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https://github.com/shadps4-emu/shadPS4.git
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@ -90,7 +90,7 @@ struct File {
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std::vector<DirEntry> dirents;
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std::vector<DirEntry> dirents;
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u32 dirents_index;
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u32 dirents_index;
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std::mutex m_mutex;
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std::mutex m_mutex;
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std::shared_ptr<Devices::BaseDevice> device; // only valid for type == Device
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std::shared_ptr<Devices::BaseDevice> device; // only valid for type == Device
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std::shared_ptr<Libraries::Net::Socket> socket; // only valid for type == Socket
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std::shared_ptr<Libraries::Net::Socket> socket; // only valid for type == Socket
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};
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};
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@ -1694,19 +1694,15 @@ int PS4_SYSV_ABI sceNetResolverStartNtoa6() {
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}
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}
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int PS4_SYSV_ABI sceNetResolverStartNtoaMultipleRecords(OrbisNetId resolverid, const char* hostname,
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int PS4_SYSV_ABI sceNetResolverStartNtoaMultipleRecords(OrbisNetId resolverid, const char* hostname,
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OrbisNetResolverInfo* info, int timeout, int retry, int flags) {
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OrbisNetResolverInfo* info, int timeout,
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int retry, int flags) {
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LOG_WARNING(Lib_Net, "redirected to sceNetResolverStartNtoa");
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LOG_WARNING(Lib_Net, "redirected to sceNetResolverStartNtoa");
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OrbisNetInAddr addr{};
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OrbisNetInAddr addr{};
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auto result = sceNetResolverStartNtoa(resolverid, hostname, &addr, timeout, retry, flags);
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auto result = sceNetResolverStartNtoa(resolverid, hostname, &addr, timeout, retry, flags);
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if (result == ORBIS_OK) {
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if (result == ORBIS_OK) {
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info->addrs[0] = {
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info->addrs[0] = {.u = {.addr = addr}, .af = ORBIS_NET_AF_INET};
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.u = {
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.addr = addr
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},
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.af = ORBIS_NET_AF_INET
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};
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info->records = 1;
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info->records = 1;
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info->recordsv4 = 1;
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info->recordsv4 = 1;
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}
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}
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@ -350,7 +350,8 @@ int PS4_SYSV_ABI sceNetResolverStartNtoa(OrbisNetId resolverid, const char* host
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OrbisNetInAddr* addr, int timeout, int retry, int flags);
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OrbisNetInAddr* addr, int timeout, int retry, int flags);
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int PS4_SYSV_ABI sceNetResolverStartNtoa6();
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int PS4_SYSV_ABI sceNetResolverStartNtoa6();
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int PS4_SYSV_ABI sceNetResolverStartNtoaMultipleRecords(OrbisNetId resolverid, const char* hostname,
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int PS4_SYSV_ABI sceNetResolverStartNtoaMultipleRecords(OrbisNetId resolverid, const char* hostname,
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OrbisNetResolverInfo* info, int timeout, int retry, int flags);
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OrbisNetResolverInfo* info, int timeout,
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int retry, int flags);
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int PS4_SYSV_ABI sceNetResolverStartNtoaMultipleRecordsEx();
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int PS4_SYSV_ABI sceNetResolverStartNtoaMultipleRecordsEx();
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int PS4_SYSV_ABI sceNetSend(OrbisNetId s, const void* buf, u64 len, int flags);
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int PS4_SYSV_ABI sceNetSend(OrbisNetId s, const void* buf, u64 len, int flags);
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int PS4_SYSV_ABI sceNetSendmsg(OrbisNetId s, const OrbisNetMsghdr* msg, int flags);
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int PS4_SYSV_ABI sceNetSendmsg(OrbisNetId s, const OrbisNetMsghdr* msg, int flags);
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@ -4,9 +4,9 @@
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#include <common/assert.h>
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#include <common/assert.h>
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#include <common/logging/log.h>
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#include <common/logging/log.h>
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#include <core/libraries/kernel/kernel.h>
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#include <core/libraries/kernel/kernel.h>
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#include "core/file_sys/fs.h"
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#include "common/error.h"
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#include "common/error.h"
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#include "common/singleton.h"
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#include "common/singleton.h"
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#include "core/file_sys/fs.h"
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#include "net_error.h"
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#include "net_error.h"
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#include "sockets.h"
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#include "sockets.h"
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#include "sys_net.h"
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#include "sys_net.h"
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