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get default save data path from fs
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@ -113,7 +113,7 @@ bool GetLoadGameSizeEnabled() {
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std::filesystem::path GetSaveDataPath() {
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if (save_data_path.empty()) {
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return Common::FS::GetUserPath(Common::FS::PathType::UserDir) / "savedata";
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return Common::FS::GetUserPath(Common::FS::PathType::SaveDataDir);
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}
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return save_data_path;
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}
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