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https://github.com/shadps4-emu/shadPS4.git
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@@ -73,6 +73,19 @@ struct PKGHeader {
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u8 pkg_digest[0x20];
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};
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enum class PKGContentFlag {
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FIRST_PATCH = 0x100000,
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PATCHGO = 0x200000,
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REMASTER = 0x400000,
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PS_CLOUD = 0x800000,
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GD_AC = 0x2000000,
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NON_GAME = 0x4000000,
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UNKNOWN_0x8000000 = 0x8000000,
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SUBSEQUENT_PATCH = 0x40000000,
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DELTA_PATCH = 0x41000000,
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CUMULATIVE_PATCH = 0x60000000
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};
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struct PKGEntry {
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u32_be id; // File ID, useful for files without a filename entry
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u32_be filename_offset; // Offset into the filenames table (ID 0x200) where this file's name is
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