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https://github.com/shadps4-emu/shadPS4.git
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use fs native where possible, clang format
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54e458413a
commit
358e63d5e6
@ -250,10 +250,10 @@ int PS4_SYSV_ABI sceNpTrophyGetGameInfo(OrbisNpTrophyContext context, OrbisNpTro
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const auto trophy_dir =
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const auto trophy_dir =
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Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) / game_serial / "TrophyFiles";
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Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) / game_serial / "TrophyFiles";
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auto trophy_file = trophy_dir / "trophy00" / "Xml" / "TROP.XML";
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pugi::xml_document doc;
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pugi::xml_document doc;
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pugi::xml_parse_result result =
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pugi::xml_parse_result result = doc.load_file(trophy_file.native().c_str());
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doc.load_file((trophy_dir / "trophy00" / "Xml" / "TROP.XML").c_str());
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ASSERT_MSG(result, "Couldnt parse trophy XML : {}", result.description());
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ASSERT_MSG(result, "Couldnt parse trophy XML : {}", result.description());
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@ -345,10 +345,10 @@ int PS4_SYSV_ABI sceNpTrophyGetGroupInfo(OrbisNpTrophyContext context, OrbisNpTr
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const auto trophy_dir =
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const auto trophy_dir =
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Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) / game_serial / "TrophyFiles";
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Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) / game_serial / "TrophyFiles";
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auto trophy_file = trophy_dir / "trophy00" / "Xml" / "TROP.XML";
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pugi::xml_document doc;
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pugi::xml_document doc;
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pugi::xml_parse_result result =
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pugi::xml_parse_result result = doc.load_file(trophy_file.native().c_str());
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doc.load_file((trophy_dir / "trophy00" / "Xml" / "TROP.XML").c_str());
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ASSERT_MSG(result, "Couldnt parse trophy XML : {}", result.description());
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ASSERT_MSG(result, "Couldnt parse trophy XML : {}", result.description());
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@ -444,10 +444,10 @@ int PS4_SYSV_ABI sceNpTrophyGetTrophyInfo(OrbisNpTrophyContext context, OrbisNpT
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const auto trophy_dir =
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const auto trophy_dir =
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Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) / game_serial / "TrophyFiles";
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Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) / game_serial / "TrophyFiles";
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auto trophy_file = trophy_dir / "trophy00" / "Xml" / "TROP.XML";
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pugi::xml_document doc;
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pugi::xml_document doc;
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pugi::xml_parse_result result =
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pugi::xml_parse_result result = doc.load_file(trophy_file.native().c_str());
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doc.load_file((trophy_dir / "trophy00" / "Xml" / "TROP.XML").c_str());
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ASSERT_MSG(result, "Couldnt parse trophy XML : {}", result.description());
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ASSERT_MSG(result, "Couldnt parse trophy XML : {}", result.description());
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@ -861,10 +861,10 @@ int PS4_SYSV_ABI sceNpTrophyUnlockTrophy(OrbisNpTrophyContext context, OrbisNpTr
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const auto trophy_dir =
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const auto trophy_dir =
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Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) / game_serial / "TrophyFiles";
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Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) / game_serial / "TrophyFiles";
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auto trophy_file = trophy_dir / "trophy00" / "Xml" / "TROP.XML";
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pugi::xml_document doc;
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pugi::xml_document doc;
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pugi::xml_parse_result result =
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pugi::xml_parse_result result = doc.load_file(trophy_file.native().c_str());
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doc.load_file((trophy_dir / "trophy00" / "Xml" / "TROP.XML").c_str());
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ASSERT_MSG(result, "Couldnt parse trophy XML : {}", result.description());
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ASSERT_MSG(result, "Couldnt parse trophy XML : {}", result.description());
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