|
||||
u64 MemoryManager::ClampRangeSize(VAddr virtual_addr, u64 size) {
|
||||
static constexpr u64 MinSizeToClamp = 512_MB;
|
||||
static constexpr u64 MinSizeToClamp = 2_MB;
|
||||
// Dont bother with clamping if the size is small so we dont pay a map lookup on every buffer.
|
||||
if (size < MinSizeToClamp) {
|
||||
return size;
|
||||
@ -94,6 +95,46 @@ u64 MemoryManager::ClampRangeSize(VAddr virtual_addr, u64 size) {
|
||||
return clamped_size;
|
||||
}
|
||||
|
||||
void MemoryManager::SetPrtArea(u32 id, VAddr address, u64 size) {
|
||||
PrtArea& area = prt_areas[id];
|
||||
if (area.mapped) {
|
||||
rasterizer->UnmapMemory(area.start, area.end - area.start);
|
||||
}
|
||||
|
||||
area.start = address;
|
||||
area.end = address + size;
|
||||
area.mapped = true;
|
||||
|
||||
// Pretend the entire PRT area is mapped to avoid GPU tracking errors.
|
||||
// The caches will use CopySparseMemory to fetch data which avoids unmapped areas.
|
||||
rasterizer->MapMemory(address, size);
|
||||
}
|
||||
|
||||
void MemoryManager::CopySparseMemory(VAddr virtual_addr, u8* dest, u64 size) {
|
||||
const bool is_sparse = std::ranges::any_of(
|
||||
prt_areas, [&](const PrtArea& area) { return area.Overlaps(virtual_addr, size); });
|
||||
if (!is_sparse) {
|
||||
std::memcpy(dest, std::bit_cast<const u8*>(virtual_addr), size);
|
||||
return;
|
||||
}
|
||||
|
||||
auto vma = FindVMA(virtual_addr);
|
||||
ASSERT_MSG(vma->second.Contains(virtual_addr, 0),
|
||||
"Attempted to access invalid GPU address {:#x}", virtual_addr);
|
||||
while (size) {
|
||||
u64 copy_size = std::min<u64>(vma->second.size - (virtual_addr - vma->first), size);
|
||||
if (vma->second.IsFree()) {
|
||||
std::memset(dest, 0, copy_size);
|
||||
} else {
|
||||
std::memcpy(dest, std::bit_cast<const u8*>(virtual_addr), copy_size);
|
||||
}
|
||||
size -= copy_size;
|
||||
virtual_addr += copy_size;
|
||||
dest += copy_size;
|
||||
++vma;
|
||||
}
|
||||
}
|
||||
|
||||
bool MemoryManager::TryWriteBacking(void* address, const void* data, u32 num_bytes) {
|
||||
const VAddr virtual_addr = std::bit_cast<VAddr>(address);
|
||||
const auto& vma = FindVMA(virtual_addr)->second;
|
||||
@ -107,7 +148,7 @@ bool MemoryManager::TryWriteBacking(void* address, const void* data, u32 num_byt
|
||||
return true;
|
||||
}
|
||||
|
||||
PAddr MemoryManager::PoolExpand(PAddr search_start, PAddr search_end, size_t size, u64 alignment) {
|
||||
PAddr MemoryManager::PoolExpand(PAddr search_start, PAddr search_end, u64 size, u64 alignment) {
|
||||
std::scoped_lock lk{mutex};
|
||||
alignment = alignment > 0 ? alignment : 64_KB;
|
||||
|
||||
@ -147,8 +188,8 @@ PAddr MemoryManager::PoolExpand(PAddr search_start, PAddr search_end, size_t siz
|
||||
return mapping_start;
|
||||
}
|
||||
|
||||
PAddr MemoryManager::Allocate(PAddr search_start, PAddr search_end, size_t size, u64 alignment,
|
||||
int memory_type) {
|
||||
PAddr MemoryManager::Allocate(PAddr search_start, PAddr search_end, u64 size, u64 alignment,
|
||||
s32 memory_type) {
|
||||
std::scoped_lock lk{mutex};
|
||||
alignment = alignment > 0 ? alignment : 16_KB;
|
||||
|
||||
@ -181,10 +222,11 @@ PAddr MemoryManager::Allocate(PAddr search_start, PAddr search_end, size_t size,
|
||||
auto& area = CarveDmemArea(mapping_start, size)->second;
|
||||
area.memory_type = memory_type;
|
||||
area.is_free = false;
|
||||
MergeAdjacent(dmem_map, dmem_area);
|
||||
return mapping_start;
|
||||
}
|
||||
|
||||
void MemoryManager::Free(PAddr phys_addr, size_t size) {
|
||||
void MemoryManager::Free(PAddr phys_addr, u64 size) {
|
||||
std::scoped_lock lk{mutex};
|
||||
|
||||
auto dmem_area = CarveDmemArea(phys_addr, size);
|
||||
@ -214,91 +256,7 @@ void MemoryManager::Free(PAddr phys_addr, size_t size) {
|
||||
MergeAdjacent(dmem_map, dmem_area);
|
||||
}
|
||||
|
||||
int MemoryManager::PoolReserve(void** out_addr, VAddr virtual_addr, size_t size,
|
||||
MemoryMapFlags flags, u64 alignment) {
|
||||
std::scoped_lock lk{mutex};
|
||||
alignment = alignment > 0 ? alignment : 2_MB;
|
||||
VAddr min_address = Common::AlignUp(impl.SystemManagedVirtualBase(), alignment);
|
||||
VAddr mapped_addr = Common::AlignUp(virtual_addr, alignment);
|
||||
|
||||
// Fixed mapping means the virtual address must exactly match the provided one.
|
||||
if (True(flags & MemoryMapFlags::Fixed)) {
|
||||
// Make sure we're mapping to a valid address
|
||||
mapped_addr = mapped_addr > min_address ? mapped_addr : min_address;
|
||||
auto vma = FindVMA(mapped_addr)->second;
|
||||
size_t remaining_size = vma.base + vma.size - mapped_addr;
|
||||
// If the VMA is mapped or there's not enough space, unmap the region first.
|
||||
if (vma.IsMapped() || remaining_size < size) {
|
||||
UnmapMemoryImpl(mapped_addr, size);
|
||||
vma = FindVMA(mapped_addr)->second;
|
||||
}
|
||||
}
|
||||
|
||||
if (False(flags & MemoryMapFlags::Fixed)) {
|
||||
// When MemoryMapFlags::Fixed is not specified, and mapped_addr is 0,
|
||||
// search from address 0x200000000 instead.
|
||||
mapped_addr = mapped_addr == 0 ? 0x200000000 : mapped_addr;
|
||||
mapped_addr = SearchFree(mapped_addr, size, alignment);
|
||||
if (mapped_addr == -1) {
|
||||
// No suitable memory areas to map to
|
||||
return ORBIS_KERNEL_ERROR_ENOMEM;
|
||||
}
|
||||
}
|
||||
|
||||
// Add virtual memory area
|
||||
const auto new_vma_handle = CarveVMA(mapped_addr, size);
|
||||
auto& new_vma = new_vma_handle->second;
|
||||
new_vma.disallow_merge = True(flags & MemoryMapFlags::NoCoalesce);
|
||||
new_vma.prot = MemoryProt::NoAccess;
|
||||
new_vma.name = "anon";
|
||||
new_vma.type = VMAType::PoolReserved;
|
||||
|
||||
*out_addr = std::bit_cast<void*>(mapped_addr);
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int MemoryManager::Reserve(void** out_addr, VAddr virtual_addr, size_t size, MemoryMapFlags flags,
|
||||
u64 alignment) {
|
||||
std::scoped_lock lk{mutex};
|
||||
|
||||
virtual_addr = (virtual_addr == 0) ? impl.SystemManagedVirtualBase() : virtual_addr;
|
||||
alignment = alignment > 0 ? alignment : 16_KB;
|
||||
VAddr mapped_addr = alignment > 0 ? Common::AlignUp(virtual_addr, alignment) : virtual_addr;
|
||||
|
||||
// Fixed mapping means the virtual address must exactly match the provided one.
|
||||
if (True(flags & MemoryMapFlags::Fixed)) {
|
||||
auto vma = FindVMA(mapped_addr)->second;
|
||||
size_t remaining_size = vma.base + vma.size - mapped_addr;
|
||||
// If the VMA is mapped or there's not enough space, unmap the region first.
|
||||
if (vma.IsMapped() || remaining_size < size) {
|
||||
UnmapMemoryImpl(mapped_addr, size);
|
||||
vma = FindVMA(mapped_addr)->second;
|
||||
}
|
||||
}
|
||||
|
||||
// Find the first free area starting with provided virtual address.
|
||||
if (False(flags & MemoryMapFlags::Fixed)) {
|
||||
mapped_addr = SearchFree(mapped_addr, size, alignment);
|
||||
if (mapped_addr == -1) {
|
||||
// No suitable memory areas to map to
|
||||
return ORBIS_KERNEL_ERROR_ENOMEM;
|
||||
}
|
||||
}
|
||||
|
||||
// Add virtual memory area
|
||||
const auto new_vma_handle = CarveVMA(mapped_addr, size);
|
||||
auto& new_vma = new_vma_handle->second;
|
||||
new_vma.disallow_merge = True(flags & MemoryMapFlags::NoCoalesce);
|
||||
new_vma.prot = MemoryProt::NoAccess;
|
||||
new_vma.name = "anon";
|
||||
new_vma.type = VMAType::Reserved;
|
||||
MergeAdjacent(vma_map, new_vma_handle);
|
||||
|
||||
*out_addr = std::bit_cast<void*>(mapped_addr);
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int MemoryManager::PoolCommit(VAddr virtual_addr, size_t size, MemoryProt prot) {
|
||||
s32 MemoryManager::PoolCommit(VAddr virtual_addr, u64 size, MemoryProt prot) {
|
||||
std::scoped_lock lk{mutex};
|
||||
|
||||
const u64 alignment = 64_KB;
|
||||
@ -351,7 +309,7 @@ int MemoryManager::PoolCommit(VAddr virtual_addr, size_t size, MemoryProt prot)
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int MemoryManager::MapMemory(void** out_addr, VAddr virtual_addr, size_t size, MemoryProt prot,
|
||||
s32 MemoryManager::MapMemory(void** out_addr, VAddr virtual_addr, u64 size, MemoryProt prot,
|
||||
MemoryMapFlags flags, VMAType type, std::string_view name,
|
||||
bool is_exec, PAddr phys_addr, u64 alignment) {
|
||||
std::scoped_lock lk{mutex};
|
||||
@ -362,21 +320,44 @@ int MemoryManager::MapMemory(void** out_addr, VAddr virtual_addr, size_t size, M
|
||||
return ORBIS_KERNEL_ERROR_ENOMEM;
|
||||
}
|
||||
|
||||
// Limit the minumum address to SystemManagedVirtualBase to prevent hardware-specific issues.
|
||||
// Validate the requested physical address range
|
||||
if (phys_addr != -1) {
|
||||
u64 validated_size = 0;
|
||||
do {
|
||||
auto dmem_area = FindDmemArea(phys_addr + validated_size)->second;
|
||||
// If any requested dmem area is not allocated, return an error.
|
||||
if (dmem_area.is_free) {
|
||||
LOG_ERROR(Kernel_Vmm, "Unable to map {:#x} bytes at physical address {:#x}", size,
|
||||
phys_addr);
|
||||
return ORBIS_KERNEL_ERROR_ENOMEM;
|
||||
}
|
||||
// Track how much we've validated.
|
||||
validated_size += dmem_area.size - (phys_addr + validated_size - dmem_area.base);
|
||||
} while (validated_size < size && phys_addr + validated_size < GetTotalDirectSize());
|
||||
// If the requested range goes outside the dmem map, return an error.
|
||||
if (validated_size < size) {
|
||||
LOG_ERROR(Kernel_Vmm, "Unable to map {:#x} bytes at physical address {:#x}", size,
|
||||
phys_addr);
|
||||
return ORBIS_KERNEL_ERROR_ENOMEM;
|
||||
}
|
||||
}
|
||||
|
||||
// Limit the minimum address to SystemManagedVirtualBase to prevent hardware-specific issues.
|
||||
VAddr mapped_addr = (virtual_addr == 0) ? impl.SystemManagedVirtualBase() : virtual_addr;
|
||||
|
||||
// Fixed mapping means the virtual address must exactly match the provided one.
|
||||
if (True(flags & MemoryMapFlags::Fixed)) {
|
||||
// On a PS4, the Fixed flag is ignored if address 0 is provided.
|
||||
if (True(flags & MemoryMapFlags::Fixed) && virtual_addr != 0) {
|
||||
auto vma = FindVMA(mapped_addr)->second;
|
||||
size_t remaining_size = vma.base + vma.size - mapped_addr;
|
||||
// There's a possible edge case where we're mapping to a partially reserved range.
|
||||
// To account for this, unmap any reserved areas within this mapping range first.
|
||||
auto unmap_addr = mapped_addr;
|
||||
auto unmap_size = size;
|
||||
|
||||
// If flag NoOverwrite is provided, don't overwrite mapped VMAs.
|
||||
// When it isn't provided, VMAs can be overwritten regardless of if they're mapped.
|
||||
while ((False(flags & MemoryMapFlags::NoOverwrite) || !vma.IsMapped()) &&
|
||||
unmap_addr < mapped_addr + size && remaining_size < size) {
|
||||
unmap_addr < mapped_addr + size) {
|
||||
auto unmapped = UnmapBytesFromEntry(unmap_addr, vma, unmap_size);
|
||||
unmap_addr += unmapped;
|
||||
unmap_size -= unmapped;
|
||||
@ -384,53 +365,68 @@ int MemoryManager::MapMemory(void** out_addr, VAddr virtual_addr, size_t size, M
|
||||
}
|
||||
|
||||
vma = FindVMA(mapped_addr)->second;
|
||||
remaining_size = vma.base + vma.size - mapped_addr;
|
||||
auto remaining_size = vma.base + vma.size - mapped_addr;
|
||||
if (vma.IsMapped() || remaining_size < size) {
|
||||
LOG_ERROR(Kernel_Vmm, "Unable to map {:#x} bytes at address {:#x}", size, mapped_addr);
|
||||
return ORBIS_KERNEL_ERROR_ENOMEM;
|
||||
}
|
||||
}
|
||||
|
||||
// Find the first free area starting with provided virtual address.
|
||||
if (False(flags & MemoryMapFlags::Fixed)) {
|
||||
// Provided address needs to be aligned before we can map.
|
||||
} else {
|
||||
// When MemoryMapFlags::Fixed is not specified, and mapped_addr is 0,
|
||||
// search from address 0x200000000 instead.
|
||||
alignment = alignment > 0 ? alignment : 16_KB;
|
||||
mapped_addr = SearchFree(Common::AlignUp(mapped_addr, alignment), size, alignment);
|
||||
mapped_addr = virtual_addr == 0 ? 0x200000000 : mapped_addr;
|
||||
mapped_addr = SearchFree(mapped_addr, size, alignment);
|
||||
if (mapped_addr == -1) {
|
||||
// No suitable memory areas to map to
|
||||
return ORBIS_KERNEL_ERROR_ENOMEM;
|
||||
}
|
||||
}
|
||||
|
||||
// Perform the mapping.
|
||||
*out_addr = impl.Map(mapped_addr, size, alignment, phys_addr, is_exec);
|
||||
TRACK_ALLOC(*out_addr, size, "VMEM");
|
||||
// Create a memory area representing this mapping.
|
||||
const auto new_vma_handle = CarveVMA(mapped_addr, size);
|
||||
auto& new_vma = new_vma_handle->second;
|
||||
|
||||
auto& new_vma = CarveVMA(mapped_addr, size)->second;
|
||||
new_vma.disallow_merge = True(flags & MemoryMapFlags::NoCoalesce);
|
||||
new_vma.prot = prot;
|
||||
new_vma.name = name;
|
||||
new_vma.type = type;
|
||||
new_vma.is_exec = is_exec;
|
||||
|
||||
if (type == VMAType::Direct) {
|
||||
new_vma.phys_base = phys_addr;
|
||||
}
|
||||
// If type is Flexible, we need to track how much flexible memory is used here.
|
||||
if (type == VMAType::Flexible) {
|
||||
flexible_usage += size;
|
||||
}
|
||||
|
||||
new_vma.disallow_merge = True(flags & MemoryMapFlags::NoCoalesce);
|
||||
new_vma.prot = prot;
|
||||
new_vma.name = name;
|
||||
new_vma.type = type;
|
||||
new_vma.phys_base = phys_addr == -1 ? 0 : phys_addr;
|
||||
new_vma.is_exec = is_exec;
|
||||
|
||||
if (type == VMAType::Reserved) {
|
||||
// Technically this should be done for direct and flexible mappings too,
|
||||
// But some Windows-specific limitations make that hard to accomplish.
|
||||
MergeAdjacent(vma_map, new_vma_handle);
|
||||
}
|
||||
|
||||
if (type == VMAType::Reserved || type == VMAType::PoolReserved) {
|
||||
// For Reserved/PoolReserved mappings, we don't perform any address space allocations.
|
||||
// Just set out_addr to mapped_addr instead.
|
||||
*out_addr = std::bit_cast<void*>(mapped_addr);
|
||||
} else {
|
||||
// If this is not a reservation, then map to GPU and address space
|
||||
if (IsValidGpuMapping(mapped_addr, size)) {
|
||||
rasterizer->MapMemory(mapped_addr, size);
|
||||
}
|
||||
*out_addr = impl.Map(mapped_addr, size, alignment, phys_addr, is_exec);
|
||||
|
||||
TRACK_ALLOC(*out_addr, size, "VMEM");
|
||||
}
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int MemoryManager::MapFile(void** out_addr, VAddr virtual_addr, size_t size, MemoryProt prot,
|
||||
MemoryMapFlags flags, uintptr_t fd, size_t offset) {
|
||||
s32 MemoryManager::MapFile(void** out_addr, VAddr virtual_addr, u64 size, MemoryProt prot,
|
||||
MemoryMapFlags flags, s32 fd, s64 phys_addr) {
|
||||
auto* h = Common::Singleton<Core::FileSys::HandleTable>::Instance();
|
||||
|
||||
VAddr mapped_addr = (virtual_addr == 0) ? impl.SystemManagedVirtualBase() : virtual_addr;
|
||||
const size_t size_aligned = Common::AlignUp(size, 16_KB);
|
||||
const u64 size_aligned = Common::AlignUp(size, 16_KB);
|
||||
|
||||
// Find first free area to map the file.
|
||||
if (False(flags & MemoryMapFlags::Fixed)) {
|
||||
@ -443,14 +439,25 @@ int MemoryManager::MapFile(void** out_addr, VAddr virtual_addr, size_t size, Mem
|
||||
|
||||
if (True(flags & MemoryMapFlags::Fixed)) {
|
||||
const auto& vma = FindVMA(virtual_addr)->second;
|
||||
const size_t remaining_size = vma.base + vma.size - virtual_addr;
|
||||
const u64 remaining_size = vma.base + vma.size - virtual_addr;
|
||||
ASSERT_MSG(!vma.IsMapped() && remaining_size >= size,
|
||||
"Memory region {:#x} to {:#x} isn't free enough to map region {:#x} to {:#x}",
|
||||
vma.base, vma.base + vma.size, virtual_addr, virtual_addr + size);
|
||||
}
|
||||
|
||||
// Map the file.
|
||||
impl.MapFile(mapped_addr, size_aligned, offset, std::bit_cast<u32>(prot), fd);
|
||||
// Get the file to map
|
||||
auto file = h->GetFile(fd);
|
||||
if (file == nullptr) {
|
||||
return ORBIS_KERNEL_ERROR_EBADF;
|
||||
}
|
||||
|
||||
const auto handle = file->f.GetFileMapping();
|
||||
|
||||
impl.MapFile(mapped_addr, size_aligned, phys_addr, std::bit_cast<u32>(prot), handle);
|
||||
|
||||
if (prot >= MemoryProt::GpuRead) {
|
||||
ASSERT_MSG(false, "Files cannot be mapped to GPU memory");
|
||||
}
|
||||
|
||||
// Add virtual memory area
|
||||
auto& new_vma = CarveVMA(mapped_addr, size_aligned)->second;
|
||||
@ -464,7 +471,7 @@ int MemoryManager::MapFile(void** out_addr, VAddr virtual_addr, size_t size, Mem
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 MemoryManager::PoolDecommit(VAddr virtual_addr, size_t size) {
|
||||
s32 MemoryManager::PoolDecommit(VAddr virtual_addr, u64 size) {
|
||||
std::scoped_lock lk{mutex};
|
||||
|
||||
const auto it = FindVMA(virtual_addr);
|
||||
@ -485,14 +492,15 @@ s32 MemoryManager::PoolDecommit(VAddr virtual_addr, size_t size) {
|
||||
}
|
||||
|
||||
if (type == VMAType::Pooled) {
|
||||
// Track how much pooled memory is decommitted
|
||||
pool_budget += size;
|
||||
}
|
||||
|
||||
// We always map PoolCommitted memory to GPU, so unmap when decomitting.
|
||||
if (IsValidGpuMapping(virtual_addr, size)) {
|
||||
rasterizer->UnmapMemory(virtual_addr, size);
|
||||
}
|
||||
|
||||
// Track how much pooled memory is decommitted
|
||||
pool_budget += size;
|
||||
}
|
||||
|
||||
// Mark region as free and attempt to coalesce it with neighbours.
|
||||
const auto new_it = CarveVMA(virtual_addr, size);
|
||||
auto& vma = new_it->second;
|
||||
@ -513,7 +521,7 @@ s32 MemoryManager::PoolDecommit(VAddr virtual_addr, size_t size) {
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 MemoryManager::UnmapMemory(VAddr virtual_addr, size_t size) {
|
||||
s32 MemoryManager::UnmapMemory(VAddr virtual_addr, u64 size) {
|
||||
std::scoped_lock lk{mutex};
|
||||
return UnmapMemoryImpl(virtual_addr, size);
|
||||
}
|
||||
@ -528,18 +536,16 @@ u64 MemoryManager::UnmapBytesFromEntry(VAddr virtual_addr, VirtualMemoryArea vma
|
||||
const auto adjusted_size =
|
||||
vma_base_size - start_in_vma < size ? vma_base_size - start_in_vma : size;
|
||||
const bool has_backing = type == VMAType::Direct || type == VMAType::File;
|
||||
const auto prot = vma_base.prot;
|
||||
|
||||
if (type == VMAType::Free) {
|
||||
return adjusted_size;
|
||||
}
|
||||
|
||||
if (type == VMAType::Flexible) {
|
||||
flexible_usage -= adjusted_size;
|
||||
}
|
||||
|
||||
if (IsValidGpuMapping(virtual_addr, adjusted_size)) {
|
||||
rasterizer->UnmapMemory(virtual_addr, adjusted_size);
|
||||
}
|
||||
|
||||
// Mark region as free and attempt to coalesce it with neighbours.
|
||||
const auto new_it = CarveVMA(virtual_addr, adjusted_size);
|
||||
auto& vma = new_it->second;
|
||||
@ -552,6 +558,11 @@ u64 MemoryManager::UnmapBytesFromEntry(VAddr virtual_addr, VirtualMemoryArea vma
|
||||
auto& post_merge_vma = post_merge_it->second;
|
||||
bool readonly_file = post_merge_vma.prot == MemoryProt::CpuRead && type == VMAType::File;
|
||||
if (type != VMAType::Reserved && type != VMAType::PoolReserved) {
|
||||
// If this mapping has GPU access, unmap from GPU.
|
||||
if (IsValidGpuMapping(virtual_addr, size)) {
|
||||
rasterizer->UnmapMemory(virtual_addr, size);
|
||||
}
|
||||
|
||||
// Unmap the memory region.
|
||||
impl.Unmap(vma_base_addr, vma_base_size, start_in_vma, start_in_vma + adjusted_size,
|
||||
phys_base, is_exec, has_backing, readonly_file);
|
||||
@ -576,7 +587,7 @@ s32 MemoryManager::UnmapMemoryImpl(VAddr virtual_addr, u64 size) {
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int MemoryManager::QueryProtection(VAddr addr, void** start, void** end, u32* prot) {
|
||||
s32 MemoryManager::QueryProtection(VAddr addr, void** start, void** end, u32* prot) {
|
||||
std::scoped_lock lk{mutex};
|
||||
|
||||
const auto it = FindVMA(addr);
|
||||
@ -598,27 +609,14 @@ int MemoryManager::QueryProtection(VAddr addr, void** start, void** end, u32* pr
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s64 MemoryManager::ProtectBytes(VAddr addr, VirtualMemoryArea vma_base, size_t size,
|
||||
MemoryProt prot) {
|
||||
s64 MemoryManager::ProtectBytes(VAddr addr, VirtualMemoryArea vma_base, u64 size, MemoryProt prot) {
|
||||
const auto start_in_vma = addr - vma_base.base;
|
||||
const auto adjusted_size =
|
||||
vma_base.size - start_in_vma < size ? vma_base.size - start_in_vma : size;
|
||||
|
||||
if (vma_base.type == VMAType::Free) {
|
||||
LOG_ERROR(Kernel_Vmm, "Cannot change protection on free memory region");
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
// Validate protection flags
|
||||
constexpr static MemoryProt valid_flags = MemoryProt::NoAccess | MemoryProt::CpuRead |
|
||||
MemoryProt::CpuReadWrite | MemoryProt::GpuRead |
|
||||
MemoryProt::GpuWrite | MemoryProt::GpuReadWrite;
|
||||
|
||||
MemoryProt invalid_flags = prot & ~valid_flags;
|
||||
if (u32(invalid_flags) != 0 && u32(invalid_flags) != u32(MemoryProt::NoAccess)) {
|
||||
LOG_ERROR(Kernel_Vmm, "Invalid protection flags: prot = {:#x}, invalid flags = {:#x}",
|
||||
u32(prot), u32(invalid_flags));
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
// On PS4, protecting freed memory does nothing.
|
||||
return adjusted_size;
|
||||
}
|
||||
|
||||
// Change protection
|
||||
@ -633,6 +631,9 @@ s64 MemoryManager::ProtectBytes(VAddr addr, VirtualMemoryArea vma_base, size_t s
|
||||
if (True(prot & MemoryProt::CpuReadWrite)) {
|
||||
perms |= Core::MemoryPermission::ReadWrite;
|
||||
}
|
||||
if (True(prot & MemoryProt::CpuExec)) {
|
||||
perms |= Core::MemoryPermission::Execute;
|
||||
}
|
||||
if (True(prot & MemoryProt::GpuRead)) {
|
||||
perms |= Core::MemoryPermission::Read;
|
||||
}
|
||||
@ -648,31 +649,44 @@ s64 MemoryManager::ProtectBytes(VAddr addr, VirtualMemoryArea vma_base, size_t s
|
||||
return adjusted_size;
|
||||
}
|
||||
|
||||
s32 MemoryManager::Protect(VAddr addr, size_t size, MemoryProt prot) {
|
||||
s32 MemoryManager::Protect(VAddr addr, u64 size, MemoryProt prot) {
|
||||
std::scoped_lock lk{mutex};
|
||||
s64 protected_bytes = 0;
|
||||
|
||||
// Validate protection flags
|
||||
constexpr static MemoryProt valid_flags =
|
||||
MemoryProt::NoAccess | MemoryProt::CpuRead | MemoryProt::CpuReadWrite |
|
||||
MemoryProt::CpuExec | MemoryProt::GpuRead | MemoryProt::GpuWrite | MemoryProt::GpuReadWrite;
|
||||
|
||||
MemoryProt invalid_flags = prot & ~valid_flags;
|
||||
if (invalid_flags != MemoryProt::NoAccess) {
|
||||
LOG_ERROR(Kernel_Vmm, "Invalid protection flags");
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
// Align addr and size to the nearest page boundary.
|
||||
auto aligned_addr = Common::AlignDown(addr, 16_KB);
|
||||
auto aligned_size = Common::AlignUp(size + addr - aligned_addr, 16_KB);
|
||||
do {
|
||||
|
||||
// Protect all VMAs between aligned_addr and aligned_addr + aligned_size.
|
||||
s64 protected_bytes = 0;
|
||||
while (protected_bytes < aligned_size) {
|
||||
auto it = FindVMA(aligned_addr + protected_bytes);
|
||||
auto& vma_base = it->second;
|
||||
ASSERT_MSG(vma_base.Contains(addr + protected_bytes, 0), "Address {:#x} is out of bounds",
|
||||
addr + protected_bytes);
|
||||
auto result = 0;
|
||||
result = ProtectBytes(aligned_addr + protected_bytes, vma_base,
|
||||
auto result = ProtectBytes(aligned_addr + protected_bytes, vma_base,
|
||||
aligned_size - protected_bytes, prot);
|
||||
if (result < 0) {
|
||||
// ProtectBytes returned an error, return it
|
||||
return result;
|
||||
}
|
||||
protected_bytes += result;
|
||||
} while (protected_bytes < aligned_size);
|
||||
}
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int MemoryManager::VirtualQuery(VAddr addr, int flags,
|
||||
s32 MemoryManager::VirtualQuery(VAddr addr, s32 flags,
|
||||
::Libraries::Kernel::OrbisVirtualQueryInfo* info) {
|
||||
std::scoped_lock lk{mutex};
|
||||
|
||||
@ -717,7 +731,7 @@ int MemoryManager::VirtualQuery(VAddr addr, int flags,
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int MemoryManager::DirectMemoryQuery(PAddr addr, bool find_next,
|
||||
s32 MemoryManager::DirectMemoryQuery(PAddr addr, bool find_next,
|
||||
::Libraries::Kernel::OrbisQueryInfo* out_info) {
|
||||
std::scoped_lock lk{mutex};
|
||||
|
||||
@ -738,13 +752,13 @@ int MemoryManager::DirectMemoryQuery(PAddr addr, bool find_next,
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int MemoryManager::DirectQueryAvailable(PAddr search_start, PAddr search_end, size_t alignment,
|
||||
PAddr* phys_addr_out, size_t* size_out) {
|
||||
s32 MemoryManager::DirectQueryAvailable(PAddr search_start, PAddr search_end, u64 alignment,
|
||||
PAddr* phys_addr_out, u64* size_out) {
|
||||
std::scoped_lock lk{mutex};
|
||||
|
||||
auto dmem_area = FindDmemArea(search_start);
|
||||
PAddr paddr{};
|
||||
size_t max_size{};
|
||||
u64 max_size{};
|
||||
|
||||
while (dmem_area != dmem_map.end()) {
|
||||
if (!dmem_area->second.is_free) {
|
||||
@ -798,12 +812,78 @@ s32 MemoryManager::SetDirectMemoryType(s64 phys_addr, s32 memory_type) {
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
void MemoryManager::NameVirtualRange(VAddr virtual_addr, size_t size, std::string_view name) {
|
||||
auto it = FindVMA(virtual_addr);
|
||||
void MemoryManager::NameVirtualRange(VAddr virtual_addr, u64 size, std::string_view name) {
|
||||
// Sizes are aligned up to the nearest 16_KB
|
||||
auto aligned_size = Common::AlignUp(size, 16_KB);
|
||||
// Addresses are aligned down to the nearest 16_KB
|
||||
auto aligned_addr = Common::AlignDown(virtual_addr, 16_KB);
|
||||
|
||||
ASSERT_MSG(it->second.Contains(virtual_addr, size),
|
||||
"Range provided is not fully contained in vma");
|
||||
it->second.name = name;
|
||||
auto it = FindVMA(aligned_addr);
|
||||
s64 remaining_size = aligned_size;
|
||||
auto current_addr = aligned_addr;
|
||||
while (remaining_size > 0) {
|
||||
// Nothing needs to be done to free VMAs
|
||||
if (!it->second.IsFree()) {
|
||||
if (remaining_size < it->second.size) {
|
||||
// We should split VMAs here, but this could cause trouble for Windows.
|
||||
// Instead log a warning and name the whole VMA.
|
||||
// it = CarveVMA(current_addr, remaining_size);
|
||||
LOG_WARNING(Kernel_Vmm, "Trying to partially name a range");
|
||||
}
|
||||
auto& vma = it->second;
|
||||
vma.name = name;
|
||||
}
|
||||
remaining_size -= it->second.size;
|
||||
current_addr += it->second.size;
|
||||
it = FindVMA(current_addr);
|
||||
}
|
||||
}
|
||||
|
||||
s32 MemoryManager::GetDirectMemoryType(PAddr addr, s32* directMemoryTypeOut,
|
||||
void** directMemoryStartOut, void** directMemoryEndOut) {
|
||||
std::scoped_lock lk{mutex};
|
||||
|
||||
auto dmem_area = FindDmemArea(addr);
|
||||
|
||||
if (addr > dmem_area->second.GetEnd() || dmem_area->second.is_free) {
|
||||
LOG_ERROR(Core, "Unable to find allocated direct memory region to check type!");
|
||||
return ORBIS_KERNEL_ERROR_ENOENT;
|
||||
}
|
||||
|
||||
const auto& area = dmem_area->second;
|
||||
*directMemoryStartOut = reinterpret_cast<void*>(area.base);
|
||||
*directMemoryEndOut = reinterpret_cast<void*>(area.GetEnd());
|
||||
*directMemoryTypeOut = area.memory_type;
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 MemoryManager::IsStack(VAddr addr, void** start, void** end) {
|
||||
auto vma_handle = FindVMA(addr);
|
||||
if (vma_handle == vma_map.end()) {
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
const VirtualMemoryArea& vma = vma_handle->second;
|
||||
if (!vma.Contains(addr, 0) || vma.IsFree()) {
|
||||
return ORBIS_KERNEL_ERROR_EACCES;
|
||||
}
|
||||
|
||||
u64 stack_start = 0;
|
||||
u64 stack_end = 0;
|
||||
if (vma.type == VMAType::Stack) {
|
||||
stack_start = vma.base;
|
||||
stack_end = vma.base + vma.size;
|
||||
}
|
||||
|
||||
if (start != nullptr) {
|
||||
*start = reinterpret_cast<void*>(stack_start);
|
||||
}
|
||||
|
||||
if (end != nullptr) {
|
||||
*end = reinterpret_cast<void*>(stack_end);
|
||||
}
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
void MemoryManager::InvalidateMemory(const VAddr addr, const u64 size) const {
|
||||
@ -812,7 +892,7 @@ void MemoryManager::InvalidateMemory(const VAddr addr, const u64 size) const {
|
||||
}
|
||||
}
|
||||
|
||||
VAddr MemoryManager::SearchFree(VAddr virtual_addr, size_t size, u32 alignment) {
|
||||
VAddr MemoryManager::SearchFree(VAddr virtual_addr, u64 size, u32 alignment) {
|
||||
// If the requested address is below the mapped range, start search from the lowest address
|
||||
auto min_search_address = impl.SystemManagedVirtualBase();
|
||||
if (virtual_addr < min_search_address) {
|
||||
@ -824,6 +904,8 @@ VAddr MemoryManager::SearchFree(VAddr virtual_addr, size_t size, u32 alignment)
|
||||
ASSERT_MSG(virtual_addr <= max_search_address, "Input address {:#x} is out of bounds",
|
||||
virtual_addr);
|
||||
|
||||
// Align up the virtual_addr first.
|
||||
virtual_addr = Common::AlignUp(virtual_addr, alignment);
|
||||
auto it = FindVMA(virtual_addr);
|
||||
|
||||
// If the VMA is free and contains the requested mapping we are done.
|
||||
@ -853,7 +935,7 @@ VAddr MemoryManager::SearchFree(VAddr virtual_addr, size_t size, u32 alignment)
|
||||
}
|
||||
|
||||
// If there's enough space in the VMA, return the address.
|
||||
const size_t remaining_size = vma.base + vma.size - virtual_addr;
|
||||
const u64 remaining_size = vma.base + vma.size - virtual_addr;
|
||||
if (remaining_size >= size) {
|
||||
return virtual_addr;
|
||||
}
|
||||
@ -866,7 +948,7 @@ VAddr MemoryManager::SearchFree(VAddr virtual_addr, size_t size, u32 alignment)
|
||||
return -1;
|
||||
}
|
||||
|
||||
MemoryManager::VMAHandle MemoryManager::CarveVMA(VAddr virtual_addr, size_t size) {
|
||||
MemoryManager::VMAHandle MemoryManager::CarveVMA(VAddr virtual_addr, u64 size) {
|
||||
auto vma_handle = FindVMA(virtual_addr);
|
||||
ASSERT_MSG(vma_handle->second.Contains(virtual_addr, 0), "Virtual address not in vm_map");
|
||||
|
||||
@ -895,7 +977,7 @@ MemoryManager::VMAHandle MemoryManager::CarveVMA(VAddr virtual_addr, size_t size
|
||||
return vma_handle;
|
||||
}
|
||||
|
||||
MemoryManager::DMemHandle MemoryManager::CarveDmemArea(PAddr addr, size_t size) {
|
||||
MemoryManager::DMemHandle MemoryManager::CarveDmemArea(PAddr addr, u64 size) {
|
||||
auto dmem_handle = FindDmemArea(addr);
|
||||
ASSERT_MSG(addr <= dmem_handle->second.GetEnd(), "Physical address not in dmem_map");
|
||||
|
||||
@ -919,7 +1001,7 @@ MemoryManager::DMemHandle MemoryManager::CarveDmemArea(PAddr addr, size_t size)
|
||||
return dmem_handle;
|
||||
}
|
||||
|
||||
MemoryManager::VMAHandle MemoryManager::Split(VMAHandle vma_handle, size_t offset_in_vma) {
|
||||
MemoryManager::VMAHandle MemoryManager::Split(VMAHandle vma_handle, u64 offset_in_vma) {
|
||||
auto& old_vma = vma_handle->second;
|
||||
ASSERT(offset_in_vma < old_vma.size && offset_in_vma > 0);
|
||||
|
||||
@ -934,7 +1016,7 @@ MemoryManager::VMAHandle MemoryManager::Split(VMAHandle vma_handle, size_t offse
|
||||
return vma_map.emplace_hint(std::next(vma_handle), new_vma.base, new_vma);
|
||||
}
|
||||
|
||||
MemoryManager::DMemHandle MemoryManager::Split(DMemHandle dmem_handle, size_t offset_in_area) {
|
||||
MemoryManager::DMemHandle MemoryManager::Split(DMemHandle dmem_handle, u64 offset_in_area) {
|
||||
auto& old_area = dmem_handle->second;
|
||||
ASSERT(offset_in_area < old_area.size && offset_in_area > 0);
|
||||
|
||||
@ -946,51 +1028,4 @@ MemoryManager::DMemHandle MemoryManager::Split(DMemHandle dmem_handle, size_t of
|
||||
return dmem_map.emplace_hint(std::next(dmem_handle), new_area.base, new_area);
|
||||
}
|
||||
|
||||
int MemoryManager::GetDirectMemoryType(PAddr addr, int* directMemoryTypeOut,
|
||||
void** directMemoryStartOut, void** directMemoryEndOut) {
|
||||
std::scoped_lock lk{mutex};
|
||||
|
||||
auto dmem_area = FindDmemArea(addr);
|
||||
|
||||
if (addr > dmem_area->second.GetEnd() || dmem_area->second.is_free) {
|
||||
LOG_ERROR(Core, "Unable to find allocated direct memory region to check type!");
|
||||
return ORBIS_KERNEL_ERROR_ENOENT;
|
||||
}
|
||||
|
||||
const auto& area = dmem_area->second;
|
||||
*directMemoryStartOut = reinterpret_cast<void*>(area.base);
|
||||
*directMemoryEndOut = reinterpret_cast<void*>(area.GetEnd());
|
||||
*directMemoryTypeOut = area.memory_type;
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int MemoryManager::IsStack(VAddr addr, void** start, void** end) {
|
||||
auto vma_handle = FindVMA(addr);
|
||||
if (vma_handle == vma_map.end()) {
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
const VirtualMemoryArea& vma = vma_handle->second;
|
||||
if (!vma.Contains(addr, 0) || vma.IsFree()) {
|
||||
return ORBIS_KERNEL_ERROR_EACCES;
|
||||
}
|
||||
|
||||
auto stack_start = 0ul;
|
||||
auto stack_end = 0ul;
|
||||
if (vma.type == VMAType::Stack) {
|
||||
stack_start = vma.base;
|
||||
stack_end = vma.base + vma.size;
|
||||
}
|
||||
|
||||
if (start != nullptr) {
|
||||
*start = reinterpret_cast<void*>(stack_start);
|
||||
}
|
||||
|
||||
if (end != nullptr) {
|
||||
*end = reinterpret_cast<void*>(stack_end);
|
||||
}
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
|
@ -5,6 +5,7 @@
|
||||
|
||||
#include <map>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include "common/enum.h"
|
||||
#include "common/singleton.h"
|
||||
@ -30,6 +31,7 @@ enum class MemoryProt : u32 {
|
||||
NoAccess = 0,
|
||||
CpuRead = 1,
|
||||
CpuReadWrite = 2,
|
||||
CpuExec = 4,
|
||||
GpuRead = 16,
|
||||
GpuWrite = 32,
|
||||
GpuReadWrite = 48,
|
||||
@ -62,8 +64,8 @@ enum class VMAType : u32 {
|
||||
|
||||
struct DirectMemoryArea {
|
||||
PAddr base = 0;
|
||||
size_t size = 0;
|
||||
int memory_type = 0;
|
||||
u64 size = 0;
|
||||
s32 memory_type = 0;
|
||||
bool is_pooled = false;
|
||||
bool is_free = true;
|
||||
|
||||
@ -75,6 +77,9 @@ struct DirectMemoryArea {
|
||||
if (base + size != next.base) {
|
||||
return false;
|
||||
}
|
||||
if (memory_type != next.memory_type) {
|
||||
return false;
|
||||
}
|
||||
if (is_free != next.is_free) {
|
||||
return false;
|
||||
}
|
||||
@ -84,7 +89,7 @@ struct DirectMemoryArea {
|
||||
|
||||
struct VirtualMemoryArea {
|
||||
VAddr base = 0;
|
||||
size_t size = 0;
|
||||
u64 size = 0;
|
||||
PAddr phys_base = 0;
|
||||
VMAType type = VMAType::Free;
|
||||
MemoryProt prot = MemoryProt::NoAccess;
|
||||
@ -93,7 +98,7 @@ struct VirtualMemoryArea {
|
||||
uintptr_t fd = 0;
|
||||
bool is_exec = false;
|
||||
|
||||
bool Contains(VAddr addr, size_t size) const {
|
||||
bool Contains(VAddr addr, u64 size) const {
|
||||
return addr >= base && (addr + size) <= (base + this->size);
|
||||
}
|
||||
|
||||
@ -172,61 +177,58 @@ public:
|
||||
|
||||
u64 ClampRangeSize(VAddr virtual_addr, u64 size);
|
||||
|
||||
void SetPrtArea(u32 id, VAddr address, u64 size);
|
||||
|
||||
void CopySparseMemory(VAddr source, u8* dest, u64 size);
|
||||
|
||||
bool TryWriteBacking(void* address, const void* data, u32 num_bytes);
|
||||
|
||||
void SetupMemoryRegions(u64 flexible_size, bool use_extended_mem1, bool use_extended_mem2);
|
||||
|
||||
PAddr PoolExpand(PAddr search_start, PAddr search_end, size_t size, u64 alignment);
|
||||
PAddr PoolExpand(PAddr search_start, PAddr search_end, u64 size, u64 alignment);
|
||||
|
||||
PAddr Allocate(PAddr search_start, PAddr search_end, size_t size, u64 alignment,
|
||||
int memory_type);
|
||||
PAddr Allocate(PAddr search_start, PAddr search_end, u64 size, u64 alignment, s32 memory_type);
|
||||
|
||||
void Free(PAddr phys_addr, size_t size);
|
||||
void Free(PAddr phys_addr, u64 size);
|
||||
|
||||
int PoolReserve(void** out_addr, VAddr virtual_addr, size_t size, MemoryMapFlags flags,
|
||||
u64 alignment = 0);
|
||||
s32 PoolCommit(VAddr virtual_addr, u64 size, MemoryProt prot);
|
||||
|
||||
int Reserve(void** out_addr, VAddr virtual_addr, size_t size, MemoryMapFlags flags,
|
||||
u64 alignment = 0);
|
||||
|
||||
int PoolCommit(VAddr virtual_addr, size_t size, MemoryProt prot);
|
||||
|
||||
int MapMemory(void** out_addr, VAddr virtual_addr, size_t size, MemoryProt prot,
|
||||
s32 MapMemory(void** out_addr, VAddr virtual_addr, u64 size, MemoryProt prot,
|
||||
MemoryMapFlags flags, VMAType type, std::string_view name = "anon",
|
||||
bool is_exec = false, PAddr phys_addr = -1, u64 alignment = 0);
|
||||
|
||||
int MapFile(void** out_addr, VAddr virtual_addr, size_t size, MemoryProt prot,
|
||||
MemoryMapFlags flags, uintptr_t fd, size_t offset);
|
||||
s32 MapFile(void** out_addr, VAddr virtual_addr, u64 size, MemoryProt prot,
|
||||
MemoryMapFlags flags, s32 fd, s64 phys_addr);
|
||||
|
||||
s32 PoolDecommit(VAddr virtual_addr, size_t size);
|
||||
s32 PoolDecommit(VAddr virtual_addr, u64 size);
|
||||
|
||||
s32 UnmapMemory(VAddr virtual_addr, size_t size);
|
||||
s32 UnmapMemory(VAddr virtual_addr, u64 size);
|
||||
|
||||
int QueryProtection(VAddr addr, void** start, void** end, u32* prot);
|
||||
s32 QueryProtection(VAddr addr, void** start, void** end, u32* prot);
|
||||
|
||||
s32 Protect(VAddr addr, size_t size, MemoryProt prot);
|
||||
s32 Protect(VAddr addr, u64 size, MemoryProt prot);
|
||||
|
||||
s64 ProtectBytes(VAddr addr, VirtualMemoryArea vma_base, size_t size, MemoryProt prot);
|
||||
s64 ProtectBytes(VAddr addr, VirtualMemoryArea vma_base, u64 size, MemoryProt prot);
|
||||
|
||||
int VirtualQuery(VAddr addr, int flags, ::Libraries::Kernel::OrbisVirtualQueryInfo* info);
|
||||
s32 VirtualQuery(VAddr addr, s32 flags, ::Libraries::Kernel::OrbisVirtualQueryInfo* info);
|
||||
|
||||
int DirectMemoryQuery(PAddr addr, bool find_next,
|
||||
s32 DirectMemoryQuery(PAddr addr, bool find_next,
|
||||
::Libraries::Kernel::OrbisQueryInfo* out_info);
|
||||
|
||||
int DirectQueryAvailable(PAddr search_start, PAddr search_end, size_t alignment,
|
||||
PAddr* phys_addr_out, size_t* size_out);
|
||||
s32 DirectQueryAvailable(PAddr search_start, PAddr search_end, u64 alignment,
|
||||
PAddr* phys_addr_out, u64* size_out);
|
||||
|
||||
int GetDirectMemoryType(PAddr addr, int* directMemoryTypeOut, void** directMemoryStartOut,
|
||||
s32 GetDirectMemoryType(PAddr addr, s32* directMemoryTypeOut, void** directMemoryStartOut,
|
||||
void** directMemoryEndOut);
|
||||
|
||||
s32 IsStack(VAddr addr, void** start, void** end);
|
||||
|
||||
s32 SetDirectMemoryType(s64 phys_addr, s32 memory_type);
|
||||
|
||||
void NameVirtualRange(VAddr virtual_addr, size_t size, std::string_view name);
|
||||
void NameVirtualRange(VAddr virtual_addr, u64 size, std::string_view name);
|
||||
|
||||
void InvalidateMemory(VAddr addr, u64 size) const;
|
||||
|
||||
int IsStack(VAddr addr, void** start, void** end);
|
||||
|
||||
private:
|
||||
VMAHandle FindVMA(VAddr target) {
|
||||
return std::prev(vma_map.upper_bound(target));
|
||||
@ -256,15 +258,15 @@ private:
|
||||
return iter;
|
||||
}
|
||||
|
||||
VAddr SearchFree(VAddr virtual_addr, size_t size, u32 alignment = 0);
|
||||
VAddr SearchFree(VAddr virtual_addr, u64 size, u32 alignment = 0);
|
||||
|
||||
VMAHandle CarveVMA(VAddr virtual_addr, size_t size);
|
||||
VMAHandle CarveVMA(VAddr virtual_addr, u64 size);
|
||||
|
||||
DMemHandle CarveDmemArea(PAddr addr, size_t size);
|
||||
DMemHandle CarveDmemArea(PAddr addr, u64 size);
|
||||
|
||||
VMAHandle Split(VMAHandle vma_handle, size_t offset_in_vma);
|
||||
VMAHandle Split(VMAHandle vma_handle, u64 offset_in_vma);
|
||||
|
||||
DMemHandle Split(DMemHandle dmem_handle, size_t offset_in_area);
|
||||
DMemHandle Split(DMemHandle dmem_handle, u64 offset_in_area);
|
||||
|
||||
u64 UnmapBytesFromEntry(VAddr virtual_addr, VirtualMemoryArea vma_base, u64 size);
|
||||
|
||||
@ -275,12 +277,24 @@ private:
|
||||
DMemMap dmem_map;
|
||||
VMAMap vma_map;
|
||||
std::mutex mutex;
|
||||
size_t total_direct_size{};
|
||||
size_t total_flexible_size{};
|
||||
size_t flexible_usage{};
|
||||
size_t pool_budget{};
|
||||
u64 total_direct_size{};
|
||||
u64 total_flexible_size{};
|
||||
u64 flexible_usage{};
|
||||
u64 pool_budget{};
|
||||
Vulkan::Rasterizer* rasterizer{};
|
||||
|
||||
struct PrtArea {
|
||||
VAddr start;
|
||||
VAddr end;
|
||||
bool mapped;
|
||||
|
||||
bool Overlaps(VAddr test_address, u64 test_size) const {
|
||||
const VAddr overlap_end = test_address + test_size;
|
||||
return start < overlap_end && test_address < end;
|
||||
}
|
||||
};
|
||||
std::array<PrtArea, 3> prt_areas{};
|
||||
|
||||
friend class ::Core::Devtools::Widget::MemoryMapViewer;
|
||||
};
|
||||
|
||||
|
@ -11,6 +11,7 @@
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <csignal>
|
||||
#include <pthread.h>
|
||||
#ifdef ARCH_X86_64
|
||||
#include <Zydis/Formatter.h>
|
||||
#endif
|
||||
|
@ -5,6 +5,7 @@
|
||||
|
||||
#include <set>
|
||||
#include "common/singleton.h"
|
||||
#include "common/types.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
|
@ -51,7 +51,7 @@ Tcb* GetTcbBase() {
|
||||
// Apple x86_64
|
||||
|
||||
// Reserve space in the 32-bit address range for allocating TCB pages.
|
||||
asm(".zerofill TCB_SPACE,TCB_SPACE,__guest_system,0x3FC000");
|
||||
asm(".zerofill TCB_SPACE,TCB_SPACE,__tcb_space,0x3FC000");
|
||||
|
||||
struct LdtPage {
|
||||
void* tcb;
|
||||
|
@ -1,6 +1,7 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <filesystem>
|
||||
#include <set>
|
||||
#include <fmt/core.h>
|
||||
|
||||
@ -57,19 +58,21 @@ Emulator::Emulator() {
|
||||
#endif
|
||||
}
|
||||
|
||||
Emulator::~Emulator() {
|
||||
const auto config_dir = Common::FS::GetUserPath(Common::FS::PathType::UserDir);
|
||||
Config::saveMainWindow(config_dir / "config.toml");
|
||||
}
|
||||
Emulator::~Emulator() {}
|
||||
|
||||
void Emulator::Run(std::filesystem::path file, const std::vector<std::string> args) {
|
||||
if (std::filesystem::is_directory(file)) {
|
||||
file /= "eboot.bin";
|
||||
}
|
||||
|
||||
void Emulator::Run(const std::filesystem::path& file, const std::vector<std::string> args) {
|
||||
const auto eboot_name = file.filename().string();
|
||||
|
||||
auto game_folder = file.parent_path();
|
||||
if (const auto game_folder_name = game_folder.filename().string();
|
||||
game_folder_name.ends_with("-UPDATE") || game_folder_name.ends_with("-patch")) {
|
||||
// If an executable was launched from a separate update directory,
|
||||
// use the base game directory as the game folder.
|
||||
const auto base_name = game_folder_name.substr(0, game_folder_name.size() - 7);
|
||||
const std::string base_name = game_folder_name.substr(0, game_folder_name.rfind('-'));
|
||||
const auto base_path = game_folder.parent_path() / base_name;
|
||||
if (std::filesystem::is_directory(base_path)) {
|
||||
game_folder = base_path;
|
||||
@ -114,6 +117,11 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
|
||||
Common::Log::Initialize();
|
||||
}
|
||||
Common::Log::Start();
|
||||
if (!std::filesystem::exists(file)) {
|
||||
LOG_CRITICAL(Loader, "eboot.bin does not exist: {}",
|
||||
std::filesystem::absolute(file).string());
|
||||
std::quick_exit(0);
|
||||
}
|
||||
|
||||
LOG_INFO(Loader, "Starting shadps4 emulator v{} ", Common::g_version);
|
||||
LOG_INFO(Loader, "Revision {}", Common::g_scm_rev);
|
||||
@ -124,6 +132,9 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
|
||||
LOG_INFO(Config, "General LogType: {}", Config::getLogType());
|
||||
LOG_INFO(Config, "General isNeo: {}", Config::isNeoModeConsole());
|
||||
LOG_INFO(Config, "GPU isNullGpu: {}", Config::nullGpu());
|
||||
LOG_INFO(Config, "GPU readbacks: {}", Config::readbacks());
|
||||
LOG_INFO(Config, "GPU readbackLinearImages: {}", Config::readbackLinearImages());
|
||||
LOG_INFO(Config, "GPU directMemoryAccess: {}", Config::directMemoryAccess());
|
||||
LOG_INFO(Config, "GPU shouldDumpShaders: {}", Config::dumpShaders());
|
||||
LOG_INFO(Config, "GPU vblankDivider: {}", Config::vblankDiv());
|
||||
LOG_INFO(Config, "Vulkan gpuId: {}", Config::getGpuId());
|
||||
@ -194,15 +205,7 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
|
||||
std::string game_title = fmt::format("{} - {} <{}>", id, title, app_version);
|
||||
std::string window_title = "";
|
||||
std::string remote_url(Common::g_scm_remote_url);
|
||||
std::string remote_host;
|
||||
try {
|
||||
if (*remote_url.rbegin() == '/') {
|
||||
remote_url.pop_back();
|
||||
}
|
||||
remote_host = remote_url.substr(19, remote_url.rfind('/') - 19);
|
||||
} catch (...) {
|
||||
remote_host = "unknown";
|
||||
}
|
||||
std::string remote_host = Common::GetRemoteNameFromLink();
|
||||
if (Common::g_is_release) {
|
||||
if (remote_host == "shadps4-emu" || remote_url.length() == 0) {
|
||||
window_title = fmt::format("shadPS4 v{} | {}", Common::g_version, game_title);
|
||||
@ -220,7 +223,7 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
|
||||
}
|
||||
}
|
||||
window = std::make_unique<Frontend::WindowSDL>(
|
||||
Config::getScreenWidth(), Config::getScreenHeight(), controller, window_title);
|
||||
Config::getWindowWidth(), Config::getWindowHeight(), controller, window_title);
|
||||
|
||||
g_window = window.get();
|
||||
|
||||
@ -258,7 +261,11 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
|
||||
|
||||
// Load the module with the linker
|
||||
const auto eboot_path = mnt->GetHostPath("/app0/" + eboot_name);
|
||||
linker->LoadModule(eboot_path);
|
||||
if (linker->LoadModule(eboot_path) == -1) {
|
||||
LOG_CRITICAL(Loader, "Failed to load game's eboot.bin: {}",
|
||||
std::filesystem::absolute(eboot_path).string());
|
||||
std::quick_exit(0);
|
||||
}
|
||||
|
||||
// check if we have system modules to load
|
||||
LoadSystemModules(game_info.game_serial);
|
||||
|
@ -25,7 +25,7 @@ public:
|
||||
Emulator();
|
||||
~Emulator();
|
||||
|
||||
void Run(const std::filesystem::path& file, const std::vector<std::string> args = {});
|
||||
void Run(std::filesystem::path file, const std::vector<std::string> args = {});
|
||||
void UpdatePlayTime(const std::string& serial);
|
||||
|
||||
private:
|
||||
|
BIN
src/images/favorite_icon.png
Normal file
BIN
src/images/favorite_icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.1 KiB |
@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <SDL3/SDL.h>
|
||||
@ -165,69 +165,37 @@ void GameController::Acceleration(int id, const float acceleration[3]) {
|
||||
AddState(state);
|
||||
}
|
||||
|
||||
// Stolen from
|
||||
// https://github.com/xioTechnologies/Open-Source-AHRS-With-x-IMU/blob/master/x-IMU%20IMU%20and%20AHRS%20Algorithms/x-IMU%20IMU%20and%20AHRS%20Algorithms/AHRS/MahonyAHRS.cs
|
||||
float eInt[3] = {0.0f, 0.0f, 0.0f}; // Integral error terms
|
||||
const float Kp = 50.0f; // Proportional gain
|
||||
const float Ki = 1.0f; // Integral gain
|
||||
Libraries::Pad::OrbisFQuaternion o = {1, 0, 0, 0};
|
||||
void GameController::CalculateOrientation(Libraries::Pad::OrbisFVector3& acceleration,
|
||||
Libraries::Pad::OrbisFVector3& angularVelocity,
|
||||
float deltaTime,
|
||||
Libraries::Pad::OrbisFQuaternion& lastOrientation,
|
||||
Libraries::Pad::OrbisFQuaternion& orientation) {
|
||||
float ax = acceleration.x, ay = acceleration.y, az = acceleration.z;
|
||||
float gx = angularVelocity.x, gy = angularVelocity.y, gz = angularVelocity.z;
|
||||
Libraries::Pad::OrbisFQuaternion q = lastOrientation;
|
||||
Libraries::Pad::OrbisFQuaternion ω = {angularVelocity.x, angularVelocity.y, angularVelocity.z,
|
||||
0.0f};
|
||||
|
||||
float q1 = o.w, q2 = o.x, q3 = o.y, q4 = o.z;
|
||||
Libraries::Pad::OrbisFQuaternion qω = {q.w * ω.x + q.x * ω.w + q.y * ω.z - q.z * ω.y,
|
||||
q.w * ω.y + q.y * ω.w + q.z * ω.x - q.x * ω.z,
|
||||
q.w * ω.z + q.z * ω.w + q.x * ω.y - q.y * ω.x,
|
||||
q.w * ω.w - q.x * ω.x - q.y * ω.y - q.z * ω.z};
|
||||
|
||||
// Normalize accelerometer measurement
|
||||
float norm = std::sqrt(ax * ax + ay * ay + az * az);
|
||||
if (norm == 0.0f || deltaTime == 0.0f)
|
||||
return; // Handle NaN
|
||||
norm = 1.0f / norm;
|
||||
ax *= norm;
|
||||
ay *= norm;
|
||||
az *= norm;
|
||||
Libraries::Pad::OrbisFQuaternion qDot = {0.5f * qω.x, 0.5f * qω.y, 0.5f * qω.z, 0.5f * qω.w};
|
||||
|
||||
// Estimated direction of gravity
|
||||
float vx = 2.0f * (q2 * q4 - q1 * q3);
|
||||
float vy = 2.0f * (q1 * q2 + q3 * q4);
|
||||
float vz = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4;
|
||||
q.x += qDot.x * deltaTime;
|
||||
q.y += qDot.y * deltaTime;
|
||||
q.z += qDot.z * deltaTime;
|
||||
q.w += qDot.w * deltaTime;
|
||||
|
||||
// Error is cross product between estimated direction and measured direction of gravity
|
||||
float ex = (ay * vz - az * vy);
|
||||
float ey = (az * vx - ax * vz);
|
||||
float ez = (ax * vy - ay * vx);
|
||||
if (Ki > 0.0f) {
|
||||
eInt[0] += ex * deltaTime; // Accumulate integral error
|
||||
eInt[1] += ey * deltaTime;
|
||||
eInt[2] += ez * deltaTime;
|
||||
} else {
|
||||
eInt[0] = eInt[1] = eInt[2] = 0.0f; // Prevent integral wind-up
|
||||
}
|
||||
float norm = std::sqrt(q.x * q.x + q.y * q.y + q.z * q.z + q.w * q.w);
|
||||
q.x /= norm;
|
||||
q.y /= norm;
|
||||
q.z /= norm;
|
||||
q.w /= norm;
|
||||
|
||||
// Apply feedback terms
|
||||
gx += Kp * ex + Ki * eInt[0];
|
||||
gy += Kp * ey + Ki * eInt[1];
|
||||
gz += Kp * ez + Ki * eInt[2];
|
||||
|
||||
//// Integrate rate of change of quaternion
|
||||
q1 += (-q2 * gx - q3 * gy - q4 * gz) * (0.5f * deltaTime);
|
||||
q2 += (q1 * gx + q3 * gz - q4 * gy) * (0.5f * deltaTime);
|
||||
q3 += (q1 * gy - q2 * gz + q4 * gx) * (0.5f * deltaTime);
|
||||
q4 += (q1 * gz + q2 * gy - q3 * gx) * (0.5f * deltaTime);
|
||||
|
||||
// Normalize quaternion
|
||||
norm = std::sqrt(q1 * q1 + q2 * q2 + q3 * q3 + q4 * q4);
|
||||
norm = 1.0f / norm;
|
||||
orientation.w = q1 * norm;
|
||||
orientation.x = q2 * norm;
|
||||
orientation.y = q3 * norm;
|
||||
orientation.z = q4 * norm;
|
||||
o.w = q1 * norm;
|
||||
o.x = q2 * norm;
|
||||
o.y = q3 * norm;
|
||||
o.z = q4 * norm;
|
||||
orientation.x = q.x;
|
||||
orientation.y = q.y;
|
||||
orientation.z = q.z;
|
||||
orientation.w = q.w;
|
||||
LOG_DEBUG(Lib_Pad, "Calculated orientation: {:.2f} {:.2f} {:.2f} {:.2f}", orientation.x,
|
||||
orientation.y, orientation.z, orientation.w);
|
||||
}
|
||||
@ -260,6 +228,69 @@ void GameController::SetTouchpadState(int touchIndex, bool touchDown, float x, f
|
||||
}
|
||||
}
|
||||
|
||||
u8 GameController::GetTouchCount() {
|
||||
std::scoped_lock lock{m_mutex};
|
||||
return m_touch_count;
|
||||
}
|
||||
|
||||
void GameController::SetTouchCount(u8 touchCount) {
|
||||
std::scoped_lock lock{m_mutex};
|
||||
m_touch_count = touchCount;
|
||||
}
|
||||
|
||||
u8 GameController::GetSecondaryTouchCount() {
|
||||
std::scoped_lock lock{m_mutex};
|
||||
return m_secondary_touch_count;
|
||||
}
|
||||
|
||||
void GameController::SetSecondaryTouchCount(u8 touchCount) {
|
||||
std::scoped_lock lock{m_mutex};
|
||||
m_secondary_touch_count = touchCount;
|
||||
if (touchCount == 0) {
|
||||
m_was_secondary_reset = true;
|
||||
}
|
||||
}
|
||||
|
||||
u8 GameController::GetPreviousTouchNum() {
|
||||
std::scoped_lock lock{m_mutex};
|
||||
return m_previous_touchnum;
|
||||
}
|
||||
|
||||
void GameController::SetPreviousTouchNum(u8 touchNum) {
|
||||
std::scoped_lock lock{m_mutex};
|
||||
m_previous_touchnum = touchNum;
|
||||
}
|
||||
|
||||
bool GameController::WasSecondaryTouchReset() {
|
||||
std::scoped_lock lock{m_mutex};
|
||||
return m_was_secondary_reset;
|
||||
}
|
||||
|
||||
void GameController::UnsetSecondaryTouchResetBool() {
|
||||
std::scoped_lock lock{m_mutex};
|
||||
m_was_secondary_reset = false;
|
||||
}
|
||||
|
||||
void GameController::SetLastOrientation(Libraries::Pad::OrbisFQuaternion& orientation) {
|
||||
std::scoped_lock lock{m_mutex};
|
||||
m_orientation = orientation;
|
||||
}
|
||||
|
||||
Libraries::Pad::OrbisFQuaternion GameController::GetLastOrientation() {
|
||||
std::scoped_lock lock{m_mutex};
|
||||
return m_orientation;
|
||||
}
|
||||
|
||||
std::chrono::steady_clock::time_point GameController::GetLastUpdate() {
|
||||
std::scoped_lock lock{m_mutex};
|
||||
return m_last_update;
|
||||
}
|
||||
|
||||
void GameController::SetLastUpdate(std::chrono::steady_clock::time_point lastUpdate) {
|
||||
std::scoped_lock lock{m_mutex};
|
||||
m_last_update = lastUpdate;
|
||||
}
|
||||
|
||||
void GameController::SetEngine(std::unique_ptr<Engine> engine) {
|
||||
std::scoped_lock _{m_mutex};
|
||||
m_engine = std::move(engine);
|
||||
|
@ -23,6 +23,7 @@ enum class Axis {
|
||||
};
|
||||
|
||||
struct TouchpadEntry {
|
||||
u8 ID = 0;
|
||||
bool state{};
|
||||
u16 x{};
|
||||
u16 y{};
|
||||
@ -82,9 +83,23 @@ public:
|
||||
Engine* GetEngine();
|
||||
u32 Poll();
|
||||
|
||||
u8 GetTouchCount();
|
||||
void SetTouchCount(u8 touchCount);
|
||||
u8 GetSecondaryTouchCount();
|
||||
void SetSecondaryTouchCount(u8 touchCount);
|
||||
u8 GetPreviousTouchNum();
|
||||
void SetPreviousTouchNum(u8 touchNum);
|
||||
bool WasSecondaryTouchReset();
|
||||
void UnsetSecondaryTouchResetBool();
|
||||
|
||||
void SetLastOrientation(Libraries::Pad::OrbisFQuaternion& orientation);
|
||||
Libraries::Pad::OrbisFQuaternion GetLastOrientation();
|
||||
std::chrono::steady_clock::time_point GetLastUpdate();
|
||||
void SetLastUpdate(std::chrono::steady_clock::time_point lastUpdate);
|
||||
static void CalculateOrientation(Libraries::Pad::OrbisFVector3& acceleration,
|
||||
Libraries::Pad::OrbisFVector3& angularVelocity,
|
||||
float deltaTime,
|
||||
Libraries::Pad::OrbisFQuaternion& lastOrientation,
|
||||
Libraries::Pad::OrbisFQuaternion& orientation);
|
||||
|
||||
private:
|
||||
@ -98,8 +113,15 @@ private:
|
||||
int m_connected_count = 0;
|
||||
u32 m_states_num = 0;
|
||||
u32 m_first_state = 0;
|
||||
u8 m_touch_count = 0;
|
||||
u8 m_secondary_touch_count = 0;
|
||||
u8 m_previous_touch_count = 0;
|
||||
u8 m_previous_touchnum = 0;
|
||||
bool m_was_secondary_reset = false;
|
||||
std::array<State, MAX_STATES> m_states;
|
||||
std::array<StateInternal, MAX_STATES> m_private;
|
||||
std::chrono::steady_clock::time_point m_last_update = {};
|
||||
Libraries::Pad::OrbisFQuaternion m_orientation = {0.0f, 0.0f, 0.0f, 1.0f};
|
||||
|
||||
std::unique_ptr<Engine> m_engine = nullptr;
|
||||
};
|
||||
|
@ -66,6 +66,7 @@ auto output_array = std::array{
|
||||
ControllerOutput(LEFTJOYSTICK_HALFMODE),
|
||||
ControllerOutput(RIGHTJOYSTICK_HALFMODE),
|
||||
ControllerOutput(KEY_TOGGLE),
|
||||
ControllerOutput(MOUSE_GYRO_ROLL_MODE),
|
||||
|
||||
// Button mappings
|
||||
ControllerOutput(SDL_GAMEPAD_BUTTON_NORTH), // Triangle
|
||||
@ -77,7 +78,9 @@ auto output_array = std::array{
|
||||
ControllerOutput(SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER), // R1
|
||||
ControllerOutput(SDL_GAMEPAD_BUTTON_RIGHT_STICK), // R3
|
||||
ControllerOutput(SDL_GAMEPAD_BUTTON_START), // Options
|
||||
ControllerOutput(SDL_GAMEPAD_BUTTON_TOUCHPAD), // TouchPad
|
||||
ControllerOutput(SDL_GAMEPAD_BUTTON_TOUCHPAD_LEFT), // TouchPad
|
||||
ControllerOutput(SDL_GAMEPAD_BUTTON_TOUCHPAD_CENTER), // TouchPad
|
||||
ControllerOutput(SDL_GAMEPAD_BUTTON_TOUCHPAD_RIGHT), // TouchPad
|
||||
ControllerOutput(SDL_GAMEPAD_BUTTON_DPAD_UP), // Up
|
||||
ControllerOutput(SDL_GAMEPAD_BUTTON_DPAD_DOWN), // Down
|
||||
ControllerOutput(SDL_GAMEPAD_BUTTON_DPAD_LEFT), // Left
|
||||
@ -130,6 +133,12 @@ static OrbisPadButtonDataOffset SDLGamepadToOrbisButton(u8 button) {
|
||||
return OPBDO::Options;
|
||||
case SDL_GAMEPAD_BUTTON_TOUCHPAD:
|
||||
return OPBDO::TouchPad;
|
||||
case SDL_GAMEPAD_BUTTON_TOUCHPAD_LEFT:
|
||||
return OPBDO::TouchPad;
|
||||
case SDL_GAMEPAD_BUTTON_TOUCHPAD_CENTER:
|
||||
return OPBDO::TouchPad;
|
||||
case SDL_GAMEPAD_BUTTON_TOUCHPAD_RIGHT:
|
||||
return OPBDO::TouchPad;
|
||||
case SDL_GAMEPAD_BUTTON_BACK:
|
||||
return OPBDO::TouchPad;
|
||||
case SDL_GAMEPAD_BUTTON_LEFT_SHOULDER:
|
||||
@ -176,7 +185,7 @@ InputBinding GetBindingFromString(std::string& line) {
|
||||
if (string_to_keyboard_key_map.find(t) != string_to_keyboard_key_map.end()) {
|
||||
input = InputID(InputType::KeyboardMouse, string_to_keyboard_key_map.at(t));
|
||||
} else if (string_to_axis_map.find(t) != string_to_axis_map.end()) {
|
||||
input = InputID(InputType::Axis, (u32)string_to_axis_map.at(t).axis);
|
||||
input = InputID(InputType::Axis, string_to_axis_map.at(t).axis);
|
||||
} else if (string_to_cbutton_map.find(t) != string_to_cbutton_map.end()) {
|
||||
input = InputID(InputType::Controller, string_to_cbutton_map.at(t));
|
||||
} else {
|
||||
@ -227,19 +236,15 @@ void ParseInputConfig(const std::string game_id = "") {
|
||||
line.erase(std::remove_if(line.begin(), line.end(),
|
||||
[](unsigned char c) { return std::isspace(c); }),
|
||||
line.end());
|
||||
|
||||
if (line.empty()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Truncate lines starting at #
|
||||
std::size_t comment_pos = line.find('#');
|
||||
if (comment_pos != std::string::npos) {
|
||||
line = line.substr(0, comment_pos);
|
||||
}
|
||||
// Remove trailing semicolon
|
||||
if (!line.empty() && line[line.length() - 1] == ';') {
|
||||
line = line.substr(0, line.length() - 1);
|
||||
}
|
||||
if (line.empty()) {
|
||||
continue;
|
||||
}
|
||||
@ -254,8 +259,13 @@ void ParseInputConfig(const std::string game_id = "") {
|
||||
|
||||
std::string output_string = line.substr(0, equal_pos);
|
||||
std::string input_string = line.substr(equal_pos + 1);
|
||||
std::size_t comma_pos = input_string.find(',');
|
||||
// Remove trailing semicolon from input_string
|
||||
if (!input_string.empty() && input_string[input_string.length() - 1] == ';' &&
|
||||
input_string != ";") {
|
||||
line = line.substr(0, line.length() - 1);
|
||||
}
|
||||
|
||||
std::size_t comma_pos = input_string.find(',');
|
||||
auto parseInt = [](const std::string& s) -> std::optional<int> {
|
||||
try {
|
||||
return std::stoi(s);
|
||||
@ -373,7 +383,6 @@ void ParseInputConfig(const std::string game_id = "") {
|
||||
BindingConnection connection(InputID(), nullptr);
|
||||
auto button_it = string_to_cbutton_map.find(output_string);
|
||||
auto axis_it = string_to_axis_map.find(output_string);
|
||||
|
||||
if (binding.IsEmpty()) {
|
||||
LOG_WARNING(Input, "Invalid format at line: {}, data: \"{}\", skipping line.",
|
||||
lineCount, line);
|
||||
@ -411,7 +420,7 @@ void ParseInputConfig(const std::string game_id = "") {
|
||||
u32 GetMouseWheelEvent(const SDL_Event& event) {
|
||||
if (event.type != SDL_EVENT_MOUSE_WHEEL && event.type != SDL_EVENT_MOUSE_WHEEL_OFF) {
|
||||
LOG_WARNING(Input, "Something went wrong with wheel input parsing!");
|
||||
return (u32)-1;
|
||||
return SDL_UNMAPPED;
|
||||
}
|
||||
if (event.wheel.y > 0) {
|
||||
return SDL_MOUSE_WHEEL_UP;
|
||||
@ -422,7 +431,7 @@ u32 GetMouseWheelEvent(const SDL_Event& event) {
|
||||
} else if (event.wheel.x < 0) {
|
||||
return SDL_MOUSE_WHEEL_LEFT;
|
||||
}
|
||||
return (u32)-1;
|
||||
return SDL_UNMAPPED;
|
||||
}
|
||||
|
||||
InputEvent InputBinding::GetInputEventFromSDLEvent(const SDL_Event& e) {
|
||||
@ -432,16 +441,19 @@ InputEvent InputBinding::GetInputEventFromSDLEvent(const SDL_Event& e) {
|
||||
return InputEvent(InputType::KeyboardMouse, e.key.key, e.key.down, 0);
|
||||
case SDL_EVENT_MOUSE_BUTTON_DOWN:
|
||||
case SDL_EVENT_MOUSE_BUTTON_UP:
|
||||
return InputEvent(InputType::KeyboardMouse, (u32)e.button.button, e.button.down, 0);
|
||||
return InputEvent(InputType::KeyboardMouse, static_cast<u32>(e.button.button),
|
||||
e.button.down, 0);
|
||||
case SDL_EVENT_MOUSE_WHEEL:
|
||||
case SDL_EVENT_MOUSE_WHEEL_OFF:
|
||||
return InputEvent(InputType::KeyboardMouse, GetMouseWheelEvent(e),
|
||||
e.type == SDL_EVENT_MOUSE_WHEEL, 0);
|
||||
case SDL_EVENT_GAMEPAD_BUTTON_DOWN:
|
||||
case SDL_EVENT_GAMEPAD_BUTTON_UP:
|
||||
return InputEvent(InputType::Controller, (u32)e.gbutton.button, e.gbutton.down, 0);
|
||||
return InputEvent(InputType::Controller, static_cast<u32>(e.gbutton.button), e.gbutton.down,
|
||||
0); // clang made me do it
|
||||
case SDL_EVENT_GAMEPAD_AXIS_MOTION:
|
||||
return InputEvent(InputType::Axis, (u32)e.gaxis.axis, true, e.gaxis.value / 256);
|
||||
return InputEvent(InputType::Axis, static_cast<u32>(e.gaxis.axis), true,
|
||||
e.gaxis.value / 256); // this too
|
||||
default:
|
||||
return InputEvent();
|
||||
}
|
||||
@ -499,14 +511,18 @@ void ControllerOutput::FinalizeUpdate() {
|
||||
}
|
||||
old_button_state = new_button_state;
|
||||
old_param = *new_param;
|
||||
float touchpad_x = 0;
|
||||
if (button != SDL_GAMEPAD_BUTTON_INVALID) {
|
||||
switch (button) {
|
||||
case SDL_GAMEPAD_BUTTON_TOUCHPAD:
|
||||
touchpad_x = Config::getBackButtonBehavior() == "left" ? 0.25f
|
||||
: Config::getBackButtonBehavior() == "right" ? 0.75f
|
||||
: 0.5f;
|
||||
controller->SetTouchpadState(0, new_button_state, touchpad_x, 0.5f);
|
||||
case SDL_GAMEPAD_BUTTON_TOUCHPAD_LEFT:
|
||||
controller->SetTouchpadState(0, new_button_state, 0.25f, 0.5f);
|
||||
controller->CheckButton(0, SDLGamepadToOrbisButton(button), new_button_state);
|
||||
break;
|
||||
case SDL_GAMEPAD_BUTTON_TOUCHPAD_CENTER:
|
||||
controller->SetTouchpadState(0, new_button_state, 0.50f, 0.5f);
|
||||
controller->CheckButton(0, SDLGamepadToOrbisButton(button), new_button_state);
|
||||
break;
|
||||
case SDL_GAMEPAD_BUTTON_TOUCHPAD_RIGHT:
|
||||
controller->SetTouchpadState(0, new_button_state, 0.75f, 0.5f);
|
||||
controller->CheckButton(0, SDLGamepadToOrbisButton(button), new_button_state);
|
||||
break;
|
||||
case LEFTJOYSTICK_HALFMODE:
|
||||
@ -519,6 +535,9 @@ void ControllerOutput::FinalizeUpdate() {
|
||||
// to do it, and it would be inconvenient to force it here, when AddUpdate does the job just
|
||||
// fine, and a toggle doesn't have to checked against every input that's bound to it, it's
|
||||
// enough that one is pressed
|
||||
case MOUSE_GYRO_ROLL_MODE:
|
||||
SetMouseGyroRollMode(new_button_state);
|
||||
break;
|
||||
default: // is a normal key (hopefully)
|
||||
controller->CheckButton(0, SDLGamepadToOrbisButton(button), new_button_state);
|
||||
break;
|
||||
@ -570,7 +589,7 @@ void ControllerOutput::FinalizeUpdate() {
|
||||
bool UpdatePressedKeys(InputEvent event) {
|
||||
// Skip invalid inputs
|
||||
InputID input = event.input;
|
||||
if (input.sdl_id == (u32)-1) {
|
||||
if (input.sdl_id == SDL_UNMAPPED) {
|
||||
return false;
|
||||
}
|
||||
if (input.type == InputType::Axis) {
|
||||
|
@ -23,6 +23,10 @@
|
||||
#define SDL_MOUSE_WHEEL_LEFT SDL_EVENT_MOUSE_WHEEL + 5
|
||||
#define SDL_MOUSE_WHEEL_RIGHT SDL_EVENT_MOUSE_WHEEL + 7
|
||||
|
||||
#define SDL_GAMEPAD_BUTTON_TOUCHPAD_LEFT SDL_GAMEPAD_BUTTON_COUNT + 1
|
||||
#define SDL_GAMEPAD_BUTTON_TOUCHPAD_CENTER SDL_GAMEPAD_BUTTON_COUNT + 2
|
||||
#define SDL_GAMEPAD_BUTTON_TOUCHPAD_RIGHT SDL_GAMEPAD_BUTTON_COUNT + 3
|
||||
|
||||
// idk who already used what where so I just chose a big number
|
||||
#define SDL_EVENT_MOUSE_WHEEL_OFF SDL_EVENT_USER + 10
|
||||
|
||||
@ -31,6 +35,9 @@
|
||||
#define BACK_BUTTON 0x00040000
|
||||
|
||||
#define KEY_TOGGLE 0x00200000
|
||||
#define MOUSE_GYRO_ROLL_MODE 0x00400000
|
||||
|
||||
#define SDL_UNMAPPED UINT32_MAX - 1
|
||||
|
||||
namespace Input {
|
||||
using Input::Axis;
|
||||
@ -49,7 +56,7 @@ class InputID {
|
||||
public:
|
||||
InputType type;
|
||||
u32 sdl_id;
|
||||
InputID(InputType d = InputType::Count, u32 i = (u32)-1) : type(d), sdl_id(i) {}
|
||||
InputID(InputType d = InputType::Count, u32 i = SDL_UNMAPPED) : type(d), sdl_id(i) {}
|
||||
bool operator==(const InputID& o) const {
|
||||
return type == o.type && sdl_id == o.sdl_id;
|
||||
}
|
||||
@ -63,7 +70,7 @@ public:
|
||||
return *this != InputID();
|
||||
}
|
||||
std::string ToString() {
|
||||
return fmt::format("({}: {:x})", input_type_names[(u8)type], sdl_id);
|
||||
return fmt::format("({}: {:x})", input_type_names[static_cast<u8>(type)], sdl_id);
|
||||
}
|
||||
};
|
||||
|
||||
@ -96,12 +103,19 @@ const std::map<std::string, u32> string_to_cbutton_map = {
|
||||
{"options", SDL_GAMEPAD_BUTTON_START},
|
||||
|
||||
// these are outputs only (touchpad can only be bound to itself)
|
||||
{"touchpad", SDL_GAMEPAD_BUTTON_TOUCHPAD},
|
||||
{"touchpad_left", SDL_GAMEPAD_BUTTON_TOUCHPAD_LEFT},
|
||||
{"touchpad_center", SDL_GAMEPAD_BUTTON_TOUCHPAD_CENTER},
|
||||
{"touchpad_right", SDL_GAMEPAD_BUTTON_TOUCHPAD_RIGHT},
|
||||
{"leftjoystick_halfmode", LEFTJOYSTICK_HALFMODE},
|
||||
{"rightjoystick_halfmode", RIGHTJOYSTICK_HALFMODE},
|
||||
|
||||
// this is only for input
|
||||
{"back", SDL_GAMEPAD_BUTTON_BACK},
|
||||
{"lpaddle_high", SDL_GAMEPAD_BUTTON_LEFT_PADDLE1},
|
||||
{"lpaddle_low", SDL_GAMEPAD_BUTTON_LEFT_PADDLE2},
|
||||
{"rpaddle_high", SDL_GAMEPAD_BUTTON_RIGHT_PADDLE1},
|
||||
{"rpaddle_low", SDL_GAMEPAD_BUTTON_RIGHT_PADDLE2},
|
||||
{"mouse_gyro_roll_mode", MOUSE_GYRO_ROLL_MODE},
|
||||
};
|
||||
|
||||
const std::map<std::string, AxisMapping> string_to_axis_map = {
|
||||
@ -124,6 +138,7 @@ const std::map<std::string, AxisMapping> string_to_axis_map = {
|
||||
{"axis_right_y", {SDL_GAMEPAD_AXIS_RIGHTY, 127}},
|
||||
};
|
||||
const std::map<std::string, u32> string_to_keyboard_key_map = {
|
||||
// alphanumeric
|
||||
{"a", SDLK_A},
|
||||
{"b", SDLK_B},
|
||||
{"c", SDLK_C},
|
||||
@ -160,6 +175,73 @@ const std::map<std::string, u32> string_to_keyboard_key_map = {
|
||||
{"7", SDLK_7},
|
||||
{"8", SDLK_8},
|
||||
{"9", SDLK_9},
|
||||
|
||||
// symbols
|
||||
{"grave", SDLK_GRAVE},
|
||||
{"tilde", SDLK_TILDE},
|
||||
{"exclamation", SDLK_EXCLAIM},
|
||||
{"at", SDLK_AT},
|
||||
{"hash", SDLK_HASH},
|
||||
{"dollar", SDLK_DOLLAR},
|
||||
{"percent", SDLK_PERCENT},
|
||||
{"caret", SDLK_CARET},
|
||||
{"ampersand", SDLK_AMPERSAND},
|
||||
{"asterisk", SDLK_ASTERISK},
|
||||
{"lparen", SDLK_LEFTPAREN},
|
||||
{"rparen", SDLK_RIGHTPAREN},
|
||||
{"minus", SDLK_MINUS},
|
||||
{"underscore", SDLK_UNDERSCORE},
|
||||
{"equals", SDLK_EQUALS},
|
||||
{"plus", SDLK_PLUS},
|
||||
{"lbracket", SDLK_LEFTBRACKET},
|
||||
{"rbracket", SDLK_RIGHTBRACKET},
|
||||
{"lbrace", SDLK_LEFTBRACE},
|
||||
{"rbrace", SDLK_RIGHTBRACE},
|
||||
{"backslash", SDLK_BACKSLASH},
|
||||
{"pipe", SDLK_PIPE},
|
||||
{"semicolon", SDLK_SEMICOLON},
|
||||
{"colon", SDLK_COLON},
|
||||
{"apostrophe", SDLK_APOSTROPHE},
|
||||
{"quote", SDLK_DBLAPOSTROPHE},
|
||||
{"comma", SDLK_COMMA},
|
||||
{"less", SDLK_LESS},
|
||||
{"period", SDLK_PERIOD},
|
||||
{"greater", SDLK_GREATER},
|
||||
{"slash", SDLK_SLASH},
|
||||
{"question", SDLK_QUESTION},
|
||||
|
||||
// special keys
|
||||
{"escape", SDLK_ESCAPE},
|
||||
{"printscreen", SDLK_PRINTSCREEN},
|
||||
{"scrolllock", SDLK_SCROLLLOCK},
|
||||
{"pausebreak", SDLK_PAUSE},
|
||||
{"backspace", SDLK_BACKSPACE},
|
||||
{"delete", SDLK_DELETE},
|
||||
{"insert", SDLK_INSERT},
|
||||
{"home", SDLK_HOME},
|
||||
{"end", SDLK_END},
|
||||
{"pgup", SDLK_PAGEUP},
|
||||
{"pgdown", SDLK_PAGEDOWN},
|
||||
{"tab", SDLK_TAB},
|
||||
{"capslock", SDLK_CAPSLOCK},
|
||||
{"enter", SDLK_RETURN},
|
||||
{"lshift", SDLK_LSHIFT},
|
||||
{"rshift", SDLK_RSHIFT},
|
||||
{"lctrl", SDLK_LCTRL},
|
||||
{"rctrl", SDLK_RCTRL},
|
||||
{"lalt", SDLK_LALT},
|
||||
{"ralt", SDLK_RALT},
|
||||
{"lmeta", SDLK_LGUI},
|
||||
{"rmeta", SDLK_RGUI},
|
||||
{"lwin", SDLK_LGUI},
|
||||
{"rwin", SDLK_RGUI},
|
||||
{"space", SDLK_SPACE},
|
||||
{"up", SDLK_UP},
|
||||
{"down", SDLK_DOWN},
|
||||
{"left", SDLK_LEFT},
|
||||
{"right", SDLK_RIGHT},
|
||||
|
||||
// keypad
|
||||
{"kp0", SDLK_KP_0},
|
||||
{"kp1", SDLK_KP_1},
|
||||
{"kp2", SDLK_KP_2},
|
||||
@ -170,43 +252,16 @@ const std::map<std::string, u32> string_to_keyboard_key_map = {
|
||||
{"kp7", SDLK_KP_7},
|
||||
{"kp8", SDLK_KP_8},
|
||||
{"kp9", SDLK_KP_9},
|
||||
{"comma", SDLK_COMMA},
|
||||
{"period", SDLK_PERIOD},
|
||||
{"question", SDLK_QUESTION},
|
||||
{"semicolon", SDLK_SEMICOLON},
|
||||
{"minus", SDLK_MINUS},
|
||||
{"underscore", SDLK_UNDERSCORE},
|
||||
{"lparenthesis", SDLK_LEFTPAREN},
|
||||
{"rparenthesis", SDLK_RIGHTPAREN},
|
||||
{"lbracket", SDLK_LEFTBRACKET},
|
||||
{"rbracket", SDLK_RIGHTBRACKET},
|
||||
{"lbrace", SDLK_LEFTBRACE},
|
||||
{"rbrace", SDLK_RIGHTBRACE},
|
||||
{"backslash", SDLK_BACKSLASH},
|
||||
{"dash", SDLK_SLASH},
|
||||
{"enter", SDLK_RETURN},
|
||||
{"space", SDLK_SPACE},
|
||||
{"tab", SDLK_TAB},
|
||||
{"backspace", SDLK_BACKSPACE},
|
||||
{"escape", SDLK_ESCAPE},
|
||||
{"left", SDLK_LEFT},
|
||||
{"right", SDLK_RIGHT},
|
||||
{"up", SDLK_UP},
|
||||
{"down", SDLK_DOWN},
|
||||
{"lctrl", SDLK_LCTRL},
|
||||
{"rctrl", SDLK_RCTRL},
|
||||
{"lshift", SDLK_LSHIFT},
|
||||
{"rshift", SDLK_RSHIFT},
|
||||
{"lalt", SDLK_LALT},
|
||||
{"ralt", SDLK_RALT},
|
||||
{"lmeta", SDLK_LGUI},
|
||||
{"rmeta", SDLK_RGUI},
|
||||
{"lwin", SDLK_LGUI},
|
||||
{"rwin", SDLK_RGUI},
|
||||
{"home", SDLK_HOME},
|
||||
{"end", SDLK_END},
|
||||
{"pgup", SDLK_PAGEUP},
|
||||
{"pgdown", SDLK_PAGEDOWN},
|
||||
{"kpperiod", SDLK_KP_PERIOD},
|
||||
{"kpcomma", SDLK_KP_COMMA},
|
||||
{"kpslash", SDLK_KP_DIVIDE},
|
||||
{"kpasterisk", SDLK_KP_MULTIPLY},
|
||||
{"kpminus", SDLK_KP_MINUS},
|
||||
{"kpplus", SDLK_KP_PLUS},
|
||||
{"kpequals", SDLK_KP_EQUALS},
|
||||
{"kpenter", SDLK_KP_ENTER},
|
||||
|
||||
// mouse
|
||||
{"leftbutton", SDL_BUTTON_LEFT},
|
||||
{"rightbutton", SDL_BUTTON_RIGHT},
|
||||
{"middlebutton", SDL_BUTTON_MIDDLE},
|
||||
@ -216,15 +271,9 @@ const std::map<std::string, u32> string_to_keyboard_key_map = {
|
||||
{"mousewheeldown", SDL_MOUSE_WHEEL_DOWN},
|
||||
{"mousewheelleft", SDL_MOUSE_WHEEL_LEFT},
|
||||
{"mousewheelright", SDL_MOUSE_WHEEL_RIGHT},
|
||||
{"kpperiod", SDLK_KP_PERIOD},
|
||||
{"kpcomma", SDLK_KP_COMMA},
|
||||
{"kpdivide", SDLK_KP_DIVIDE},
|
||||
{"kpmultiply", SDLK_KP_MULTIPLY},
|
||||
{"kpminus", SDLK_KP_MINUS},
|
||||
{"kpplus", SDLK_KP_PLUS},
|
||||
{"kpenter", SDLK_KP_ENTER},
|
||||
{"kpequals", SDLK_KP_EQUALS},
|
||||
{"capslock", SDLK_CAPSLOCK},
|
||||
|
||||
// no binding
|
||||
{"unmapped", SDL_UNMAPPED},
|
||||
};
|
||||
|
||||
void ParseInputConfig(const std::string game_id);
|
||||
@ -320,6 +369,7 @@ public:
|
||||
// returns an InputEvent based on the event type (keyboard, mouse buttons/wheel, or controller)
|
||||
static InputEvent GetInputEventFromSDLEvent(const SDL_Event& e);
|
||||
};
|
||||
|
||||
class ControllerOutput {
|
||||
static GameController* controller;
|
||||
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
#include <cmath>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/types.h"
|
||||
#include "input/controller.h"
|
||||
#include "input_mouse.h"
|
||||
@ -13,12 +14,19 @@ namespace Input {
|
||||
|
||||
int mouse_joystick_binding = 0;
|
||||
float mouse_deadzone_offset = 0.5, mouse_speed = 1, mouse_speed_offset = 0.1250;
|
||||
bool mouse_gyro_roll_mode = false;
|
||||
Uint32 mouse_polling_id = 0;
|
||||
bool mouse_enabled = false;
|
||||
MouseMode mouse_mode = MouseMode::Off;
|
||||
|
||||
// We had to go through 3 files of indirection just to update a flag
|
||||
void ToggleMouseEnabled() {
|
||||
mouse_enabled = !mouse_enabled;
|
||||
// Switches mouse to a set mode or turns mouse emulation off if it was already in that mode.
|
||||
// Returns whether the mode is turned on.
|
||||
bool ToggleMouseModeTo(MouseMode m) {
|
||||
if (mouse_mode == m) {
|
||||
mouse_mode = MouseMode::Off;
|
||||
} else {
|
||||
mouse_mode = m;
|
||||
}
|
||||
return mouse_mode == m;
|
||||
}
|
||||
|
||||
void SetMouseToJoystick(int joystick) {
|
||||
@ -31,10 +39,11 @@ void SetMouseParams(float mdo, float ms, float mso) {
|
||||
mouse_speed_offset = mso;
|
||||
}
|
||||
|
||||
Uint32 MousePolling(void* param, Uint32 id, Uint32 interval) {
|
||||
auto* controller = (GameController*)param;
|
||||
if (!mouse_enabled)
|
||||
return interval;
|
||||
void SetMouseGyroRollMode(bool mode) {
|
||||
mouse_gyro_roll_mode = mode;
|
||||
}
|
||||
|
||||
void EmulateJoystick(GameController* controller, u32 interval) {
|
||||
|
||||
Axis axis_x, axis_y;
|
||||
switch (mouse_joystick_binding) {
|
||||
@ -47,7 +56,7 @@ Uint32 MousePolling(void* param, Uint32 id, Uint32 interval) {
|
||||
axis_y = Axis::RightY;
|
||||
break;
|
||||
default:
|
||||
return interval; // no update needed
|
||||
return; // no update needed
|
||||
}
|
||||
|
||||
float d_x = 0, d_y = 0;
|
||||
@ -67,7 +76,35 @@ Uint32 MousePolling(void* param, Uint32 id, Uint32 interval) {
|
||||
controller->Axis(0, axis_x, GetAxis(-0x80, 0x7f, 0));
|
||||
controller->Axis(0, axis_y, GetAxis(-0x80, 0x7f, 0));
|
||||
}
|
||||
}
|
||||
|
||||
constexpr float constant_down_accel[3] = {0.0f, 10.0f, 0.0f};
|
||||
void EmulateGyro(GameController* controller, u32 interval) {
|
||||
// LOG_INFO(Input, "todo gyro");
|
||||
float d_x = 0, d_y = 0;
|
||||
SDL_GetRelativeMouseState(&d_x, &d_y);
|
||||
controller->Acceleration(1, constant_down_accel);
|
||||
float gyro_from_mouse[3] = {-d_y / 100, -d_x / 100, 0.0f};
|
||||
if (mouse_gyro_roll_mode) {
|
||||
gyro_from_mouse[1] = 0.0f;
|
||||
gyro_from_mouse[2] = -d_x / 100;
|
||||
}
|
||||
controller->Gyro(1, gyro_from_mouse);
|
||||
}
|
||||
|
||||
Uint32 MousePolling(void* param, Uint32 id, Uint32 interval) {
|
||||
auto* controller = (GameController*)param;
|
||||
switch (mouse_mode) {
|
||||
case MouseMode::Joystick:
|
||||
EmulateJoystick(controller, interval);
|
||||
break;
|
||||
case MouseMode::Gyro:
|
||||
EmulateGyro(controller, interval);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return interval;
|
||||
}
|
||||
|
||||
|
@ -8,11 +8,21 @@
|
||||
|
||||
namespace Input {
|
||||
|
||||
void ToggleMouseEnabled();
|
||||
enum MouseMode {
|
||||
Off = 0,
|
||||
Joystick,
|
||||
Gyro,
|
||||
};
|
||||
|
||||
bool ToggleMouseModeTo(MouseMode m);
|
||||
void SetMouseToJoystick(int joystick);
|
||||
void SetMouseParams(float mouse_deadzone_offset, float mouse_speed, float mouse_speed_offset);
|
||||
void SetMouseGyroRollMode(bool mode);
|
||||
|
||||
// Polls the mouse for changes, and simulates joystick movement from it.
|
||||
void EmulateJoystick(GameController* controller, u32 interval);
|
||||
void EmulateGyro(GameController* controller, u32 interval);
|
||||
|
||||
// Polls the mouse for changes
|
||||
Uint32 MousePolling(void* param, Uint32 id, Uint32 interval);
|
||||
|
||||
} // namespace Input
|
||||
|
26
src/main.cpp
26
src/main.cpp
@ -35,16 +35,19 @@ int main(int argc, char* argv[]) {
|
||||
std::unordered_map<std::string, std::function<void(int&)>> arg_map = {
|
||||
{"-h",
|
||||
[&](int&) {
|
||||
std::cout << "Usage: shadps4 [options] <elf or eboot.bin path>\n"
|
||||
std::cout
|
||||
<< "Usage: shadps4 [options] <elf or eboot.bin path>\n"
|
||||
"Options:\n"
|
||||
" -g, --game <path|ID> Specify game path to launch\n"
|
||||
" -- ... Parameters passed to the game ELF. "
|
||||
"Needs to be at the end of the line, and everything after \"--\" is a "
|
||||
"game argument.\n"
|
||||
" -p, --patch <patch_file> Apply specified patch file\n"
|
||||
" -i, --ignore-game-patch Disable automatic loading of game patch\n"
|
||||
" -f, --fullscreen <true|false> Specify window initial fullscreen "
|
||||
"state. Does not overwrite the config file.\n"
|
||||
" --add-game-folder <folder> Adds a new game folder to the config.\n"
|
||||
" --set-addon-folder <folder> Sets the addon folder to the config.\n"
|
||||
" -h, --help Display this help message\n";
|
||||
exit(0);
|
||||
}},
|
||||
@ -72,6 +75,8 @@ int main(int argc, char* argv[]) {
|
||||
}
|
||||
}},
|
||||
{"--patch", [&](int& i) { arg_map["-p"](i); }},
|
||||
{"-i", [&](int&) { Core::FileSys::MntPoints::ignore_game_patches = true; }},
|
||||
{"--ignore-game-patch", [&](int& i) { arg_map["-i"](i); }},
|
||||
{"-f",
|
||||
[&](int& i) {
|
||||
if (++i >= argc) {
|
||||
@ -112,7 +117,24 @@ int main(int argc, char* argv[]) {
|
||||
std::cout << "Game folder successfully saved.\n";
|
||||
exit(0);
|
||||
}},
|
||||
};
|
||||
{"--set-addon-folder", [&](int& i) {
|
||||
if (++i >= argc) {
|
||||
std::cerr << "Error: Missing argument for --add-addon-folder\n";
|
||||
exit(1);
|
||||
}
|
||||
std::string config_dir(argv[i]);
|
||||
std::filesystem::path config_path = std::filesystem::path(config_dir);
|
||||
std::error_code discard;
|
||||
if (!std::filesystem::exists(config_path, discard)) {
|
||||
std::cerr << "Error: File does not exist: " << config_path << "\n";
|
||||
exit(1);
|
||||
}
|
||||
|
||||
Config::setAddonInstallDir(config_path);
|
||||
Config::save(Common::FS::GetUserPath(Common::FS::PathType::UserDir) / "config.toml");
|
||||
std::cout << "Addon folder successfully saved.\n";
|
||||
exit(0);
|
||||
}}};
|
||||
|
||||
if (argc == 1) {
|
||||
int dummy = 0; // one does not simply pass 0 directly
|
||||
|
@ -12,7 +12,8 @@
|
||||
#include "main_window_themes.h"
|
||||
#include "ui_about_dialog.h"
|
||||
|
||||
AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDialog) {
|
||||
AboutDialog::AboutDialog(std::shared_ptr<gui_settings> gui_settings, QWidget* parent)
|
||||
: QDialog(parent), ui(new Ui::AboutDialog), m_gui_settings(std::move(gui_settings)) {
|
||||
ui->setupUi(this);
|
||||
preloadImages();
|
||||
|
||||
@ -57,7 +58,7 @@ void AboutDialog::preloadImages() {
|
||||
}
|
||||
|
||||
void AboutDialog::updateImagesForCurrentTheme() {
|
||||
Theme currentTheme = static_cast<Theme>(Config::getMainWindowTheme());
|
||||
Theme currentTheme = static_cast<Theme>(m_gui_settings->GetValue(gui::gen_theme).toInt());
|
||||
bool isDarkTheme = (currentTheme == Theme::Dark || currentTheme == Theme::Green ||
|
||||
currentTheme == Theme::Blue || currentTheme == Theme::Violet);
|
||||
if (isDarkTheme) {
|
||||
@ -188,7 +189,7 @@ void AboutDialog::removeHoverEffect(QLabel* label) {
|
||||
}
|
||||
|
||||
bool AboutDialog::isDarkTheme() const {
|
||||
Theme currentTheme = static_cast<Theme>(Config::getMainWindowTheme());
|
||||
Theme currentTheme = static_cast<Theme>(m_gui_settings->GetValue(gui::gen_theme).toInt());
|
||||
return currentTheme == Theme::Dark || currentTheme == Theme::Green ||
|
||||
currentTheme == Theme::Blue || currentTheme == Theme::Violet;
|
||||
}
|
||||
|
@ -8,6 +8,7 @@
|
||||
#include <QLabel>
|
||||
#include <QPixmap>
|
||||
#include <QUrl>
|
||||
#include "gui_settings.h"
|
||||
|
||||
namespace Ui {
|
||||
class AboutDialog;
|
||||
@ -17,7 +18,7 @@ class AboutDialog : public QDialog {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit AboutDialog(QWidget* parent = nullptr);
|
||||
explicit AboutDialog(std::shared_ptr<gui_settings> gui_settings, QWidget* parent = nullptr);
|
||||
~AboutDialog();
|
||||
bool eventFilter(QObject* obj, QEvent* event);
|
||||
|
||||
@ -33,4 +34,5 @@ private:
|
||||
|
||||
QPixmap originalImages[5];
|
||||
QPixmap invertedImages[5];
|
||||
std::shared_ptr<gui_settings> m_gui_settings;
|
||||
};
|
||||
|
@ -28,8 +28,10 @@
|
||||
|
||||
using namespace Common::FS;
|
||||
|
||||
CheckUpdate::CheckUpdate(const bool showMessage, QWidget* parent)
|
||||
: QDialog(parent), networkManager(new QNetworkAccessManager(this)) {
|
||||
CheckUpdate::CheckUpdate(std::shared_ptr<gui_settings> gui_settings, const bool showMessage,
|
||||
QWidget* parent)
|
||||
: QDialog(parent), m_gui_settings(std::move(gui_settings)),
|
||||
networkManager(new QNetworkAccessManager(this)) {
|
||||
setWindowTitle(tr("Auto Updater"));
|
||||
setFixedSize(0, 0);
|
||||
CheckForUpdates(showMessage);
|
||||
@ -43,7 +45,7 @@ void CheckUpdate::CheckForUpdates(const bool showMessage) {
|
||||
|
||||
bool checkName = true;
|
||||
while (checkName) {
|
||||
updateChannel = QString::fromStdString(Config::getUpdateChannel());
|
||||
updateChannel = m_gui_settings->GetValue(gui::gen_updateChannel).toString();
|
||||
if (updateChannel == "Nightly") {
|
||||
url = QUrl("https://api.github.com/repos/shadps4-emu/shadPS4/releases");
|
||||
checkName = false;
|
||||
@ -52,12 +54,10 @@ void CheckUpdate::CheckForUpdates(const bool showMessage) {
|
||||
checkName = false;
|
||||
} else {
|
||||
if (Common::g_is_release) {
|
||||
Config::setUpdateChannel("Release");
|
||||
m_gui_settings->SetValue(gui::gen_updateChannel, "Release");
|
||||
} else {
|
||||
Config::setUpdateChannel("Nightly");
|
||||
m_gui_settings->SetValue(gui::gen_updateChannel, "Nightly");
|
||||
}
|
||||
const auto config_dir = Common::FS::GetUserPath(Common::FS::PathType::UserDir);
|
||||
Config::save(config_dir / "config.toml");
|
||||
}
|
||||
}
|
||||
|
||||
@ -137,7 +137,7 @@ tr("The Auto Updater allows up to 60 update checks per hour.\\nYou have reached
|
||||
}
|
||||
}
|
||||
|
||||
latestRev = latestVersion.right(7);
|
||||
latestRev = latestVersion.right(40);
|
||||
latestDate = jsonObj["published_at"].toString();
|
||||
|
||||
QJsonArray assets = jsonObj["assets"].toArray();
|
||||
@ -167,7 +167,7 @@ tr("The Auto Updater allows up to 60 update checks per hour.\\nYou have reached
|
||||
QDateTime dateTime = QDateTime::fromString(latestDate, Qt::ISODate);
|
||||
latestDate = dateTime.isValid() ? dateTime.toString("yyyy-MM-dd HH:mm:ss") : "Unknown date";
|
||||
|
||||
if (latestRev == currentRev.left(7)) {
|
||||
if (latestRev == currentRev) {
|
||||
if (showMessage) {
|
||||
QMessageBox::information(this, tr("Auto Updater"),
|
||||
tr("Your version is already up to date!"));
|
||||
@ -198,7 +198,7 @@ void CheckUpdate::setupUI(const QString& downloadUrl, const QString& latestDate,
|
||||
titleLayout->addWidget(titleLabel);
|
||||
layout->addLayout(titleLayout);
|
||||
|
||||
QString updateChannel = QString::fromStdString(Config::getUpdateChannel());
|
||||
QString updateChannel = m_gui_settings->GetValue(gui::gen_updateChannel).toString();
|
||||
|
||||
QString updateText = QString("<p><b>" + tr("Update Channel") + ": </b>" + updateChannel +
|
||||
"<br>"
|
||||
@ -215,7 +215,7 @@ void CheckUpdate::setupUI(const QString& downloadUrl, const QString& latestDate,
|
||||
"<td>%3</td>"
|
||||
"<td>(%4)</td>"
|
||||
"</tr></table></p>")
|
||||
.arg(currentRev.left(7), currentDate, latestRev, latestDate);
|
||||
.arg(currentRev.left(7), currentDate, latestRev.left(7), latestDate);
|
||||
|
||||
QLabel* updateLabel = new QLabel(updateText, this);
|
||||
layout->addWidget(updateLabel);
|
||||
@ -273,7 +273,7 @@ void CheckUpdate::setupUI(const QString& downloadUrl, const QString& latestDate,
|
||||
}
|
||||
});
|
||||
|
||||
if (Config::alwaysShowChangelog()) {
|
||||
if (m_gui_settings->GetValue(gui::gen_showChangeLog).toBool()) {
|
||||
requestChangelog(currentRev, latestRev, downloadUrl, latestDate, currentDate);
|
||||
textField->setVisible(true);
|
||||
toggleButton->setText(tr("Hide Changelog"));
|
||||
@ -290,14 +290,14 @@ void CheckUpdate::setupUI(const QString& downloadUrl, const QString& latestDate,
|
||||
|
||||
connect(noButton, &QPushButton::clicked, this, [this]() { close(); });
|
||||
|
||||
autoUpdateCheckBox->setChecked(Config::autoUpdate());
|
||||
autoUpdateCheckBox->setChecked(m_gui_settings->GetValue(gui::gen_checkForUpdates).toBool());
|
||||
#if (QT_VERSION < QT_VERSION_CHECK(6, 7, 0))
|
||||
connect(autoUpdateCheckBox, &QCheckBox::stateChanged, this, [](int state) {
|
||||
connect(autoUpdateCheckBox, &QCheckBox::stateChanged, this, [this](int state) {
|
||||
#else
|
||||
connect(autoUpdateCheckBox, &QCheckBox::checkStateChanged, this, [](Qt::CheckState state) {
|
||||
connect(autoUpdateCheckBox, &QCheckBox::checkStateChanged, this, [this](Qt::CheckState state) {
|
||||
#endif
|
||||
const auto user_dir = Common::FS::GetUserPath(Common::FS::PathType::UserDir);
|
||||
Config::setAutoUpdate(state == Qt::Checked);
|
||||
m_gui_settings->SetValue(gui::gen_checkForUpdates, (state == Qt::Checked));
|
||||
Config::save(user_dir / "config.toml");
|
||||
});
|
||||
|
||||
|
@ -8,12 +8,14 @@
|
||||
#include <QDialog>
|
||||
#include <QNetworkAccessManager>
|
||||
#include <QPushButton>
|
||||
#include "gui_settings.h"
|
||||
|
||||
class CheckUpdate : public QDialog {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit CheckUpdate(const bool showMessage, QWidget* parent = nullptr);
|
||||
explicit CheckUpdate(std::shared_ptr<gui_settings> gui_settings, const bool showMessage,
|
||||
QWidget* parent = nullptr);
|
||||
~CheckUpdate();
|
||||
|
||||
private slots:
|
||||
@ -35,6 +37,7 @@ private:
|
||||
QString updateDownloadUrl;
|
||||
|
||||
QNetworkAccessManager* networkManager;
|
||||
std::shared_ptr<gui_settings> m_gui_settings;
|
||||
};
|
||||
|
||||
#endif // CHECKUPDATE_H
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -2,7 +2,10 @@
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <QDialog>
|
||||
#include <SDL3/SDL.h>
|
||||
#include <SDL3/SDL_gamepad.h>
|
||||
#include "game_info.h"
|
||||
#include "sdl_event_wrapper.h"
|
||||
|
||||
namespace Ui {
|
||||
class ControlSettings;
|
||||
@ -11,22 +14,56 @@ class ControlSettings;
|
||||
class ControlSettings : public QDialog {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit ControlSettings(std::shared_ptr<GameInfoClass> game_info_get,
|
||||
QWidget* parent = nullptr);
|
||||
explicit ControlSettings(std::shared_ptr<GameInfoClass> game_info_get, bool GameRunning,
|
||||
std::string GameRunningSerial, QWidget* parent = nullptr);
|
||||
~ControlSettings();
|
||||
|
||||
signals:
|
||||
void PushGamepadEvent();
|
||||
void AxisChanged();
|
||||
|
||||
private Q_SLOTS:
|
||||
void SaveControllerConfig(bool CloseOnSave);
|
||||
void SetDefault();
|
||||
void UpdateLightbarColor();
|
||||
void CheckMapping(QPushButton*& button);
|
||||
void StartTimer(QPushButton*& button, bool isButton);
|
||||
void ConnectAxisInputs(QPushButton*& button);
|
||||
|
||||
private:
|
||||
std::unique_ptr<Ui::ControlSettings> ui;
|
||||
std::shared_ptr<GameInfoClass> m_game_info;
|
||||
|
||||
bool eventFilter(QObject* obj, QEvent* event) override;
|
||||
void AddBoxItems();
|
||||
void SetUIValuestoMappings();
|
||||
void GetGameTitle();
|
||||
void CheckGamePad();
|
||||
void processSDLEvents(int Type, int Input, int Value);
|
||||
void pollSDLEvents();
|
||||
void SetMapping(QString input);
|
||||
void DisableMappingButtons();
|
||||
void EnableMappingButtons();
|
||||
void Cleanup();
|
||||
|
||||
QList<QPushButton*> ButtonsList;
|
||||
QList<QPushButton*> AxisList;
|
||||
QSet<QString> pressedButtons;
|
||||
|
||||
std::string RunningGameSerial;
|
||||
bool GameRunning;
|
||||
bool L2Pressed = false;
|
||||
bool R2Pressed = false;
|
||||
bool EnableButtonMapping = false;
|
||||
bool EnableAxisMapping = false;
|
||||
bool MappingCompleted = false;
|
||||
QString mapping;
|
||||
int MappingTimer;
|
||||
QTimer* timer;
|
||||
QPushButton* MappingButton;
|
||||
SDL_Gamepad* gamepad = nullptr;
|
||||
SdlEventWrapper::Wrapper* RemapWrapper;
|
||||
QFuture<void> Polling;
|
||||
|
||||
const std::vector<std::string> ControllerInputs = {
|
||||
"cross", "circle", "square", "triangle", "l1",
|
||||
@ -39,15 +76,8 @@ private:
|
||||
"pad_left", "pad_right", "axis_left_x", "axis_left_y", "axis_right_x",
|
||||
"axis_right_y", "back"};
|
||||
|
||||
const QStringList ButtonOutputs = {"cross", "circle", "square", "triangle", "l1",
|
||||
"r1", "l2", "r2", "l3",
|
||||
|
||||
"r3", "options", "pad_up",
|
||||
|
||||
"pad_down",
|
||||
|
||||
"pad_left", "pad_right", "touchpad", "unmapped"};
|
||||
|
||||
const QStringList StickOutputs = {"axis_left_x", "axis_left_y", "axis_right_x", "axis_right_y",
|
||||
"unmapped"};
|
||||
protected:
|
||||
void closeEvent(QCloseEvent* event) override {
|
||||
Cleanup();
|
||||
}
|
||||
};
|
||||
|
@ -11,8 +11,8 @@
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>1043</width>
|
||||
<height>792</height>
|
||||
<width>1114</width>
|
||||
<height>794</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
@ -33,8 +33,8 @@
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>1019</width>
|
||||
<height>732</height>
|
||||
<width>1094</width>
|
||||
<height>744</height>
|
||||
</rect>
|
||||
</property>
|
||||
<widget class="QWidget" name="layoutWidget">
|
||||
@ -42,8 +42,8 @@
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>1021</width>
|
||||
<height>731</height>
|
||||
<width>1091</width>
|
||||
<height>741</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="RemapLayout">
|
||||
@ -110,7 +110,7 @@
|
||||
<widget class="QGroupBox" name="gb_dpad_up">
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>124</width>
|
||||
<width>152</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
@ -125,12 +125,9 @@
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_4">
|
||||
<item>
|
||||
<widget class="QComboBox" name="DpadUpBox">
|
||||
<property name="editable">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="sizeAdjustPolicy">
|
||||
<enum>QComboBox::SizeAdjustPolicy::AdjustToContents</enum>
|
||||
<widget class="QPushButton" name="DpadUpButton">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
@ -161,7 +158,11 @@
|
||||
<number>5</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QComboBox" name="DpadLeftBox"/>
|
||||
<widget class="QPushButton" name="DpadLeftButton">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
@ -185,9 +186,9 @@
|
||||
<number>5</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QComboBox" name="DpadRightBox">
|
||||
<property name="editable">
|
||||
<bool>false</bool>
|
||||
<widget class="QPushButton" name="DpadRightButton">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
@ -213,6 +214,12 @@
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="gb_dpad_down">
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>152</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>124</width>
|
||||
@ -224,21 +231,9 @@
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_3">
|
||||
<item>
|
||||
<widget class="QComboBox" name="DpadDownBox">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
<widget class="QPushButton" name="DpadDownButton">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
@ -378,7 +373,7 @@
|
||||
</property>
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>124</width>
|
||||
<width>152</width>
|
||||
<height>16777215</height>
|
||||
</size>
|
||||
</property>
|
||||
@ -387,9 +382,9 @@
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_10">
|
||||
<item>
|
||||
<widget class="QComboBox" name="LStickUpBox">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
<widget class="QPushButton" name="LStickUpButton">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
@ -420,9 +415,9 @@
|
||||
<number>5</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QComboBox" name="LStickLeftBox">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
<widget class="QPushButton" name="LStickLeftButton">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
@ -454,9 +449,9 @@
|
||||
<number>5</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QComboBox" name="LStickRightBox">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
<widget class="QPushButton" name="LStickRightButton">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
@ -484,7 +479,7 @@
|
||||
<widget class="QGroupBox" name="gb_left_stick_down">
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>124</width>
|
||||
<width>152</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
@ -499,15 +494,9 @@
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_8">
|
||||
<item>
|
||||
<widget class="QComboBox" name="LStickDownBox">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="editable">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="frame">
|
||||
<bool>false</bool>
|
||||
<widget class="QPushButton" name="LStickDownButton">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
@ -618,11 +607,21 @@
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="layout_l1_l2">
|
||||
<layout class="QVBoxLayout" name="layout_system_buttons">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_4">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_13">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="gb_l1">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="title">
|
||||
<string>L1 / LB</string>
|
||||
<string>L1</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="gb_l1_layout">
|
||||
<property name="leftMargin">
|
||||
@ -638,82 +637,41 @@
|
||||
<number>5</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QComboBox" name="LBBox"/>
|
||||
<widget class="QPushButton" name="L1Button">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="gb_l2">
|
||||
<property name="title">
|
||||
<string>L2 / LT</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="gb_l2_layout">
|
||||
<property name="leftMargin">
|
||||
<number>5</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>5</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>5</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>5</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QComboBox" name="LTBox"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="layout_system_buttons">
|
||||
<item>
|
||||
<spacer name="verticalSpacer_3">
|
||||
<spacer name="horizontalSpacer_2">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Vertical</enum>
|
||||
<enum>Qt::Orientation::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Policy::Preferred</enum>
|
||||
<enum>QSizePolicy::Policy::Fixed</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
<width>133</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_4">
|
||||
<property name="spacing">
|
||||
<number>10</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox_2">
|
||||
<property name="title">
|
||||
<string>Back</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_9">
|
||||
<item>
|
||||
<widget class="QComboBox" name="BackBox"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="layout_r1_r2">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="gb_r1">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="title">
|
||||
<string>R1 / RB</string>
|
||||
<string>R1</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="gb_r1_layout">
|
||||
<property name="leftMargin">
|
||||
@ -729,7 +687,71 @@
|
||||
<number>5</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QComboBox" name="RBBox"/>
|
||||
<widget class="QPushButton" name="R1Button">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_14">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="gb_l2">
|
||||
<property name="title">
|
||||
<string>L2</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="gb_l2_layout">
|
||||
<property name="leftMargin">
|
||||
<number>5</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>5</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>5</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>5</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QPushButton" name="L2Button">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="gb_start">
|
||||
<property name="title">
|
||||
<string>Options</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="gb_start_layout">
|
||||
<property name="leftMargin">
|
||||
<number>5</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>5</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>5</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>5</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QPushButton" name="OptionsButton">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
@ -737,7 +759,7 @@
|
||||
<item>
|
||||
<widget class="QGroupBox" name="gb_r2">
|
||||
<property name="title">
|
||||
<string>R2 / RT</string>
|
||||
<string>R2</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="gb_r2_layout">
|
||||
<property name="leftMargin">
|
||||
@ -753,7 +775,11 @@
|
||||
<number>5</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QComboBox" name="RTBox"/>
|
||||
<widget class="QPushButton" name="R2Button">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
@ -762,6 +788,10 @@
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QWidget" name="widget_controller" native="true">
|
||||
<property name="minimumSize">
|
||||
@ -806,15 +836,23 @@
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="layout_middle_bottom">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_9">
|
||||
<property name="spacing">
|
||||
<number>10</number>
|
||||
</property>
|
||||
<property name="sizeConstraint">
|
||||
<enum>QLayout::SizeConstraint::SetDefaultConstraint</enum>
|
||||
</property>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="gb_l3">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="title">
|
||||
<string>L3</string>
|
||||
</property>
|
||||
@ -832,37 +870,39 @@
|
||||
<number>5</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QComboBox" name="LClickBox"/>
|
||||
<widget class="QPushButton" name="L3Button">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="gb_start">
|
||||
<property name="title">
|
||||
<string>Options / Start</string>
|
||||
<spacer name="horizontalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Horizontal</enum>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="gb_start_layout">
|
||||
<property name="leftMargin">
|
||||
<number>5</number>
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Policy::Fixed</enum>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>5</number>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>133</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>5</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>5</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QComboBox" name="StartBox"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="gb_r3">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="title">
|
||||
<string>R3</string>
|
||||
</property>
|
||||
@ -880,13 +920,71 @@
|
||||
<number>5</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QComboBox" name="RClickBox"/>
|
||||
<widget class="QPushButton" name="R3Button">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="gb_touchleft">
|
||||
<property name="title">
|
||||
<string>Touchpad Left</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_5">
|
||||
<item>
|
||||
<widget class="QPushButton" name="TouchpadLeftButton">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="gb_touchcenter">
|
||||
<property name="title">
|
||||
<string>Touchpad Center</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_11">
|
||||
<item>
|
||||
<widget class="QPushButton" name="TouchpadCenterButton">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="gb_touchright">
|
||||
<property name="title">
|
||||
<string>Touchpad Right</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_12">
|
||||
<item>
|
||||
<widget class="QPushButton" name="TouchpadRightButton">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_8">
|
||||
<item>
|
||||
@ -1104,7 +1202,7 @@
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>124</width>
|
||||
<width>152</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
@ -1115,19 +1213,13 @@
|
||||
</size>
|
||||
</property>
|
||||
<property name="title">
|
||||
<string>Triangle / Y</string>
|
||||
<string>Triangle</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_3">
|
||||
<item>
|
||||
<widget class="QComboBox" name="YBox">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
<widget class="QPushButton" name="TriangleButton">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
@ -1142,7 +1234,7 @@
|
||||
<item>
|
||||
<widget class="QGroupBox" name="gb_square">
|
||||
<property name="title">
|
||||
<string>Square / X</string>
|
||||
<string>Square</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="gb_square_layout">
|
||||
<property name="leftMargin">
|
||||
@ -1158,7 +1250,11 @@
|
||||
<number>5</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QComboBox" name="XBox"/>
|
||||
<widget class="QPushButton" name="SquareButton">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
@ -1166,7 +1262,7 @@
|
||||
<item>
|
||||
<widget class="QGroupBox" name="gb_circle">
|
||||
<property name="title">
|
||||
<string>Circle / B</string>
|
||||
<string>Circle</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="gb_circle_layout">
|
||||
<property name="leftMargin">
|
||||
@ -1182,7 +1278,11 @@
|
||||
<number>5</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QComboBox" name="BBox"/>
|
||||
<widget class="QPushButton" name="CircleButton">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
@ -1208,7 +1308,7 @@
|
||||
<widget class="QGroupBox" name="gb_cross">
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>124</width>
|
||||
<width>152</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
@ -1219,11 +1319,15 @@
|
||||
</size>
|
||||
</property>
|
||||
<property name="title">
|
||||
<string>Cross / A</string>
|
||||
<string>Cross</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_5">
|
||||
<item>
|
||||
<widget class="QComboBox" name="ABox"/>
|
||||
<widget class="QPushButton" name="CrossButton">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
@ -1361,7 +1465,7 @@
|
||||
</property>
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>124</width>
|
||||
<width>152</width>
|
||||
<height>1231321</height>
|
||||
</size>
|
||||
</property>
|
||||
@ -1370,9 +1474,9 @@
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_7">
|
||||
<item>
|
||||
<widget class="QComboBox" name="RStickUpBox">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
<widget class="QPushButton" name="RStickUpButton">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
@ -1403,9 +1507,9 @@
|
||||
<number>5</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QComboBox" name="RStickLeftBox">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
<widget class="QPushButton" name="RStickLeftButton">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
@ -1431,7 +1535,11 @@
|
||||
<number>5</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QComboBox" name="RStickRightBox"/>
|
||||
<widget class="QPushButton" name="RStickRightButton">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
@ -1457,7 +1565,7 @@
|
||||
<widget class="QGroupBox" name="gb_right_stick_down">
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>124</width>
|
||||
<width>152</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
@ -1472,9 +1580,9 @@
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_6">
|
||||
<item>
|
||||
<widget class="QComboBox" name="RStickDownBox">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
<widget class="QPushButton" name="RStickDownButton">
|
||||
<property name="text">
|
||||
<string>unmapped</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
|
@ -3,10 +3,12 @@
|
||||
|
||||
#include "elf_viewer.h"
|
||||
|
||||
ElfViewer::ElfViewer(QWidget* parent) : QTableWidget(parent) {
|
||||
dir_list_std = Config::getElfViewer();
|
||||
for (const auto& str : dir_list_std) {
|
||||
dir_list.append(QString::fromStdString(str));
|
||||
ElfViewer::ElfViewer(std::shared_ptr<gui_settings> gui_settings, QWidget* parent)
|
||||
: QTableWidget(parent), m_gui_settings(std::move(gui_settings)) {
|
||||
|
||||
list = gui_settings::Var2List(m_gui_settings->GetValue(gui::gen_elfDirs));
|
||||
for (const auto& str : list) {
|
||||
dir_list.append(str);
|
||||
}
|
||||
|
||||
CheckElfFolders();
|
||||
@ -55,11 +57,11 @@ void ElfViewer::OpenElfFolder() {
|
||||
}
|
||||
std::ranges::sort(m_elf_list);
|
||||
OpenElfFiles();
|
||||
dir_list_std.clear();
|
||||
list.clear();
|
||||
for (auto dir : dir_list) {
|
||||
dir_list_std.push_back(dir.toStdString());
|
||||
list.push_back(dir);
|
||||
}
|
||||
Config::setElfViewer(dir_list_std);
|
||||
m_gui_settings->SetValue(gui::gen_elfDirs, gui_settings::List2Var(list));
|
||||
} else {
|
||||
// qDebug() << "Folder selection canceled.";
|
||||
}
|
||||
|
@ -11,7 +11,7 @@
|
||||
class ElfViewer : public QTableWidget {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit ElfViewer(QWidget* parent = nullptr);
|
||||
explicit ElfViewer(std::shared_ptr<gui_settings> gui_settings, QWidget* parent = nullptr);
|
||||
QStringList m_elf_list;
|
||||
|
||||
private:
|
||||
@ -21,7 +21,8 @@ private:
|
||||
Core::Loader::Elf m_elf_file;
|
||||
QStringList dir_list;
|
||||
QStringList elf_headers_list;
|
||||
std::vector<std::string> dir_list_std;
|
||||
QList<QString> list;
|
||||
std::shared_ptr<gui_settings> m_gui_settings;
|
||||
|
||||
void SetTableItem(QTableWidget* game_list, int row, int column, QString itemStr) {
|
||||
QTableWidgetItem* item = new QTableWidgetItem();
|
||||
|
@ -5,11 +5,13 @@
|
||||
#include "game_grid_frame.h"
|
||||
#include "qt_gui/compatibility_info.h"
|
||||
|
||||
GameGridFrame::GameGridFrame(std::shared_ptr<GameInfoClass> game_info_get,
|
||||
GameGridFrame::GameGridFrame(std::shared_ptr<gui_settings> gui_settings,
|
||||
std::shared_ptr<GameInfoClass> game_info_get,
|
||||
std::shared_ptr<CompatibilityInfoClass> compat_info_get,
|
||||
QWidget* parent)
|
||||
: QTableWidget(parent), m_game_info(game_info_get), m_compat_info(compat_info_get) {
|
||||
icon_size = Config::getIconSizeGrid();
|
||||
: QTableWidget(parent), m_gui_settings(std::move(gui_settings)), m_game_info(game_info_get),
|
||||
m_compat_info(compat_info_get) {
|
||||
icon_size = m_gui_settings->GetValue(gui::gg_icon_size).toInt();
|
||||
windowWidth = parent->width();
|
||||
this->setShowGrid(false);
|
||||
this->setEditTriggers(QAbstractItemView::NoEditTriggers);
|
||||
@ -32,7 +34,9 @@ GameGridFrame::GameGridFrame(std::shared_ptr<GameInfoClass> game_info_get,
|
||||
connect(this->horizontalScrollBar(), &QScrollBar::valueChanged, this,
|
||||
&GameGridFrame::RefreshGridBackgroundImage);
|
||||
connect(this, &QTableWidget::customContextMenuRequested, this, [=, this](const QPoint& pos) {
|
||||
m_gui_context_menus.RequestGameMenu(pos, m_game_info->m_games, m_compat_info, this, false);
|
||||
m_gui_context_menus.RequestGameMenu(pos, m_game_info->m_games, m_compat_info,
|
||||
m_gui_settings, this, false);
|
||||
PopulateGameGrid(m_game_info->m_games, false);
|
||||
});
|
||||
}
|
||||
|
||||
@ -74,7 +78,7 @@ void GameGridFrame::onCurrentCellChanged(int currentRow, int currentColumn, int
|
||||
}
|
||||
|
||||
void GameGridFrame::PlayBackgroundMusic(QString path) {
|
||||
if (path.isEmpty() || !Config::getPlayBGM()) {
|
||||
if (path.isEmpty() || !m_gui_settings->GetValue(gui::gl_playBackgroundMusic).toBool()) {
|
||||
BackgroundMusicPlayer::getInstance().stopMusic();
|
||||
return;
|
||||
}
|
||||
@ -86,12 +90,16 @@ void GameGridFrame::PopulateGameGrid(QVector<GameInfo> m_games_search, bool from
|
||||
this->crtColumn = -1;
|
||||
QVector<GameInfo> m_games_;
|
||||
this->clearContents();
|
||||
if (fromSearch)
|
||||
if (fromSearch) {
|
||||
SortByFavorite(&m_games_search);
|
||||
m_games_ = m_games_search;
|
||||
else
|
||||
} else {
|
||||
SortByFavorite(&(m_game_info->m_games));
|
||||
m_games_ = m_game_info->m_games;
|
||||
}
|
||||
m_games_shared = std::make_shared<QVector<GameInfo>>(m_games_);
|
||||
icon_size = Config::getIconSizeGrid(); // update icon size for resize event.
|
||||
icon_size =
|
||||
m_gui_settings->GetValue(gui::gg_icon_size).toInt(); // update icon size for resize event.
|
||||
|
||||
int gamesPerRow = windowWidth / (icon_size + 20); // 2 x cell widget border size.
|
||||
int row = 0;
|
||||
@ -107,18 +115,25 @@ void GameGridFrame::PopulateGameGrid(QVector<GameInfo> m_games_search, bool from
|
||||
for (int i = 0; i < m_games_.size(); i++) {
|
||||
QWidget* widget = new QWidget();
|
||||
QVBoxLayout* layout = new QVBoxLayout();
|
||||
QLabel* image_label = new QLabel();
|
||||
|
||||
QWidget* image_container = new QWidget();
|
||||
image_container->setFixedSize(icon_size, icon_size);
|
||||
|
||||
QLabel* image_label = new QLabel(image_container);
|
||||
QImage icon = m_games_[gameCounter].icon.scaled(
|
||||
QSize(icon_size, icon_size), Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
|
||||
image_label->setFixedSize(icon.width(), icon.height());
|
||||
image_label->setPixmap(QPixmap::fromImage(icon));
|
||||
image_label->move(0, 0);
|
||||
SetFavoriteIcon(image_container, m_games_, gameCounter);
|
||||
|
||||
QLabel* name_label = new QLabel(QString::fromStdString(m_games_[gameCounter].serial));
|
||||
name_label->setAlignment(Qt::AlignHCenter);
|
||||
layout->addWidget(image_label);
|
||||
layout->addWidget(image_container);
|
||||
layout->addWidget(name_label);
|
||||
|
||||
// Resizing of font-size.
|
||||
float fontSize = (Config::getIconSizeGrid() / 5.5f);
|
||||
float fontSize = (m_gui_settings->GetValue(gui::gg_icon_size).toInt() / 5.5f);
|
||||
QString styleSheet =
|
||||
QString("color: white; font-weight: bold; font-size: %1px;").arg(fontSize);
|
||||
name_label->setStyleSheet(styleSheet);
|
||||
@ -168,7 +183,7 @@ void GameGridFrame::SetGridBackgroundImage(int row, int column) {
|
||||
}
|
||||
|
||||
// If background images are hidden, clear the background image
|
||||
if (!Config::getShowBackgroundImage()) {
|
||||
if (!m_gui_settings->GetValue(gui::gl_showBackgroundImage).toBool()) {
|
||||
backgroundImage = QImage();
|
||||
m_last_opacity = -1; // Reset opacity tracking when disabled
|
||||
m_current_game_path.clear(); // Reset current game path
|
||||
@ -177,7 +192,7 @@ void GameGridFrame::SetGridBackgroundImage(int row, int column) {
|
||||
}
|
||||
|
||||
const auto& game = (*m_games_shared)[itemID];
|
||||
const int opacity = Config::getBackgroundImageOpacity();
|
||||
const int opacity = m_gui_settings->GetValue(gui::gl_backgroundImageOpacity).toInt();
|
||||
|
||||
// Recompute if opacity changed or we switched to a different game
|
||||
if (opacity != m_last_opacity || game.pic_path != m_current_game_path) {
|
||||
@ -195,7 +210,8 @@ void GameGridFrame::SetGridBackgroundImage(int row, int column) {
|
||||
|
||||
void GameGridFrame::RefreshGridBackgroundImage() {
|
||||
QPalette palette;
|
||||
if (!backgroundImage.isNull() && Config::getShowBackgroundImage()) {
|
||||
if (!backgroundImage.isNull() &&
|
||||
m_gui_settings->GetValue(gui::gl_showBackgroundImage).toBool()) {
|
||||
QSize widgetSize = size();
|
||||
QPixmap scaledPixmap =
|
||||
QPixmap::fromImage(backgroundImage)
|
||||
@ -221,3 +237,43 @@ void GameGridFrame::resizeEvent(QResizeEvent* event) {
|
||||
bool GameGridFrame::IsValidCellSelected() {
|
||||
return validCellSelected;
|
||||
}
|
||||
|
||||
void GameGridFrame::SetFavoriteIcon(QWidget* parentWidget, QVector<GameInfo> m_games_,
|
||||
int gameCounter) {
|
||||
QString serialStr = QString::fromStdString(m_games_[gameCounter].serial);
|
||||
QList<QString> list = gui_settings::Var2List(m_gui_settings->GetValue(gui::favorites_list));
|
||||
bool isFavorite = list.contains(serialStr);
|
||||
|
||||
QLabel* label = new QLabel(parentWidget);
|
||||
label->setPixmap(QPixmap(":images/favorite_icon.png")
|
||||
.scaled(icon_size / 3.8, icon_size / 3.8, Qt::KeepAspectRatio,
|
||||
Qt::SmoothTransformation));
|
||||
label->move(icon_size - icon_size / 4, 2);
|
||||
label->raise();
|
||||
label->setVisible(isFavorite);
|
||||
label->setObjectName("favoriteIcon");
|
||||
}
|
||||
|
||||
void GameGridFrame::SortByFavorite(QVector<GameInfo>* game_list) {
|
||||
std::sort(game_list->begin(), game_list->end(), [this](const GameInfo& a, const GameInfo& b) {
|
||||
return this->CompareWithFavorite(a, b);
|
||||
});
|
||||
}
|
||||
|
||||
bool GameGridFrame::CompareWithFavorite(GameInfo a, GameInfo b) {
|
||||
std::string serial_a = a.serial;
|
||||
std::string serial_b = b.serial;
|
||||
QString serialStr_a = QString::fromStdString(a.serial);
|
||||
QString serialStr_b = QString::fromStdString(b.serial);
|
||||
QList<QString> list = gui_settings::Var2List(m_gui_settings->GetValue(gui::favorites_list));
|
||||
bool isFavorite_a = list.contains(serialStr_a);
|
||||
bool isFavorite_b = list.contains(serialStr_b);
|
||||
if (isFavorite_a != isFavorite_b) {
|
||||
return isFavorite_a;
|
||||
} else {
|
||||
std::string name_a = a.name, name_b = b.name;
|
||||
std::transform(name_a.begin(), name_a.end(), name_a.begin(), ::tolower);
|
||||
std::transform(name_b.begin(), name_b.end(), name_b.begin(), ::tolower);
|
||||
return name_a < name_b;
|
||||
}
|
||||
}
|
||||
|
@ -11,6 +11,7 @@
|
||||
#include "game_info.h"
|
||||
#include "game_list_utils.h"
|
||||
#include "gui_context_menus.h"
|
||||
#include "gui_settings.h"
|
||||
#include "qt_gui/compatibility_info.h"
|
||||
|
||||
class GameGridFrame : public QTableWidget {
|
||||
@ -37,13 +38,18 @@ private:
|
||||
bool validCellSelected = false;
|
||||
int m_last_opacity = -1; // Track last opacity to avoid unnecessary recomputation
|
||||
std::filesystem::path m_current_game_path; // Track current game path to detect changes
|
||||
std::shared_ptr<gui_settings> m_gui_settings;
|
||||
void SetFavoriteIcon(QWidget* parentWidget, QVector<GameInfo> m_games_, int gameCounter);
|
||||
bool CompareWithFavorite(GameInfo a, GameInfo b);
|
||||
|
||||
public:
|
||||
explicit GameGridFrame(std::shared_ptr<GameInfoClass> game_info_get,
|
||||
explicit GameGridFrame(std::shared_ptr<gui_settings> gui_settings,
|
||||
std::shared_ptr<GameInfoClass> game_info_get,
|
||||
std::shared_ptr<CompatibilityInfoClass> compat_info_get,
|
||||
QWidget* parent = nullptr);
|
||||
void PopulateGameGrid(QVector<GameInfo> m_games, bool fromSearch);
|
||||
bool IsValidCellSelected();
|
||||
void SortByFavorite(QVector<GameInfo>* game_list);
|
||||
|
||||
bool cellClicked = false;
|
||||
int icon_size;
|
||||
|
@ -9,11 +9,14 @@
|
||||
#include "game_list_frame.h"
|
||||
#include "game_list_utils.h"
|
||||
|
||||
GameListFrame::GameListFrame(std::shared_ptr<GameInfoClass> game_info_get,
|
||||
GameListFrame::GameListFrame(std::shared_ptr<gui_settings> gui_settings,
|
||||
std::shared_ptr<GameInfoClass> game_info_get,
|
||||
std::shared_ptr<CompatibilityInfoClass> compat_info_get,
|
||||
QWidget* parent)
|
||||
: QTableWidget(parent), m_game_info(game_info_get), m_compat_info(compat_info_get) {
|
||||
icon_size = Config::getIconSize();
|
||||
: QTableWidget(parent), m_gui_settings(std::move(gui_settings)), m_game_info(game_info_get),
|
||||
m_compat_info(compat_info_get) {
|
||||
icon_size = m_gui_settings->GetValue(gui::gl_icon_size).toInt();
|
||||
last_favorite = "";
|
||||
this->setShowGrid(false);
|
||||
this->setEditTriggers(QAbstractItemView::NoEditTriggers);
|
||||
this->setSelectionBehavior(QAbstractItemView::SelectRows);
|
||||
@ -28,9 +31,8 @@ GameListFrame::GameListFrame(std::shared_ptr<GameInfoClass> game_info_get,
|
||||
this->horizontalHeader()->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
this->horizontalHeader()->setHighlightSections(false);
|
||||
this->horizontalHeader()->setSortIndicatorShown(true);
|
||||
this->horizontalHeader()->setStretchLastSection(true);
|
||||
this->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
this->setColumnCount(10);
|
||||
this->setColumnCount(11);
|
||||
this->setColumnWidth(1, 300); // Name
|
||||
this->setColumnWidth(2, 140); // Compatibility
|
||||
this->setColumnWidth(3, 120); // Serial
|
||||
@ -39,14 +41,18 @@ GameListFrame::GameListFrame(std::shared_ptr<GameInfoClass> game_info_get,
|
||||
this->setColumnWidth(6, 90); // Size
|
||||
this->setColumnWidth(7, 90); // Version
|
||||
this->setColumnWidth(8, 120); // Play Time
|
||||
this->setColumnWidth(10, 90); // Favorite
|
||||
QStringList headers;
|
||||
headers << tr("Icon") << tr("Name") << tr("Compatibility") << tr("Serial") << tr("Region")
|
||||
<< tr("Firmware") << tr("Size") << tr("Version") << tr("Play Time") << tr("Path");
|
||||
<< tr("Firmware") << tr("Size") << tr("Version") << tr("Play Time") << tr("Path")
|
||||
<< tr("Favorite");
|
||||
this->setHorizontalHeaderLabels(headers);
|
||||
this->horizontalHeader()->setSortIndicatorShown(true);
|
||||
this->horizontalHeader()->setSectionResizeMode(0, QHeaderView::ResizeToContents);
|
||||
this->horizontalHeader()->setSectionResizeMode(3, QHeaderView::Fixed);
|
||||
this->horizontalHeader()->setSectionResizeMode(4, QHeaderView::Fixed);
|
||||
this->horizontalHeader()->setSectionResizeMode(9, QHeaderView::Stretch);
|
||||
this->horizontalHeader()->setSectionResizeMode(10, QHeaderView::Fixed);
|
||||
PopulateGameList();
|
||||
|
||||
connect(this, &QTableWidget::currentCellChanged, this, &GameListFrame::onCurrentCellChanged);
|
||||
@ -63,17 +69,24 @@ GameListFrame::GameListFrame(std::shared_ptr<GameInfoClass> game_info_get,
|
||||
SortNameDescending(columnIndex);
|
||||
this->horizontalHeader()->setSortIndicator(columnIndex, Qt::DescendingOrder);
|
||||
ListSortedAsc = false;
|
||||
sortColumn = columnIndex;
|
||||
} else {
|
||||
SortNameAscending(columnIndex);
|
||||
this->horizontalHeader()->setSortIndicator(columnIndex, Qt::AscendingOrder);
|
||||
ListSortedAsc = true;
|
||||
sortColumn = columnIndex;
|
||||
}
|
||||
this->clearContents();
|
||||
PopulateGameList(false);
|
||||
});
|
||||
|
||||
connect(this, &QTableWidget::customContextMenuRequested, this, [=, this](const QPoint& pos) {
|
||||
m_gui_context_menus.RequestGameMenu(pos, m_game_info->m_games, m_compat_info, this, true);
|
||||
int changedFavorite = m_gui_context_menus.RequestGameMenu(
|
||||
pos, m_game_info->m_games, m_compat_info, m_gui_settings, this, true);
|
||||
if (changedFavorite) {
|
||||
last_favorite = m_game_info->m_games[this->currentRow()].serial;
|
||||
PopulateGameList(false);
|
||||
}
|
||||
});
|
||||
|
||||
connect(this, &QTableWidget::cellClicked, this, [=, this](int row, int column) {
|
||||
@ -81,6 +94,19 @@ GameListFrame::GameListFrame(std::shared_ptr<GameInfoClass> game_info_get,
|
||||
auto url_issues = "https://github.com/shadps4-emu/shadps4-game-compatibility/issues/";
|
||||
QDesktopServices::openUrl(
|
||||
QUrl(url_issues + m_game_info->m_games[row].compatibility.issue_number));
|
||||
} else if (column == 10) {
|
||||
last_favorite = m_game_info->m_games[row].serial;
|
||||
QString serialStr = QString::fromStdString(last_favorite);
|
||||
QList<QString> list =
|
||||
gui_settings::Var2List(m_gui_settings->GetValue(gui::favorites_list));
|
||||
bool isFavorite = list.contains(serialStr);
|
||||
if (isFavorite) {
|
||||
list.removeOne(serialStr);
|
||||
} else {
|
||||
list.append(serialStr);
|
||||
}
|
||||
m_gui_settings->SetValue(gui::favorites_list, gui_settings::List2Var(list));
|
||||
PopulateGameList(false);
|
||||
}
|
||||
});
|
||||
}
|
||||
@ -97,7 +123,7 @@ void GameListFrame::onCurrentCellChanged(int currentRow, int currentColumn, int
|
||||
}
|
||||
|
||||
void GameListFrame::PlayBackgroundMusic(QTableWidgetItem* item) {
|
||||
if (!item || !Config::getPlayBGM()) {
|
||||
if (!item || !m_gui_settings->GetValue(gui::gl_playBackgroundMusic).toBool()) {
|
||||
BackgroundMusicPlayer::getInstance().stopMusic();
|
||||
return;
|
||||
}
|
||||
@ -115,10 +141,7 @@ void GameListFrame::PopulateGameList(bool isInitialPopulation) {
|
||||
this->setRowCount(m_game_info->m_games.size());
|
||||
ResizeIcons(icon_size);
|
||||
|
||||
if (isInitialPopulation) {
|
||||
SortNameAscending(1); // Column 1 = Name
|
||||
ResizeIcons(icon_size);
|
||||
}
|
||||
ApplyLastSorting(isInitialPopulation);
|
||||
|
||||
for (int i = 0; i < m_game_info->m_games.size(); i++) {
|
||||
SetTableItem(i, 1, QString::fromStdString(m_game_info->m_games[i].name));
|
||||
@ -127,6 +150,11 @@ void GameListFrame::PopulateGameList(bool isInitialPopulation) {
|
||||
SetTableItem(i, 5, QString::fromStdString(m_game_info->m_games[i].fw));
|
||||
SetTableItem(i, 6, QString::fromStdString(m_game_info->m_games[i].size));
|
||||
SetTableItem(i, 7, QString::fromStdString(m_game_info->m_games[i].version));
|
||||
SetFavoriteIcon(i, 10);
|
||||
|
||||
if (m_game_info->m_games[i].serial == last_favorite && !isInitialPopulation) {
|
||||
this->setCurrentCell(i, 10);
|
||||
}
|
||||
|
||||
m_game_info->m_games[i].compatibility =
|
||||
m_compat_info->GetCompatibilityInfo(m_game_info->m_games[i].serial);
|
||||
@ -172,7 +200,7 @@ void GameListFrame::SetListBackgroundImage(QTableWidgetItem* item) {
|
||||
}
|
||||
|
||||
// If background images are hidden, clear the background image
|
||||
if (!Config::getShowBackgroundImage()) {
|
||||
if (!m_gui_settings->GetValue(gui::gl_showBackgroundImage).toBool()) {
|
||||
backgroundImage = QImage();
|
||||
m_last_opacity = -1; // Reset opacity tracking when disabled
|
||||
m_current_game_path.clear(); // Reset current game path
|
||||
@ -181,7 +209,7 @@ void GameListFrame::SetListBackgroundImage(QTableWidgetItem* item) {
|
||||
}
|
||||
|
||||
const auto& game = m_game_info->m_games[item->row()];
|
||||
const int opacity = Config::getBackgroundImageOpacity();
|
||||
const int opacity = m_gui_settings->GetValue(gui::gl_backgroundImageOpacity).toInt();
|
||||
|
||||
// Recompute if opacity changed or we switched to a different game
|
||||
if (opacity != m_last_opacity || game.pic_path != m_current_game_path) {
|
||||
@ -200,7 +228,8 @@ void GameListFrame::SetListBackgroundImage(QTableWidgetItem* item) {
|
||||
|
||||
void GameListFrame::RefreshListBackgroundImage() {
|
||||
QPalette palette;
|
||||
if (!backgroundImage.isNull() && Config::getShowBackgroundImage()) {
|
||||
if (!backgroundImage.isNull() &&
|
||||
m_gui_settings->GetValue(gui::gl_showBackgroundImage).toBool()) {
|
||||
QSize widgetSize = size();
|
||||
QPixmap scaledPixmap =
|
||||
QPixmap::fromImage(backgroundImage)
|
||||
@ -223,20 +252,50 @@ void GameListFrame::resizeEvent(QResizeEvent* event) {
|
||||
RefreshListBackgroundImage();
|
||||
}
|
||||
|
||||
bool GameListFrame::CompareWithFavorite(GameInfo a, GameInfo b, int columnIndex, bool ascending) {
|
||||
std::string serial_a = a.serial;
|
||||
std::string serial_b = b.serial;
|
||||
QString serialStr_a = QString::fromStdString(a.serial);
|
||||
QString serialStr_b = QString::fromStdString(b.serial);
|
||||
QList<QString> list = gui_settings::Var2List(m_gui_settings->GetValue(gui::favorites_list));
|
||||
bool isFavorite_a = list.contains(serialStr_a);
|
||||
bool isFavorite_b = list.contains(serialStr_b);
|
||||
if (isFavorite_a != isFavorite_b) {
|
||||
return isFavorite_a;
|
||||
} else if (ascending) {
|
||||
return CompareStringsAscending(a, b, columnIndex);
|
||||
} else {
|
||||
return CompareStringsDescending(a, b, columnIndex);
|
||||
}
|
||||
}
|
||||
|
||||
void GameListFrame::SortNameAscending(int columnIndex) {
|
||||
std::sort(m_game_info->m_games.begin(), m_game_info->m_games.end(),
|
||||
[columnIndex](const GameInfo& a, const GameInfo& b) {
|
||||
return CompareStringsAscending(a, b, columnIndex);
|
||||
[this, columnIndex](const GameInfo& a, const GameInfo& b) {
|
||||
return this->CompareWithFavorite(a, b, columnIndex, true);
|
||||
});
|
||||
}
|
||||
|
||||
void GameListFrame::SortNameDescending(int columnIndex) {
|
||||
std::sort(m_game_info->m_games.begin(), m_game_info->m_games.end(),
|
||||
[columnIndex](const GameInfo& a, const GameInfo& b) {
|
||||
return CompareStringsDescending(a, b, columnIndex);
|
||||
[this, columnIndex](const GameInfo& a, const GameInfo& b) {
|
||||
return this->CompareWithFavorite(a, b, columnIndex, false);
|
||||
});
|
||||
}
|
||||
|
||||
void GameListFrame::ApplyLastSorting(bool isInitialPopulation) {
|
||||
if (isInitialPopulation) {
|
||||
SortNameAscending(1); // Column 1 = Name
|
||||
ResizeIcons(icon_size);
|
||||
} else if (ListSortedAsc) {
|
||||
SortNameAscending(sortColumn);
|
||||
ResizeIcons(icon_size);
|
||||
} else {
|
||||
SortNameDescending(sortColumn);
|
||||
ResizeIcons(icon_size);
|
||||
}
|
||||
}
|
||||
|
||||
void GameListFrame::ResizeIcons(int iconSize) {
|
||||
for (int index = 0; auto& game : m_game_info->m_games) {
|
||||
QImage scaledPixmap = game.icon.scaled(QSize(iconSize, iconSize), Qt::KeepAspectRatio,
|
||||
@ -387,6 +446,35 @@ void GameListFrame::SetRegionFlag(int row, int column, QString itemStr) {
|
||||
this->setCellWidget(row, column, widget);
|
||||
}
|
||||
|
||||
void GameListFrame::SetFavoriteIcon(int row, int column) {
|
||||
|
||||
QString serialStr = QString::fromStdString(m_game_info->m_games[row].serial);
|
||||
QList<QString> list = gui_settings::Var2List(m_gui_settings->GetValue(gui::favorites_list));
|
||||
bool isFavorite = list.contains(serialStr);
|
||||
|
||||
QTableWidgetItem* item = new QTableWidgetItem();
|
||||
QImage scaledPixmap = QImage(":images/favorite_icon.png");
|
||||
|
||||
scaledPixmap = scaledPixmap.scaledToHeight(this->columnWidth(column) / 2.5);
|
||||
scaledPixmap = scaledPixmap.scaledToWidth(this->columnWidth(column) / 2.5);
|
||||
QWidget* widget = new QWidget(this);
|
||||
QVBoxLayout* layout = new QVBoxLayout(widget);
|
||||
QLabel* label = new QLabel(widget);
|
||||
label->setPixmap(QPixmap::fromImage(scaledPixmap));
|
||||
label->setObjectName("favoriteIcon");
|
||||
label->setVisible(isFavorite);
|
||||
|
||||
layout->setAlignment(Qt::AlignCenter);
|
||||
layout->addWidget(label);
|
||||
widget->setLayout(layout);
|
||||
this->setItem(row, column, item);
|
||||
this->setCellWidget(row, column, widget);
|
||||
|
||||
if (column > 0) {
|
||||
this->horizontalHeader()->setSectionResizeMode(column - 1, QHeaderView::Stretch);
|
||||
}
|
||||
}
|
||||
|
||||
QString GameListFrame::GetPlayTime(const std::string& serial) {
|
||||
QString playTime;
|
||||
const auto user_dir = Common::FS::GetUserPath(Common::FS::PathType::UserDir);
|
||||
|
@ -17,11 +17,13 @@
|
||||
#include "game_info.h"
|
||||
#include "game_list_utils.h"
|
||||
#include "gui_context_menus.h"
|
||||
#include "gui_settings.h"
|
||||
|
||||
class GameListFrame : public QTableWidget {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit GameListFrame(std::shared_ptr<GameInfoClass> game_info_get,
|
||||
explicit GameListFrame(std::shared_ptr<gui_settings> gui_settings,
|
||||
std::shared_ptr<GameInfoClass> game_info_get,
|
||||
std::shared_ptr<CompatibilityInfoClass> compat_info_get,
|
||||
QWidget* parent = nullptr);
|
||||
Q_SIGNALS:
|
||||
@ -40,18 +42,22 @@ public Q_SLOTS:
|
||||
private:
|
||||
void SetTableItem(int row, int column, QString itemStr);
|
||||
void SetRegionFlag(int row, int column, QString itemStr);
|
||||
void SetFavoriteIcon(int row, int column);
|
||||
void SetCompatibilityItem(int row, int column, CompatibilityEntry entry);
|
||||
QString GetPlayTime(const std::string& serial);
|
||||
QList<QAction*> m_columnActs;
|
||||
GameInfoClass* game_inf_get = nullptr;
|
||||
bool ListSortedAsc = true;
|
||||
int sortColumn = 1;
|
||||
QTableWidgetItem* m_current_item = nullptr;
|
||||
int m_last_opacity = -1; // Track last opacity to avoid unnecessary recomputation
|
||||
std::filesystem::path m_current_game_path; // Track current game path to detect changes
|
||||
std::shared_ptr<gui_settings> m_gui_settings;
|
||||
|
||||
public:
|
||||
void PopulateGameList(bool isInitialPopulation = true);
|
||||
void ResizeIcons(int iconSize);
|
||||
void ApplyLastSorting(bool isInitialPopulation);
|
||||
QTableWidgetItem* GetCurrentItem();
|
||||
QImage backgroundImage;
|
||||
GameListUtils m_game_list_utils;
|
||||
@ -60,6 +66,7 @@ public:
|
||||
std::shared_ptr<CompatibilityInfoClass> m_compat_info;
|
||||
|
||||
int icon_size;
|
||||
std::string last_favorite;
|
||||
|
||||
static float parseAsFloat(const std::string& str, const int& offset) {
|
||||
return std::stof(str.substr(0, str.size() - offset));
|
||||
@ -127,4 +134,6 @@ public:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool CompareWithFavorite(GameInfo a, GameInfo b, int columnIndex, bool ascending);
|
||||
};
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user