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New translations en_us.ts (Vietnamese)
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@ -1698,6 +1698,14 @@
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<source>Guest Debug Markers</source>
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<translation type="unfinished">Guest Debug Markers</translation>
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</message>
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<message>
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<source>Enable Readbacks</source>
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<translation type="unfinished">Enable Readbacks</translation>
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</message>
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<message>
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<source>Enable Readback Linear Images</source>
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<translation type="unfinished">Enable Readback Linear Images</translation>
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</message>
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<message>
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<source>Update</source>
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<translation>Cập nhật</translation>
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@ -1926,6 +1934,14 @@
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<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging 'Device lost' errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
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<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging 'Device lost' errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
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</message>
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<message>
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<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
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<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
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</message>
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<message>
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<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
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<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
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</message>
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<message>
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<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
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<translation type="unfinished">Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</translation>
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