diff --git a/src/input/input_handler.cpp b/src/input/input_handler.cpp index 6a2d17d10..884e0eeec 100644 --- a/src/input/input_handler.cpp +++ b/src/input/input_handler.cpp @@ -279,8 +279,8 @@ void ParseInputConfig(const std::string game_id = "") { line); continue; } - ControllerOutput* toggle_out = - &*std::ranges::find(output_array, ControllerOutput((OrbisPadButtonDataOffset)KEY_TOGGLE)); + ControllerOutput* toggle_out = &*std::ranges::find( + output_array, ControllerOutput((OrbisPadButtonDataOffset)KEY_TOGGLE)); BindingConnection toggle_connection = BindingConnection(InputBinding(toggle_keys.key2), toggle_out, toggle_keys.key3); connections.insert(connections.end(), toggle_connection); @@ -324,11 +324,11 @@ void ParseInputConfig(const std::string game_id = "") { axis_it->second.axis == Axis::TriggerRight) ? 127 : axis_it->second.value; - connection = - BindingConnection(binding, + connection = BindingConnection( + binding, &*std::ranges::find(output_array, ControllerOutput(OrbisPadButtonDataOffset::None, - axis_it->second.axis)), - value_to_set); + axis_it->second.axis)), + value_to_set); connections.insert(connections.end(), connection); } else { LOG_WARNING(Input, "Invalid format at line: {}, data: \"{}\", skipping line.", diff --git a/src/sdl_window.cpp b/src/sdl_window.cpp index 3758a2f21..ad4f1ed0c 100644 --- a/src/sdl_window.cpp +++ b/src/sdl_window.cpp @@ -231,8 +231,8 @@ void WindowSDL::OnKeyboardMouseInput(const SDL_Event* event) { // get the event's id, if it's keyup or keydown const bool input_down = event->type == SDL_EVENT_KEY_DOWN || - event->type == SDL_EVENT_MOUSE_BUTTON_DOWN || - event->type == SDL_EVENT_MOUSE_WHEEL; + event->type == SDL_EVENT_MOUSE_BUTTON_DOWN || + event->type == SDL_EVENT_MOUSE_WHEEL; u32 input_id = Input::InputBinding::GetInputIDFromEvent(*event); // Handle window controls outside of the input maps