mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-12-14 23:58:35 +00:00
core: Reorganize
This commit is contained in:
89
src/core/hle/kernel/Objects/event_queue.cpp
Normal file
89
src/core/hle/kernel/Objects/event_queue.cpp
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@@ -0,0 +1,89 @@
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#include "common/debug.h"
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#include "core/hle/kernel/objects/event_queue.h"
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#include "Lib/Timer.h"
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namespace Core::Kernel {
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EqueueInternal::~EqueueInternal() = default;
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int EqueueInternal::addEvent(const EqueueEvent& event) {
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std::scoped_lock lock{m_mutex};
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if (m_events.size() > 0) {
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BREAKPOINT();
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}
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// TODO check if event is already exists and return it. Currently we just add in m_events array
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m_events.push_back(event);
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if (event.isTriggered) {
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BREAKPOINT(); // we don't support that either yet
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}
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return 0;
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}
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int EqueueInternal::waitForEvents(SceKernelEvent* ev, int num, u32 micros) {
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std::unique_lock lock{m_mutex};
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u32 timeElapsed = 0;
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Lib::Timer t;
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t.Start();
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for (;;) {
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int ret = getTriggeredEvents(ev, num);
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if (ret > 0 || (timeElapsed >= micros && micros != 0)) {
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return ret;
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}
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if (micros == 0) {
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m_cond.wait(lock);
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} else {
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m_cond.wait_for(lock, std::chrono::microseconds(micros - timeElapsed));
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}
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timeElapsed = static_cast<uint32_t>(t.GetTimeSec() * 1000000.0);
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}
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return 0;
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}
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bool EqueueInternal::triggerEvent(u64 ident, s16 filter, void* trigger_data) {
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std::scoped_lock lock{m_mutex};
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if (m_events.size() > 1) {
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BREAKPOINT(); // we currently support one event
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}
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auto& event = m_events[0];
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if (event.filter.trigger_event_func != nullptr) {
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event.filter.trigger_event_func(&event, trigger_data);
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} else {
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event.isTriggered = true;
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}
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m_cond.notify_one();
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return true;
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}
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int EqueueInternal::getTriggeredEvents(SceKernelEvent* ev, int num) {
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int ret = 0;
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if (m_events.size() > 1) {
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BREAKPOINT(); // we currently support one event
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}
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auto& event = m_events[0];
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if (event.isTriggered) {
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ev[ret++] = event.event;
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if (event.filter.reset_event_func != nullptr) {
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event.filter.reset_event_func(&event);
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}
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}
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return ret;
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}
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} // namespace Core::Kernel
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78
src/core/hle/kernel/Objects/event_queue.h
Normal file
78
src/core/hle/kernel/Objects/event_queue.h
Normal file
@@ -0,0 +1,78 @@
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#pragma once
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#include <mutex>
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#include <string>
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#include <vector>
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#include "common/types.h"
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namespace Core::Kernel {
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constexpr s16 EVFILT_READ = -1;
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constexpr s16 EVFILT_WRITE = -2;
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constexpr s16 EVFILT_AIO = -3; // attached to aio requests
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constexpr s16 EVFILT_VNODE = -4; // attached to vnodes
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constexpr s16 EVFILT_PROC = -5; // attached to struct proc
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constexpr s16 EVFILT_SIGNAL = -6; // attached to struct proc
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constexpr s16 EVFILT_TIMER = -7; // timers
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constexpr s16 EVFILT_FS = -9; // filesystem events
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constexpr s16 EVFILT_LIO = -10; // attached to lio requests
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constexpr s16 EVFILT_USER = -11; // User events
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constexpr s16 EVFILT_POLLING = -12;
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constexpr s16 EVFILT_VIDEO_OUT = -13;
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constexpr s16 EVFILT_GRAPHICS_CORE = -14;
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constexpr s16 EVFILT_HRTIMER = -15;
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constexpr s16 EVFILT_UVD_TRAP = -16;
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constexpr s16 EVFILT_VCE_TRAP = -17;
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constexpr s16 EVFILT_SDMA_TRAP = -18;
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constexpr s16 EVFILT_REG_EV = -19;
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constexpr s16 EVFILT_GPU_EXCEPTION = -20;
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constexpr s16 EVFILT_GPU_SYSTEM_EXCEPTION = -21;
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constexpr s16 EVFILT_GPU_DBGGC_EV = -22;
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constexpr s16 EVFILT_SYSCOUNT = 22;
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class EqueueInternal;
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struct EqueueEvent;
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using TriggerFunc = void (*)(EqueueEvent* event, void* trigger_data);
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using ResetFunc = void (*)(EqueueEvent* event);
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using DeleteFunc = void (*)(EqueueInternal* eq, EqueueEvent* event);
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struct SceKernelEvent {
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u64 ident = 0; /* identifier for this event */
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s16 filter = 0; /* filter for event */
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u16 flags = 0;
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u32 fflags = 0;
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s64 data = 0;
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void* udata = nullptr; /* opaque user data identifier */
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};
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struct Filter {
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void* data = nullptr;
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TriggerFunc trigger_event_func = nullptr;
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ResetFunc reset_event_func = nullptr;
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DeleteFunc delete_event_func = nullptr;
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};
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struct EqueueEvent {
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bool isTriggered = false;
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SceKernelEvent event;
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Filter filter;
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};
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class EqueueInternal {
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public:
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EqueueInternal() = default;
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virtual ~EqueueInternal();
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void setName(const std::string& m_name) { this->m_name = m_name; }
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int addEvent(const EqueueEvent& event);
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int waitForEvents(SceKernelEvent* ev, int num, u32 micros);
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bool triggerEvent(u64 ident, s16 filter, void* trigger_data);
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int getTriggeredEvents(SceKernelEvent* ev, int num);
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private:
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std::string m_name;
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std::mutex m_mutex;
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std::vector<EqueueEvent> m_events;
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std::condition_variable m_cond;
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};
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} // namespace Core::Kernel
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68
src/core/hle/kernel/Objects/physical_memory.cpp
Normal file
68
src/core/hle/kernel/Objects/physical_memory.cpp
Normal file
@@ -0,0 +1,68 @@
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#include "core/hle/kernel/objects/physical_memory.h"
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namespace Core::Kernel {
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static u64 AlignUp(u64 pos, u64 align) {
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return (align != 0 ? (pos + (align - 1)) & ~(align - 1) : pos);
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}
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bool PhysicalMemory::Alloc(u64 searchStart, u64 searchEnd, u64 len, u64 alignment,
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u64* physAddrOut, int memoryType) {
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std::scoped_lock lock{m_mutex};
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u64 find_free_pos = 0;
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// iterate through allocated blocked and find the next free position
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for (const auto& block : m_allocatedBlocks) {
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u64 n = block.start_addr + block.size;
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if (n > find_free_pos) {
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find_free_pos = n;
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}
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}
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// align free position
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find_free_pos = AlignUp(find_free_pos, alignment);
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// if the new position is between searchStart - searchEnd , allocate a new block
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if (find_free_pos >= searchStart && find_free_pos + len <= searchEnd) {
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AllocatedBlock block{};
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block.size = len;
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block.start_addr = find_free_pos;
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block.memoryType = memoryType;
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block.gpu_mode = GPU::MemoryMode::NoAccess;
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block.map_size = 0;
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block.map_virtual_addr = 0;
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block.prot = 0;
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block.cpu_mode = VirtualMemory::MemoryMode::NoAccess;
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m_allocatedBlocks.push_back(block);
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*physAddrOut = find_free_pos;
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return true;
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}
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return false;
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}
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bool PhysicalMemory::Map(u64 virtual_addr, u64 phys_addr, u64 len, int prot,
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VirtualMemory::MemoryMode cpu_mode, GPU::MemoryMode gpu_mode) {
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std::scoped_lock lock{m_mutex};
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for (auto& b : m_allocatedBlocks) {
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if (phys_addr >= b.start_addr && phys_addr < b.start_addr + b.size) {
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if (b.map_virtual_addr != 0 || b.map_size != 0) {
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return false;
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}
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b.map_virtual_addr = virtual_addr;
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b.map_size = len;
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b.prot = prot;
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b.cpu_mode = cpu_mode;
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b.gpu_mode = gpu_mode;
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return true;
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}
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}
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return false;
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}
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} // namespace Core::Kernel
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36
src/core/hle/kernel/Objects/physical_memory.h
Normal file
36
src/core/hle/kernel/Objects/physical_memory.h
Normal file
@@ -0,0 +1,36 @@
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#pragma once
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#include <mutex>
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#include <vector>
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#include "common/types.h"
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#include "core/virtual_memory.h"
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#include "core/PS4/GPU/gpu_memory.h"
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namespace Core::Kernel {
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class PhysicalMemory {
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public:
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struct AllocatedBlock {
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u64 start_addr;
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u64 size;
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int memoryType;
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u64 map_virtual_addr;
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u64 map_size;
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int prot;
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VirtualMemory::MemoryMode cpu_mode;
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GPU::MemoryMode gpu_mode;
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};
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PhysicalMemory() {}
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virtual ~PhysicalMemory() {}
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public:
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bool Alloc(u64 searchStart, u64 searchEnd, u64 len, u64 alignment, u64* physAddrOut, int memoryType);
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bool Map(u64 virtual_addr, u64 phys_addr, u64 len, int prot, VirtualMemory::MemoryMode cpu_mode, GPU::MemoryMode gpu_mode);
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private:
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std::vector<AllocatedBlock> m_allocatedBlocks;
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std::mutex m_mutex;
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};
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} // namespace Core::Kernel
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123
src/core/hle/kernel/ThreadManagement.cpp
Normal file
123
src/core/hle/kernel/ThreadManagement.cpp
Normal file
@@ -0,0 +1,123 @@
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#include "common/debug.h"
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#include "core/hle/kernel/ThreadManagement.h"
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#include "core/hle/error_codes.h"
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namespace Core::Kernel {
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thread_local PthreadInternal* g_pthread_self = nullptr;
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PThreadCxt* g_pthread_cxt = nullptr;
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void Pthread_Init_Self_MainThread() {
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g_pthread_self = new PthreadInternal{};
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scePthreadAttrInit(&g_pthread_self->attr);
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g_pthread_self->pth = pthread_self();
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g_pthread_self->name = "Main_Thread";
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}
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int scePthreadAttrInit(ScePthreadAttr* attr) {
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*attr = new PthreadAttrInternal{};
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int result = pthread_attr_init(&(*attr)->pth_attr);
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(*attr)->affinity = 0x7f;
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(*attr)->guard_size = 0x1000;
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SceKernelSchedParam param{};
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param.sched_priority = 700;
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result = (result == 0 ? scePthreadAttrSetinheritsched(attr, 4) : result);
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result = (result == 0 ? scePthreadAttrSetschedparam(attr, ¶m) : result);
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result = (result == 0 ? scePthreadAttrSetschedpolicy(attr, SCHED_OTHER) : result);
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result = (result == 0 ? scePthreadAttrSetdetachstate(attr, PTHREAD_CREATE_JOINABLE) : result);
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switch (result) {
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case 0: return SCE_OK;
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case ENOMEM: return SCE_KERNEL_ERROR_ENOMEM;
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default: return SCE_KERNEL_ERROR_EINVAL;
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}
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}
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int scePthreadAttrSetdetachstate(ScePthreadAttr* attr, int detachstate) {
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if (attr == nullptr || *attr == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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int pstate = PTHREAD_CREATE_JOINABLE;
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switch (detachstate) {
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case 0: pstate = PTHREAD_CREATE_JOINABLE; break;
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case 1: pstate = PTHREAD_CREATE_DETACHED; break;
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default: BREAKPOINT(); // unknown state
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}
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int result = pthread_attr_setdetachstate(&(*attr)->pth_attr, pstate);
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(*attr)->detached = (pstate == PTHREAD_CREATE_DETACHED);
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if (result == 0) {
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return SCE_OK;
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}
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return SCE_KERNEL_ERROR_EINVAL;
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}
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int scePthreadAttrSetinheritsched(ScePthreadAttr* attr, int inheritSched) {
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if (attr == nullptr || *attr == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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int pinherit_sched = PTHREAD_INHERIT_SCHED;
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switch (inheritSched) {
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case 0: pinherit_sched = PTHREAD_EXPLICIT_SCHED; break;
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case 4: pinherit_sched = PTHREAD_INHERIT_SCHED; break;
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default: BREAKPOINT(); // unknown inheritSched
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}
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int result = pthread_attr_setinheritsched(&(*attr)->pth_attr, pinherit_sched);
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if (result == 0) {
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return SCE_OK;
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}
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return SCE_KERNEL_ERROR_EINVAL;
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}
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int scePthreadAttrSetschedparam(ScePthreadAttr* attr, const SceKernelSchedParam* param) {
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if (param == nullptr || attr == nullptr || *attr == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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SceKernelSchedParam pparam{};
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if (param->sched_priority <= 478) {
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pparam.sched_priority = +2;
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} else if (param->sched_priority >= 733) {
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pparam.sched_priority = -2;
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} else {
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pparam.sched_priority = 0;
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}
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int result = pthread_attr_setschedparam(&(*attr)->pth_attr, &pparam);
|
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if (result == 0) {
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return SCE_OK;
|
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}
|
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return SCE_KERNEL_ERROR_EINVAL;
|
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}
|
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|
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int scePthreadAttrSetschedpolicy(ScePthreadAttr* attr, int policy) {
|
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if (attr == nullptr || *attr == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
|
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|
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if (policy != SCHED_OTHER) {
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BREAKPOINT(); // invest if policy is other and if winpthreadlibrary support it
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}
|
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(*attr)->policy = policy;
|
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|
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int result = pthread_attr_setschedpolicy(&(*attr)->pth_attr, policy);
|
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|
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if (result == 0) {
|
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return SCE_OK;
|
||||
}
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
} // namespace Core::Kernel
|
||||
42
src/core/hle/kernel/ThreadManagement.h
Normal file
42
src/core/hle/kernel/ThreadManagement.h
Normal file
@@ -0,0 +1,42 @@
|
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#pragma once
|
||||
#define _TIMESPEC_DEFINED
|
||||
|
||||
#include <pthread.h>
|
||||
#include <sched.h>
|
||||
#include "common/types.h"
|
||||
#include <string>
|
||||
|
||||
namespace Core::Kernel {
|
||||
|
||||
struct PthreadAttrInternal;
|
||||
|
||||
using SceKernelSchedParam = ::sched_param;
|
||||
using ScePthreadAttr = PthreadAttrInternal*;
|
||||
|
||||
struct PthreadInternal {
|
||||
u08 reserved[4096];
|
||||
std::string name;
|
||||
pthread_t pth;
|
||||
ScePthreadAttr attr;
|
||||
};
|
||||
|
||||
struct PthreadAttrInternal {
|
||||
u08 reserved[64];
|
||||
u64 affinity;
|
||||
size_t guard_size;
|
||||
int policy;
|
||||
bool detached;
|
||||
pthread_attr_t pth_attr;
|
||||
};
|
||||
|
||||
class PThreadCxt {};
|
||||
|
||||
void Pthread_Init_Self_MainThread();
|
||||
|
||||
int scePthreadAttrInit(ScePthreadAttr* attr);
|
||||
int scePthreadAttrSetdetachstate(ScePthreadAttr* attr, int detachstate);
|
||||
int scePthreadAttrSetinheritsched(ScePthreadAttr* attr, int inheritSched);
|
||||
int scePthreadAttrSetschedparam(ScePthreadAttr* attr, const SceKernelSchedParam* param);
|
||||
int scePthreadAttrSetschedpolicy(ScePthreadAttr* attr, int policy);
|
||||
|
||||
} // namespace Core::Kernel
|
||||
13
src/core/hle/kernel/cpu_management.cpp
Normal file
13
src/core/hle/kernel/cpu_management.cpp
Normal file
@@ -0,0 +1,13 @@
|
||||
#include "common/log.h"
|
||||
#include "core/hle/kernel/cpu_management.h"
|
||||
#include "core/hle/libraries/libs.h"
|
||||
#include "Util/config.h"
|
||||
|
||||
namespace Core::Kernel {
|
||||
|
||||
int PS4_SYSV_ABI sceKernelIsNeoMode() {
|
||||
PRINT_FUNCTION_NAME();
|
||||
return Config::isNeoMode();
|
||||
}
|
||||
|
||||
} // namespace Core::Kernel
|
||||
9
src/core/hle/kernel/cpu_management.h
Normal file
9
src/core/hle/kernel/cpu_management.h
Normal file
@@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
|
||||
#include "common/types.h"
|
||||
|
||||
namespace Core::Kernel {
|
||||
|
||||
int PS4_SYSV_ABI sceKernelIsNeoMode();
|
||||
|
||||
} // namespace Core::Kernel
|
||||
71
src/core/hle/kernel/event_queues.cpp
Normal file
71
src/core/hle/kernel/event_queues.cpp
Normal file
@@ -0,0 +1,71 @@
|
||||
#include "common/debug.h"
|
||||
#include "common/log.h"
|
||||
#include "core/hle/kernel/event_queues.h"
|
||||
#include "core/hle/error_codes.h"
|
||||
#include "core/hle/libraries/libs.h"
|
||||
|
||||
namespace Core::Kernel {
|
||||
|
||||
constexpr bool log_file_equeues = true; // disable it to disable logging
|
||||
|
||||
int PS4_SYSV_ABI sceKernelCreateEqueue(SceKernelEqueue* eq, const char* name) {
|
||||
PRINT_FUNCTION_NAME();
|
||||
|
||||
if (eq == nullptr) {
|
||||
LOG_TRACE_IF(log_file_equeues, "sceKernelCreateEqueue returned SCE_KERNEL_ERROR_EINVAL eq invalid\n");
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
if (name == nullptr) {
|
||||
LOG_TRACE_IF(log_file_equeues, "sceKernelCreateEqueue returned SCE_KERNEL_ERROR_EFAULT name invalid\n");
|
||||
return SCE_KERNEL_ERROR_EFAULT;
|
||||
}
|
||||
if (name == NULL) {
|
||||
LOG_TRACE_IF(log_file_equeues, "sceKernelCreateEqueue returned SCE_KERNEL_ERROR_EINVAL name is null\n");
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
if (strlen(name) > 31) { // max is 32 including null terminator
|
||||
LOG_TRACE_IF(log_file_equeues, "sceKernelCreateEqueue returned SCE_KERNEL_ERROR_ENAMETOOLONG name size exceeds 32 bytes\n");
|
||||
return SCE_KERNEL_ERROR_ENAMETOOLONG;
|
||||
}
|
||||
*eq = new EqueueInternal;
|
||||
(*eq)->setName(std::string(name));
|
||||
|
||||
LOG_INFO_IF(log_file_equeues, "sceKernelCreateEqueue created with name \"{}\"\n", name);
|
||||
return SCE_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, SceKernelEvent* ev,
|
||||
int num, int* out, SceKernelUseconds* timo) {
|
||||
PRINT_FUNCTION_NAME();
|
||||
|
||||
if (eq == nullptr) {
|
||||
return SCE_KERNEL_ERROR_EBADF;
|
||||
}
|
||||
|
||||
if (ev == nullptr) {
|
||||
return SCE_KERNEL_ERROR_EFAULT;
|
||||
}
|
||||
|
||||
if (num < 1) {
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
if (timo == nullptr) { // wait until an event arrives without timing out
|
||||
*out = eq->waitForEvents(ev, num, 0);
|
||||
}
|
||||
|
||||
if (timo != nullptr) {
|
||||
// Only events that have already arrived at the time of this function call can be received
|
||||
if (*timo == 0) {
|
||||
BREAKPOINT();
|
||||
} else {
|
||||
// Wait until an event arrives with timing out
|
||||
BREAKPOINT();
|
||||
}
|
||||
}
|
||||
|
||||
return SCE_OK;
|
||||
}
|
||||
|
||||
} // namespace Core::Kernel
|
||||
14
src/core/hle/kernel/event_queues.h
Normal file
14
src/core/hle/kernel/event_queues.h
Normal file
@@ -0,0 +1,14 @@
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/kernel/objects/event_queue.h"
|
||||
|
||||
namespace Core::Kernel {
|
||||
|
||||
using SceKernelUseconds = u32;
|
||||
using SceKernelEqueue = EqueueInternal*;
|
||||
|
||||
int PS4_SYSV_ABI sceKernelCreateEqueue(SceKernelEqueue* eq, const char* name);
|
||||
int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, SceKernelEvent* ev,
|
||||
int num, int* out, SceKernelUseconds *timo);
|
||||
|
||||
} // namespace Core::Kernel
|
||||
126
src/core/hle/kernel/memory_management.cpp
Normal file
126
src/core/hle/kernel/memory_management.cpp
Normal file
@@ -0,0 +1,126 @@
|
||||
#include <bit>
|
||||
#include <magic_enum.hpp>
|
||||
#include <core/PS4/GPU/gpu_memory.h>
|
||||
#include <core/virtual_memory.h>
|
||||
#include "common/log.h"
|
||||
#include "common/debug.h"
|
||||
#include "common/singleton.h"
|
||||
#include "core/hle/kernel/memory_management.h"
|
||||
#include "core/hle/libraries/libs.h"
|
||||
#include "core/hle/kernel/Objects/physical_memory.h"
|
||||
#include "core/hle/error_codes.h"
|
||||
|
||||
namespace Core::Kernel {
|
||||
|
||||
constexpr bool log_file_memory = true; // disable it to disable logging
|
||||
|
||||
bool is16KBAligned(u64 n) {
|
||||
return ((n % (16ull * 1024) == 0));
|
||||
}
|
||||
|
||||
u64 PS4_SYSV_ABI sceKernelGetDirectMemorySize() {
|
||||
PRINT_FUNCTION_NAME();
|
||||
return SCE_KERNEL_MAIN_DMEM_SIZE;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u64 len, u64 alignment, int memoryType, s64* physAddrOut) {
|
||||
PRINT_FUNCTION_NAME();
|
||||
|
||||
if (searchStart < 0 || searchEnd <= searchStart) {
|
||||
LOG_TRACE_IF(log_file_memory, "sceKernelAllocateDirectMemory returned SCE_KERNEL_ERROR_EINVAL searchStart,searchEnd invalid\n");
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
bool isInRange = (searchStart < len && searchEnd > len);
|
||||
if (len <= 0 || !is16KBAligned(len) || !isInRange) {
|
||||
LOG_TRACE_IF(log_file_memory, "sceKernelAllocateDirectMemory returned SCE_KERNEL_ERROR_EINVAL memory range invalid\n");
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
if ((alignment != 0 || is16KBAligned(alignment)) && !std::has_single_bit(alignment)) {
|
||||
LOG_TRACE_IF(log_file_memory, "sceKernelAllocateDirectMemory returned SCE_KERNEL_ERROR_EINVAL alignment invalid\n");
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
if (physAddrOut == nullptr) {
|
||||
LOG_TRACE_IF(log_file_memory, "sceKernelAllocateDirectMemory returned SCE_KERNEL_ERROR_EINVAL physAddrOut is null\n");
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
auto memtype = magic_enum::enum_cast<MemoryTypes>(memoryType);
|
||||
|
||||
LOG_INFO_IF(log_file_memory, "search_start = {:#x}\n", searchStart);
|
||||
LOG_INFO_IF(log_file_memory, "search_end = {:#x}\n", searchEnd);
|
||||
LOG_INFO_IF(log_file_memory, "len = {:#x}\n", len);
|
||||
LOG_INFO_IF(log_file_memory, "alignment = {:#x}\n", alignment);
|
||||
LOG_INFO_IF(log_file_memory, "memory_type = {}\n", magic_enum::enum_name(memtype.value()));
|
||||
|
||||
u64 physical_addr = 0;
|
||||
auto* physical_memory = Common::Singleton<PhysicalMemory>::Instance();
|
||||
if (!physical_memory->Alloc(searchStart, searchEnd, len, alignment, &physical_addr, memoryType)) {
|
||||
LOG_TRACE_IF(log_file_memory, "sceKernelAllocateDirectMemory returned SCE_KERNEL_ERROR_EAGAIN can't allocate physical memory\n");
|
||||
return SCE_KERNEL_ERROR_EAGAIN;
|
||||
}
|
||||
*physAddrOut = static_cast<s64>(physical_addr);
|
||||
LOG_INFO_IF(true, "physAddrOut = {:#x}\n", physical_addr);
|
||||
return SCE_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int flags, s64 directMemoryStart, u64 alignment) {
|
||||
PRINT_FUNCTION_NAME();
|
||||
if (len == 0 || !is16KBAligned(len)) {
|
||||
LOG_TRACE_IF(log_file_memory, "sceKernelMapDirectMemory returned SCE_KERNEL_ERROR_EINVAL len invalid\n");
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
if (!is16KBAligned(directMemoryStart)) {
|
||||
LOG_TRACE_IF(log_file_memory, "sceKernelMapDirectMemory returned SCE_KERNEL_ERROR_EINVAL directMemoryStart invalid\n");
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
if (alignment != 0) {
|
||||
if ((!std::has_single_bit(alignment) && !is16KBAligned(alignment))) {
|
||||
LOG_TRACE_IF(log_file_memory, "sceKernelMapDirectMemory returned SCE_KERNEL_ERROR_EINVAL alignment invalid\n");
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
}
|
||||
|
||||
LOG_INFO_IF(log_file_memory, "len = {:#x}\n", len);
|
||||
LOG_INFO_IF(log_file_memory, "prot = {:#x}\n", prot);
|
||||
LOG_INFO_IF(log_file_memory, "flags = {:#x}\n", flags);
|
||||
LOG_INFO_IF(log_file_memory, "directMemoryStart = {:#x}\n", directMemoryStart);
|
||||
LOG_INFO_IF(log_file_memory, "alignment = {:#x}\n", alignment);
|
||||
|
||||
VirtualMemory::MemoryMode cpu_mode = VirtualMemory::MemoryMode::NoAccess;
|
||||
GPU::MemoryMode gpu_mode = GPU::MemoryMode::NoAccess;
|
||||
|
||||
switch (prot) {
|
||||
case 0x32:
|
||||
case 0x33: // SCE_KERNEL_PROT_CPU_READ|SCE_KERNEL_PROT_CPU_WRITE|SCE_KERNEL_PROT_GPU_READ|SCE_KERNEL_PROT_GPU_ALL
|
||||
cpu_mode = VirtualMemory::MemoryMode::ReadWrite;
|
||||
gpu_mode = GPU::MemoryMode::ReadWrite;
|
||||
break;
|
||||
default: BREAKPOINT();
|
||||
}
|
||||
|
||||
auto in_addr = reinterpret_cast<u64>(*addr);
|
||||
u64 out_addr = 0;
|
||||
|
||||
if (flags == 0) {
|
||||
out_addr = VirtualMemory::memory_alloc_aligned(in_addr, len, cpu_mode, alignment);
|
||||
}
|
||||
LOG_INFO_IF(log_file_memory, "in_addr = {:#x}\n", in_addr);
|
||||
LOG_INFO_IF(log_file_memory, "out_addr = {:#x}\n", out_addr);
|
||||
|
||||
*addr = reinterpret_cast<void*>(out_addr); // return out_addr to first functions parameter
|
||||
|
||||
if (out_addr == 0) {
|
||||
return SCE_KERNEL_ERROR_ENOMEM;
|
||||
}
|
||||
|
||||
auto* physical_memory = Common::Singleton<PhysicalMemory>::Instance();
|
||||
if (!physical_memory->Map(out_addr, directMemoryStart, len, prot, cpu_mode, gpu_mode)) {
|
||||
BREAKPOINT();
|
||||
}
|
||||
|
||||
if (gpu_mode != GPU::MemoryMode::NoAccess) {
|
||||
GPU::memorySetAllocArea(out_addr, len);
|
||||
}
|
||||
return SCE_OK;
|
||||
}
|
||||
|
||||
} // namespace Core::Kernel
|
||||
34
src/core/hle/kernel/memory_management.h
Normal file
34
src/core/hle/kernel/memory_management.h
Normal file
@@ -0,0 +1,34 @@
|
||||
#pragma once
|
||||
|
||||
#include "common/types.h"
|
||||
|
||||
constexpr u64 SCE_KERNEL_MAIN_DMEM_SIZE = 5376_MB; // ~ 6GB
|
||||
|
||||
namespace Core::Kernel {
|
||||
|
||||
enum MemoryTypes : u32 {
|
||||
SCE_KERNEL_WB_ONION = 0, // write - back mode (Onion bus)
|
||||
SCE_KERNEL_WC_GARLIC = 3, // write - combining mode (Garlic bus)
|
||||
SCE_KERNEL_WB_GARLIC = 10 // write - back mode (Garlic bus)
|
||||
};
|
||||
|
||||
enum MemoryFlags : u32 {
|
||||
SCE_KERNEL_MAP_FIXED = 0x0010, // Fixed
|
||||
SCE_KERNEL_MAP_NO_OVERWRITE = 0x0080,
|
||||
SCE_KERNEL_MAP_NO_COALESCE = 0x400000
|
||||
};
|
||||
|
||||
enum MemoryProtection : u32 {
|
||||
SCE_KERNEL_PROT_CPU_READ = 0x01, // Permit reads from the CPU
|
||||
SCE_KERNEL_PROT_CPU_RW = 0x02, // Permit reads/writes from the CPU
|
||||
SCE_KERNEL_PROT_CPU_WRITE = 0x02, // Permit reads/writes from the CPU (same)
|
||||
SCE_KERNEL_PROT_GPU_READ = 0x10, // Permit reads from the GPU
|
||||
SCE_KERNEL_PROT_GPU_WRITE = 0x20, // Permit writes from the GPU
|
||||
SCE_KERNEL_PROT_GPU_RW = 0x30 // Permit reads/writes from the GPU
|
||||
};
|
||||
|
||||
u64 PS4_SYSV_ABI sceKernelGetDirectMemorySize();
|
||||
int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u64 len, u64 alignment, int memoryType, s64* physAddrOut);
|
||||
int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int flags, s64 directMemoryStart, u64 alignment);
|
||||
|
||||
} // namespace Core::Kernel
|
||||
Reference in New Issue
Block a user