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video_core: Implement guest buffer manager (#373)
* video_core: Introduce buffer cache * video_core: Use multi level page table for caches * renderer_vulkan: Remove unused stream buffer * fix build * oops forgot optimize off
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@@ -470,7 +470,7 @@ int PS4_SYSV_ABI scePadSetUserColor() {
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}
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int PS4_SYSV_ABI scePadSetVibration(s32 handle, const OrbisPadVibrationParam* pParam) {
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LOG_ERROR(Lib_Pad, "(STUBBED) called");
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LOG_DEBUG(Lib_Pad, "(STUBBED) called");
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return ORBIS_OK;
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}
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@@ -665,4 +665,4 @@ void RegisterlibScePad(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("7xA+hFtvBCA", "libScePad", 1, "libScePad", 1, 1, Func_EF103E845B6F0420);
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};
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} // namespace Libraries::Pad
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} // namespace Libraries::Pad
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