Merge branch 'shadps4-emu:main' into audio-but-3d

This commit is contained in:
auser1337 2025-03-27 00:24:30 -07:00 committed by GitHub
commit 3a5c750ec0
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185 changed files with 26395 additions and 2825 deletions

4
.gitmodules vendored
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@ -6,10 +6,6 @@
path = externals/cryptopp path = externals/cryptopp
url = https://github.com/shadps4-emu/ext-cryptopp.git url = https://github.com/shadps4-emu/ext-cryptopp.git
shallow = true shallow = true
[submodule "externals/cryptoppwin"]
path = externals/cryptoppwin
url = https://github.com/shadps4-emu/ext-cryptoppwin.git
shallow = true
[submodule "externals/zlib-ng"] [submodule "externals/zlib-ng"]
path = externals/zlib-ng path = externals/zlib-ng
url = https://github.com/shadps4-emu/ext-zlib-ng.git url = https://github.com/shadps4-emu/ext-zlib-ng.git

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@ -37,8 +37,10 @@ option(ENABLE_UPDATER "Enables the options to updater" ON)
# First, determine whether to use CMAKE_OSX_ARCHITECTURES or CMAKE_SYSTEM_PROCESSOR. # First, determine whether to use CMAKE_OSX_ARCHITECTURES or CMAKE_SYSTEM_PROCESSOR.
if (APPLE AND CMAKE_OSX_ARCHITECTURES) if (APPLE AND CMAKE_OSX_ARCHITECTURES)
set(BASE_ARCHITECTURE "${CMAKE_OSX_ARCHITECTURES}") set(BASE_ARCHITECTURE "${CMAKE_OSX_ARCHITECTURES}")
else() elseif (CMAKE_SYSTEM_PROCESSOR)
set(BASE_ARCHITECTURE "${CMAKE_SYSTEM_PROCESSOR}") set(BASE_ARCHITECTURE "${CMAKE_SYSTEM_PROCESSOR}")
else()
set(BASE_ARCHITECTURE "${CMAKE_HOST_SYSTEM_PROCESSOR}")
endif() endif()
# Next, match common architecture strings down to a known common value. # Next, match common architecture strings down to a known common value.
@ -50,7 +52,12 @@ else()
message(FATAL_ERROR "Unsupported CPU architecture: ${BASE_ARCHITECTURE}") message(FATAL_ERROR "Unsupported CPU architecture: ${BASE_ARCHITECTURE}")
endif() endif()
if (APPLE AND ARCHITECTURE STREQUAL "x86_64" AND CMAKE_SYSTEM_PROCESSOR STREQUAL "arm64") if (ARCHITECTURE STREQUAL "x86_64")
# Set x86_64 target level to Sandy Bridge to generally match what is supported for PS4 guest code with CPU patches.
add_compile_options(-march=sandybridge)
endif()
if (APPLE AND ARCHITECTURE STREQUAL "x86_64" AND CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "arm64")
# Exclude ARM homebrew path to avoid conflicts when cross compiling. # Exclude ARM homebrew path to avoid conflicts when cross compiling.
list(APPEND CMAKE_IGNORE_PREFIX_PATH "/opt/homebrew") list(APPEND CMAKE_IGNORE_PREFIX_PATH "/opt/homebrew")
@ -298,6 +305,7 @@ set(KERNEL_LIB src/core/libraries/kernel/sync/mutex.cpp
set(NETWORK_LIBS src/core/libraries/network/http.cpp set(NETWORK_LIBS src/core/libraries/network/http.cpp
src/core/libraries/network/http.h src/core/libraries/network/http.h
src/core/libraries/network/http_error.h
src/core/libraries/network/http2.cpp src/core/libraries/network/http2.cpp
src/core/libraries/network/http2.h src/core/libraries/network/http2.h
src/core/libraries/network/net.cpp src/core/libraries/network/net.cpp
@ -370,6 +378,24 @@ set(SYSTEM_LIBS src/core/libraries/system/commondialog.cpp
src/core/libraries/ngs2/ngs2_error.h src/core/libraries/ngs2/ngs2_error.h
src/core/libraries/ngs2/ngs2_impl.cpp src/core/libraries/ngs2/ngs2_impl.cpp
src/core/libraries/ngs2/ngs2_impl.h src/core/libraries/ngs2/ngs2_impl.h
src/core/libraries/ngs2/ngs2_custom.cpp
src/core/libraries/ngs2/ngs2_custom.h
src/core/libraries/ngs2/ngs2_reverb.cpp
src/core/libraries/ngs2/ngs2_reverb.h
src/core/libraries/ngs2/ngs2_geom.cpp
src/core/libraries/ngs2/ngs2_geom.h
src/core/libraries/ngs2/ngs2_pan.cpp
src/core/libraries/ngs2/ngs2_pan.h
src/core/libraries/ngs2/ngs2_report.cpp
src/core/libraries/ngs2/ngs2_report.h
src/core/libraries/ngs2/ngs2_eq.cpp
src/core/libraries/ngs2/ngs2_eq.h
src/core/libraries/ngs2/ngs2_mastering.cpp
src/core/libraries/ngs2/ngs2_mastering.h
src/core/libraries/ngs2/ngs2_sampler.cpp
src/core/libraries/ngs2/ngs2_sampler.h
src/core/libraries/ngs2/ngs2_submixer.cpp
src/core/libraries/ngs2/ngs2_submixer.h
src/core/libraries/ajm/ajm_error.h src/core/libraries/ajm/ajm_error.h
src/core/libraries/audio3d/audio3d.cpp src/core/libraries/audio3d/audio3d.cpp
src/core/libraries/audio3d/audio3d.h src/core/libraries/audio3d/audio3d.h
@ -581,6 +607,7 @@ set(COMMON src/common/logging/backend.cpp
src/common/spin_lock.h src/common/spin_lock.h
src/common/stb.cpp src/common/stb.cpp
src/common/stb.h src/common/stb.h
src/common/string_literal.h
src/common/string_util.cpp src/common/string_util.cpp
src/common/string_util.h src/common/string_util.h
src/common/thread.cpp src/common/thread.cpp
@ -640,8 +667,6 @@ set(CORE src/core/aerolib/stubs.cpp
src/core/file_format/playgo_chunk.h src/core/file_format/playgo_chunk.h
src/core/file_format/trp.cpp src/core/file_format/trp.cpp
src/core/file_format/trp.h src/core/file_format/trp.h
src/core/file_format/splash.h
src/core/file_format/splash.cpp
src/core/file_sys/fs.cpp src/core/file_sys/fs.cpp
src/core/file_sys/fs.h src/core/file_sys/fs.h
src/core/loader.cpp src/core/loader.cpp
@ -762,6 +787,7 @@ set(SHADER_RECOMPILER src/shader_recompiler/exception.h
src/shader_recompiler/ir/passes/identity_removal_pass.cpp src/shader_recompiler/ir/passes/identity_removal_pass.cpp
src/shader_recompiler/ir/passes/ir_passes.h src/shader_recompiler/ir/passes/ir_passes.h
src/shader_recompiler/ir/passes/lower_buffer_format_to_raw.cpp src/shader_recompiler/ir/passes/lower_buffer_format_to_raw.cpp
src/shader_recompiler/ir/passes/readlane_elimination_pass.cpp
src/shader_recompiler/ir/passes/resource_tracking_pass.cpp src/shader_recompiler/ir/passes/resource_tracking_pass.cpp
src/shader_recompiler/ir/passes/ring_access_elimination.cpp src/shader_recompiler/ir/passes/ring_access_elimination.cpp
src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp
@ -842,6 +868,10 @@ set(VIDEO_CORE src/video_core/amdgpu/liverpool.cpp
src/video_core/renderer_vulkan/vk_shader_util.h src/video_core/renderer_vulkan/vk_shader_util.h
src/video_core/renderer_vulkan/vk_swapchain.cpp src/video_core/renderer_vulkan/vk_swapchain.cpp
src/video_core/renderer_vulkan/vk_swapchain.h src/video_core/renderer_vulkan/vk_swapchain.h
src/video_core/renderer_vulkan/host_passes/fsr_pass.cpp
src/video_core/renderer_vulkan/host_passes/fsr_pass.h
src/video_core/renderer_vulkan/host_passes/pp_pass.cpp
src/video_core/renderer_vulkan/host_passes/pp_pass.h
src/video_core/texture_cache/image.cpp src/video_core/texture_cache/image.cpp
src/video_core/texture_cache/image.h src/video_core/texture_cache/image.h
src/video_core/texture_cache/image_info.cpp src/video_core/texture_cache/image_info.cpp
@ -914,6 +944,9 @@ set(QT_GUI src/qt_gui/about_dialog.cpp
src/qt_gui/control_settings.cpp src/qt_gui/control_settings.cpp
src/qt_gui/control_settings.h src/qt_gui/control_settings.h
src/qt_gui/control_settings.ui src/qt_gui/control_settings.ui
src/qt_gui/kbm_gui.cpp
src/qt_gui/kbm_gui.h
src/qt_gui/kbm_gui.ui
src/qt_gui/main_window_ui.h src/qt_gui/main_window_ui.h
src/qt_gui/main_window.cpp src/qt_gui/main_window.cpp
src/qt_gui/main_window.h src/qt_gui/main_window.h
@ -986,7 +1019,7 @@ endif()
create_target_directory_groups(shadps4) create_target_directory_groups(shadps4)
target_link_libraries(shadps4 PRIVATE magic_enum::magic_enum fmt::fmt toml11::toml11 tsl::robin_map xbyak::xbyak Tracy::TracyClient RenderDoc::API FFmpeg::ffmpeg Dear_ImGui gcn half::half ZLIB::ZLIB PNG::PNG) target_link_libraries(shadps4 PRIVATE magic_enum::magic_enum fmt::fmt toml11::toml11 tsl::robin_map xbyak::xbyak Tracy::TracyClient RenderDoc::API FFmpeg::ffmpeg Dear_ImGui gcn half::half ZLIB::ZLIB PNG::PNG)
target_link_libraries(shadps4 PRIVATE Boost::headers GPUOpen::VulkanMemoryAllocator LibAtrac9 sirit Vulkan::Headers xxHash::xxhash Zydis::Zydis glslang::glslang SDL3::SDL3 pugixml::pugixml stb::headers) target_link_libraries(shadps4 PRIVATE Boost::headers GPUOpen::VulkanMemoryAllocator LibAtrac9 sirit Vulkan::Headers xxHash::xxhash Zydis::Zydis glslang::glslang SDL3::SDL3 pugixml::pugixml stb::headers cryptopp::cryptopp)
target_compile_definitions(shadps4 PRIVATE IMGUI_USER_CONFIG="imgui/imgui_config.h") target_compile_definitions(shadps4 PRIVATE IMGUI_USER_CONFIG="imgui/imgui_config.h")
target_compile_definitions(Dear_ImGui PRIVATE IMGUI_USER_CONFIG="${PROJECT_SOURCE_DIR}/src/imgui/imgui_config.h") target_compile_definitions(Dear_ImGui PRIVATE IMGUI_USER_CONFIG="${PROJECT_SOURCE_DIR}/src/imgui/imgui_config.h")
@ -1035,12 +1068,6 @@ if (NOT ENABLE_QT_GUI)
target_link_libraries(shadps4 PRIVATE SDL3::SDL3) target_link_libraries(shadps4 PRIVATE SDL3::SDL3)
endif() endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND MSVC)
target_link_libraries(shadps4 PRIVATE cryptoppwin)
else()
target_link_libraries(shadps4 PRIVATE cryptopp::cryptopp)
endif()
if (ENABLE_QT_GUI) if (ENABLE_QT_GUI)
target_link_libraries(shadps4 PRIVATE Qt6::Widgets Qt6::Concurrent Qt6::Network Qt6::Multimedia) target_link_libraries(shadps4 PRIVATE Qt6::Widgets Qt6::Concurrent Qt6::Network Qt6::Multimedia)
add_definitions(-DENABLE_QT_GUI) add_definitions(-DENABLE_QT_GUI)
@ -1111,7 +1138,6 @@ cmrc_add_resource_library(embedded-resources
src/images/gold.png src/images/gold.png
src/images/platinum.png src/images/platinum.png
src/images/silver.png) src/images/silver.png)
target_link_libraries(shadps4 PRIVATE res::embedded) target_link_libraries(shadps4 PRIVATE res::embedded)
# ImGui resources # ImGui resources

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@ -30,6 +30,7 @@ path = [
"src/images/dump_icon.png", "src/images/dump_icon.png",
"src/images/exit_icon.png", "src/images/exit_icon.png",
"src/images/file_icon.png", "src/images/file_icon.png",
"src/images/trophy_icon.png",
"src/images/flag_china.png", "src/images/flag_china.png",
"src/images/flag_eu.png", "src/images/flag_eu.png",
"src/images/flag_jp.png", "src/images/flag_jp.png",
@ -41,14 +42,17 @@ path = [
"src/images/grid_icon.png", "src/images/grid_icon.png",
"src/images/keyboard_icon.png", "src/images/keyboard_icon.png",
"src/images/iconsize_icon.png", "src/images/iconsize_icon.png",
"src/images/KBM.png",
"src/images/ko-fi.png", "src/images/ko-fi.png",
"src/images/list_icon.png", "src/images/list_icon.png",
"src/images/list_mode_icon.png", "src/images/list_mode_icon.png",
"src/images/pause_icon.png", "src/images/pause_icon.png",
"src/images/play_icon.png", "src/images/play_icon.png",
"src/images/ps4_controller.png", "src/images/ps4_controller.png",
"src/images/refresh_icon.png", "src/images/restart_game_icon.png",
"src/images/refreshlist_icon.png",
"src/images/settings_icon.png", "src/images/settings_icon.png",
"src/images/fullscreen_icon.png",
"src/images/stop_icon.png", "src/images/stop_icon.png",
"src/images/utils_icon.png", "src/images/utils_icon.png",
"src/images/shadPS4.icns", "src/images/shadPS4.icns",
@ -111,3 +115,8 @@ SPDX-License-Identifier = "CC0-1.0"
path = "cmake/CMakeRC.cmake" path = "cmake/CMakeRC.cmake"
SPDX-FileCopyrightText = "Copyright (c) 2017 vector-of-bool <vectorofbool@gmail.com>" SPDX-FileCopyrightText = "Copyright (c) 2017 vector-of-bool <vectorofbool@gmail.com>"
SPDX-License-Identifier = "MIT" SPDX-License-Identifier = "MIT"
[[annotations]]
path = "src/video_core/host_shaders/fsr/*"
SPDX-FileCopyrightText = "Copyright (c) 2021 Advanced Micro Devices, Inc. All rights reserved."
SPDX-License-Identifier = "MIT"

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@ -37,6 +37,9 @@
<category translate="no">Game</category> <category translate="no">Game</category>
</categories> </categories>
<releases> <releases>
<release version="0.7.0" date="2025-03-23">
<url>https://github.com/shadps4-emu/shadPS4/releases/tag/v.0.7.0</url>
</release>
<release version="0.6.0" date="2025-01-31"> <release version="0.6.0" date="2025-01-31">
<url>https://github.com/shadps4-emu/shadPS4/releases/tag/v.0.6.0</url> <url>https://github.com/shadps4-emu/shadPS4/releases/tag/v.0.6.0</url>
</release> </release>

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@ -26,23 +26,20 @@ if (NOT TARGET fmt::fmt)
add_subdirectory(fmt) add_subdirectory(fmt)
endif() endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND MSVC)
# If it is clang and MSVC we will add a static lib
# CryptoPP
add_subdirectory(cryptoppwin)
target_include_directories(cryptoppwin INTERFACE cryptoppwin/include)
else()
# CryptoPP # CryptoPP
if (NOT TARGET cryptopp::cryptopp) if (NOT TARGET cryptopp::cryptopp)
set(CRYPTOPP_INSTALL OFF) set(CRYPTOPP_INSTALL OFF)
set(CRYPTOPP_BUILD_TESTING OFF) set(CRYPTOPP_BUILD_TESTING OFF)
set(CRYPTOPP_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/cryptopp) set(CRYPTOPP_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/cryptopp)
# cryptopp instruction set checks do not account for added compile options,
# so disable extensions in the library config to match our chosen target CPU.
set(CRYPTOPP_DISABLE_AESNI ON)
set(CRYPTOPP_DISABLE_AVX2 ON)
add_subdirectory(cryptopp-cmake) add_subdirectory(cryptopp-cmake)
file(COPY cryptopp DESTINATION cryptopp FILES_MATCHING PATTERN "*.h") file(COPY cryptopp DESTINATION cryptopp FILES_MATCHING PATTERN "*.h")
# remove externals/cryptopp from include directories because it contains a conflicting zlib.h file # remove externals/cryptopp from include directories because it contains a conflicting zlib.h file
set_target_properties(cryptopp PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_BINARY_DIR}/cryptopp") set_target_properties(cryptopp PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_BINARY_DIR}/cryptopp")
endif() endif()
endif()
if (NOT TARGET FFmpeg::ffmpeg) if (NOT TARGET FFmpeg::ffmpeg)
add_subdirectory(ffmpeg-core) add_subdirectory(ffmpeg-core)

2
externals/cryptopp vendored

@ -1 +1 @@
Subproject commit 60f81a77e0c9a0e7ffc1ca1bc438ddfa2e43b78e Subproject commit effed0d0b865afc23ed67e0916f83734e4b9b3b7

@ -1 +0,0 @@
Subproject commit bc3441dd2d6a9728e747dc0180bc8b9065a2923c

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@ -32,6 +32,7 @@ std::filesystem::path find_fs_path_or(const basic_value<TC>& v, const K& ky,
namespace Config { namespace Config {
static bool isNeo = false; static bool isNeo = false;
static bool isDevKit = false;
static bool playBGM = false; static bool playBGM = false;
static bool isTrophyPopupDisabled = false; static bool isTrophyPopupDisabled = false;
static int BGMvolume = 50; static int BGMvolume = 50;
@ -53,6 +54,7 @@ static bool isShaderDebug = false;
static bool isShowSplash = false; static bool isShowSplash = false;
static bool isAutoUpdate = false; static bool isAutoUpdate = false;
static bool isAlwaysShowChangelog = false; static bool isAlwaysShowChangelog = false;
static std::string isSideTrophy = "right";
static bool isNullGpu = false; static bool isNullGpu = false;
static bool shouldCopyGPUBuffers = false; static bool shouldCopyGPUBuffers = false;
static bool shouldDumpShaders = false; static bool shouldDumpShaders = false;
@ -69,6 +71,7 @@ static bool isFpsColor = true;
static bool isSeparateLogFilesEnabled = false; static bool isSeparateLogFilesEnabled = false;
static s16 cursorState = HideCursorState::Idle; static s16 cursorState = HideCursorState::Idle;
static int cursorHideTimeout = 5; // 5 seconds (default) static int cursorHideTimeout = 5; // 5 seconds (default)
static double trophyNotificationDuration = 6.0;
static bool useUnifiedInputConfig = true; static bool useUnifiedInputConfig = true;
static bool overrideControllerColor = false; static bool overrideControllerColor = false;
static int controllerCustomColorRGB[3] = {0, 0, 255}; static int controllerCustomColorRGB[3] = {0, 0, 255};
@ -79,7 +82,8 @@ static std::string trophyKey;
// Gui // Gui
static bool load_game_size = true; static bool load_game_size = true;
std::vector<std::filesystem::path> settings_install_dirs = {}; static std::vector<GameInstallDir> settings_install_dirs = {};
std::vector<bool> install_dirs_enabled = {};
std::filesystem::path settings_addon_install_dir = {}; std::filesystem::path settings_addon_install_dir = {};
std::filesystem::path save_data_path = {}; std::filesystem::path save_data_path = {};
u32 main_window_geometry_x = 400; u32 main_window_geometry_x = 400;
@ -103,6 +107,7 @@ static bool showBackgroundImage = true;
static bool isFullscreen = false; static bool isFullscreen = false;
static std::string fullscreenMode = "Windowed"; static std::string fullscreenMode = "Windowed";
static bool isHDRAllowed = false; static bool isHDRAllowed = false;
static bool showLabelsUnderIcons = true;
// Language // Language
u32 m_language = 1; // english u32 m_language = 1; // english
@ -164,10 +169,22 @@ bool isNeoModeConsole() {
return isNeo; return isNeo;
} }
bool isDevKitConsole() {
return isDevKit;
}
bool getIsFullscreen() { bool getIsFullscreen() {
return isFullscreen; return isFullscreen;
} }
bool getShowLabelsUnderIcons() {
return showLabelsUnderIcons;
}
bool setShowLabelsUnderIcons() {
return false;
}
std::string getFullscreenMode() { std::string getFullscreenMode() {
return fullscreenMode; return fullscreenMode;
} }
@ -196,6 +213,10 @@ int getCursorHideTimeout() {
return cursorHideTimeout; return cursorHideTimeout;
} }
double getTrophyNotificationDuration() {
return trophyNotificationDuration;
}
u32 getScreenWidth() { u32 getScreenWidth() {
return screenWidth; return screenWidth;
} }
@ -264,6 +285,10 @@ bool alwaysShowChangelog() {
return isAlwaysShowChangelog; return isAlwaysShowChangelog;
} }
std::string sideTrophy() {
return isSideTrophy;
}
bool nullGpu() { bool nullGpu() {
return isNullGpu; return isNullGpu;
} }
@ -372,6 +397,10 @@ void setAlwaysShowChangelog(bool enable) {
isAlwaysShowChangelog = enable; isAlwaysShowChangelog = enable;
} }
void setSideTrophy(std::string side) {
isSideTrophy = side;
}
void setNullGpu(bool enable) { void setNullGpu(bool enable) {
isNullGpu = enable; isNullGpu = enable;
} }
@ -407,6 +436,9 @@ void setVblankDiv(u32 value) {
void setIsFullscreen(bool enable) { void setIsFullscreen(bool enable) {
isFullscreen = enable; isFullscreen = enable;
} }
static void setShowLabelsUnderIcons(bool enable) {
showLabelsUnderIcons = enable;
}
void setFullscreenMode(std::string mode) { void setFullscreenMode(std::string mode) {
fullscreenMode = mode; fullscreenMode = mode;
@ -435,6 +467,9 @@ void setCursorState(s16 newCursorState) {
void setCursorHideTimeout(int newcursorHideTimeout) { void setCursorHideTimeout(int newcursorHideTimeout) {
cursorHideTimeout = newcursorHideTimeout; cursorHideTimeout = newcursorHideTimeout;
} }
void setTrophyNotificationDuration(double newTrophyNotificationDuration) {
trophyNotificationDuration = newTrophyNotificationDuration;
}
void setLanguage(u32 language) { void setLanguage(u32 language) {
m_language = language; m_language = language;
@ -502,22 +537,34 @@ void setMainWindowGeometry(u32 x, u32 y, u32 w, u32 h) {
main_window_geometry_h = h; main_window_geometry_h = h;
} }
bool addGameInstallDir(const std::filesystem::path& dir) { bool addGameInstallDir(const std::filesystem::path& dir, bool enabled) {
if (std::find(settings_install_dirs.begin(), settings_install_dirs.end(), dir) == for (const auto& install_dir : settings_install_dirs) {
settings_install_dirs.end()) { if (install_dir.path == dir) {
settings_install_dirs.push_back(dir);
return true;
}
return false; return false;
} }
}
settings_install_dirs.push_back({dir, enabled});
return true;
}
void removeGameInstallDir(const std::filesystem::path& dir) { void removeGameInstallDir(const std::filesystem::path& dir) {
auto iterator = std::find(settings_install_dirs.begin(), settings_install_dirs.end(), dir); auto iterator =
std::find_if(settings_install_dirs.begin(), settings_install_dirs.end(),
[&dir](const GameInstallDir& install_dir) { return install_dir.path == dir; });
if (iterator != settings_install_dirs.end()) { if (iterator != settings_install_dirs.end()) {
settings_install_dirs.erase(iterator); settings_install_dirs.erase(iterator);
} }
} }
void setGameInstallDirEnabled(const std::filesystem::path& dir, bool enabled) {
auto iterator =
std::find_if(settings_install_dirs.begin(), settings_install_dirs.end(),
[&dir](const GameInstallDir& install_dir) { return install_dir.path == dir; });
if (iterator != settings_install_dirs.end()) {
iterator->enabled = enabled;
}
}
void setAddonInstallDir(const std::filesystem::path& dir) { void setAddonInstallDir(const std::filesystem::path& dir) {
settings_addon_install_dir = dir; settings_addon_install_dir = dir;
} }
@ -573,8 +620,15 @@ void setEmulatorLanguage(std::string language) {
emulator_language = language; emulator_language = language;
} }
void setGameInstallDirs(const std::vector<std::filesystem::path>& settings_install_dirs_config) { void setGameInstallDirs(const std::vector<std::filesystem::path>& dirs_config) {
settings_install_dirs = settings_install_dirs_config; settings_install_dirs.clear();
for (const auto& dir : dirs_config) {
settings_install_dirs.push_back({dir, true});
}
}
void setAllGameInstallDirs(const std::vector<GameInstallDir>& dirs_config) {
settings_install_dirs = dirs_config;
} }
void setSaveDataPath(const std::filesystem::path& path) { void setSaveDataPath(const std::filesystem::path& path) {
@ -597,8 +651,22 @@ u32 getMainWindowGeometryH() {
return main_window_geometry_h; return main_window_geometry_h;
} }
const std::vector<std::filesystem::path>& getGameInstallDirs() { const std::vector<std::filesystem::path> getGameInstallDirs() {
return settings_install_dirs; std::vector<std::filesystem::path> enabled_dirs;
for (const auto& dir : settings_install_dirs) {
if (dir.enabled) {
enabled_dirs.push_back(dir.path);
}
}
return enabled_dirs;
}
const std::vector<bool> getGameInstallDirsEnabled() {
std::vector<bool> enabled_dirs;
for (const auto& dir : settings_install_dirs) {
enabled_dirs.push_back(dir.enabled);
}
return enabled_dirs;
} }
std::filesystem::path getAddonInstallDir() { std::filesystem::path getAddonInstallDir() {
@ -704,8 +772,11 @@ void load(const std::filesystem::path& path) {
const toml::value& general = data.at("General"); const toml::value& general = data.at("General");
isNeo = toml::find_or<bool>(general, "isPS4Pro", false); isNeo = toml::find_or<bool>(general, "isPS4Pro", false);
isDevKit = toml::find_or<bool>(general, "isDevKit", false);
playBGM = toml::find_or<bool>(general, "playBGM", false); playBGM = toml::find_or<bool>(general, "playBGM", false);
isTrophyPopupDisabled = toml::find_or<bool>(general, "isTrophyPopupDisabled", false); isTrophyPopupDisabled = toml::find_or<bool>(general, "isTrophyPopupDisabled", false);
trophyNotificationDuration =
toml::find_or<double>(general, "trophyNotificationDuration", 5.0);
BGMvolume = toml::find_or<int>(general, "BGMvolume", 50); BGMvolume = toml::find_or<int>(general, "BGMvolume", 50);
enableDiscordRPC = toml::find_or<bool>(general, "enableDiscordRPC", true); enableDiscordRPC = toml::find_or<bool>(general, "enableDiscordRPC", true);
logFilter = toml::find_or<std::string>(general, "logFilter", ""); logFilter = toml::find_or<std::string>(general, "logFilter", "");
@ -719,6 +790,7 @@ void load(const std::filesystem::path& path) {
isShowSplash = toml::find_or<bool>(general, "showSplash", true); isShowSplash = toml::find_or<bool>(general, "showSplash", true);
isAutoUpdate = toml::find_or<bool>(general, "autoUpdate", false); isAutoUpdate = toml::find_or<bool>(general, "autoUpdate", false);
isAlwaysShowChangelog = toml::find_or<bool>(general, "alwaysShowChangelog", false); isAlwaysShowChangelog = toml::find_or<bool>(general, "alwaysShowChangelog", false);
isSideTrophy = toml::find_or<std::string>(general, "sideTrophy", "right");
separateupdatefolder = toml::find_or<bool>(general, "separateUpdateEnabled", false); separateupdatefolder = toml::find_or<bool>(general, "separateUpdateEnabled", false);
compatibilityData = toml::find_or<bool>(general, "compatibilityEnabled", false); compatibilityData = toml::find_or<bool>(general, "compatibilityEnabled", false);
checkCompatibilityOnStartup = checkCompatibilityOnStartup =
@ -789,8 +861,22 @@ void load(const std::filesystem::path& path) {
const auto install_dir_array = const auto install_dir_array =
toml::find_or<std::vector<std::string>>(gui, "installDirs", {}); toml::find_or<std::vector<std::string>>(gui, "installDirs", {});
for (const auto& dir : install_dir_array) {
addGameInstallDir(std::filesystem::path{dir}); try {
install_dirs_enabled = toml::find<std::vector<bool>>(gui, "installDirsEnabled");
} catch (...) {
// If it does not exist, assume that all are enabled.
install_dirs_enabled.resize(install_dir_array.size(), true);
}
if (install_dirs_enabled.size() < install_dir_array.size()) {
install_dirs_enabled.resize(install_dir_array.size(), true);
}
settings_install_dirs.clear();
for (size_t i = 0; i < install_dir_array.size(); i++) {
settings_install_dirs.push_back(
{std::filesystem::path{install_dir_array[i]}, install_dirs_enabled[i]});
} }
save_data_path = toml::find_fs_path_or(gui, "saveDataPath", {}); save_data_path = toml::find_fs_path_or(gui, "saveDataPath", {});
@ -833,6 +919,37 @@ void load(const std::filesystem::path& path) {
} }
} }
void sortTomlSections(toml::ordered_value& data) {
toml::ordered_value ordered_data;
std::vector<std::string> section_order = {"General", "Input", "GPU", "Vulkan",
"Debug", "Keys", "GUI", "Settings"};
for (const auto& section : section_order) {
if (data.contains(section)) {
std::vector<std::string> keys;
for (const auto& item : data.at(section).as_table()) {
keys.push_back(item.first);
}
std::sort(keys.begin(), keys.end(), [](const std::string& a, const std::string& b) {
return std::lexicographical_compare(
a.begin(), a.end(), b.begin(), b.end(), [](char a_char, char b_char) {
return std::tolower(a_char) < std::tolower(b_char);
});
});
toml::ordered_value ordered_section;
for (const auto& key : keys) {
ordered_section[key] = data.at(section).at(key);
}
ordered_data[section] = ordered_section;
}
}
data = ordered_data;
}
void save(const std::filesystem::path& path) { void save(const std::filesystem::path& path) {
toml::ordered_value data; toml::ordered_value data;
@ -856,7 +973,9 @@ void save(const std::filesystem::path& path) {
} }
data["General"]["isPS4Pro"] = isNeo; data["General"]["isPS4Pro"] = isNeo;
data["General"]["isDevKit"] = isDevKit;
data["General"]["isTrophyPopupDisabled"] = isTrophyPopupDisabled; data["General"]["isTrophyPopupDisabled"] = isTrophyPopupDisabled;
data["General"]["trophyNotificationDuration"] = trophyNotificationDuration;
data["General"]["playBGM"] = playBGM; data["General"]["playBGM"] = playBGM;
data["General"]["BGMvolume"] = BGMvolume; data["General"]["BGMvolume"] = BGMvolume;
data["General"]["enableDiscordRPC"] = enableDiscordRPC; data["General"]["enableDiscordRPC"] = enableDiscordRPC;
@ -868,6 +987,7 @@ void save(const std::filesystem::path& path) {
data["General"]["showSplash"] = isShowSplash; data["General"]["showSplash"] = isShowSplash;
data["General"]["autoUpdate"] = isAutoUpdate; data["General"]["autoUpdate"] = isAutoUpdate;
data["General"]["alwaysShowChangelog"] = isAlwaysShowChangelog; data["General"]["alwaysShowChangelog"] = isAlwaysShowChangelog;
data["General"]["sideTrophy"] = isSideTrophy;
data["General"]["separateUpdateEnabled"] = separateupdatefolder; data["General"]["separateUpdateEnabled"] = separateupdatefolder;
data["General"]["compatibilityEnabled"] = compatibilityData; data["General"]["compatibilityEnabled"] = compatibilityData;
data["General"]["checkCompatibilityOnStartup"] = checkCompatibilityOnStartup; data["General"]["checkCompatibilityOnStartup"] = checkCompatibilityOnStartup;
@ -900,14 +1020,37 @@ void save(const std::filesystem::path& path) {
data["Debug"]["CollectShader"] = isShaderDebug; data["Debug"]["CollectShader"] = isShaderDebug;
data["Debug"]["isSeparateLogFilesEnabled"] = isSeparateLogFilesEnabled; data["Debug"]["isSeparateLogFilesEnabled"] = isSeparateLogFilesEnabled;
data["Debug"]["FPSColor"] = isFpsColor; data["Debug"]["FPSColor"] = isFpsColor;
data["Keys"]["TrophyKey"] = trophyKey; data["Keys"]["TrophyKey"] = trophyKey;
std::vector<std::string> install_dirs; std::vector<std::string> install_dirs;
for (const auto& dirString : settings_install_dirs) { std::vector<bool> install_dirs_enabled;
install_dirs.emplace_back(std::string{fmt::UTF(dirString.u8string()).data});
// temporary structure for ordering
struct DirEntry {
std::string path_str;
bool enabled;
};
std::vector<DirEntry> sorted_dirs;
for (const auto& dirInfo : settings_install_dirs) {
sorted_dirs.push_back(
{std::string{fmt::UTF(dirInfo.path.u8string()).data}, dirInfo.enabled});
} }
// Sort directories alphabetically
std::sort(sorted_dirs.begin(), sorted_dirs.end(), [](const DirEntry& a, const DirEntry& b) {
return std::lexicographical_compare(
a.path_str.begin(), a.path_str.end(), b.path_str.begin(), b.path_str.end(),
[](char a_char, char b_char) { return std::tolower(a_char) < std::tolower(b_char); });
});
for (const auto& entry : sorted_dirs) {
install_dirs.push_back(entry.path_str);
install_dirs_enabled.push_back(entry.enabled);
}
data["GUI"]["installDirs"] = install_dirs; data["GUI"]["installDirs"] = install_dirs;
data["GUI"]["installDirsEnabled"] = install_dirs_enabled;
data["GUI"]["saveDataPath"] = std::string{fmt::UTF(save_data_path.u8string()).data}; data["GUI"]["saveDataPath"] = std::string{fmt::UTF(save_data_path.u8string()).data};
data["GUI"]["loadGameSizeEnabled"] = load_game_size; data["GUI"]["loadGameSizeEnabled"] = load_game_size;
@ -918,9 +1061,13 @@ void save(const std::filesystem::path& path) {
data["GUI"]["showBackgroundImage"] = showBackgroundImage; data["GUI"]["showBackgroundImage"] = showBackgroundImage;
data["Settings"]["consoleLanguage"] = m_language; data["Settings"]["consoleLanguage"] = m_language;
// Sorting of TOML sections
sortTomlSections(data);
std::ofstream file(path, std::ios::binary); std::ofstream file(path, std::ios::binary);
file << data; file << data;
file.close(); file.close();
saveMainWindow(path); saveMainWindow(path);
} }
@ -962,6 +1109,9 @@ void saveMainWindow(const std::filesystem::path& path) {
data["GUI"]["elfDirs"] = m_elf_viewer; data["GUI"]["elfDirs"] = m_elf_viewer;
data["GUI"]["recentFiles"] = m_recent_files; data["GUI"]["recentFiles"] = m_recent_files;
// Sorting of TOML sections
sortTomlSections(data);
std::ofstream file(path, std::ios::binary); std::ofstream file(path, std::ios::binary);
file << data; file << data;
file.close(); file.close();
@ -970,6 +1120,7 @@ void saveMainWindow(const std::filesystem::path& path) {
void setDefaultValues() { void setDefaultValues() {
isHDRAllowed = false; isHDRAllowed = false;
isNeo = false; isNeo = false;
isDevKit = false;
isFullscreen = false; isFullscreen = false;
isTrophyPopupDisabled = false; isTrophyPopupDisabled = false;
playBGM = false; playBGM = false;
@ -988,6 +1139,7 @@ void setDefaultValues() {
chooseHomeTab = "General"; chooseHomeTab = "General";
cursorState = HideCursorState::Idle; cursorState = HideCursorState::Idle;
cursorHideTimeout = 5; cursorHideTimeout = 5;
trophyNotificationDuration = 6.0;
backButtonBehavior = "left"; backButtonBehavior = "left";
useSpecialPad = false; useSpecialPad = false;
specialPadClass = 1; specialPadClass = 1;
@ -996,6 +1148,7 @@ void setDefaultValues() {
isShowSplash = false; isShowSplash = false;
isAutoUpdate = false; isAutoUpdate = false;
isAlwaysShowChangelog = false; isAlwaysShowChangelog = false;
isSideTrophy = "right";
isNullGpu = false; isNullGpu = false;
shouldDumpShaders = false; shouldDumpShaders = false;
vblankDivider = 1; vblankDivider = 1;

View File

@ -9,6 +9,11 @@
namespace Config { namespace Config {
struct GameInstallDir {
std::filesystem::path path;
bool enabled;
};
enum HideCursorState : s16 { Never, Idle, Always }; enum HideCursorState : s16 { Never, Idle, Always };
void load(const std::filesystem::path& path); void load(const std::filesystem::path& path);
@ -21,8 +26,11 @@ bool GetLoadGameSizeEnabled();
std::filesystem::path GetSaveDataPath(); std::filesystem::path GetSaveDataPath();
void setLoadGameSizeEnabled(bool enable); void setLoadGameSizeEnabled(bool enable);
bool getIsFullscreen(); bool getIsFullscreen();
bool getShowLabelsUnderIcons();
bool setShowLabelsUnderIcons();
std::string getFullscreenMode(); std::string getFullscreenMode();
bool isNeoModeConsole(); bool isNeoModeConsole();
bool isDevKitConsole();
bool getPlayBGM(); bool getPlayBGM();
int getBGMvolume(); int getBGMvolume();
bool getisTrophyPopupDisabled(); bool getisTrophyPopupDisabled();
@ -41,6 +49,7 @@ std::string getChooseHomeTab();
s16 getCursorState(); s16 getCursorState();
int getCursorHideTimeout(); int getCursorHideTimeout();
double getTrophyNotificationDuration();
std::string getBackButtonBehavior(); std::string getBackButtonBehavior();
bool getUseSpecialPad(); bool getUseSpecialPad();
int getSpecialPadClass(); int getSpecialPadClass();
@ -62,6 +71,7 @@ bool collectShadersForDebug();
bool showSplash(); bool showSplash();
bool autoUpdate(); bool autoUpdate();
bool alwaysShowChangelog(); bool alwaysShowChangelog();
std::string sideTrophy();
bool nullGpu(); bool nullGpu();
bool copyGPUCmdBuffers(); bool copyGPUCmdBuffers();
bool dumpShaders(); bool dumpShaders();
@ -75,6 +85,7 @@ void setCollectShaderForDebug(bool enable);
void setShowSplash(bool enable); void setShowSplash(bool enable);
void setAutoUpdate(bool enable); void setAutoUpdate(bool enable);
void setAlwaysShowChangelog(bool enable); void setAlwaysShowChangelog(bool enable);
void setSideTrophy(std::string side);
void setNullGpu(bool enable); void setNullGpu(bool enable);
void setAllowHDR(bool enable); void setAllowHDR(bool enable);
void setCopyGPUCmdBuffers(bool enable); void setCopyGPUCmdBuffers(bool enable);
@ -95,7 +106,8 @@ void setUserName(const std::string& type);
void setUpdateChannel(const std::string& type); void setUpdateChannel(const std::string& type);
void setChooseHomeTab(const std::string& type); void setChooseHomeTab(const std::string& type);
void setSeparateUpdateEnabled(bool use); void setSeparateUpdateEnabled(bool use);
void setGameInstallDirs(const std::vector<std::filesystem::path>& settings_install_dirs_config); void setGameInstallDirs(const std::vector<std::filesystem::path>& dirs_config);
void setAllGameInstallDirs(const std::vector<GameInstallDir>& dirs_config);
void setSaveDataPath(const std::filesystem::path& path); void setSaveDataPath(const std::filesystem::path& path);
void setCompatibilityEnabled(bool use); void setCompatibilityEnabled(bool use);
void setCheckCompatibilityOnStartup(bool use); void setCheckCompatibilityOnStartup(bool use);
@ -104,6 +116,7 @@ void setShowBackgroundImage(bool show);
void setCursorState(s16 cursorState); void setCursorState(s16 cursorState);
void setCursorHideTimeout(int newcursorHideTimeout); void setCursorHideTimeout(int newcursorHideTimeout);
void setTrophyNotificationDuration(double newTrophyNotificationDuration);
void setBackButtonBehavior(const std::string& type); void setBackButtonBehavior(const std::string& type);
void setUseSpecialPad(bool use); void setUseSpecialPad(bool use);
void setSpecialPadClass(int type); void setSpecialPadClass(int type);
@ -129,8 +142,9 @@ void setVkGuestMarkersEnabled(bool enable);
// Gui // Gui
void setMainWindowGeometry(u32 x, u32 y, u32 w, u32 h); void setMainWindowGeometry(u32 x, u32 y, u32 w, u32 h);
bool addGameInstallDir(const std::filesystem::path& dir); bool addGameInstallDir(const std::filesystem::path& dir, bool enabled = true);
void removeGameInstallDir(const std::filesystem::path& dir); void removeGameInstallDir(const std::filesystem::path& dir);
void setGameInstallDirEnabled(const std::filesystem::path& dir, bool enabled);
void setAddonInstallDir(const std::filesystem::path& dir); void setAddonInstallDir(const std::filesystem::path& dir);
void setMainWindowTheme(u32 theme); void setMainWindowTheme(u32 theme);
void setIconSize(u32 size); void setIconSize(u32 size);
@ -149,7 +163,8 @@ u32 getMainWindowGeometryX();
u32 getMainWindowGeometryY(); u32 getMainWindowGeometryY();
u32 getMainWindowGeometryW(); u32 getMainWindowGeometryW();
u32 getMainWindowGeometryH(); u32 getMainWindowGeometryH();
const std::vector<std::filesystem::path>& getGameInstallDirs(); const std::vector<std::filesystem::path> getGameInstallDirs();
const std::vector<bool> getGameInstallDirsEnabled();
std::filesystem::path getAddonInstallDir(); std::filesystem::path getAddonInstallDir();
u32 getMainWindowTheme(); u32 getMainWindowTheme();
u32 getIconSize(); u32 getIconSize();

View File

@ -3,6 +3,7 @@
#pragma once #pragma once
#include <filesystem>
#include <string> #include <string>
#include <string_view> #include <string_view>
@ -69,6 +70,8 @@ class ElfInfo {
u32 raw_firmware_ver = 0; u32 raw_firmware_ver = 0;
PSFAttributes psf_attributes{}; PSFAttributes psf_attributes{};
std::filesystem::path splash_path{};
public: public:
static constexpr u32 FW_15 = 0x1500000; static constexpr u32 FW_15 = 0x1500000;
static constexpr u32 FW_16 = 0x1600000; static constexpr u32 FW_16 = 0x1600000;
@ -116,6 +119,10 @@ public:
ASSERT(initialized); ASSERT(initialized);
return psf_attributes; return psf_attributes;
} }
[[nodiscard]] const std::filesystem::path& GetSplashPath() const {
return splash_path;
}
}; };
} // namespace Common } // namespace Common

View File

@ -125,12 +125,15 @@ namespace {
[[nodiscard]] constexpr int ToSeekOrigin(SeekOrigin origin) { [[nodiscard]] constexpr int ToSeekOrigin(SeekOrigin origin) {
switch (origin) { switch (origin) {
case SeekOrigin::SetOrigin: case SeekOrigin::SetOrigin:
default:
return SEEK_SET; return SEEK_SET;
case SeekOrigin::CurrentPosition: case SeekOrigin::CurrentPosition:
return SEEK_CUR; return SEEK_CUR;
case SeekOrigin::End: case SeekOrigin::End:
return SEEK_END; return SEEK_END;
default:
LOG_ERROR(Common_Filesystem, "Unsupported origin {}, defaulting to SEEK_SET",
static_cast<u32>(origin));
return SEEK_SET;
} }
} }
@ -377,20 +380,6 @@ bool IOFile::Seek(s64 offset, SeekOrigin origin) const {
return false; return false;
} }
if (False(file_access_mode & (FileAccessMode::Write | FileAccessMode::Append))) {
u64 size = GetSize();
if (origin == SeekOrigin::CurrentPosition && Tell() + offset > size) {
LOG_ERROR(Common_Filesystem, "Seeking past the end of the file");
return false;
} else if (origin == SeekOrigin::SetOrigin && (u64)offset > size) {
LOG_ERROR(Common_Filesystem, "Seeking past the end of the file");
return false;
} else if (origin == SeekOrigin::End && offset > 0) {
LOG_ERROR(Common_Filesystem, "Seeking past the end of the file");
return false;
}
}
errno = 0; errno = 0;
const auto seek_result = fseeko(file, offset, ToSeekOrigin(origin)) == 0; const auto seek_result = fseeko(file, offset, ToSeekOrigin(origin)) == 0;

View File

@ -61,6 +61,8 @@ enum class SeekOrigin : u32 {
SetOrigin, // Seeks from the start of the file. SetOrigin, // Seeks from the start of the file.
CurrentPosition, // Seeks from the current file pointer position. CurrentPosition, // Seeks from the current file pointer position.
End, // Seeks from the end of the file. End, // Seeks from the end of the file.
SeekHole, // Seeks from the start of the next hole in the file.
SeekData, // Seeks from the start of the next non-hole region in the file.
}; };
class IOFile final { class IOFile final {

View File

@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include <fstream>
#include <unordered_map> #include <unordered_map>
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/path_util.h" #include "common/path_util.h"
@ -16,6 +17,8 @@
#ifdef _WIN32 #ifdef _WIN32
// This is the maximum number of UTF-16 code units permissible in Windows file paths // This is the maximum number of UTF-16 code units permissible in Windows file paths
#define MAX_PATH 260 #define MAX_PATH 260
#include <Shlobj.h>
#include <windows.h>
#else #else
// This is the maximum number of UTF-8 code units permissible in all other OSes' file paths // This is the maximum number of UTF-8 code units permissible in all other OSes' file paths
#define MAX_PATH 1024 #define MAX_PATH 1024
@ -105,6 +108,10 @@ static auto UserPaths = [] {
} else { } else {
user_dir = std::filesystem::path(getenv("HOME")) / ".local" / "share" / "shadPS4"; user_dir = std::filesystem::path(getenv("HOME")) / ".local" / "share" / "shadPS4";
} }
#elif _WIN32
TCHAR appdata[MAX_PATH] = {0};
SHGetFolderPath(NULL, CSIDL_APPDATA, NULL, 0, appdata);
user_dir = std::filesystem::path(appdata) / "shadPS4";
#endif #endif
} }
@ -128,6 +135,22 @@ static auto UserPaths = [] {
create_path(PathType::CheatsDir, user_dir / CHEATS_DIR); create_path(PathType::CheatsDir, user_dir / CHEATS_DIR);
create_path(PathType::PatchesDir, user_dir / PATCHES_DIR); create_path(PathType::PatchesDir, user_dir / PATCHES_DIR);
create_path(PathType::MetaDataDir, user_dir / METADATA_DIR); create_path(PathType::MetaDataDir, user_dir / METADATA_DIR);
create_path(PathType::CustomTrophy, user_dir / CUSTOM_TROPHY);
std::ofstream notice_file(user_dir / CUSTOM_TROPHY / "Notice.txt");
if (notice_file.is_open()) {
notice_file
<< "++++++++++++++++++++++++++++++++\n+ Custom Trophy Images / Sound "
"+\n++++++++++++++++++++++++++++++++\n\nYou can add custom images to the "
"trophies.\n*We recommend a square resolution image, for example 200x200, 500x500, "
"the same size as the height and width.\nIn this folder ('user\\custom_trophy'), "
"add the files with the following "
"names:\n\nbronze.png\nsilver.png\ngold.png\nplatinum.png\n\nYou can add a custom "
"sound for trophy notifications.\n*By default, no audio is played unless it is in "
"this folder and you are using the QT version.\nIn this folder "
"('user\\custom_trophy'), add the files with the following names:\n\ntrophy.mp3";
notice_file.close();
}
return paths; return paths;
}(); }();

View File

@ -27,6 +27,7 @@ enum class PathType {
CheatsDir, // Where cheats are stored. CheatsDir, // Where cheats are stored.
PatchesDir, // Where patches are stored. PatchesDir, // Where patches are stored.
MetaDataDir, // Where game metadata (e.g. trophies and menu backgrounds) is stored. MetaDataDir, // Where game metadata (e.g. trophies and menu backgrounds) is stored.
CustomTrophy, // Where custom files for trophies are stored.
}; };
constexpr auto PORTABLE_DIR = "user"; constexpr auto PORTABLE_DIR = "user";
@ -44,6 +45,7 @@ constexpr auto CAPTURES_DIR = "captures";
constexpr auto CHEATS_DIR = "cheats"; constexpr auto CHEATS_DIR = "cheats";
constexpr auto PATCHES_DIR = "patches"; constexpr auto PATCHES_DIR = "patches";
constexpr auto METADATA_DIR = "game_data"; constexpr auto METADATA_DIR = "game_data";
constexpr auto CUSTOM_TROPHY = "custom_trophy";
// Filenames // Filenames
constexpr auto LOG_FILE = "shad_log.txt"; constexpr auto LOG_FILE = "shad_log.txt";

View File

@ -0,0 +1,15 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
template <size_t N, typename C = char>
struct StringLiteral {
static constexpr size_t len = N;
constexpr StringLiteral(const C (&str)[N]) {
std::copy_n(str, N, value);
}
C value[N]{};
};

View File

@ -8,7 +8,7 @@
namespace Common { namespace Common {
constexpr char VERSION[] = "0.6.1 WIP"; constexpr char VERSION[] = "0.7.1 WIP";
constexpr bool isRelease = false; constexpr bool isRelease = false;
} // namespace Common } // namespace Common

View File

@ -180,28 +180,44 @@ static void RestoreStack(Xbyak::CodeGenerator& c) {
c.mov(rsp, qword[reinterpret_cast<void*>(stack_pointer_slot * sizeof(void*))]); c.mov(rsp, qword[reinterpret_cast<void*>(stack_pointer_slot * sizeof(void*))]);
} }
/// Validates that the dst register is supported given the SaveStack/RestoreStack implementation.
static void ValidateDst(const Xbyak::Reg& dst) {
// No restrictions.
}
#else #else
// These utilities are not implemented as we can't save anything to thread local storage without
// temporary registers.
void InitializeThreadPatchStack() { void InitializeThreadPatchStack() {
// No-op // No-op
} }
// NOTE: Since stack pointer here is subtracted through safe zone and not saved anywhere,
// it must not be modified during the instruction. Otherwise, we will not be able to find
// and load registers back from where they were saved. Thus, a limitation is placed on
// instructions, that they must not use the stack pointer register as a destination.
/// Saves the stack pointer to thread local storage and loads the patch stack. /// Saves the stack pointer to thread local storage and loads the patch stack.
static void SaveStack(Xbyak::CodeGenerator& c) { static void SaveStack(Xbyak::CodeGenerator& c) {
UNIMPLEMENTED(); c.lea(rsp, ptr[rsp - 128]); // red zone
} }
/// Restores the stack pointer from thread local storage. /// Restores the stack pointer from thread local storage.
static void RestoreStack(Xbyak::CodeGenerator& c) { static void RestoreStack(Xbyak::CodeGenerator& c) {
UNIMPLEMENTED(); c.lea(rsp, ptr[rsp + 128]); // red zone
}
/// Validates that the dst register is supported given the SaveStack/RestoreStack implementation.
static void ValidateDst(const Xbyak::Reg& dst) {
// Stack pointer is not preserved, so it can't be used as a dst.
ASSERT_MSG(dst.getIdx() != rsp.getIdx(), "Stack pointer not supported as destination.");
} }
#endif #endif
/// Switches to the patch stack, saves registers, and restores the original stack. /// Switches to the patch stack, saves registers, and restores the original stack.
static void SaveRegisters(Xbyak::CodeGenerator& c, const std::initializer_list<Xbyak::Reg> regs) { static void SaveRegisters(Xbyak::CodeGenerator& c, const std::initializer_list<Xbyak::Reg> regs) {
// Uses a more robust solution for saving registers on MacOS to avoid potential stack corruption
// if games decide to not follow the ABI and use the red zone.
SaveStack(c); SaveStack(c);
for (const auto& reg : regs) { for (const auto& reg : regs) {
c.push(reg.cvt64()); c.push(reg.cvt64());
@ -257,12 +273,11 @@ static void RestoreContext(Xbyak::CodeGenerator& c, const Xbyak::Operand& dst,
RestoreStack(c); RestoreStack(c);
} }
#ifdef __APPLE__
static void GenerateANDN(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) { static void GenerateANDN(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) {
const auto dst = ZydisToXbyakRegisterOperand(operands[0]); const auto dst = ZydisToXbyakRegisterOperand(operands[0]);
const auto src1 = ZydisToXbyakRegisterOperand(operands[1]); const auto src1 = ZydisToXbyakRegisterOperand(operands[1]);
const auto src2 = ZydisToXbyakOperand(operands[2]); const auto src2 = ZydisToXbyakOperand(operands[2]);
ValidateDst(dst);
// Check if src2 is a memory operand or a register different to dst. // Check if src2 is a memory operand or a register different to dst.
// In those cases, we don't need to use a temporary register and are free to modify dst. // In those cases, we don't need to use a temporary register and are free to modify dst.
@ -301,6 +316,7 @@ static void GenerateBEXTR(const ZydisDecodedOperand* operands, Xbyak::CodeGenera
const auto dst = ZydisToXbyakRegisterOperand(operands[0]); const auto dst = ZydisToXbyakRegisterOperand(operands[0]);
const auto src = ZydisToXbyakOperand(operands[1]); const auto src = ZydisToXbyakOperand(operands[1]);
const auto start_len = ZydisToXbyakRegisterOperand(operands[2]); const auto start_len = ZydisToXbyakRegisterOperand(operands[2]);
ValidateDst(dst);
const Xbyak::Reg32e shift(Xbyak::Operand::RCX, static_cast<int>(start_len.getBit())); const Xbyak::Reg32e shift(Xbyak::Operand::RCX, static_cast<int>(start_len.getBit()));
const auto scratch1 = const auto scratch1 =
@ -338,6 +354,7 @@ static void GenerateBEXTR(const ZydisDecodedOperand* operands, Xbyak::CodeGenera
static void GenerateBLSI(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) { static void GenerateBLSI(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) {
const auto dst = ZydisToXbyakRegisterOperand(operands[0]); const auto dst = ZydisToXbyakRegisterOperand(operands[0]);
const auto src = ZydisToXbyakOperand(operands[1]); const auto src = ZydisToXbyakOperand(operands[1]);
ValidateDst(dst);
const auto scratch = AllocateScratchRegister({&dst, src.get()}, dst.getBit()); const auto scratch = AllocateScratchRegister({&dst, src.get()}, dst.getBit());
@ -367,6 +384,7 @@ static void GenerateBLSI(const ZydisDecodedOperand* operands, Xbyak::CodeGenerat
static void GenerateBLSMSK(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) { static void GenerateBLSMSK(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) {
const auto dst = ZydisToXbyakRegisterOperand(operands[0]); const auto dst = ZydisToXbyakRegisterOperand(operands[0]);
const auto src = ZydisToXbyakOperand(operands[1]); const auto src = ZydisToXbyakOperand(operands[1]);
ValidateDst(dst);
const auto scratch = AllocateScratchRegister({&dst, src.get()}, dst.getBit()); const auto scratch = AllocateScratchRegister({&dst, src.get()}, dst.getBit());
@ -395,9 +413,37 @@ static void GenerateBLSMSK(const ZydisDecodedOperand* operands, Xbyak::CodeGener
RestoreRegisters(c, {scratch}); RestoreRegisters(c, {scratch});
} }
static void GenerateTZCNT(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) {
const auto dst = ZydisToXbyakRegisterOperand(operands[0]);
const auto src = ZydisToXbyakOperand(operands[1]);
ValidateDst(dst);
Xbyak::Label src_zero, end;
c.cmp(*src, 0);
c.je(src_zero);
// If src is not zero, functions like a BSF, but also clears the CF
c.bsf(dst, *src);
c.clc();
c.jmp(end);
c.L(src_zero);
c.mov(dst, operands[0].size);
// Since dst is not zero, also set ZF to zero. Testing dst with itself when we know
// it isn't zero is a good way to do this.
// Use cvt32 to avoid REX/Operand size prefixes.
c.test(dst.cvt32(), dst.cvt32());
// When source is zero, TZCNT also sets CF.
c.stc();
c.L(end);
}
static void GenerateBLSR(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) { static void GenerateBLSR(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) {
const auto dst = ZydisToXbyakRegisterOperand(operands[0]); const auto dst = ZydisToXbyakRegisterOperand(operands[0]);
const auto src = ZydisToXbyakOperand(operands[1]); const auto src = ZydisToXbyakOperand(operands[1]);
ValidateDst(dst);
const auto scratch = AllocateScratchRegister({&dst, src.get()}, dst.getBit()); const auto scratch = AllocateScratchRegister({&dst, src.get()}, dst.getBit());
@ -426,6 +472,8 @@ static void GenerateBLSR(const ZydisDecodedOperand* operands, Xbyak::CodeGenerat
RestoreRegisters(c, {scratch}); RestoreRegisters(c, {scratch});
} }
#ifdef __APPLE__
static __attribute__((sysv_abi)) void PerformVCVTPH2PS(float* out, const half_float::half* in, static __attribute__((sysv_abi)) void PerformVCVTPH2PS(float* out, const half_float::half* in,
const u32 count) { const u32 count) {
for (u32 i = 0; i < count; i++) { for (u32 i = 0; i < count; i++) {
@ -616,6 +664,11 @@ static bool FilterNoSSE4a(const ZydisDecodedOperand*) {
return !cpu.has(Cpu::tSSE4a); return !cpu.has(Cpu::tSSE4a);
} }
static bool FilterNoBMI1(const ZydisDecodedOperand*) {
Cpu cpu;
return !cpu.has(Cpu::tBMI1);
}
static void GenerateEXTRQ(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) { static void GenerateEXTRQ(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) {
bool immediateForm = operands[1].type == ZYDIS_OPERAND_TYPE_IMMEDIATE && bool immediateForm = operands[1].type == ZYDIS_OPERAND_TYPE_IMMEDIATE &&
operands[2].type == ZYDIS_OPERAND_TYPE_IMMEDIATE; operands[2].type == ZYDIS_OPERAND_TYPE_IMMEDIATE;
@ -897,14 +950,16 @@ static const std::unordered_map<ZydisMnemonic, PatchInfo> Patches = {
{ZYDIS_MNEMONIC_EXTRQ, {FilterNoSSE4a, GenerateEXTRQ, true}}, {ZYDIS_MNEMONIC_EXTRQ, {FilterNoSSE4a, GenerateEXTRQ, true}},
{ZYDIS_MNEMONIC_INSERTQ, {FilterNoSSE4a, GenerateINSERTQ, true}}, {ZYDIS_MNEMONIC_INSERTQ, {FilterNoSSE4a, GenerateINSERTQ, true}},
// BMI1
{ZYDIS_MNEMONIC_ANDN, {FilterNoBMI1, GenerateANDN, true}},
{ZYDIS_MNEMONIC_BEXTR, {FilterNoBMI1, GenerateBEXTR, true}},
{ZYDIS_MNEMONIC_BLSI, {FilterNoBMI1, GenerateBLSI, true}},
{ZYDIS_MNEMONIC_BLSMSK, {FilterNoBMI1, GenerateBLSMSK, true}},
{ZYDIS_MNEMONIC_BLSR, {FilterNoBMI1, GenerateBLSR, true}},
{ZYDIS_MNEMONIC_TZCNT, {FilterNoBMI1, GenerateTZCNT, true}},
#ifdef __APPLE__ #ifdef __APPLE__
// Patches for instruction sets not supported by Rosetta 2. // Patches for instruction sets not supported by Rosetta 2.
// BMI1
{ZYDIS_MNEMONIC_ANDN, {FilterRosetta2Only, GenerateANDN, true}},
{ZYDIS_MNEMONIC_BEXTR, {FilterRosetta2Only, GenerateBEXTR, true}},
{ZYDIS_MNEMONIC_BLSI, {FilterRosetta2Only, GenerateBLSI, true}},
{ZYDIS_MNEMONIC_BLSMSK, {FilterRosetta2Only, GenerateBLSMSK, true}},
{ZYDIS_MNEMONIC_BLSR, {FilterRosetta2Only, GenerateBLSR, true}},
// F16C // F16C
{ZYDIS_MNEMONIC_VCVTPH2PS, {FilterRosetta2Only, GenerateVCVTPH2PS, true}}, {ZYDIS_MNEMONIC_VCVTPH2PS, {FilterRosetta2Only, GenerateVCVTPH2PS, true}},
{ZYDIS_MNEMONIC_VCVTPS2PH, {FilterRosetta2Only, GenerateVCVTPS2PH, true}}, {ZYDIS_MNEMONIC_VCVTPS2PH, {FilterRosetta2Only, GenerateVCVTPS2PH, true}},

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@ -158,6 +158,10 @@ public:
float Framerate = 1.0f / 60.0f; float Framerate = 1.0f / 60.0f;
float FrameDeltaTime; float FrameDeltaTime;
std::pair<u32, u32> game_resolution{};
std::pair<u32, u32> output_resolution{};
bool is_using_fsr{};
void ShowDebugMessage(std::string message) { void ShowDebugMessage(std::string message) {
if (message.empty()) { if (message.empty()) {
return; return;

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@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include "SDL3/SDL_log.h"
#include "layer.h" #include "layer.h"
#include <imgui.h> #include <imgui.h>
@ -21,8 +22,8 @@
extern std::unique_ptr<Vulkan::Presenter> presenter; extern std::unique_ptr<Vulkan::Presenter> presenter;
using namespace ImGui; using namespace ImGui;
using namespace Core::Devtools; using namespace ::Core::Devtools;
using L = Core::Devtools::Layer; using L = ::Core::Devtools::Layer;
static bool show_simple_fps = false; static bool show_simple_fps = false;
static bool visibility_toggled = false; static bool visibility_toggled = false;
@ -81,8 +82,24 @@ void L::DrawMenuBar() {
ImGui::EndMenu(); ImGui::EndMenu();
} }
if (BeginMenu("Display")) { if (BeginMenu("Display")) {
auto& pp_settings = presenter->GetPPSettingsRef();
if (BeginMenu("Brightness")) { if (BeginMenu("Brightness")) {
SliderFloat("Gamma", &presenter->GetGammaRef(), 0.1f, 2.0f); SliderFloat("Gamma", &pp_settings.gamma, 0.1f, 2.0f);
ImGui::EndMenu();
}
if (BeginMenu("FSR")) {
auto& fsr = presenter->GetFsrSettingsRef();
Checkbox("FSR Enabled", &fsr.enable);
BeginDisabled(!fsr.enable);
{
Checkbox("RCAS", &fsr.use_rcas);
BeginDisabled(!fsr.use_rcas);
{
SliderFloat("RCAS Attenuation", &fsr.rcas_attenuation, 0.0, 3.0);
}
EndDisabled();
}
EndDisabled();
ImGui::EndMenu(); ImGui::EndMenu();
} }
ImGui::EndMenu(); ImGui::EndMenu();
@ -101,22 +118,6 @@ void L::DrawMenuBar() {
EndMainMenuBar(); EndMainMenuBar();
} }
if (IsKeyPressed(ImGuiKey_F9, false)) {
if (io.KeyCtrl && io.KeyAlt) {
if (!DebugState.ShouldPauseInSubmit()) {
DebugState.RequestFrameDump(dump_frame_count);
}
}
if (!io.KeyCtrl && !io.KeyAlt) {
if (isSystemPaused) {
DebugState.ResumeGuestThreads();
} else {
DebugState.PauseGuestThreads();
}
}
}
if (open_popup_options) { if (open_popup_options) {
OpenPopup("GPU Tools Options"); OpenPopup("GPU Tools Options");
just_opened_options = true; just_opened_options = true;
@ -365,6 +366,32 @@ void L::Draw() {
visibility_toggled = true; visibility_toggled = true;
} }
if (IsKeyPressed(ImGuiKey_F9, false)) {
if (io.KeyCtrl && io.KeyAlt) {
if (!DebugState.ShouldPauseInSubmit()) {
DebugState.RequestFrameDump(dump_frame_count);
}
} else {
if (DebugState.IsGuestThreadsPaused()) {
DebugState.ResumeGuestThreads();
SDL_Log("Game resumed from Keyboard");
show_pause_status = false;
} else {
DebugState.PauseGuestThreads();
SDL_Log("Game paused from Keyboard");
show_pause_status = true;
}
visibility_toggled = true;
}
}
if (show_pause_status) {
ImVec2 pos = ImVec2(10, 10);
ImU32 color = IM_COL32(255, 255, 255, 255);
ImGui::GetForegroundDrawList()->AddText(pos, color, "Game Paused Press F9 to Resume");
}
if (show_simple_fps) { if (show_simple_fps) {
if (Begin("Video Info", nullptr, if (Begin("Video Info", nullptr,
ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoDecoration |

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@ -19,6 +19,7 @@ public:
static void SetupSettings(); static void SetupSettings();
void Draw() override; void Draw() override;
bool show_pause_status = false;
}; };
} // namespace Core::Devtools } // namespace Core::Devtools

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@ -74,7 +74,7 @@ void FrameGraph::Draw() {
if (!is_open) { if (!is_open) {
return; return;
} }
SetNextWindowSize({340.0, 185.0f}, ImGuiCond_FirstUseEver); SetNextWindowSize({308.0, 270.0f}, ImGuiCond_FirstUseEver);
if (Begin("Video debug info", &is_open)) { if (Begin("Video debug info", &is_open)) {
const auto& ctx = *GImGui; const auto& ctx = *GImGui;
const auto& io = ctx.IO; const auto& io = ctx.IO;
@ -88,13 +88,20 @@ void FrameGraph::Draw() {
frameRate = 1000.0f / deltaTime; frameRate = 1000.0f / deltaTime;
} }
SeparatorText("Frame graph");
DrawFrameGraph();
SeparatorText("Renderer info");
Text("Frame time: %.3f ms (%.1f FPS)", deltaTime, frameRate); Text("Frame time: %.3f ms (%.1f FPS)", deltaTime, frameRate);
Text("Presenter time: %.3f ms (%.1f FPS)", io.DeltaTime * 1000.0f, 1.0f / io.DeltaTime); Text("Presenter time: %.3f ms (%.1f FPS)", io.DeltaTime * 1000.0f, 1.0f / io.DeltaTime);
Text("Flip frame: %d Gnm submit frame: %d", DebugState.flip_frame_count.load(), Text("Flip frame: %d Gnm submit frame: %d", DebugState.flip_frame_count.load(),
DebugState.gnm_frame_count.load()); DebugState.gnm_frame_count.load());
Text("Game Res: %dx%d", DebugState.game_resolution.first,
SeparatorText("Frame graph"); DebugState.game_resolution.second);
DrawFrameGraph(); Text("Output Res: %dx%d", DebugState.output_resolution.first,
DebugState.output_resolution.second);
Text("FSR: %s", DebugState.is_using_fsr ? "on" : "off");
} }
End(); End();
} }

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@ -350,7 +350,7 @@ bool PKG::Extract(const std::filesystem::path& filepath, const std::filesystem::
auto title_id = GetTitleID(); auto title_id = GetTitleID();
if (parent_path.filename() != title_id && if (parent_path.filename() != title_id &&
!fmt::UTF(extract_path.u8string()).data.ends_with("-UPDATE")) { !fmt::UTF(extract_path.u8string()).data.ends_with("-patch")) {
extractPaths[ndinode_counter] = parent_path / title_id; extractPaths[ndinode_counter] = parent_path / title_id;
} else { } else {
// DLCs path has different structure // DLCs path has different structure

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@ -1,38 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <fstream>
#include "common/assert.h"
#include "common/io_file.h"
#include "common/stb.h"
#include "splash.h"
bool Splash::Open(const std::filesystem::path& filepath) {
ASSERT_MSG(filepath.extension().string() == ".png", "Unexpected file format passed");
Common::FS::IOFile file(filepath, Common::FS::FileAccessMode::Read);
if (!file.IsOpen()) {
return false;
}
std::vector<u8> png_file{};
const auto png_size = file.GetSize();
png_file.resize(png_size);
file.Seek(0);
file.Read(png_file);
auto* img_mem = stbi_load_from_memory(png_file.data(), png_file.size(),
reinterpret_cast<int*>(&img_info.width),
reinterpret_cast<int*>(&img_info.height),
reinterpret_cast<int*>(&img_info.num_channels), 4);
if (!img_mem) {
return false;
}
const auto img_size = img_info.GetSizeBytes();
img_data.resize(img_size);
std::memcpy(img_data.data(), img_mem, img_size);
stbi_image_free(img_mem);
return true;
}

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@ -1,42 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <filesystem>
#include <string>
#include <vector>
#include "common/types.h"
class Splash {
public:
struct ImageInfo {
u32 width;
u32 height;
u32 num_channels;
u32 GetSizeBytes() const {
return width * height * 4; // we always forcing rgba8 for simplicity
}
};
Splash() = default;
~Splash() = default;
bool Open(const std::filesystem::path& filepath);
[[nodiscard]] bool IsLoaded() const {
return img_data.size();
}
const auto& GetImageData() const {
return img_data;
}
ImageInfo GetImageInfo() const {
return img_info;
}
private:
ImageInfo img_info{};
std::vector<u8> img_data{};
};

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@ -70,6 +70,10 @@ std::filesystem::path MntPoints::GetHostPath(std::string_view path, bool* is_rea
std::filesystem::path host_path = mount->host_path / rel_path; std::filesystem::path host_path = mount->host_path / rel_path;
std::filesystem::path patch_path = mount->host_path; std::filesystem::path patch_path = mount->host_path;
patch_path += "-UPDATE"; patch_path += "-UPDATE";
if (!std::filesystem::exists(patch_path)) {
patch_path = mount->host_path;
patch_path += "-patch";
}
patch_path /= rel_path; patch_path /= rel_path;
if ((corrected_path.starts_with("/app0") || corrected_path.starts_with("/hostapp")) && if ((corrected_path.starts_with("/app0") || corrected_path.starts_with("/hostapp")) &&

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@ -9,29 +9,29 @@
namespace Libraries::DiscMap { namespace Libraries::DiscMap {
int PS4_SYSV_ABI sceDiscMapGetPackageSize() { int PS4_SYSV_ABI sceDiscMapGetPackageSize(s64 fflags, int* ret1, int* ret2) {
LOG_WARNING(Lib_DiscMap, "(DUMMY) called");
return ORBIS_DISC_MAP_ERROR_NO_BITMAP_INFO; return ORBIS_DISC_MAP_ERROR_NO_BITMAP_INFO;
} }
int PS4_SYSV_ABI sceDiscMapIsRequestOnHDD() { int PS4_SYSV_ABI sceDiscMapIsRequestOnHDD(char* path, s64 offset, s64 nbytes, int* ret) {
LOG_WARNING(Lib_DiscMap, "(DUMMY) called");
return ORBIS_DISC_MAP_ERROR_NO_BITMAP_INFO; return ORBIS_DISC_MAP_ERROR_NO_BITMAP_INFO;
} }
int PS4_SYSV_ABI Func_7C980FFB0AA27E7A() { int PS4_SYSV_ABI Func_7C980FFB0AA27E7A(char* path, s64 offset, s64 nbytes, int* flags, int* ret1,
LOG_ERROR(Lib_DiscMap, "(STUBBED) called"); int* ret2) {
*flags = 0;
*ret1 = 0;
*ret2 = 0;
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI Func_8A828CAEE7EDD5E9() { int PS4_SYSV_ABI Func_8A828CAEE7EDD5E9(char* path, s64 offset, s64 nbytes, int* flags, int* ret1,
LOG_ERROR(Lib_DiscMap, "(STUBBED) called"); int* ret2) {
return ORBIS_OK; return ORBIS_DISC_MAP_ERROR_NO_BITMAP_INFO;
} }
int PS4_SYSV_ABI Func_E7EBCE96E92F91F8() { int PS4_SYSV_ABI Func_E7EBCE96E92F91F8() {
LOG_ERROR(Lib_DiscMap, "(STUBBED) called"); return ORBIS_DISC_MAP_ERROR_NO_BITMAP_INFO;
return ORBIS_OK;
} }
void RegisterlibSceDiscMap(Core::Loader::SymbolsResolver* sym) { void RegisterlibSceDiscMap(Core::Loader::SymbolsResolver* sym) {

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@ -10,10 +10,12 @@ class SymbolsResolver;
} }
namespace Libraries::DiscMap { namespace Libraries::DiscMap {
int PS4_SYSV_ABI sceDiscMapGetPackageSize(); int PS4_SYSV_ABI sceDiscMapGetPackageSize(s64 fflags, int* ret1, int* ret2);
int PS4_SYSV_ABI sceDiscMapIsRequestOnHDD(); int PS4_SYSV_ABI sceDiscMapIsRequestOnHDD(char* path, s64 offset, s64 nbytes, int* ret);
int PS4_SYSV_ABI Func_7C980FFB0AA27E7A(); int PS4_SYSV_ABI Func_7C980FFB0AA27E7A(char* path, s64 offset, s64 nbytes, int* flags, int* ret1,
int PS4_SYSV_ABI Func_8A828CAEE7EDD5E9(); int* ret2);
int PS4_SYSV_ABI Func_8A828CAEE7EDD5E9(char* path, s64 offset, s64 nbytes, int* flags, int* ret1,
int* ret2);
int PS4_SYSV_ABI Func_E7EBCE96E92F91F8(); int PS4_SYSV_ABI Func_E7EBCE96E92F91F8();
void RegisterlibSceDiscMap(Core::Loader::SymbolsResolver* sym); void RegisterlibSceDiscMap(Core::Loader::SymbolsResolver* sym);

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@ -1087,7 +1087,8 @@ s32 PS4_SYSV_ABI sceGnmInsertWaitFlipDone(u32* cmdbuf, u32 size, s32 vo_handle,
} }
uintptr_t label_addr{}; uintptr_t label_addr{};
VideoOut::sceVideoOutGetBufferLabelAddress(vo_handle, &label_addr); ASSERT_MSG(VideoOut::sceVideoOutGetBufferLabelAddress(vo_handle, &label_addr) == 16,
"sceVideoOutGetBufferLabelAddress call failed");
auto* wait_reg_mem = reinterpret_cast<PM4CmdWaitRegMem*>(cmdbuf); auto* wait_reg_mem = reinterpret_cast<PM4CmdWaitRegMem*>(cmdbuf);
wait_reg_mem->header = PM4Type3Header{PM4ItOpcode::WaitRegMem, 5}; wait_reg_mem->header = PM4Type3Header{PM4ItOpcode::WaitRegMem, 5};
@ -2041,7 +2042,8 @@ static inline s32 PatchFlipRequest(u32* cmdbuf, u32 size, u32 vo_handle, u32 buf
} }
uintptr_t label_addr{}; uintptr_t label_addr{};
VideoOut::sceVideoOutGetBufferLabelAddress(vo_handle, &label_addr); ASSERT_MSG(VideoOut::sceVideoOutGetBufferLabelAddress(vo_handle, &label_addr) == 16,
"sceVideoOutGetBufferLabelAddress call failed");
// Write event to lock the VO surface // Write event to lock the VO surface
auto* write_lock = reinterpret_cast<PM4CmdWriteData*>(cmdbuf); auto* write_lock = reinterpret_cast<PM4CmdWriteData*>(cmdbuf);

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@ -49,9 +49,9 @@ public:
// Are we supposed to call the event handler on init with // Are we supposed to call the event handler on init with
// ADD_OSK? // ADD_OSK?
if (!ime_mode && False(m_param.key.option & OrbisImeKeyboardOption::AddOsk)) { /* if (!ime_mode && False(m_param.key.option & OrbisImeKeyboardOption::AddOsk)) {
Execute(nullptr, &openEvent, true); Execute(nullptr, &openEvent, true);
} }*/
if (ime_mode) { if (ime_mode) {
g_ime_state = ImeState(&m_param.ime); g_ime_state = ImeState(&m_param.ime);
@ -274,6 +274,13 @@ s32 PS4_SYSV_ABI sceImeKeyboardOpen(s32 userId, const OrbisImeKeyboardParam* par
if (!param) { if (!param) {
return ORBIS_IME_ERROR_INVALID_ADDRESS; return ORBIS_IME_ERROR_INVALID_ADDRESS;
} }
if (!param->arg) {
return ORBIS_IME_ERROR_INVALID_ARG;
}
if (!param->handler) {
return ORBIS_IME_ERROR_INVALID_HANDLER;
}
if (g_keyboard_handler) { if (g_keyboard_handler) {
return ORBIS_IME_ERROR_BUSY; return ORBIS_IME_ERROR_BUSY;
} }

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@ -20,7 +20,7 @@ enum class OrbisImeKeyboardOption : u32 {
Repeat = 1, Repeat = 1,
RepeatEachKey = 2, RepeatEachKey = 2,
AddOsk = 4, AddOsk = 4,
EffectiveWithTime = 8, EffectiveWithIme = 8,
DisableResume = 16, DisableResume = 16,
DisableCapslockWithoutShift = 32, DisableCapslockWithoutShift = 32,
}; };

File diff suppressed because it is too large Load Diff

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@ -65,10 +65,10 @@ constexpr int ORBIS_KERNEL_O_DSYNC = 0x1000;
constexpr int ORBIS_KERNEL_O_DIRECT = 0x00010000; constexpr int ORBIS_KERNEL_O_DIRECT = 0x00010000;
constexpr int ORBIS_KERNEL_O_DIRECTORY = 0x00020000; constexpr int ORBIS_KERNEL_O_DIRECTORY = 0x00020000;
s64 PS4_SYSV_ABI sceKernelWrite(int d, const void* buf, size_t nbytes); s64 PS4_SYSV_ABI sceKernelWrite(s32 fd, const void* buf, size_t nbytes);
s64 PS4_SYSV_ABI sceKernelRead(int d, void* buf, size_t nbytes); s64 PS4_SYSV_ABI sceKernelRead(s32 fd, void* buf, size_t nbytes);
s64 PS4_SYSV_ABI sceKernelPread(int d, void* buf, size_t nbytes, s64 offset); s64 PS4_SYSV_ABI sceKernelPread(s32 fd, void* buf, size_t nbytes, s64 offset);
s64 PS4_SYSV_ABI sceKernelPwrite(int d, void* buf, size_t nbytes, s64 offset); s64 PS4_SYSV_ABI sceKernelPwrite(s32 fd, void* buf, size_t nbytes, s64 offset);
void RegisterFileSystem(Core::Loader::SymbolsResolver* sym); void RegisterFileSystem(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Kernel } // namespace Libraries::Kernel

View File

@ -85,17 +85,23 @@ int ErrnoToSceKernelError(int error) {
} }
void SetPosixErrno(int e) { void SetPosixErrno(int e) {
// Some error numbers are different between supported OSes or the PS4 // Some error numbers are different between supported OSes
switch (e) { switch (e) {
case EPERM: case EPERM:
g_posix_errno = POSIX_EPERM; g_posix_errno = POSIX_EPERM;
break; break;
case EAGAIN: case ENOENT:
g_posix_errno = POSIX_EAGAIN; g_posix_errno = POSIX_ENOENT;
break;
case EDEADLK:
g_posix_errno = POSIX_EDEADLK;
break; break;
case ENOMEM: case ENOMEM:
g_posix_errno = POSIX_ENOMEM; g_posix_errno = POSIX_ENOMEM;
break; break;
case EACCES:
g_posix_errno = POSIX_EACCES;
break;
case EINVAL: case EINVAL:
g_posix_errno = POSIX_EINVAL; g_posix_errno = POSIX_EINVAL;
break; break;
@ -105,13 +111,14 @@ void SetPosixErrno(int e) {
case ERANGE: case ERANGE:
g_posix_errno = POSIX_ERANGE; g_posix_errno = POSIX_ERANGE;
break; break;
case EDEADLK: case EAGAIN:
g_posix_errno = POSIX_EDEADLK; g_posix_errno = POSIX_EAGAIN;
break; break;
case ETIMEDOUT: case ETIMEDOUT:
g_posix_errno = POSIX_ETIMEDOUT; g_posix_errno = POSIX_ETIMEDOUT;
break; break;
default: default:
LOG_WARNING(Kernel, "Unhandled errno {}", e);
g_posix_errno = e; g_posix_errno = e;
} }
} }
@ -133,14 +140,6 @@ void PS4_SYSV_ABI sceLibcHeapGetTraceInfo(HeapInfoInfo* info) {
info->getSegmentInfo = 0; info->getSegmentInfo = 0;
} }
s64 PS4_SYSV_ABI ps4__write(int d, const char* buf, std::size_t nbytes) {
return sceKernelWrite(d, buf, nbytes);
}
s64 PS4_SYSV_ABI ps4__read(int d, void* buf, u64 nbytes) {
return sceKernelRead(d, buf, nbytes);
}
struct OrbisKernelUuid { struct OrbisKernelUuid {
u32 timeLow; u32 timeLow;
u16 timeMid; u16 timeMid;
@ -229,13 +228,10 @@ void RegisterKernel(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("Xjoosiw+XPI", "libkernel", 1, "libkernel", 1, 1, sceKernelUuidCreate); LIB_FUNCTION("Xjoosiw+XPI", "libkernel", 1, "libkernel", 1, 1, sceKernelUuidCreate);
LIB_FUNCTION("Ou3iL1abvng", "libkernel", 1, "libkernel", 1, 1, stack_chk_fail); LIB_FUNCTION("Ou3iL1abvng", "libkernel", 1, "libkernel", 1, 1, stack_chk_fail);
LIB_FUNCTION("9BcDykPmo1I", "libkernel", 1, "libkernel", 1, 1, __Error); LIB_FUNCTION("9BcDykPmo1I", "libkernel", 1, "libkernel", 1, 1, __Error);
LIB_FUNCTION("DRuBt2pvICk", "libkernel", 1, "libkernel", 1, 1, ps4__read);
LIB_FUNCTION("k+AXqu2-eBc", "libkernel", 1, "libkernel", 1, 1, posix_getpagesize); LIB_FUNCTION("k+AXqu2-eBc", "libkernel", 1, "libkernel", 1, 1, posix_getpagesize);
LIB_FUNCTION("k+AXqu2-eBc", "libScePosix", 1, "libkernel", 1, 1, posix_getpagesize); LIB_FUNCTION("k+AXqu2-eBc", "libScePosix", 1, "libkernel", 1, 1, posix_getpagesize);
LIB_FUNCTION("NWtTN10cJzE", "libSceLibcInternalExt", 1, "libSceLibcInternal", 1, 1, LIB_FUNCTION("NWtTN10cJzE", "libSceLibcInternalExt", 1, "libSceLibcInternal", 1, 1,
sceLibcHeapGetTraceInfo); sceLibcHeapGetTraceInfo);
LIB_FUNCTION("FxVZqBAA7ks", "libkernel", 1, "libkernel", 1, 1, ps4__write);
LIB_FUNCTION("FN4gaPmuFV8", "libScePosix", 1, "libkernel", 1, 1, ps4__write);
} }
} // namespace Libraries::Kernel } // namespace Libraries::Kernel

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@ -5,6 +5,7 @@
#include <algorithm> #include <algorithm>
#include <fmt/core.h> #include <fmt/core.h>
#include "common/string_literal.h"
#include "common/types.h" #include "common/types.h"
#include "core/libraries/kernel/orbis_error.h" #include "core/libraries/kernel/orbis_error.h"
@ -18,15 +19,6 @@ void ErrSceToPosix(int result);
int ErrnoToSceKernelError(int e); int ErrnoToSceKernelError(int e);
void SetPosixErrno(int e); void SetPosixErrno(int e);
template <size_t N>
struct StringLiteral {
constexpr StringLiteral(const char (&str)[N]) {
std::copy_n(str, N, value);
}
char value[N];
};
template <StringLiteral name, class F, F f> template <StringLiteral name, class F, F f>
struct WrapperImpl; struct WrapperImpl;

View File

@ -79,6 +79,9 @@ s32 PS4_SYSV_ABI sceKernelAllocateMainDirectMemory(size_t len, size_t alignment,
} }
s32 PS4_SYSV_ABI sceKernelCheckedReleaseDirectMemory(u64 start, size_t len) { s32 PS4_SYSV_ABI sceKernelCheckedReleaseDirectMemory(u64 start, size_t len) {
if (len == 0) {
return ORBIS_OK;
}
LOG_INFO(Kernel_Vmm, "called start = {:#x}, len = {:#x}", start, len); LOG_INFO(Kernel_Vmm, "called start = {:#x}, len = {:#x}", start, len);
auto* memory = Core::Memory::Instance(); auto* memory = Core::Memory::Instance();
memory->Free(start, len); memory->Free(start, len);
@ -86,6 +89,9 @@ s32 PS4_SYSV_ABI sceKernelCheckedReleaseDirectMemory(u64 start, size_t len) {
} }
s32 PS4_SYSV_ABI sceKernelReleaseDirectMemory(u64 start, size_t len) { s32 PS4_SYSV_ABI sceKernelReleaseDirectMemory(u64 start, size_t len) {
if (len == 0) {
return ORBIS_OK;
}
auto* memory = Core::Memory::Instance(); auto* memory = Core::Memory::Instance();
memory->Free(start, len); memory->Free(start, len);
return ORBIS_OK; return ORBIS_OK;
@ -507,7 +513,7 @@ s32 PS4_SYSV_ABI sceKernelConfiguredFlexibleMemorySize(u64* sizeOut) {
int PS4_SYSV_ABI sceKernelMunmap(void* addr, size_t len) { int PS4_SYSV_ABI sceKernelMunmap(void* addr, size_t len) {
LOG_INFO(Kernel_Vmm, "addr = {}, len = {:#x}", fmt::ptr(addr), len); LOG_INFO(Kernel_Vmm, "addr = {}, len = {:#x}", fmt::ptr(addr), len);
if (len == 0) { if (len == 0) {
return ORBIS_OK; return ORBIS_KERNEL_ERROR_EINVAL;
} }
auto* memory = Core::Memory::Instance(); auto* memory = Core::Memory::Instance();
return memory->UnmapMemory(std::bit_cast<VAddr>(addr), len); return memory->UnmapMemory(std::bit_cast<VAddr>(addr), len);

View File

@ -32,44 +32,44 @@ void* PS4_SYSV_ABI sceKernelGetProcParam() {
return linker->GetProcParam(); return linker->GetProcParam();
} }
s32 PS4_SYSV_ABI sceKernelLoadStartModule(const char* moduleFileName, size_t args, const void* argp, s32 PS4_SYSV_ABI sceKernelLoadStartModule(const char* moduleFileName, u64 args, const void* argp,
u32 flags, const void* pOpt, int* pRes) { u32 flags, const void* pOpt, int* pRes) {
LOG_INFO(Lib_Kernel, "called filename = {}, args = {}", moduleFileName, args); LOG_INFO(Lib_Kernel, "called filename = {}, args = {}", moduleFileName, args);
ASSERT(flags == 0);
if (flags != 0) {
return ORBIS_KERNEL_ERROR_EINVAL;
}
auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance(); auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
const auto path = mnt->GetHostPath(moduleFileName);
// Load PRX module and relocate any modules that import it.
auto* linker = Common::Singleton<Core::Linker>::Instance(); auto* linker = Common::Singleton<Core::Linker>::Instance();
u32 handle = linker->FindByName(path);
if (handle != -1) { std::filesystem::path path;
std::string guest_path(moduleFileName);
s32 handle = -1;
if (guest_path[0] == '/') {
// try load /system/common/lib/ +path
// try load /system/priv/lib/ +path
path = mnt->GetHostPath(guest_path);
handle = linker->LoadAndStartModule(path, args, argp, pRes);
if (handle != -1)
return handle;
} else {
if (!guest_path.contains('/')) {
path = mnt->GetHostPath("/app0/" + guest_path);
handle = linker->LoadAndStartModule(path, args, argp, pRes);
if (handle != -1)
return handle;
// if ((flags & 0x10000) != 0)
// try load /system/priv/lib/ +basename
// try load /system/common/lib/ +basename
} else {
path = mnt->GetHostPath(guest_path);
handle = linker->LoadAndStartModule(path, args, argp, pRes);
if (handle != -1)
return handle; return handle;
} }
handle = linker->LoadModule(path, true);
if (handle == -1) {
return ORBIS_KERNEL_ERROR_ESRCH;
}
auto* module = linker->GetModule(handle);
linker->RelocateAnyImports(module);
// If the new module has a TLS image, trigger its load when TlsGetAddr is called.
if (module->tls.image_size != 0) {
linker->AdvanceGenerationCounter();
} }
// Retrieve and verify proc param according to libkernel. return ORBIS_KERNEL_ERROR_ENOENT;
u64* param = module->GetProcParam<u64*>();
ASSERT_MSG(!param || param[0] >= 0x18, "Invalid module param size: {}", param[0]);
s32 ret = module->Start(args, argp, param);
if (pRes) {
*pRes = ret;
}
return handle;
} }
s32 PS4_SYSV_ABI sceKernelDlsym(s32 handle, const char* symbol, void** addrp) { s32 PS4_SYSV_ABI sceKernelDlsym(s32 handle, const char* symbol, void** addrp) {
@ -85,19 +85,7 @@ s32 PS4_SYSV_ABI sceKernelDlsym(s32 handle, const char* symbol, void** addrp) {
return ORBIS_OK; return ORBIS_OK;
} }
static constexpr size_t ORBIS_DBG_MAX_NAME_LENGTH = 256; s32 PS4_SYSV_ABI sceKernelGetModuleInfoForUnwind(VAddr addr, s32 flags,
struct OrbisModuleInfoForUnwind {
u64 st_size;
std::array<char, ORBIS_DBG_MAX_NAME_LENGTH> name;
VAddr eh_frame_hdr_addr;
VAddr eh_frame_addr;
u64 eh_frame_size;
VAddr seg0_addr;
u64 seg0_size;
};
s32 PS4_SYSV_ABI sceKernelGetModuleInfoForUnwind(VAddr addr, int flags,
OrbisModuleInfoForUnwind* info) { OrbisModuleInfoForUnwind* info) {
if (flags >= 3) { if (flags >= 3) {
std::memset(info, 0, sizeof(OrbisModuleInfoForUnwind)); std::memset(info, 0, sizeof(OrbisModuleInfoForUnwind));

View File

@ -11,10 +11,25 @@ class SymbolsResolver;
namespace Libraries::Kernel { namespace Libraries::Kernel {
static constexpr size_t ORBIS_DBG_MAX_NAME_LENGTH = 256;
struct OrbisModuleInfoForUnwind {
u64 st_size;
std::array<char, ORBIS_DBG_MAX_NAME_LENGTH> name;
VAddr eh_frame_hdr_addr;
VAddr eh_frame_addr;
u64 eh_frame_size;
VAddr seg0_addr;
u64 seg0_size;
};
int PS4_SYSV_ABI sceKernelIsNeoMode(); int PS4_SYSV_ABI sceKernelIsNeoMode();
int PS4_SYSV_ABI sceKernelGetCompiledSdkVersion(int* ver); int PS4_SYSV_ABI sceKernelGetCompiledSdkVersion(int* ver);
s32 PS4_SYSV_ABI sceKernelGetModuleInfoForUnwind(VAddr addr, s32 flags,
OrbisModuleInfoForUnwind* info);
void RegisterProcess(Core::Loader::SymbolsResolver* sym); void RegisterProcess(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Kernel } // namespace Libraries::Kernel

View File

@ -5,6 +5,7 @@
#include "common/assert.h" #include "common/assert.h"
#include "common/native_clock.h" #include "common/native_clock.h"
#include "core/libraries/kernel/kernel.h"
#include "core/libraries/kernel/orbis_error.h" #include "core/libraries/kernel/orbis_error.h"
#include "core/libraries/kernel/time.h" #include "core/libraries/kernel/time.h"
#include "core/libraries/libs.h" #include "core/libraries/libs.h"
@ -19,6 +20,7 @@
#if __APPLE__ #if __APPLE__
#include <date/tz.h> #include <date/tz.h>
#endif #endif
#include <sys/resource.h>
#include <sys/time.h> #include <sys/time.h>
#include <time.h> #include <time.h>
#include <unistd.h> #include <unistd.h>
@ -93,44 +95,189 @@ u32 PS4_SYSV_ABI sceKernelSleep(u32 seconds) {
return 0; return 0;
} }
int PS4_SYSV_ABI sceKernelClockGettime(s32 clock_id, OrbisKernelTimespec* tp) { #ifdef _WIN64
if (tp == nullptr) { #ifndef CLOCK_REALTIME
#define CLOCK_REALTIME 0
#endif
#ifndef CLOCK_MONOTONIC
#define CLOCK_MONOTONIC 1
#endif
#ifndef CLOCK_PROCESS_CPUTIME_ID
#define CLOCK_PROCESS_CPUTIME_ID 2
#endif
#ifndef CLOCK_THREAD_CPUTIME_ID
#define CLOCK_THREAD_CPUTIME_ID 3
#endif
#ifndef CLOCK_REALTIME_COARSE
#define CLOCK_REALTIME_COARSE 5
#endif
#ifndef CLOCK_MONOTONIC_COARSE
#define CLOCK_MONOTONIC_COARSE 6
#endif
#define DELTA_EPOCH_IN_100NS 116444736000000000ULL
static u64 FileTimeTo100Ns(FILETIME& ft) {
return *reinterpret_cast<u64*>(&ft);
}
static s32 clock_gettime(u32 clock_id, struct timespec* ts) {
switch (clock_id) {
case CLOCK_REALTIME:
case CLOCK_REALTIME_COARSE: {
FILETIME ft;
GetSystemTimeAsFileTime(&ft);
const u64 ns = FileTimeTo100Ns(ft) - DELTA_EPOCH_IN_100NS;
ts->tv_sec = ns / 10'000'000;
ts->tv_nsec = (ns % 10'000'000) * 100;
return 0;
}
case CLOCK_MONOTONIC:
case CLOCK_MONOTONIC_COARSE: {
static LARGE_INTEGER pf = [] {
LARGE_INTEGER res{};
QueryPerformanceFrequency(&pf);
return res;
}();
LARGE_INTEGER pc{};
QueryPerformanceCounter(&pc);
ts->tv_sec = pc.QuadPart / pf.QuadPart;
ts->tv_nsec = ((pc.QuadPart % pf.QuadPart) * 1000'000'000) / pf.QuadPart;
return 0;
}
case CLOCK_PROCESS_CPUTIME_ID: {
FILETIME ct, et, kt, ut;
if (!GetProcessTimes(GetCurrentProcess(), &ct, &et, &kt, &ut)) {
return EFAULT;
}
const u64 ns = FileTimeTo100Ns(ut) + FileTimeTo100Ns(kt);
ts->tv_sec = ns / 10'000'000;
ts->tv_nsec = (ns % 10'000'000) * 100;
return 0;
}
case CLOCK_THREAD_CPUTIME_ID: {
FILETIME ct, et, kt, ut;
if (!GetThreadTimes(GetCurrentThread(), &ct, &et, &kt, &ut)) {
return EFAULT;
}
const u64 ns = FileTimeTo100Ns(ut) + FileTimeTo100Ns(kt);
ts->tv_sec = ns / 10'000'000;
ts->tv_nsec = (ns % 10'000'000) * 100;
return 0;
}
default:
return EINVAL;
}
}
#endif
int PS4_SYSV_ABI orbis_clock_gettime(s32 clock_id, struct OrbisKernelTimespec* ts) {
if (ts == nullptr) {
return ORBIS_KERNEL_ERROR_EFAULT; return ORBIS_KERNEL_ERROR_EFAULT;
} }
clockid_t pclock_id = CLOCK_REALTIME;
clockid_t pclock_id = CLOCK_MONOTONIC;
switch (clock_id) { switch (clock_id) {
case ORBIS_CLOCK_REALTIME: case ORBIS_CLOCK_REALTIME:
case ORBIS_CLOCK_REALTIME_PRECISE: case ORBIS_CLOCK_REALTIME_PRECISE:
case ORBIS_CLOCK_REALTIME_FAST:
pclock_id = CLOCK_REALTIME; pclock_id = CLOCK_REALTIME;
break; break;
case ORBIS_CLOCK_SECOND: case ORBIS_CLOCK_SECOND:
case ORBIS_CLOCK_REALTIME_FAST:
#ifndef __APPLE__
pclock_id = CLOCK_REALTIME_COARSE;
#else
pclock_id = CLOCK_REALTIME;
#endif
break;
case ORBIS_CLOCK_UPTIME:
case ORBIS_CLOCK_UPTIME_PRECISE:
case ORBIS_CLOCK_MONOTONIC: case ORBIS_CLOCK_MONOTONIC:
case ORBIS_CLOCK_MONOTONIC_PRECISE: case ORBIS_CLOCK_MONOTONIC_PRECISE:
case ORBIS_CLOCK_MONOTONIC_FAST:
pclock_id = CLOCK_MONOTONIC; pclock_id = CLOCK_MONOTONIC;
break; break;
default: case ORBIS_CLOCK_UPTIME_FAST:
LOG_ERROR(Lib_Kernel, "unsupported = {} using CLOCK_REALTIME", clock_id); case ORBIS_CLOCK_MONOTONIC_FAST:
#ifndef __APPLE__
pclock_id = CLOCK_MONOTONIC_COARSE;
#else
pclock_id = CLOCK_MONOTONIC;
#endif
break; break;
case ORBIS_CLOCK_THREAD_CPUTIME_ID:
pclock_id = CLOCK_THREAD_CPUTIME_ID;
break;
case ORBIS_CLOCK_PROCTIME: {
const auto us = sceKernelGetProcessTime();
ts->tv_sec = us / 1'000'000;
ts->tv_nsec = (us % 1'000'000) * 1000;
return 0;
}
case ORBIS_CLOCK_VIRTUAL: {
#ifdef _WIN64
FILETIME ct, et, kt, ut;
if (!GetProcessTimes(GetCurrentProcess(), &ct, &et, &kt, &ut)) {
return EFAULT;
}
const u64 ns = FileTimeTo100Ns(ut);
ts->tv_sec = ns / 10'000'000;
ts->tv_nsec = (ns % 10'000'000) * 100;
#else
struct rusage ru;
const auto res = getrusage(RUSAGE_SELF, &ru);
if (res < 0) {
return res;
}
ts->tv_sec = ru.ru_utime.tv_sec;
ts->tv_nsec = ru.ru_utime.tv_usec * 1000;
#endif
return 0;
}
case ORBIS_CLOCK_PROF: {
#ifdef _WIN64
FILETIME ct, et, kt, ut;
if (!GetProcessTimes(GetCurrentProcess(), &ct, &et, &kt, &ut)) {
return EFAULT;
}
const u64 ns = FileTimeTo100Ns(kt);
ts->tv_sec = ns / 10'000'000;
ts->tv_nsec = (ns % 10'000'000) * 100;
#else
struct rusage ru;
const auto res = getrusage(RUSAGE_SELF, &ru);
if (res < 0) {
return res;
}
ts->tv_sec = ru.ru_stime.tv_sec;
ts->tv_nsec = ru.ru_stime.tv_usec * 1000;
#endif
return 0;
}
case ORBIS_CLOCK_EXT_NETWORK:
case ORBIS_CLOCK_EXT_DEBUG_NETWORK:
case ORBIS_CLOCK_EXT_AD_NETWORK:
case ORBIS_CLOCK_EXT_RAW_NETWORK:
pclock_id = CLOCK_MONOTONIC;
LOG_ERROR(Lib_Kernel, "unsupported = {} using CLOCK_MONOTONIC", clock_id);
break;
default:
return EINVAL;
} }
timespec t{}; timespec t{};
int result = clock_gettime(pclock_id, &t); int result = clock_gettime(pclock_id, &t);
tp->tv_sec = t.tv_sec; ts->tv_sec = t.tv_sec;
tp->tv_nsec = t.tv_nsec; ts->tv_nsec = t.tv_nsec;
if (result == 0) { return result;
return ORBIS_OK;
}
return ORBIS_KERNEL_ERROR_EINVAL;
} }
int PS4_SYSV_ABI posix_clock_gettime(s32 clock_id, OrbisKernelTimespec* time) { int PS4_SYSV_ABI sceKernelClockGettime(s32 clock_id, OrbisKernelTimespec* tp) {
int result = sceKernelClockGettime(clock_id, time); const auto res = orbis_clock_gettime(clock_id, tp);
if (result < 0) { if (res < 0) {
UNREACHABLE(); // TODO return posix error code return ErrnoToSceKernelError(res);
} }
return result; return ORBIS_OK;
} }
int PS4_SYSV_ABI posix_nanosleep(const OrbisKernelTimespec* rqtp, OrbisKernelTimespec* rmtp) { int PS4_SYSV_ABI posix_nanosleep(const OrbisKernelTimespec* rqtp, OrbisKernelTimespec* rmtp) {
@ -316,8 +463,8 @@ void RegisterTime(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("yS8U2TGCe1A", "libScePosix", 1, "libkernel", 1, 1, posix_nanosleep); LIB_FUNCTION("yS8U2TGCe1A", "libScePosix", 1, "libkernel", 1, 1, posix_nanosleep);
LIB_FUNCTION("QBi7HCK03hw", "libkernel", 1, "libkernel", 1, 1, sceKernelClockGettime); LIB_FUNCTION("QBi7HCK03hw", "libkernel", 1, "libkernel", 1, 1, sceKernelClockGettime);
LIB_FUNCTION("kOcnerypnQA", "libkernel", 1, "libkernel", 1, 1, sceKernelGettimezone); LIB_FUNCTION("kOcnerypnQA", "libkernel", 1, "libkernel", 1, 1, sceKernelGettimezone);
LIB_FUNCTION("lLMT9vJAck0", "libkernel", 1, "libkernel", 1, 1, posix_clock_gettime); LIB_FUNCTION("lLMT9vJAck0", "libkernel", 1, "libkernel", 1, 1, orbis_clock_gettime);
LIB_FUNCTION("lLMT9vJAck0", "libScePosix", 1, "libkernel", 1, 1, posix_clock_gettime); LIB_FUNCTION("lLMT9vJAck0", "libScePosix", 1, "libkernel", 1, 1, orbis_clock_gettime);
LIB_FUNCTION("smIj7eqzZE8", "libScePosix", 1, "libkernel", 1, 1, posix_clock_getres); LIB_FUNCTION("smIj7eqzZE8", "libScePosix", 1, "libkernel", 1, 1, posix_clock_getres);
LIB_FUNCTION("0NTHN1NKONI", "libkernel", 1, "libkernel", 1, 1, sceKernelConvertLocaltimeToUtc); LIB_FUNCTION("0NTHN1NKONI", "libkernel", 1, "libkernel", 1, 1, sceKernelConvertLocaltimeToUtc);
LIB_FUNCTION("-o5uEDpN+oY", "libkernel", 1, "libkernel", 1, 1, sceKernelConvertUtcToLocaltime); LIB_FUNCTION("-o5uEDpN+oY", "libkernel", 1, "libkernel", 1, 1, sceKernelConvertUtcToLocaltime);

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@ -115,6 +115,7 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
Libraries::NpParty::RegisterlibSceNpParty(sym); Libraries::NpParty::RegisterlibSceNpParty(sym);
Libraries::Zlib::RegisterlibSceZlib(sym); Libraries::Zlib::RegisterlibSceZlib(sym);
Libraries::Hmd::RegisterlibSceHmd(sym); Libraries::Hmd::RegisterlibSceHmd(sym);
Libraries::DiscMap::RegisterlibSceDiscMap(sym);
} }
} // namespace Libraries } // namespace Libraries

View File

@ -5,6 +5,7 @@
#include "core/libraries/error_codes.h" #include "core/libraries/error_codes.h"
#include "core/libraries/libs.h" #include "core/libraries/libs.h"
#include "core/libraries/network/http.h" #include "core/libraries/network/http.h"
#include "http_error.h"
namespace Libraries::Http { namespace Libraries::Http {
@ -566,17 +567,277 @@ int PS4_SYSV_ABI sceHttpUriMerge() {
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceHttpUriParse() { int PS4_SYSV_ABI sceHttpUriParse(OrbisHttpUriElement* out, const char* srcUri, void* pool,
size_t* require, size_t prepare) {
LOG_INFO(Lib_Http, "srcUri = {}", std::string(srcUri));
if (!srcUri) {
LOG_ERROR(Lib_Http, "invalid url");
return ORBIS_HTTP_ERROR_INVALID_URL;
}
if (!out && !pool && !require) {
LOG_ERROR(Lib_Http, "invalid values");
return ORBIS_HTTP_ERROR_INVALID_VALUE;
}
if (out && pool) {
memset(out, 0, sizeof(OrbisHttpUriElement));
out->scheme = (char*)pool;
}
// Track the total required buffer size
size_t requiredSize = 0;
// Parse the scheme (e.g., "http:", "https:", "file:")
size_t schemeLength = 0;
while (srcUri[schemeLength] && srcUri[schemeLength] != ':') {
if (!isalnum(srcUri[schemeLength])) {
LOG_ERROR(Lib_Http, "invalid url");
return ORBIS_HTTP_ERROR_INVALID_URL;
}
schemeLength++;
}
if (pool && prepare < schemeLength + 1) {
LOG_ERROR(Lib_Http, "out of memory");
return ORBIS_HTTP_ERROR_OUT_OF_MEMORY;
}
if (out && pool) {
memcpy(out->scheme, srcUri, schemeLength);
out->scheme[schemeLength] = '\0';
}
requiredSize += schemeLength + 1;
// Move past the scheme and ':' character
size_t offset = schemeLength + 1;
// Check if "//" appears after the scheme
if (strncmp(srcUri + offset, "//", 2) == 0) {
// "//" is present
if (out) {
out->opaque = false;
}
offset += 2; // Move past "//"
} else {
// "//" is not present
if (out) {
out->opaque = true;
}
}
// Handle "file" scheme
if (strncmp(srcUri, "file", 4) == 0) {
// File URIs typically start with "file://"
if (out && !out->opaque) {
// Skip additional slashes (e.g., "////")
while (srcUri[offset] == '/') {
offset++;
}
// Parse the path (everything after the slashes)
char* pathStart = (char*)srcUri + offset;
size_t pathLength = 0;
while (pathStart[pathLength] && pathStart[pathLength] != '?' &&
pathStart[pathLength] != '#') {
pathLength++;
}
// Ensure the path starts with '/'
if (pathLength > 0 && pathStart[0] != '/') {
// Prepend '/' to the path
requiredSize += pathLength + 2; // Include '/' and null terminator
if (pool && prepare < requiredSize) {
LOG_ERROR(Lib_Http, "out of memory");
return ORBIS_HTTP_ERROR_OUT_OF_MEMORY;
}
if (out && pool) {
out->path = (char*)pool + (requiredSize - pathLength - 2);
out->path[0] = '/'; // Add leading '/'
memcpy(out->path + 1, pathStart, pathLength);
out->path[pathLength + 1] = '\0';
}
} else {
// Path already starts with '/'
requiredSize += pathLength + 1;
if (pool && prepare < requiredSize) {
LOG_ERROR(Lib_Http, "out of memory");
return ORBIS_HTTP_ERROR_OUT_OF_MEMORY;
}
if (out && pool) {
memcpy((char*)pool + (requiredSize - pathLength - 1), pathStart, pathLength);
out->path = (char*)pool + (requiredSize - pathLength - 1);
out->path[pathLength] = '\0';
}
}
// Move past the path
offset += pathLength;
}
}
// Handle non-file schemes (e.g., "http", "https")
else {
// Parse the host and port
char* hostStart = (char*)srcUri + offset;
while (*hostStart == '/') {
hostStart++;
}
size_t hostLength = 0;
while (hostStart[hostLength] && hostStart[hostLength] != '/' &&
hostStart[hostLength] != '?' && hostStart[hostLength] != ':') {
hostLength++;
}
requiredSize += hostLength + 1;
if (pool && prepare < requiredSize) {
LOG_ERROR(Lib_Http, "out of memory");
return ORBIS_HTTP_ERROR_OUT_OF_MEMORY;
}
if (out && pool) {
memcpy((char*)pool + (requiredSize - hostLength - 1), hostStart, hostLength);
out->hostname = (char*)pool + (requiredSize - hostLength - 1);
out->hostname[hostLength] = '\0';
}
// Move past the host
offset += hostLength;
// Parse the port (if present)
if (hostStart[hostLength] == ':') {
char* portStart = hostStart + hostLength + 1;
size_t portLength = 0;
while (portStart[portLength] && isdigit(portStart[portLength])) {
portLength++;
}
requiredSize += portLength + 1;
if (pool && prepare < requiredSize) {
LOG_ERROR(Lib_Http, "out of memory");
return ORBIS_HTTP_ERROR_OUT_OF_MEMORY;
}
// Convert the port string to a uint16_t
char portStr[6]; // Max length for a port number (65535)
if (portLength > 5) {
LOG_ERROR(Lib_Http, "invalid url");
return ORBIS_HTTP_ERROR_INVALID_URL;
}
memcpy(portStr, portStart, portLength);
portStr[portLength] = '\0';
uint16_t port = (uint16_t)atoi(portStr);
if (port == 0 && portStr[0] != '0') {
LOG_ERROR(Lib_Http, "invalid url");
return ORBIS_HTTP_ERROR_INVALID_URL;
}
// Set the port in the output structure
if (out) {
out->port = port;
}
// Move past the port
offset += portLength + 1;
}
}
// Parse the path (if present)
if (srcUri[offset] == '/') {
char* pathStart = (char*)srcUri + offset;
size_t pathLength = 0;
while (pathStart[pathLength] && pathStart[pathLength] != '?' &&
pathStart[pathLength] != '#') {
pathLength++;
}
requiredSize += pathLength + 1;
if (pool && prepare < requiredSize) {
LOG_ERROR(Lib_Http, "out of memory");
return ORBIS_HTTP_ERROR_OUT_OF_MEMORY;
}
if (out && pool) {
memcpy((char*)pool + (requiredSize - pathLength - 1), pathStart, pathLength);
out->path = (char*)pool + (requiredSize - pathLength - 1);
out->path[pathLength] = '\0';
}
// Move past the path
offset += pathLength;
}
// Parse the query (if present)
if (srcUri[offset] == '?') {
char* queryStart = (char*)srcUri + offset + 1;
size_t queryLength = 0;
while (queryStart[queryLength] && queryStart[queryLength] != '#') {
queryLength++;
}
requiredSize += queryLength + 1;
if (pool && prepare < requiredSize) {
LOG_ERROR(Lib_Http, "out of memory");
return ORBIS_HTTP_ERROR_OUT_OF_MEMORY;
}
if (out && pool) {
memcpy((char*)pool + (requiredSize - queryLength - 1), queryStart, queryLength);
out->query = (char*)pool + (requiredSize - queryLength - 1);
out->query[queryLength] = '\0';
}
// Move past the query
offset += queryLength + 1;
}
// Parse the fragment (if present)
if (srcUri[offset] == '#') {
char* fragmentStart = (char*)srcUri + offset + 1;
size_t fragmentLength = 0;
while (fragmentStart[fragmentLength]) {
fragmentLength++;
}
requiredSize += fragmentLength + 1;
if (pool && prepare < requiredSize) {
LOG_ERROR(Lib_Http, "out of memory");
return ORBIS_HTTP_ERROR_OUT_OF_MEMORY;
}
if (out && pool) {
memcpy((char*)pool + (requiredSize - fragmentLength - 1), fragmentStart,
fragmentLength);
out->fragment = (char*)pool + (requiredSize - fragmentLength - 1);
out->fragment[fragmentLength] = '\0';
}
}
// Calculate the total required buffer size
if (require) {
*require = requiredSize; // Update with actual required size
}
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttpUriSweepPath(char* dst, const char* src, size_t srcSize) {
LOG_ERROR(Lib_Http, "(STUBBED) called"); LOG_ERROR(Lib_Http, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceHttpUriSweepPath() { int PS4_SYSV_ABI sceHttpUriUnescape(char* out, size_t* require, size_t prepare, const char* in) {
LOG_ERROR(Lib_Http, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttpUriUnescape() {
LOG_ERROR(Lib_Http, "(STUBBED) called"); LOG_ERROR(Lib_Http, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
} }

View File

@ -11,6 +11,19 @@ class SymbolsResolver;
namespace Libraries::Http { namespace Libraries::Http {
struct OrbisHttpUriElement {
bool opaque;
char* scheme;
char* username;
char* password;
char* hostname;
char* path;
char* query;
char* fragment;
u16 port;
u8 reserved[10];
};
int PS4_SYSV_ABI sceHttpAbortRequest(); int PS4_SYSV_ABI sceHttpAbortRequest();
int PS4_SYSV_ABI sceHttpAbortRequestForce(); int PS4_SYSV_ABI sceHttpAbortRequestForce();
int PS4_SYSV_ABI sceHttpAbortWaitRequest(); int PS4_SYSV_ABI sceHttpAbortWaitRequest();
@ -122,9 +135,10 @@ int PS4_SYSV_ABI sceHttpUriBuild();
int PS4_SYSV_ABI sceHttpUriCopy(); int PS4_SYSV_ABI sceHttpUriCopy();
int PS4_SYSV_ABI sceHttpUriEscape(); int PS4_SYSV_ABI sceHttpUriEscape();
int PS4_SYSV_ABI sceHttpUriMerge(); int PS4_SYSV_ABI sceHttpUriMerge();
int PS4_SYSV_ABI sceHttpUriParse(); int PS4_SYSV_ABI sceHttpUriParse(OrbisHttpUriElement* out, const char* srcUri, void* pool,
int PS4_SYSV_ABI sceHttpUriSweepPath(); size_t* require, size_t prepare);
int PS4_SYSV_ABI sceHttpUriUnescape(); int PS4_SYSV_ABI sceHttpUriSweepPath(char* dst, const char* src, size_t srcSize);
int PS4_SYSV_ABI sceHttpUriUnescape(char* out, size_t* require, size_t prepare, const char* in);
int PS4_SYSV_ABI sceHttpWaitRequest(); int PS4_SYSV_ABI sceHttpWaitRequest();
void RegisterlibSceHttp(Core::Loader::SymbolsResolver* sym); void RegisterlibSceHttp(Core::Loader::SymbolsResolver* sym);

View File

@ -0,0 +1,66 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/libraries/error_codes.h"
constexpr int ORBIS_HTTP_ERROR_BEFORE_INIT = 0x80431001;
constexpr int ORBIS_HTTP_ERROR_ALREADY_INITED = 0x80431020;
constexpr int ORBIS_HTTP_ERROR_BUSY = 0x80431021;
constexpr int ORBIS_HTTP_ERROR_OUT_OF_MEMORY = 0x80431022;
constexpr int ORBIS_HTTP_ERROR_NOT_FOUND = 0x80431025;
constexpr int ORBIS_HTTP_ERROR_INVALID_VERSION = 0x8043106a;
constexpr int ORBIS_HTTP_ERROR_INVALID_ID = 0x80431100;
constexpr int ORBIS_HTTP_ERROR_OUT_OF_SIZE = 0x80431104;
constexpr int ORBIS_HTTP_ERROR_INVALID_VALUE = 0x804311fe;
constexpr int ORBIS_HTTP_ERROR_INVALID_URL = 0x80433060;
constexpr int ORBIS_HTTP_ERROR_UNKNOWN_SCHEME = 0x80431061;
constexpr int ORBIS_HTTP_ERROR_NETWORK = 0x80431063;
constexpr int ORBIS_HTTP_ERROR_BAD_RESPONSE = 0x80431064;
constexpr int ORBIS_HTTP_ERROR_BEFORE_SEND = 0x80431065;
constexpr int ORBIS_HTTP_ERROR_AFTER_SEND = 0x80431066;
constexpr int ORBIS_HTTP_ERROR_TIMEOUT = 0x80431068;
constexpr int ORBIS_HTTP_ERROR_UNKNOWN_AUTH_TYPE = 0x80431069;
constexpr int ORBIS_HTTP_ERROR_UNKNOWN_METHOD = 0x8043106b;
constexpr int ORBIS_HTTP_ERROR_READ_BY_HEAD_METHOD = 0x8043106f;
constexpr int ORBIS_HTTP_ERROR_NOT_IN_COM = 0x80431070;
constexpr int ORBIS_HTTP_ERROR_NO_CONTENT_LENGTH = 0x80431071;
constexpr int ORBIS_HTTP_ERROR_CHUNK_ENC = 0x80431072;
constexpr int ORBIS_HTTP_ERROR_TOO_LARGE_RESPONSE_HEADER = 0x80431073;
constexpr int ORBIS_HTTP_ERROR_SSL = 0x80431075;
constexpr int ORBIS_HTTP_ERROR_INSUFFICIENT_STACKSIZE = 0x80431076;
constexpr int ORBIS_HTTP_ERROR_ABORTED = 0x80431080;
constexpr int ORBIS_HTTP_ERROR_UNKNOWN = 0x80431081;
constexpr int ORBIS_HTTP_ERROR_EAGAIN = 0x80431082;
constexpr int ORBIS_HTTP_ERROR_PROXY = 0x80431084;
constexpr int ORBIS_HTTP_ERROR_BROKEN = 0x80431085;
constexpr int ORBIS_HTTP_ERROR_PARSE_HTTP_NOT_FOUND = 0x80432025;
constexpr int ORBIS_HTTP_ERROR_PARSE_HTTP_INVALID_RESPONSE = 0x80432060;
constexpr int ORBIS_HTTP_ERROR_PARSE_HTTP_INVALID_VALUE = 0x804321fe;
constexpr int ORBIS_HTTP_ERROR_RESOLVER_EPACKET = 0x80436001;
constexpr int ORBIS_HTTP_ERROR_RESOLVER_ENODNS = 0x80436002;
constexpr int ORBIS_HTTP_ERROR_RESOLVER_ETIMEDOUT = 0x80436003;
constexpr int ORBIS_HTTP_ERROR_RESOLVER_ENOSUPPORT = 0x80436004;
constexpr int ORBIS_HTTP_ERROR_RESOLVER_EFORMAT = 0x80436005;
constexpr int ORBIS_HTTP_ERROR_RESOLVER_ESERVERFAILURE = 0x80436006;
constexpr int ORBIS_HTTP_ERROR_RESOLVER_ENOHOST = 0x80436007;
constexpr int ORBIS_HTTP_ERROR_RESOLVER_ENOTIMPLEMENTED = 0x80436008;
constexpr int ORBIS_HTTP_ERROR_RESOLVER_ESERVERREFUSED = 0x80436009;
constexpr int ORBIS_HTTP_ERROR_RESOLVER_ENORECORD = 0x8043600a;
constexpr int ORBIS_HTTPS_ERROR_CERT = 0x80435060;
constexpr int ORBIS_HTTPS_ERROR_HANDSHAKE = 0x80435061;
constexpr int ORBIS_HTTPS_ERROR_IO = 0x80435062;
constexpr int ORBIS_HTTPS_ERROR_INTERNAL = 0x80435063;
constexpr int ORBIS_HTTPS_ERROR_PROXY = 0x80435064;
constexpr int ORBIS_HTTPS_ERROR_SSL_INTERNAL = 0x01;
constexpr int ORBIS_HTTPS_ERROR_SSL_INVALID_CERT = 0x02;
constexpr int ORBIS_HTTPS_ERROR_SSL_CN_CHECK = 0x04;
constexpr int ORBIS_HTTPS_ERROR_SSL_NOT_AFTER_CHECK = 0x08;
constexpr int ORBIS_HTTPS_ERROR_SSL_NOT_BEFORE_CHECK = 0x10;
constexpr int ORBIS_HTTPS_ERROR_SSL_UNKNOWN_CA = 0x20;

View File

@ -5,21 +5,480 @@
#include "core/libraries/error_codes.h" #include "core/libraries/error_codes.h"
#include "core/libraries/libs.h" #include "core/libraries/libs.h"
#include "core/libraries/ngs2/ngs2.h" #include "core/libraries/ngs2/ngs2.h"
#include "core/libraries/ngs2/ngs2_custom.h"
#include "core/libraries/ngs2/ngs2_error.h" #include "core/libraries/ngs2/ngs2_error.h"
#include "core/libraries/ngs2/ngs2_geom.h"
#include "core/libraries/ngs2/ngs2_impl.h" #include "core/libraries/ngs2/ngs2_impl.h"
#include "core/libraries/ngs2/ngs2_pan.h"
#include "core/libraries/ngs2/ngs2_report.h"
namespace Libraries::Ngs2 { namespace Libraries::Ngs2 {
int PS4_SYSV_ABI sceNgs2CalcWaveformBlock() { // Ngs2
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
s32 PS4_SYSV_ABI sceNgs2CalcWaveformBlock(const OrbisNgs2WaveformFormat* format, u32 samplePos,
u32 numSamples, OrbisNgs2WaveformBlock* outBlock) {
LOG_INFO(Lib_Ngs2, "samplePos = {}, numSamples = {}", samplePos, numSamples);
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNgs2CustomRackGetModuleInfo() { s32 PS4_SYSV_ABI sceNgs2GetWaveformFrameInfo(const OrbisNgs2WaveformFormat* format,
LOG_ERROR(Lib_Ngs2, "(STUBBED) called"); u32* outFrameSize, u32* outNumFrameSamples,
u32* outUnitsPerFrame, u32* outNumDelaySamples) {
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK; return ORBIS_OK;
} }
s32 PS4_SYSV_ABI sceNgs2ParseWaveformData(const void* data, size_t dataSize,
OrbisNgs2WaveformInfo* outInfo) {
LOG_INFO(Lib_Ngs2, "dataSize = {}", dataSize);
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2ParseWaveformFile(const char* path, u64 offset,
OrbisNgs2WaveformInfo* outInfo) {
LOG_INFO(Lib_Ngs2, "path = {}, offset = {}", path, offset);
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2ParseWaveformUser(OrbisNgs2ParseReadHandler handler, uintptr_t userData,
OrbisNgs2WaveformInfo* outInfo) {
LOG_INFO(Lib_Ngs2, "userData = {}", userData);
if (!handler) {
LOG_ERROR(Lib_Ngs2, "handler is nullptr");
return ORBIS_NGS2_ERROR_INVALID_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2RackCreate(OrbisNgs2Handle systemHandle, u32 rackId,
const OrbisNgs2RackOption* option,
const OrbisNgs2ContextBufferInfo* bufferInfo,
OrbisNgs2Handle* outHandle) {
LOG_INFO(Lib_Ngs2, "rackId = {}", rackId);
if (!systemHandle) {
LOG_ERROR(Lib_Ngs2, "systemHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2RackCreateWithAllocator(OrbisNgs2Handle systemHandle, u32 rackId,
const OrbisNgs2RackOption* option,
const OrbisNgs2BufferAllocator* allocator,
OrbisNgs2Handle* outHandle) {
LOG_INFO(Lib_Ngs2, "rackId = {}", rackId);
if (!systemHandle) {
LOG_ERROR(Lib_Ngs2, "systemHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2RackDestroy(OrbisNgs2Handle rackHandle,
OrbisNgs2ContextBufferInfo* outBufferInfo) {
if (!rackHandle) {
LOG_ERROR(Lib_Ngs2, "rackHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE;
}
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2RackGetInfo(OrbisNgs2Handle rackHandle, OrbisNgs2RackInfo* outInfo,
size_t infoSize) {
LOG_INFO(Lib_Ngs2, "infoSize = {}", infoSize);
if (!rackHandle) {
LOG_ERROR(Lib_Ngs2, "rackHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2RackGetUserData(OrbisNgs2Handle rackHandle, uintptr_t* outUserData) {
if (!rackHandle) {
LOG_ERROR(Lib_Ngs2, "rackHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE;
}
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2RackGetVoiceHandle(OrbisNgs2Handle rackHandle, u32 voiceIndex,
OrbisNgs2Handle* outHandle) {
LOG_INFO(Lib_Ngs2, "voiceIndex = {}", voiceIndex);
if (!rackHandle) {
LOG_ERROR(Lib_Ngs2, "rackHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2RackLock(OrbisNgs2Handle rackHandle) {
if (!rackHandle) {
LOG_ERROR(Lib_Ngs2, "rackHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE;
}
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2RackQueryBufferSize(u32 rackId, const OrbisNgs2RackOption* option,
OrbisNgs2ContextBufferInfo* outBufferInfo) {
LOG_INFO(Lib_Ngs2, "rackId = {}", rackId);
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2RackSetUserData(OrbisNgs2Handle rackHandle, uintptr_t userData) {
LOG_INFO(Lib_Ngs2, "userData = {}", userData);
if (!rackHandle) {
LOG_ERROR(Lib_Ngs2, "rackHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2RackUnlock(OrbisNgs2Handle rackHandle) {
if (!rackHandle) {
LOG_ERROR(Lib_Ngs2, "rackHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE;
}
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2SystemCreate(const OrbisNgs2SystemOption* option,
const OrbisNgs2ContextBufferInfo* bufferInfo,
OrbisNgs2Handle* outHandle) {
s32 result;
OrbisNgs2ContextBufferInfo localInfo;
if (!bufferInfo || !outHandle) {
if (!bufferInfo) {
result = ORBIS_NGS2_ERROR_INVALID_BUFFER_INFO;
LOG_ERROR(Lib_Ngs2, "Invalid system buffer info {}", (void*)bufferInfo);
} else {
result = ORBIS_NGS2_ERROR_INVALID_OUT_ADDRESS;
LOG_ERROR(Lib_Ngs2, "Invalid system handle address {}", (void*)outHandle);
}
// TODO: Report errors?
} else {
// Make bufferInfo copy
localInfo.hostBuffer = bufferInfo->hostBuffer;
localInfo.hostBufferSize = bufferInfo->hostBufferSize;
for (int i = 0; i < 5; i++) {
localInfo.reserved[i] = bufferInfo->reserved[i];
}
localInfo.userData = bufferInfo->userData;
result = SystemSetup(option, &localInfo, 0, outHandle);
}
// TODO: API reporting?
LOG_INFO(Lib_Ngs2, "called");
return result;
}
s32 PS4_SYSV_ABI sceNgs2SystemCreateWithAllocator(const OrbisNgs2SystemOption* option,
const OrbisNgs2BufferAllocator* allocator,
OrbisNgs2Handle* outHandle) {
s32 result;
if (allocator && allocator->allocHandler != 0) {
OrbisNgs2BufferAllocHandler hostAlloc = allocator->allocHandler;
if (outHandle) {
OrbisNgs2BufferFreeHandler hostFree = allocator->freeHandler;
OrbisNgs2ContextBufferInfo* bufferInfo = 0;
result = SystemSetup(option, bufferInfo, 0, 0);
if (result >= 0) {
uintptr_t sysUserData = allocator->userData;
result = hostAlloc(bufferInfo);
if (result >= 0) {
OrbisNgs2Handle* handleCopy = outHandle;
result = SystemSetup(option, bufferInfo, hostFree, handleCopy);
if (result < 0) {
if (hostFree) {
hostFree(bufferInfo);
}
}
}
}
} else {
result = ORBIS_NGS2_ERROR_INVALID_OUT_ADDRESS;
LOG_ERROR(Lib_Ngs2, "Invalid system handle address {}", (void*)outHandle);
}
} else {
result = ORBIS_NGS2_ERROR_INVALID_BUFFER_ALLOCATOR;
LOG_ERROR(Lib_Ngs2, "Invalid system buffer allocator {}", (void*)allocator);
}
LOG_INFO(Lib_Ngs2, "called");
return result;
}
s32 PS4_SYSV_ABI sceNgs2SystemDestroy(OrbisNgs2Handle systemHandle,
OrbisNgs2ContextBufferInfo* outBufferInfo) {
if (!systemHandle) {
LOG_ERROR(Lib_Ngs2, "systemHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
}
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2SystemEnumHandles(OrbisNgs2Handle* aOutHandle, u32 maxHandles) {
LOG_INFO(Lib_Ngs2, "maxHandles = {}", maxHandles);
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2SystemEnumRackHandles(OrbisNgs2Handle systemHandle,
OrbisNgs2Handle* aOutHandle, u32 maxHandles) {
LOG_INFO(Lib_Ngs2, "maxHandles = {}", maxHandles);
if (!systemHandle) {
LOG_ERROR(Lib_Ngs2, "systemHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2SystemGetInfo(OrbisNgs2Handle rackHandle, OrbisNgs2SystemInfo* outInfo,
size_t infoSize) {
LOG_INFO(Lib_Ngs2, "infoSize = {}", infoSize);
if (!rackHandle) {
LOG_ERROR(Lib_Ngs2, "rackHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2SystemGetUserData(OrbisNgs2Handle systemHandle, uintptr_t* outUserData) {
if (!systemHandle) {
LOG_ERROR(Lib_Ngs2, "systemHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
}
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2SystemLock(OrbisNgs2Handle systemHandle) {
if (!systemHandle) {
LOG_ERROR(Lib_Ngs2, "systemHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
}
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2SystemQueryBufferSize(const OrbisNgs2SystemOption* option,
OrbisNgs2ContextBufferInfo* outBufferInfo) {
s32 result;
if (outBufferInfo) {
result = SystemSetup(option, outBufferInfo, 0, 0);
LOG_INFO(Lib_Ngs2, "called");
} else {
result = ORBIS_NGS2_ERROR_INVALID_OUT_ADDRESS;
LOG_ERROR(Lib_Ngs2, "Invalid system buffer info {}", (void*)outBufferInfo);
}
return result;
}
s32 PS4_SYSV_ABI sceNgs2SystemRender(OrbisNgs2Handle systemHandle,
const OrbisNgs2RenderBufferInfo* aBufferInfo,
u32 numBufferInfo) {
LOG_INFO(Lib_Ngs2, "numBufferInfo = {}", numBufferInfo);
if (!systemHandle) {
LOG_ERROR(Lib_Ngs2, "systemHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
}
return ORBIS_OK;
}
static s32 PS4_SYSV_ABI sceNgs2SystemResetOption(OrbisNgs2SystemOption* outOption) {
static const OrbisNgs2SystemOption option = {
sizeof(OrbisNgs2SystemOption), "", 0, 512, 256, 48000, {0}};
if (!outOption) {
LOG_ERROR(Lib_Ngs2, "Invalid system option address {}", (void*)outOption);
return ORBIS_NGS2_ERROR_INVALID_OPTION_ADDRESS;
}
*outOption = option;
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2SystemSetGrainSamples(OrbisNgs2Handle systemHandle, u32 numSamples) {
LOG_INFO(Lib_Ngs2, "numSamples = {}", numSamples);
if (!systemHandle) {
LOG_ERROR(Lib_Ngs2, "systemHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2SystemSetSampleRate(OrbisNgs2Handle systemHandle, u32 sampleRate) {
LOG_INFO(Lib_Ngs2, "sampleRate = {}", sampleRate);
if (!systemHandle) {
LOG_ERROR(Lib_Ngs2, "systemHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2SystemSetUserData(OrbisNgs2Handle systemHandle, uintptr_t userData) {
LOG_INFO(Lib_Ngs2, "userData = {}", userData);
if (!systemHandle) {
LOG_ERROR(Lib_Ngs2, "systemHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2SystemUnlock(OrbisNgs2Handle systemHandle) {
if (!systemHandle) {
LOG_ERROR(Lib_Ngs2, "systemHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
}
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2VoiceControl(OrbisNgs2Handle voiceHandle,
const OrbisNgs2VoiceParamHeader* paramList) {
if (!voiceHandle) {
LOG_ERROR(Lib_Ngs2, "voiceHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_VOICE_HANDLE;
}
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2VoiceGetMatrixInfo(OrbisNgs2Handle voiceHandle, u32 matrixId,
OrbisNgs2VoiceMatrixInfo* outInfo, size_t outInfoSize) {
LOG_INFO(Lib_Ngs2, "matrixId = {}, outInfoSize = {}", matrixId, outInfoSize);
if (!voiceHandle) {
LOG_ERROR(Lib_Ngs2, "voiceHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_VOICE_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2VoiceGetOwner(OrbisNgs2Handle voiceHandle, OrbisNgs2Handle* outRackHandle,
u32* outVoiceId) {
if (!voiceHandle) {
LOG_ERROR(Lib_Ngs2, "voiceHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_VOICE_HANDLE;
}
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2VoiceGetPortInfo(OrbisNgs2Handle voiceHandle, u32 port,
OrbisNgs2VoicePortInfo* outInfo, size_t outInfoSize) {
LOG_INFO(Lib_Ngs2, "port = {}, outInfoSize = {}", port, outInfoSize);
if (!voiceHandle) {
LOG_ERROR(Lib_Ngs2, "voiceHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_VOICE_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2VoiceGetState(OrbisNgs2Handle voiceHandle, OrbisNgs2VoiceState* outState,
size_t stateSize) {
LOG_INFO(Lib_Ngs2, "stateSize = {}", stateSize);
if (!voiceHandle) {
LOG_ERROR(Lib_Ngs2, "voiceHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_VOICE_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2VoiceGetStateFlags(OrbisNgs2Handle voiceHandle, u32* outStateFlags) {
if (!voiceHandle) {
LOG_ERROR(Lib_Ngs2, "voiceHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_VOICE_HANDLE;
}
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
// Ngs2Custom
s32 PS4_SYSV_ABI sceNgs2CustomRackGetModuleInfo(OrbisNgs2Handle rackHandle, u32 moduleIndex,
OrbisNgs2CustomModuleInfo* outInfo,
size_t infoSize) {
LOG_INFO(Lib_Ngs2, "moduleIndex = {}, infoSize = {}", moduleIndex, infoSize);
if (!rackHandle) {
LOG_ERROR(Lib_Ngs2, "rackHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE;
}
return ORBIS_OK;
}
// Ngs2Geom
s32 PS4_SYSV_ABI sceNgs2GeomResetListenerParam(OrbisNgs2GeomListenerParam* outListenerParam) {
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2GeomResetSourceParam(OrbisNgs2GeomSourceParam* outSourceParam) {
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2GeomCalcListener(const OrbisNgs2GeomListenerParam* param,
OrbisNgs2GeomListenerWork* outWork, u32 flags) {
LOG_INFO(Lib_Ngs2, "flags = {}", flags);
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2GeomApply(const OrbisNgs2GeomListenerWork* listener,
const OrbisNgs2GeomSourceParam* source,
OrbisNgs2GeomAttribute* outAttrib, u32 flags) {
LOG_INFO(Lib_Ngs2, "flags = {}", flags);
return ORBIS_OK;
}
// Ngs2Pan
s32 PS4_SYSV_ABI sceNgs2PanInit(OrbisNgs2PanWork* work, const float* aSpeakerAngle, float unitAngle,
u32 numSpeakers) {
LOG_INFO(Lib_Ngs2, "aSpeakerAngle = {}, unitAngle = {}, numSpeakers = {}", *aSpeakerAngle,
unitAngle, numSpeakers);
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2PanGetVolumeMatrix(OrbisNgs2PanWork* work, const OrbisNgs2PanParam* aParam,
u32 numParams, u32 matrixFormat,
float* outVolumeMatrix) {
LOG_INFO(Lib_Ngs2, "numParams = {}, matrixFormat = {}", numParams, matrixFormat);
return ORBIS_OK;
}
// Ngs2Report
s32 PS4_SYSV_ABI sceNgs2ReportRegisterHandler(u32 reportType, OrbisNgs2ReportHandler handler,
uintptr_t userData, OrbisNgs2Handle* outHandle) {
LOG_INFO(Lib_Ngs2, "reportType = {}, userData = {}", reportType, userData);
if (!handler) {
LOG_ERROR(Lib_Ngs2, "handler is nullptr");
return ORBIS_NGS2_ERROR_INVALID_REPORT_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2ReportUnregisterHandler(OrbisNgs2Handle reportHandle) {
if (!reportHandle) {
LOG_ERROR(Lib_Ngs2, "reportHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_REPORT_HANDLE;
}
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
// Unknown
int PS4_SYSV_ABI sceNgs2FftInit() { int PS4_SYSV_ABI sceNgs2FftInit() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called"); LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
@ -35,31 +494,6 @@ int PS4_SYSV_ABI sceNgs2FftQuerySize() {
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNgs2GeomApply() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2GeomCalcListener() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2GeomResetListenerParam() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2GeomResetSourceParam() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2GetWaveformFrameInfo() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2JobSchedulerResetOption() { int PS4_SYSV_ABI sceNgs2JobSchedulerResetOption() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called"); LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
@ -80,71 +514,6 @@ int PS4_SYSV_ABI sceNgs2ModuleQueueEnumItems() {
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNgs2PanGetVolumeMatrix() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2PanInit() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2ParseWaveformData() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2ParseWaveformFile() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2ParseWaveformUser() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2RackCreate() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2RackCreateWithAllocator() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2RackDestroy() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2RackGetInfo() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2RackGetUserData() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2RackGetVoiceHandle() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2RackLock() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2RackQueryBufferSize() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2RackQueryInfo() { int PS4_SYSV_ABI sceNgs2RackQueryInfo() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called"); LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
@ -155,116 +524,21 @@ int PS4_SYSV_ABI sceNgs2RackRunCommands() {
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNgs2RackSetUserData() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2RackUnlock() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2ReportRegisterHandler() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2ReportUnregisterHandler() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemCreate() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemCreateWithAllocator() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemDestroy() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemEnumHandles() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemEnumRackHandles() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemGetInfo() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemGetUserData() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemLock() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemQueryBufferSize() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemQueryInfo() { int PS4_SYSV_ABI sceNgs2SystemQueryInfo() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called"); LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNgs2SystemRender() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemResetOption() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemRunCommands() { int PS4_SYSV_ABI sceNgs2SystemRunCommands() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called"); LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNgs2SystemSetGrainSamples() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemSetLoudThreshold() { int PS4_SYSV_ABI sceNgs2SystemSetLoudThreshold() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called"); LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNgs2SystemSetSampleRate() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemSetUserData() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemUnlock() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2StreamCreate() { int PS4_SYSV_ABI sceNgs2StreamCreate() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called"); LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
@ -300,36 +574,6 @@ int PS4_SYSV_ABI sceNgs2StreamRunCommands() {
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNgs2VoiceControl() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2VoiceGetMatrixInfo() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2VoiceGetOwner() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2VoiceGetPortInfo() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2VoiceGetState() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2VoiceGetStateFlags() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2VoiceQueryInfo() { int PS4_SYSV_ABI sceNgs2VoiceQueryInfo() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called"); LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;

View File

@ -3,7 +3,11 @@
#pragma once #pragma once
#include "core/libraries/ngs2/ngs2_impl.h"
#include <atomic> #include <atomic>
#include <mutex>
#include <vector>
#include "common/types.h" #include "common/types.h"
namespace Core::Loader { namespace Core::Loader {
@ -12,60 +16,253 @@ class SymbolsResolver;
namespace Libraries::Ngs2 { namespace Libraries::Ngs2 {
class Ngs2; typedef s32 (*OrbisNgs2ParseReadHandler)(uintptr_t userData, u32 offset, void* data, size_t size);
using SceNgs2Handle = Ngs2*; enum class OrbisNgs2HandleType : u32 {
Invalid = 0,
enum class SceNgs2HandleType : u32 { System = 1,
System = 0, Rack = 2,
Voice = 3,
VoiceControl = 6
}; };
struct Ngs2Handle { static const int ORBIS_NGS2_MAX_VOICE_CHANNELS = 8;
void* selfPointer; static const int ORBIS_NGS2_WAVEFORM_INFO_MAX_BLOCKS = 4;
void* dataPointer; static const int ORBIS_NGS2_MAX_MATRIX_LEVELS =
std::atomic<u32>* atomicPtr; (ORBIS_NGS2_MAX_VOICE_CHANNELS * ORBIS_NGS2_MAX_VOICE_CHANNELS);
u32 handleType;
u32 flags_unk;
u32 uid; struct OrbisNgs2WaveformFormat {
u16 maxGrainSamples; u32 waveformType;
u16 minGrainSamples; u32 numChannels;
u16 currentGrainSamples;
u16 numGrainSamples;
u16 unknown2;
u32 sampleRate; u32 sampleRate;
u32 unknown3; u32 configData;
u32 frameOffset;
void* flushMutex; u32 frameMargin;
u32 flushMutexInitialized;
void* processMutex;
u32 processMutexInitialized;
// Linked list pointers for system list
Ngs2Handle* prev;
Ngs2Handle* next;
}; };
struct SystemOptions { struct OrbisNgs2WaveformBlock {
char padding[6]; u32 dataOffset;
s32 maxGrainSamples; u32 dataSize;
s32 numGrainSamples; u32 numRepeats;
s32 sampleRate; u32 numSkipSamples;
u32 numSamples;
u32 reserved;
uintptr_t userData;
}; };
struct SystemState { struct OrbisNgs2WaveformInfo {
// TODO OrbisNgs2WaveformFormat format;
u32 dataOffset;
u32 dataSize;
u32 loopBeginPosition;
u32 loopEndPosition;
u32 numSamples;
u32 audioUnitSize;
u32 numAudioUnitSamples;
u32 numAudioUnitPerFrame;
u32 audioFrameSize;
u32 numAudioFrameSamples;
u32 numDelaySamples;
u32 numBlocks;
OrbisNgs2WaveformBlock aBlock[ORBIS_NGS2_WAVEFORM_INFO_MAX_BLOCKS];
}; };
struct StackBuffer { struct OrbisNgs2EnvelopePoint {
void** top; u32 curve;
void* base; u32 duration;
void* curr; float height;
size_t usedSize; };
size_t totalSize;
size_t alignment; struct OrbisNgs2UserFxProcessContext {
char isVerifyEnabled; float** aChannelData;
char padding[7]; uintptr_t userData0;
uintptr_t userData1;
uintptr_t userData2;
u32 flags;
u32 numChannels;
u32 numGrainSamples;
u32 sampleRate;
};
typedef s32 (*OrbisNgs2UserFxProcessHandler)(OrbisNgs2UserFxProcessContext* context);
struct OrbisNgs2UserFx2SetupContext {
void* common;
void* param;
void* work;
uintptr_t userData;
u32 maxVoices;
u32 voiceIndex;
u64 reserved[4];
};
typedef s32 (*OrbisNgs2UserFx2SetupHandler)(OrbisNgs2UserFx2SetupContext* context);
struct OrbisNgs2UserFx2CleanupContext {
void* common;
void* param;
void* work;
uintptr_t userData;
u32 maxVoices;
u32 voiceIndex;
u64 reserved[4];
};
typedef s32 (*OrbisNgs2UserFx2CleanupHandler)(OrbisNgs2UserFx2CleanupContext* context);
struct OrbisNgs2UserFx2ControlContext {
const void* data;
size_t dataSize;
void* common;
void* param;
uintptr_t userData;
u64 reserved[4];
};
typedef s32 (*OrbisNgs2UserFx2ControlHandler)(OrbisNgs2UserFx2ControlContext* context);
struct OrbisNgs2UserFx2ProcessContext {
float** aChannelData;
void* common;
const void* param;
void* work;
void* state;
uintptr_t userData;
u32 flags;
u32 numInputChannels;
u32 numOutputChannels;
u32 numGrainSamples;
u32 sampleRate;
u32 reserved;
u64 reserved2[4];
};
typedef s32 (*OrbisNgs2UserFx2ProcessHandler)(OrbisNgs2UserFx2ProcessContext* context);
struct OrbisNgs2BufferAllocator {
OrbisNgs2BufferAllocHandler allocHandler;
OrbisNgs2BufferFreeHandler freeHandler;
uintptr_t userData;
};
struct OrbisNgs2RenderBufferInfo {
void* buffer;
size_t bufferSize;
u32 waveformType;
u32 numChannels;
};
struct OrbisNgs2RackOption {
size_t size;
char name[ORBIS_NGS2_RACK_NAME_LENGTH];
u32 flags;
u32 maxGrainSamples;
u32 maxVoices;
u32 maxInputDelayBlocks;
u32 maxMatrices;
u32 maxPorts;
u32 aReserved[20];
};
struct OrbisNgs2VoiceParamHeader {
u16 size;
s16 next;
u32 id;
};
struct OrbisNgs2VoiceMatrixLevelsParam {
OrbisNgs2VoiceParamHeader header;
u32 matrixId;
u32 numLevels;
const float* aLevel;
};
struct OrbisNgs2VoicePortMatrixParam {
OrbisNgs2VoiceParamHeader header;
u32 port;
s32 matrixId;
};
struct OrbisNgs2VoicePortVolumeParam {
OrbisNgs2VoiceParamHeader header;
u32 port;
float level;
};
struct OrbisNgs2VoicePortDelayParam {
OrbisNgs2VoiceParamHeader header;
u32 port;
u32 numSamples;
};
struct OrbisNgs2VoicePatchParam {
OrbisNgs2VoiceParamHeader header;
u32 port;
u32 destInputId;
OrbisNgs2Handle destHandle;
};
struct OrbisNgs2VoiceEventParam {
OrbisNgs2VoiceParamHeader header;
u32 eventId;
};
struct OrbisNgs2VoiceCallbackInfo {
uintptr_t callbackData;
OrbisNgs2Handle voiceHandle;
u32 flag;
u32 reserved;
union {
struct {
uintptr_t userData;
const void* data;
u32 dataSize;
u32 repeatedCount;
u32 attributeFlags;
u32 reserved2;
} waveformBlock;
} param;
};
typedef void (*OrbisNgs2VoiceCallbackHandler)(const OrbisNgs2VoiceCallbackInfo* info);
struct OrbisNgs2VoiceCallbackParam {
OrbisNgs2VoiceParamHeader header;
OrbisNgs2VoiceCallbackHandler callbackHandler;
uintptr_t callbackData;
u32 flags;
u32 reserved;
};
struct OrbisNgs2VoicePortInfo {
s32 matrixId;
float volume;
u32 numDelaySamples;
u32 destInputId;
OrbisNgs2Handle destHandle;
};
struct OrbisNgs2VoiceMatrixInfo {
u32 numLevels;
float aLevel[ORBIS_NGS2_MAX_MATRIX_LEVELS];
};
struct OrbisNgs2VoiceState {
u32 stateFlags;
}; };
void RegisterlibSceNgs2(Core::Loader::SymbolsResolver* sym); void RegisterlibSceNgs2(Core::Loader::SymbolsResolver* sym);

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "ngs2_error.h"
#include "ngs2_impl.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
using namespace Libraries::Kernel;
namespace Libraries::Ngs2 {} // namespace Libraries::Ngs2

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "ngs2.h"
#include "ngs2_reverb.h"
namespace Libraries::Ngs2 {
class Ngs2Custom;
static const int ORBIS_NGS2_CUSTOM_MAX_MODULES = 24;
static const int ORBIS_NGS2_CUSTOM_MAX_PORTS = 16;
static const int ORBIS_NGS2_CUSTOM_DELAY_MAX_TAPS = 8;
struct OrbisNgs2CustomModuleOption {
u32 size;
};
struct OrbisNgs2CustomEnvelopeModuleOption {
OrbisNgs2CustomModuleOption customModuleOption;
u32 maxPoints;
u32 reserved;
};
struct OrbisNgs2CustomReverbModuleOption {
OrbisNgs2CustomModuleOption customModuleOption;
u32 reverbSize;
u32 reserved;
};
struct OrbisNgs2CustomChorusModuleOption {
OrbisNgs2CustomModuleOption customModuleOption;
u32 maxPhases;
u32 reserved;
} OrbisNgs2CustomChorusModuleOption;
struct OrbisNgs2CustomPeakMeterModuleOption {
OrbisNgs2CustomModuleOption customModuleOption;
u32 numBlocks;
u32 reserved;
};
struct OrbisNgs2CustomDelayModuleOption {
OrbisNgs2CustomModuleOption customModuleOption;
u32 type;
u32 maxTaps;
float maxLength;
u32 reserved;
};
struct OrbisNgs2CustomPitchShiftModuleOption {
OrbisNgs2CustomModuleOption customModuleOption;
u32 quality;
};
struct OrbisNgs2CustomUserFx2ModuleOption {
OrbisNgs2CustomModuleOption customModuleOption;
OrbisNgs2UserFx2SetupHandler setupHandler;
OrbisNgs2UserFx2CleanupHandler cleanupHandler;
OrbisNgs2UserFx2ControlHandler controlHandler;
OrbisNgs2UserFx2ProcessHandler processHandler;
size_t commonSize;
size_t paramSize;
size_t workSize;
uintptr_t userData;
};
struct OrbisNgs2CustomRackModuleInfo {
const OrbisNgs2CustomModuleOption* option;
u32 moduleId;
u32 sourceBufferId;
u32 extraBufferId;
u32 destBufferId;
u32 stateOffset;
u32 stateSize;
u32 reserved;
u32 reserved2;
};
struct OrbisNgs2CustomRackPortInfo {
u32 sourceBufferId;
u32 reserved;
};
struct OrbisNgs2CustomRackOption {
OrbisNgs2RackOption rackOption;
u32 stateSize;
u32 numBuffers;
u32 numModules;
u32 reserved;
OrbisNgs2CustomRackModuleInfo aModule[ORBIS_NGS2_CUSTOM_MAX_MODULES];
OrbisNgs2CustomRackPortInfo aPort[ORBIS_NGS2_CUSTOM_MAX_PORTS];
};
struct OrbisNgs2CustomSamplerRackOption {
OrbisNgs2CustomRackOption customRackOption;
u32 maxChannelWorks;
u32 maxWaveformBlocks;
u32 maxAtrac9Decoders;
u32 maxAtrac9ChannelWorks;
u32 maxAjmAtrac9Decoders;
u32 maxCodecCaches;
};
struct OrbisNgs2CustomSubmixerRackOption {
OrbisNgs2CustomRackOption customRackOption;
u32 maxChannels;
u32 maxInputs;
};
struct OrbisNgs2CustomMasteringRackOption {
OrbisNgs2CustomRackOption customRackOption;
u32 maxChannels;
u32 maxInputs;
};
struct OrbisNgs2CustomSamplerVoiceSetupParam {
OrbisNgs2VoiceParamHeader header;
OrbisNgs2WaveformFormat format;
u32 flags;
u32 reserved;
};
struct OrbisNgs2CustomSamplerVoiceWaveformBlocksParam {
OrbisNgs2VoiceParamHeader header;
const void* data;
u32 flags;
u32 numBlocks;
const OrbisNgs2WaveformBlock* aBlock;
};
struct OrbisNgs2CustomSamplerVoiceWaveformAddressParam {
OrbisNgs2VoiceParamHeader header;
const void* from;
const void* to;
};
struct OrbisNgs2CustomSamplerVoiceWaveformFrameOffsetParam {
OrbisNgs2VoiceParamHeader header;
u32 frameOffset;
u32 reserved;
};
struct OrbisNgs2CustomSamplerVoiceExitLoopParam {
OrbisNgs2VoiceParamHeader header;
};
struct OrbisNgs2CustomSamplerVoicePitchParam {
OrbisNgs2VoiceParamHeader header;
float ratio;
u32 reserved;
};
struct OrbisNgs2CustomSamplerVoiceState {
OrbisNgs2VoiceState voiceState;
char padding[32];
const void* waveformData;
u64 numDecodedSamples;
u64 decodedDataSize;
u64 userData;
u32 reserved;
u32 reserved2;
};
struct OrbisNgs2CustomSubmixerVoiceSetupParam {
OrbisNgs2VoiceParamHeader header;
u32 numInputChannels;
u32 numOutputChannels;
u32 flags;
u32 reserved;
};
struct OrbisNgs2CustomSubmixerVoiceState {
OrbisNgs2VoiceState voiceState; // Voice state
u32 reserved;
u32 reserved2;
};
struct OrbisNgs2CustomMasteringVoiceSetupParam {
OrbisNgs2VoiceParamHeader header;
u32 numInputChannels;
u32 flags;
};
struct OrbisNgs2CustomMasteringVoiceOutputParam {
OrbisNgs2VoiceParamHeader header;
u32 outputId;
u32 reserved;
};
struct OrbisNgs2CustomMasteringVoiceState {
OrbisNgs2VoiceState voiceState;
u32 reserved;
u32 reserved2;
};
struct OrbisNgs2CustomVoiceEnvelopeParam {
OrbisNgs2VoiceParamHeader header;
u32 numForwardPoints;
u32 numReleasePoints;
const OrbisNgs2EnvelopePoint* aPoint;
};
struct OrbisNgs2CustomVoiceDistortionParam {
OrbisNgs2VoiceParamHeader header;
u32 flags;
float a;
float b;
float clip;
float gate;
float wetLevel;
float dryLevel;
u32 reserved;
};
struct OrbisNgs2CustomVoiceCompressorParam {
OrbisNgs2VoiceParamHeader header;
u32 flags;
float threshold;
float ratio;
float knee;
float attackTime;
float releaseTime;
float level;
u32 reserved;
};
struct OrbisNgs2CustomVoiceFilterParam {
OrbisNgs2VoiceParamHeader header;
u32 type;
u32 channelMask;
union {
struct {
float i0;
float i1;
float i2;
float o1;
float o2;
} direct;
struct {
float fc;
float q;
float level;
u32 reserved;
u32 reserved2;
} fcq;
} param;
u32 reserved3;
};
struct OrbisNgs2CustomVoiceLfeFilterParam {
OrbisNgs2VoiceParamHeader header;
u32 enableFlag;
u32 fc;
};
struct OrbisNgs2CustomVoiceGainParam {
OrbisNgs2VoiceParamHeader header;
float aLevel[ORBIS_NGS2_MAX_VOICE_CHANNELS];
};
struct OrbisNgs2CustomVoiceMixerParam {
OrbisNgs2VoiceParamHeader header;
float aSourceLevel[ORBIS_NGS2_MAX_VOICE_CHANNELS];
float aDestLevel[ORBIS_NGS2_MAX_VOICE_CHANNELS];
};
struct OrbisNgs2CustomVoiceChannelMixerParam {
OrbisNgs2VoiceParamHeader header;
float aLevel[ORBIS_NGS2_MAX_VOICE_CHANNELS][ORBIS_NGS2_MAX_VOICE_CHANNELS];
};
struct OrbisNgs2CustomVoiceUserFxParam {
OrbisNgs2VoiceParamHeader header;
OrbisNgs2UserFxProcessHandler handler;
uintptr_t userData0;
uintptr_t userData1;
uintptr_t userData2;
};
struct OrbisNgs2CustomVoiceUserFx2Param {
OrbisNgs2VoiceParamHeader header;
const void* data;
size_t dataSize;
};
struct OrbisNgs2CustomVoiceOutputParam {
OrbisNgs2VoiceParamHeader header;
u32 outputId;
u32 reserved;
};
struct OrbisNgs2CustomVoicePeakMeterParam {
OrbisNgs2VoiceParamHeader header;
u32 enableFlag;
u32 reserved;
} OrbisNgs2CustomVoicePeakMeterParam;
struct OrbisNgs2CustomVoiceReverbParam {
OrbisNgs2VoiceParamHeader header;
OrbisNgs2ReverbI3DL2Param i3dl2;
};
struct OrbisNgs2CustomVoiceChorusParam {
OrbisNgs2VoiceParamHeader header;
u32 flags;
u32 numPhases;
u32 channelMask;
float inputLevel;
float delayTime;
float modulationRatio;
float modulationDepth;
float feedbackLevel;
float wetLevel;
float dryLevel;
};
struct OrbisNgs2DelayTapInfo {
float tapLevel;
float delayTime;
};
struct OrbisNgs2CustomVoiceDelayParam {
OrbisNgs2VoiceParamHeader header;
float dryLevel;
float wetLevel;
float inputLevel;
float feedbackLevel;
float lowpassFc;
u32 numTaps;
OrbisNgs2DelayTapInfo aTap[ORBIS_NGS2_CUSTOM_DELAY_MAX_TAPS];
float aInputMixLevel[ORBIS_NGS2_MAX_VOICE_CHANNELS];
u32 channelMask;
u32 flags;
};
struct OrbisNgs2CustomVoiceNoiseGateParam {
OrbisNgs2VoiceParamHeader header;
u32 flags;
float threshold;
float attackTime;
float releaseTime;
};
struct OrbisNgs2CustomVoicePitchShiftParam {
OrbisNgs2VoiceParamHeader header;
s32 cent;
};
struct OrbisNgs2CustomEnvelopeModuleState {
float height;
u32 reserved;
};
struct OrbisNgs2CustomCompressorModuleState {
float peakHeight;
float compressorHeight;
};
struct OrbisNgs2CustomPeakMeterModuleState {
float peak;
float aChannelPeak[ORBIS_NGS2_MAX_VOICE_CHANNELS];
u32 reserved;
};
struct OrbisNgs2CustomNoiseGateModuleState {
float gateHeight;
};
struct OrbisNgs2CustomRackInfo {
OrbisNgs2RackInfo rackInfo;
u32 stateSize;
u32 numBuffers;
u32 numModules;
u32 reserved;
OrbisNgs2CustomRackModuleInfo aModule[ORBIS_NGS2_CUSTOM_MAX_MODULES];
OrbisNgs2CustomRackPortInfo aPort[ORBIS_NGS2_CUSTOM_MAX_PORTS];
};
struct OrbisNgs2CustomSamplerRackInfo {
OrbisNgs2CustomRackInfo customRackInfo;
u32 maxChannelWorks;
u32 maxWaveformBlocks;
u32 maxAtrac9Decoders;
u32 maxAtrac9ChannelWorks;
u32 maxAjmAtrac9Decoders;
u32 maxCodecCaches;
};
struct OrbisNgs2CustomSubmixerRackInfo {
OrbisNgs2CustomRackInfo customRackInfo;
u32 maxChannels;
u32 maxInputs;
};
struct OrbisNgs2CustomMasteringRackInfo {
OrbisNgs2CustomRackInfo customRackInfo;
u32 maxChannels;
u32 maxInputs;
};
struct OrbisNgs2CustomModuleInfo {
u32 moduleId;
u32 sourceBufferId;
u32 extraBufferId;
u32 destBufferId;
u32 stateOffset;
u32 stateSize;
u32 reserved;
u32 reserved2;
};
struct OrbisNgs2CustomEnvelopeModuleInfo {
OrbisNgs2CustomModuleInfo moduleInfo;
u32 maxPoints;
u32 reserved;
};
struct OrbisNgs2CustomReverbModuleInfo {
OrbisNgs2CustomModuleInfo moduleInfo;
u32 reverbSize;
u32 reserved;
};
} // namespace Libraries::Ngs2

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "ngs2_error.h"
#include "ngs2_impl.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
using namespace Libraries::Kernel;
namespace Libraries::Ngs2 {} // namespace Libraries::Ngs2

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "ngs2.h"
namespace Libraries::Ngs2 {
class Ngs2Eq;
struct OrbisNgs2EqVoiceSetupParam {
u32 numChannels;
};
struct OrbisNgs2EqVoiceFilterParam {
u32 type;
u32 channelMask;
union {
struct {
float i0;
float i1;
float i2;
float o1;
float o2;
} direct;
struct {
float fc;
float q;
float level;
u32 reserved;
u32 reserved2;
} fcq;
} param;
};
struct OrbisNgs2EqVoiceState {
u32 stateFlags;
};
} // namespace Libraries::Ngs2

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "ngs2_error.h"
#include "ngs2_impl.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
using namespace Libraries::Kernel;
namespace Libraries::Ngs2 {} // namespace Libraries::Ngs2

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "ngs2.h"
namespace Libraries::Ngs2 {
class Ngs2Geom;
struct OrbisNgs2GeomVector {
float x;
float y;
float z;
};
struct OrbisNgs2GeomCone {
float innerLevel;
float innerAngle;
float outerLevel;
float outerAngle;
};
struct OrbisNgs2GeomRolloff {
u32 model;
float maxDistance;
float rolloffFactor;
float referenceDistance;
};
struct OrbisNgs2GeomListenerParam {
OrbisNgs2GeomVector position;
OrbisNgs2GeomVector orientFront;
OrbisNgs2GeomVector orientUp;
OrbisNgs2GeomVector velocity;
float soundSpeed;
u32 reserved[2];
};
struct OrbisNgs2GeomListenerWork {
float matrix[4][4];
OrbisNgs2GeomVector velocity;
float soundSpeed;
u32 coordinate;
u32 reserved[3];
};
struct OrbisNgs2GeomSourceParam {
OrbisNgs2GeomVector position;
OrbisNgs2GeomVector velocity;
OrbisNgs2GeomVector direction;
OrbisNgs2GeomCone cone;
OrbisNgs2GeomRolloff rolloff;
float dopplerFactor;
float fbwLevel;
float lfeLevel;
float maxLevel;
float minLevel;
float radius;
u32 numSpeakers;
u32 matrixFormat;
u32 reserved[2];
};
struct OrbisNgs2GeomA3dAttribute {
OrbisNgs2GeomVector position;
float volume;
u32 reserved[4];
};
struct OrbisNgs2GeomAttribute {
float pitchRatio;
float aLevel[ORBIS_NGS2_MAX_VOICE_CHANNELS * ORBIS_NGS2_MAX_VOICE_CHANNELS];
OrbisNgs2GeomA3dAttribute a3dAttrib;
u32 reserved[4];
};
} // namespace Libraries::Ngs2

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@ -12,153 +12,171 @@ using namespace Libraries::Kernel;
namespace Libraries::Ngs2 { namespace Libraries::Ngs2 {
s32 Ngs2::ReportInvalid(Ngs2Handle* handle, u32 handle_type) const { s32 HandleReportInvalid(OrbisNgs2Handle handle, u32 handleType) {
uintptr_t hAddress = reinterpret_cast<uintptr_t>(handle); switch (handleType) {
switch (handle_type) {
case 1: case 1:
LOG_ERROR(Lib_Ngs2, "Invalid system handle {}", hAddress); LOG_ERROR(Lib_Ngs2, "Invalid system handle {}", handle);
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE; return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
case 2: case 2:
LOG_ERROR(Lib_Ngs2, "Invalid rack handle {}", hAddress); LOG_ERROR(Lib_Ngs2, "Invalid rack handle {}", handle);
return ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE; return ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE;
case 4: case 4:
LOG_ERROR(Lib_Ngs2, "Invalid voice handle {}", hAddress); LOG_ERROR(Lib_Ngs2, "Invalid voice handle {}", handle);
return ORBIS_NGS2_ERROR_INVALID_VOICE_HANDLE; return ORBIS_NGS2_ERROR_INVALID_VOICE_HANDLE;
case 8: case 8:
LOG_ERROR(Lib_Ngs2, "Invalid report handle {}", hAddress); LOG_ERROR(Lib_Ngs2, "Invalid report handle {}", handle);
return ORBIS_NGS2_ERROR_INVALID_REPORT_HANDLE; return ORBIS_NGS2_ERROR_INVALID_REPORT_HANDLE;
default: default:
LOG_ERROR(Lib_Ngs2, "Invalid handle {}", hAddress); LOG_ERROR(Lib_Ngs2, "Invalid handle {}", handle);
return ORBIS_NGS2_ERROR_INVALID_HANDLE; return ORBIS_NGS2_ERROR_INVALID_HANDLE;
} }
} }
s32 Ngs2::HandleSetup(Ngs2Handle* handle, void* data, std::atomic<u32>* atomic, u32 type, void* MemoryClear(void* buffer, size_t size) {
u32 flags) { return memset(buffer, 0, size);
handle->dataPointer = data;
handle->atomicPtr = atomic;
handle->handleType = type;
handle->flags_unk = flags;
return ORBIS_OK;
} }
s32 Ngs2::HandleCleanup(Ngs2Handle* handle, u32 hType, void* dataOut) { s32 StackBufferClose(StackBuffer* stackBuffer, size_t* outTotalSize) {
if (handle && handle->selfPointer == handle) { if (outTotalSize) {
std::atomic<u32>* tmp_atomic = handle->atomicPtr; *outTotalSize = stackBuffer->usedSize + stackBuffer->alignment;
if (tmp_atomic && handle->handleType == hType) {
while (tmp_atomic->load() != 0) {
u32 expected = 1;
if (tmp_atomic->compare_exchange_strong(expected, 0)) {
if (dataOut) {
dataOut = handle->dataPointer;
}
// sceNgs2MemoryClear(handle, 32);
return ORBIS_OK;
}
tmp_atomic = handle->atomicPtr;
}
}
}
return this->ReportInvalid(handle, hType);
}
s32 Ngs2::HandleEnter(Ngs2Handle* handle, u32 hType, Ngs2Handle* handleOut) {
if (!handle) {
return this->ReportInvalid(handle, 0);
}
if (handle->selfPointer != handle || !handle->atomicPtr || !handle->dataPointer ||
(~hType & handle->handleType)) {
return this->ReportInvalid(handle, handle->handleType);
}
std::atomic<u32>* atomic = handle->atomicPtr;
while (true) {
u32 i = atomic->load();
if (i == 0) {
return this->ReportInvalid(handle, handle->handleType);
}
if (atomic->compare_exchange_strong(i, i + 1)) {
break;
}
}
if (handleOut) {
handleOut = handle;
} }
return ORBIS_OK; return ORBIS_OK;
} }
s32 Ngs2::HandleLeave(Ngs2Handle* handle) { s32 StackBufferOpen(StackBuffer* stackBuffer, void* bufferStart, size_t bufferSize,
std::atomic<u32>* tmp_atomic; void** outBuffer, u8 flags) {
u32 i; stackBuffer->top = outBuffer;
do { stackBuffer->base = bufferStart;
tmp_atomic = handle->atomicPtr; stackBuffer->size = (size_t)bufferStart;
i = tmp_atomic->load(); stackBuffer->currentOffset = (size_t)bufferStart;
} while (!tmp_atomic->compare_exchange_strong(i, i - 1)); stackBuffer->usedSize = 0;
return ORBIS_OK; stackBuffer->totalSize = bufferSize;
} stackBuffer->alignment = 8; // this is a fixed value
stackBuffer->flags = flags;
s32 Ngs2::StackBufferOpen(StackBuffer* buf, void* base_addr, size_t size, void** stackTop, if (outBuffer != NULL) {
bool verify) { *outBuffer = NULL;
buf->top = stackTop;
buf->base = base_addr;
buf->curr = base_addr;
buf->usedSize = 0;
buf->totalSize = size;
buf->alignment = 8;
buf->isVerifyEnabled = verify;
if (stackTop) {
*stackTop = nullptr;
} }
return ORBIS_OK; return ORBIS_OK;
} }
s32 Ngs2::StackBufferClose(StackBuffer* buf, size_t* usedSize) { s32 SystemCleanup(OrbisNgs2Handle systemHandle, OrbisNgs2ContextBufferInfo* outInfo) {
if (usedSize) { if (!systemHandle) {
*usedSize = buf->usedSize + buf->alignment; return ORBIS_NGS2_ERROR_INVALID_HANDLE;
} }
// TODO
return ORBIS_OK; return ORBIS_OK;
} }
s32 Ngs2::SystemSetupCore(StackBuffer* buf, SystemOptions* options, Ngs2Handle** sysOut) { s32 SystemSetupCore(StackBuffer* stackBuffer, const OrbisNgs2SystemOption* option,
SystemInternal* outSystem) {
u32 maxGrainSamples = 512; u32 maxGrainSamples = 512;
u32 numGrainSamples = 256; u32 numGrainSamples = 256;
u32 sampleRate = 48000; u32 sampleRate = 48000;
if (options) { if (option) {
maxGrainSamples = options->maxGrainSamples; sampleRate = option->sampleRate;
numGrainSamples = options->numGrainSamples; maxGrainSamples = option->maxGrainSamples;
sampleRate = options->sampleRate; numGrainSamples = option->numGrainSamples;
} }
// Validate maxGrainSamples if (maxGrainSamples < 64 || maxGrainSamples > 1024 || (maxGrainSamples & 63) != 0) {
if (maxGrainSamples < 64 || maxGrainSamples > 1024 || (maxGrainSamples & 0x3F) != 0) {
LOG_ERROR(Lib_Ngs2, "Invalid system option (maxGrainSamples={},x64)", maxGrainSamples); LOG_ERROR(Lib_Ngs2, "Invalid system option (maxGrainSamples={},x64)", maxGrainSamples);
return ORBIS_NGS2_ERROR_INVALID_MAX_GRAIN_SAMPLES; return ORBIS_NGS2_ERROR_INVALID_MAX_GRAIN_SAMPLES;
} }
// Validate numGrainSamples if (numGrainSamples < 64 || numGrainSamples > 1024 || (numGrainSamples & 63) != 0) {
if (numGrainSamples < 64 || numGrainSamples > 1024 || (numGrainSamples & 0x3F) != 0) {
LOG_ERROR(Lib_Ngs2, "Invalid system option (numGrainSamples={},x64)", numGrainSamples); LOG_ERROR(Lib_Ngs2, "Invalid system option (numGrainSamples={},x64)", numGrainSamples);
return ORBIS_NGS2_ERROR_INVALID_NUM_GRAIN_SAMPLES; return ORBIS_NGS2_ERROR_INVALID_NUM_GRAIN_SAMPLES;
} }
// Validate sampleRate
if (sampleRate != 11025 && sampleRate != 12000 && sampleRate != 22050 && sampleRate != 24000 && if (sampleRate != 11025 && sampleRate != 12000 && sampleRate != 22050 && sampleRate != 24000 &&
sampleRate != 44100 && sampleRate != 48000 && sampleRate != 88200 && sampleRate != 96000) { sampleRate != 44100 && sampleRate != 48000 && sampleRate != 88200 && sampleRate != 96000 &&
sampleRate != 176400 && sampleRate != 192000) {
LOG_ERROR(Lib_Ngs2, "Invalid system option(sampleRate={}:44.1/48kHz series)", sampleRate); LOG_ERROR(Lib_Ngs2, "Invalid system option(sampleRate={}:44.1/48kHz series)", sampleRate);
return ORBIS_NGS2_ERROR_INVALID_SAMPLE_RATE; return ORBIS_NGS2_ERROR_INVALID_SAMPLE_RATE;
} }
int result = ORBIS_OK; return ORBIS_OK;
}
s32 SystemSetup(const OrbisNgs2SystemOption* option, OrbisNgs2ContextBufferInfo* hostBufferInfo,
OrbisNgs2BufferFreeHandler hostFree, OrbisNgs2Handle* outHandle) {
u8 optionFlags = 0;
StackBuffer stackBuffer;
SystemInternal setupResult;
void* systemList = NULL;
size_t requiredBufferSize = 0;
u32 result = ORBIS_NGS2_ERROR_INVALID_BUFFER_SIZE;
if (option) {
if (option->size != 64) {
LOG_ERROR(Lib_Ngs2, "Invalid system option size ({})", option->size);
return ORBIS_NGS2_ERROR_INVALID_OPTION_SIZE;
}
optionFlags = option->flags >> 31;
}
// Init
StackBufferOpen(&stackBuffer, NULL, 0, NULL, optionFlags);
result = SystemSetupCore(&stackBuffer, option, 0);
if (result < 0) {
return result;
}
StackBufferClose(&stackBuffer, &requiredBufferSize);
// outHandle unprovided
if (!outHandle) {
hostBufferInfo->hostBuffer = NULL;
hostBufferInfo->hostBufferSize = requiredBufferSize;
MemoryClear(&hostBufferInfo->reserved, sizeof(hostBufferInfo->reserved));
return ORBIS_OK;
}
if (!hostBufferInfo->hostBuffer) {
LOG_ERROR(Lib_Ngs2, "Invalid system buffer address ({})", hostBufferInfo->hostBuffer);
return ORBIS_NGS2_ERROR_INVALID_BUFFER_ADDRESS;
}
if (hostBufferInfo->hostBufferSize < requiredBufferSize) {
LOG_ERROR(Lib_Ngs2, "Invalid system buffer size ({}<{}[byte])",
hostBufferInfo->hostBufferSize, requiredBufferSize);
return ORBIS_NGS2_ERROR_INVALID_BUFFER_SIZE;
}
// Setup
StackBufferOpen(&stackBuffer, hostBufferInfo->hostBuffer, hostBufferInfo->hostBufferSize,
&systemList, optionFlags);
result = SystemSetupCore(&stackBuffer, option, &setupResult);
if (result < 0) {
return result;
}
StackBufferClose(&stackBuffer, &requiredBufferSize);
// Copy buffer results
setupResult.bufferInfo = *hostBufferInfo;
setupResult.hostFree = hostFree;
// TODO // TODO
// setupResult.systemList = systemList;
return result; // Success OrbisNgs2Handle systemHandle = setupResult.systemHandle;
if (hostBufferInfo->hostBufferSize >= requiredBufferSize) {
*outHandle = systemHandle;
return ORBIS_OK;
}
SystemCleanup(systemHandle, 0);
LOG_ERROR(Lib_Ngs2, "Invalid system buffer size ({}<{}[byte])", hostBufferInfo->hostBufferSize,
requiredBufferSize);
return ORBIS_NGS2_ERROR_INVALID_BUFFER_SIZE;
} }
} // namespace Libraries::Ngs2 } // namespace Libraries::Ngs2

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@ -3,23 +3,176 @@
#pragma once #pragma once
#include "ngs2.h" #include "core/libraries/kernel/threads/pthread.h"
namespace Libraries::Ngs2 { namespace Libraries::Ngs2 {
class Ngs2 { static const int ORBIS_NGS2_SYSTEM_NAME_LENGTH = 16;
public: static const int ORBIS_NGS2_RACK_NAME_LENGTH = 16;
s32 ReportInvalid(Ngs2Handle* handle, u32 handle_type) const;
s32 HandleSetup(Ngs2Handle* handle, void* data, std::atomic<u32>* atomic, u32 type, u32 flags);
s32 HandleCleanup(Ngs2Handle* handle, u32 hType, void* dataOut);
s32 HandleEnter(Ngs2Handle* handle, u32 hType, Ngs2Handle* handleOut);
s32 HandleLeave(Ngs2Handle* handle);
s32 StackBufferOpen(StackBuffer* buf, void* base_addr, size_t size, void** stackTop,
bool verify);
s32 StackBufferClose(StackBuffer* buf, size_t* usedSize);
s32 SystemSetupCore(StackBuffer* buf, SystemOptions* options, Ngs2Handle** sysOut);
private: typedef uintptr_t OrbisNgs2Handle;
struct OrbisNgs2ContextBufferInfo {
void* hostBuffer;
size_t hostBufferSize;
uintptr_t reserved[5];
uintptr_t userData;
}; };
struct OrbisNgs2SystemOption {
size_t size;
char name[ORBIS_NGS2_SYSTEM_NAME_LENGTH];
u32 flags;
u32 maxGrainSamples;
u32 numGrainSamples;
u32 sampleRate;
u32 aReserved[6];
};
typedef s32 (*OrbisNgs2BufferAllocHandler)(OrbisNgs2ContextBufferInfo* ioBufferInfo);
typedef s32 (*OrbisNgs2BufferFreeHandler)(OrbisNgs2ContextBufferInfo* ioBufferInfo);
struct OrbisNgs2SystemInfo {
char name[ORBIS_NGS2_SYSTEM_NAME_LENGTH]; // 0
OrbisNgs2Handle systemHandle; // 16
OrbisNgs2ContextBufferInfo bufferInfo; // 24
u32 uid; // 88
u32 minGrainSamples; // 92
u32 maxGrainSamples; // 96
u32 stateFlags; // 100
u32 rackCount; // 104
float lastRenderRatio; // 108
s64 lastRenderTick; // 112
s64 renderCount; // 120
u32 sampleRate; // 128
u32 numGrainSamples; // 132
};
struct OrbisNgs2RackInfo {
char name[ORBIS_NGS2_RACK_NAME_LENGTH]; // 0
OrbisNgs2Handle rackHandle; // 16
OrbisNgs2ContextBufferInfo bufferInfo; // 24
OrbisNgs2Handle ownerSystemHandle; // 88
u32 type; // 96
u32 rackId; // 100
u32 uid; // 104
u32 minGrainSamples; // 108
u32 maxGrainSamples; // 112
u32 maxVoices; // 116
u32 maxChannelWorks; // 120
u32 maxInputs; // 124
u32 maxMatrices; // 128
u32 maxPorts; // 132
u32 stateFlags; // 136
float lastProcessRatio; // 140
u64 lastProcessTick; // 144
u64 renderCount; // 152
u32 activeVoiceCount; // 160
u32 activeChannelWorkCount; // 164
};
struct StackBuffer {
void** top;
void* base;
size_t size;
size_t currentOffset;
size_t usedSize;
size_t totalSize;
size_t alignment;
u8 flags;
char padding[7];
};
struct SystemInternal {
// setup init
char name[ORBIS_NGS2_SYSTEM_NAME_LENGTH]; // 0
OrbisNgs2ContextBufferInfo bufferInfo; // 16
OrbisNgs2BufferFreeHandler hostFree; // 80
OrbisNgs2Handle systemHandle; // 88
void* unknown1; // 96
void* unknown2; // 104
OrbisNgs2Handle rackHandle; // 112
uintptr_t* userData; // 120
SystemInternal* systemList; // 128
StackBuffer* stackBuffer; // 136
OrbisNgs2SystemInfo ownerSystemInfo; // 144
struct rackList {
void* prev;
void* next;
void* unknown;
};
rackList rackListPreset; // 152
rackList rackListNormal; // 176
rackList rackListMaster; // 200
void* unknown3; // 208
void* systemListPrev; // 216
void* unknown4; // 224
void* systemListNext; // 232
void* rackFunction; // 240
Kernel::PthreadMutex processLock; // 248
u32 hasProcessMutex; // 256
u32 unknown5; // 260
Kernel::PthreadMutex flushLock; // 264
u32 hasFlushMutex; // 272
u32 unknown6; // 276
// info
u64 lastRenderTick; // 280
u64 renderCount; // 288
u32 isActive; // 296
std::atomic<int> lockCount; // 300
u32 uid; // 304
u32 systemType; // 308
struct {
u8 isBufferValid : 1;
u8 isRendering : 1;
u8 isSorted : 1;
u8 isFlushReady : 1;
} flags; // 312
u16 currentMaxGrainSamples; // 316
u16 minGrainSamples; // 318
u16 maxGrainSamples; // 320
u16 numGrainSamples; // 322
u32 currentNumGrainSamples; // 324
u32 sampleRate; // 328
u32 currentSampleRate; // 332
u32 rackCount; // 336
float lastRenderRatio; // 340
float cpuLoad; // 344
};
struct HandleInternal {
HandleInternal* selfPtr; // 0
SystemInternal* systemData; // 8
std::atomic<int> refCount; // 16
u32 handleType; // 24
u32 handleID; // 28
};
s32 StackBufferClose(StackBuffer* stackBuffer, size_t* outTotalSize);
s32 StackBufferOpen(StackBuffer* stackBuffer, void* buffer, size_t bufferSize, void** outBuffer,
u8 flags);
s32 SystemSetupCore(StackBuffer* stackBuffer, const OrbisNgs2SystemOption* option,
SystemInternal* outSystem);
s32 HandleReportInvalid(OrbisNgs2Handle handle, u32 handleType);
void* MemoryClear(void* buffer, size_t size);
s32 SystemCleanup(OrbisNgs2Handle systemHandle, OrbisNgs2ContextBufferInfo* outInfo);
s32 SystemSetup(const OrbisNgs2SystemOption* option, OrbisNgs2ContextBufferInfo* hostBufferInfo,
OrbisNgs2BufferFreeHandler hostFree, OrbisNgs2Handle* outHandle);
} // namespace Libraries::Ngs2 } // namespace Libraries::Ngs2

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@ -0,0 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "ngs2_error.h"
#include "ngs2_impl.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
using namespace Libraries::Kernel;
namespace Libraries::Ngs2 {} // namespace Libraries::Ngs2

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@ -0,0 +1,81 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "ngs2.h"
namespace Libraries::Ngs2 {
class Ngs2Mastering;
struct OrbisNgs2MasteringRackOption {
OrbisNgs2RackOption rackOption;
u32 maxChannels;
u32 numPeakMeterBlocks;
};
struct OrbisNgs2MasteringVoiceSetupParam {
OrbisNgs2VoiceParamHeader header;
u32 numInputChannels;
u32 flags;
};
struct OrbisNgs2MasteringVoiceMatrixParam {
OrbisNgs2VoiceParamHeader header;
u32 type;
u32 numLevels;
const float* aLevel;
};
struct OrbisNgs2MasteringVoiceLfeParam {
OrbisNgs2VoiceParamHeader header;
u32 enableFlag;
u32 fc;
};
struct OrbisNgs2MasteringVoiceLimiterParam {
OrbisNgs2VoiceParamHeader header;
u32 enableFlag;
float threshold;
};
struct OrbisNgs2MasteringVoiceGainParam {
OrbisNgs2VoiceParamHeader header;
float fbwLevel;
float lfeLevel;
};
struct OrbisNgs2MasteringVoiceOutputParam {
OrbisNgs2VoiceParamHeader header;
u32 outputId;
u32 reserved;
};
struct OrbisNgs2MasteringVoicePeakMeterParam {
OrbisNgs2VoiceParamHeader header;
u32 enableFlag;
u32 reserved;
};
struct OrbisNgs2MasteringVoiceState {
OrbisNgs2VoiceState voiceState;
float limiterPeakLevel;
float limiterPressLevel;
float aInputPeakHeight[ORBIS_NGS2_MAX_VOICE_CHANNELS];
float aOutputPeakHeight[ORBIS_NGS2_MAX_VOICE_CHANNELS];
};
struct OrbisNgs2MasteringRackInfo {
OrbisNgs2RackInfo rackInfo;
u32 maxChannels;
u32 reserved;
};
} // namespace Libraries::Ngs2

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@ -0,0 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "ngs2_error.h"
#include "ngs2_impl.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
using namespace Libraries::Kernel;
namespace Libraries::Ngs2 {} // namespace Libraries::Ngs2

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@ -0,0 +1,25 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "ngs2.h"
namespace Libraries::Ngs2 {
class Ngs2Pan;
struct OrbisNgs2PanParam {
float angle;
float distance;
float fbwLevel;
float lfeLevel;
};
struct OrbisNgs2PanWork {
float aSpeakerAngle[ORBIS_NGS2_MAX_VOICE_CHANNELS];
float unitAngle;
u32 numSpeakers;
};
} // namespace Libraries::Ngs2

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@ -0,0 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "ngs2_error.h"
#include "ngs2_impl.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
using namespace Libraries::Kernel;
namespace Libraries::Ngs2 {} // namespace Libraries::Ngs2

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@ -0,0 +1,78 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "ngs2.h"
#include <stdarg.h> // va_list
namespace Libraries::Ngs2 {
class Ngs2Report;
struct OrbisNgs2ReportDataHeader {
size_t size;
OrbisNgs2Handle handle;
u32 type;
s32 result;
};
typedef void (*OrbisNgs2ReportHandler)(const OrbisNgs2ReportDataHeader* data, uintptr_t userData);
struct OrbisNgs2ReportMessageData {
OrbisNgs2ReportDataHeader header;
const char* message;
};
struct OrbisNgs2ReportApiData {
OrbisNgs2ReportDataHeader header;
const char* functionName;
const char* format;
va_list argument;
};
struct OrbisNgs2ReportControlData {
OrbisNgs2ReportDataHeader header;
const OrbisNgs2VoiceParamHeader* param;
};
struct OrbisNgs2ReportOutputData {
OrbisNgs2ReportDataHeader header;
const OrbisNgs2RenderBufferInfo* bufferInfo;
u32 bufferIndex;
u32 sampleRate;
u32 numGrainSamples;
u32 reserved;
};
struct OrbisNgs2ReportCpuLoadData {
OrbisNgs2ReportDataHeader header;
float totalRatio;
float flushRatio;
float processRatio;
float feedbackRatio;
};
struct OrbisNgs2ReportRenderStateData {
OrbisNgs2ReportDataHeader header;
u32 state;
u32 reserved;
};
struct OrbisNgs2ReportVoiceWaveformData {
OrbisNgs2ReportDataHeader header;
u32 location;
u32 waveformType;
u32 numChannels;
u32 sampleRate;
u32 numGrainSamples;
u32 reserved;
void* const* aData;
};
s32 PS4_SYSV_ABI sceNgs2ReportRegisterHandler(u32 reportType, OrbisNgs2ReportHandler handler,
uintptr_t userData, OrbisNgs2Handle* outHandle);
} // namespace Libraries::Ngs2

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@ -0,0 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "ngs2_error.h"
#include "ngs2_impl.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
using namespace Libraries::Kernel;
namespace Libraries::Ngs2 {} // namespace Libraries::Ngs2

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@ -0,0 +1,61 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "ngs2.h"
namespace Libraries::Ngs2 {
class Ngs2Reverb;
struct OrbisNgs2ReverbRackOption {
OrbisNgs2RackOption rackOption;
u32 maxChannels;
u32 reverbSize;
};
struct OrbisNgs2ReverbI3DL2Param {
float wet;
float dry;
s32 room;
s32 roomHF;
u32 reflectionPattern;
float decayTime;
float decayHFRatio;
s32 reflections;
float reflectionsDelay;
s32 reverb;
float reverbDelay;
float diffusion;
float density;
float HFReference;
u32 reserve[8];
};
struct OrbisNgs2ReverbVoiceSetupParam {
OrbisNgs2VoiceParamHeader header;
u32 numInputChannels;
u32 numOutputChannels;
u32 flags;
u32 reserved;
};
struct OrbisNgs2ReverbVoiceI3DL2Param {
OrbisNgs2VoiceParamHeader header;
OrbisNgs2ReverbI3DL2Param i3dl2;
};
struct OrbisNgs2ReverbVoiceState {
OrbisNgs2VoiceState voiceState;
};
struct OrbisNgs2ReverbRackInfo {
OrbisNgs2RackInfo rackInfo;
u32 maxChannels;
u32 reverbSize;
};
} // namespace Libraries::Ngs2

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@ -0,0 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "ngs2_error.h"
#include "ngs2_impl.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
using namespace Libraries::Kernel;
namespace Libraries::Ngs2 {} // namespace Libraries::Ngs2

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@ -0,0 +1,162 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "ngs2.h"
namespace Libraries::Ngs2 {
class Ngs2Sampler;
struct OrbisNgs2SamplerRackOption {
OrbisNgs2RackOption rackOption;
u32 maxChannelWorks;
u32 maxCodecCaches;
u32 maxWaveformBlocks;
u32 maxEnvelopePoints;
u32 maxFilters;
u32 maxAtrac9Decoders;
u32 maxAtrac9ChannelWorks;
u32 maxAjmAtrac9Decoders;
u32 numPeakMeterBlocks;
};
struct OrbisNgs2SamplerVoiceSetupParam {
OrbisNgs2VoiceParamHeader header;
OrbisNgs2WaveformFormat format;
u32 flags;
u32 reserved;
};
struct OrbisNgs2SamplerVoiceWaveformBlocksParam {
OrbisNgs2VoiceParamHeader header;
const void* data;
u32 flags;
u32 numBlocks;
const OrbisNgs2WaveformBlock* aBlock;
// Blocks
};
struct OrbisNgs2SamplerVoiceWaveformAddressParam {
OrbisNgs2VoiceParamHeader header;
const void* from;
const void* to;
};
struct OrbisNgs2SamplerVoiceWaveformFrameOffsetParam {
OrbisNgs2VoiceParamHeader header;
u32 frameOffset;
u32 reserved;
};
struct OrbisNgs2SamplerVoiceExitLoopParam {
OrbisNgs2VoiceParamHeader header;
};
struct OrbisNgs2SamplerVoicePitchParam {
OrbisNgs2VoiceParamHeader header;
float ratio;
u32 reserved;
};
struct OrbisNgs2SamplerVoiceEnvelopeParam {
OrbisNgs2VoiceParamHeader header;
u32 numForwardPoints;
u32 numReleasePoints;
const OrbisNgs2EnvelopePoint* aPoint;
};
struct OrbisNgs2SamplerVoiceDistortionParam {
OrbisNgs2VoiceParamHeader header;
u32 flags;
float a;
float b;
float clip;
float gate;
float wetLevel;
float dryLevel;
u32 reserved;
};
struct OrbisNgs2SamplerVoiceUserFxParam {
OrbisNgs2VoiceParamHeader header;
OrbisNgs2UserFxProcessHandler handler;
uintptr_t userData0;
uintptr_t userData1;
uintptr_t userData2;
};
struct OrbisNgs2SamplerVoicePeakMeterParam {
OrbisNgs2VoiceParamHeader header;
u32 enableFlag;
u32 reserved;
};
struct OrbisNgs2SamplerVoiceFilterParam {
OrbisNgs2VoiceParamHeader header;
u32 index;
u32 location;
u32 type;
u32 channelMask;
union {
struct {
float i0;
float i1;
float i2;
float o1;
float o2;
} direct;
struct {
float fc;
float q;
float level;
u32 reserved;
u32 reserved2;
} fcq;
} param;
u32 reserved3;
};
struct OrbisNgs2SamplerVoiceNumFilters {
OrbisNgs2VoiceParamHeader header;
u32 numFilters;
u32 reserved;
};
struct OrbisNgs2SamplerVoiceState {
OrbisNgs2VoiceState voiceState;
float envelopeHeight;
float peakHeight;
u32 reserved;
u64 numDecodedSamples;
u64 decodedDataSize;
u64 userData;
const void* waveformData;
};
struct OrbisNgs2SamplerRackInfo {
OrbisNgs2RackInfo rackInfo;
u32 maxChannelWorks;
u32 maxCodecCaches;
u32 maxWaveformBlocks;
u32 maxEnvelopePoints;
u32 maxFilters;
u32 maxAtrac9Decoders;
u32 maxAtrac9ChannelWorks;
u32 maxAjmAtrac9Decoders;
};
} // namespace Libraries::Ngs2

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@ -0,0 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "ngs2_error.h"
#include "ngs2_impl.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
using namespace Libraries::Kernel;
namespace Libraries::Ngs2 {} // namespace Libraries::Ngs2

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@ -0,0 +1,126 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "ngs2.h"
namespace Libraries::Ngs2 {
class Ngs2Submixer;
struct OrbisNgs2SubmixerRackOption {
OrbisNgs2RackOption rackOption;
u32 maxChannels;
u32 maxEnvelopePoints;
u32 maxFilters;
u32 maxInputs;
u32 numPeakMeterBlocks;
};
struct OrbisNgs2SubmixerVoiceSetupParam {
OrbisNgs2VoiceParamHeader header;
u32 numIoChannels;
u32 flags;
};
struct OrbisNgs2SubmixerVoiceEnvelopeParam {
OrbisNgs2VoiceParamHeader header;
u32 numForwardPoints;
u32 numReleasePoints;
const OrbisNgs2EnvelopePoint* aPoint;
};
struct OrbisNgs2SubmixerVoiceCompressorParam {
OrbisNgs2VoiceParamHeader header;
u32 flags;
float threshold;
float ratio;
float knee;
float attackTime;
float releaseTime;
float level;
u32 reserved;
};
struct OrbisNgs2SubmixerVoiceDistortionParam {
OrbisNgs2VoiceParamHeader header;
u32 flags;
float a;
float b;
float clip;
float gate;
float wetLevel;
float dryLevel;
u32 reserved;
};
struct OrbisNgs2SubmixerVoiceUserFxParam {
OrbisNgs2VoiceParamHeader header;
OrbisNgs2UserFxProcessHandler handler;
uintptr_t userData0;
uintptr_t userData1;
uintptr_t userData2;
};
struct OrbisNgs2SubmixerVoicePeakMeterParam {
OrbisNgs2VoiceParamHeader header;
u32 enableFlag;
u32 reserved;
};
struct OrbisNgs2SubmixerVoiceFilterParam {
OrbisNgs2VoiceParamHeader header;
u32 index;
u32 location;
u32 type;
u32 channelMask;
union {
struct {
float i0;
float i1;
float i2;
float o1;
float o2;
} direct;
struct {
float fc;
float q;
float level;
u32 reserved;
u32 reserved2;
} fcq;
} param;
u32 reserved3;
};
struct OrbisNgs2SubmixerVoiceNumFilters {
OrbisNgs2VoiceParamHeader header;
u32 numFilters;
u32 reserved;
};
struct OrbisNgs2SubmixerVoiceState {
OrbisNgs2VoiceState voiceState;
float envelopeHeight;
float peakHeight;
float compressorHeight;
};
struct OrbisNgs2SubmixerRackInfo {
OrbisNgs2RackInfo rackInfo;
u32 maxChannels;
u32 maxEnvelopePoints;
u32 maxFilters;
u32 maxInputs;
};
} // namespace Libraries::Ngs2

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@ -923,15 +923,16 @@ int PS4_SYSV_ABI sceNpTrophyUnlockTrophy(OrbisNpTrophyContext context, OrbisNpTr
node.attribute("unlockstate").set_value("true"); node.attribute("unlockstate").set_value("true");
} }
Rtc::OrbisRtcTick trophyTimestamp; auto trophyTimestamp = std::chrono::duration_cast<std::chrono::seconds>(
Rtc::sceRtcGetCurrentTick(&trophyTimestamp); std::chrono::system_clock::now().time_since_epoch())
.count();
if (node.attribute("timestamp").empty()) { if (node.attribute("timestamp").empty()) {
node.append_attribute("timestamp") = node.append_attribute("timestamp") =
std::to_string(trophyTimestamp.tick).c_str(); std::to_string(trophyTimestamp).c_str();
} else { } else {
node.attribute("timestamp") node.attribute("timestamp")
.set_value(std::to_string(trophyTimestamp.tick).c_str()); .set_value(std::to_string(trophyTimestamp).c_str());
} }
std::string trophy_icon_file = "TROP"; std::string trophy_icon_file = "TROP";
@ -955,15 +956,16 @@ int PS4_SYSV_ABI sceNpTrophyUnlockTrophy(OrbisNpTrophyContext context, OrbisNpTr
platinum_node.attribute("unlockstate").set_value("true"); platinum_node.attribute("unlockstate").set_value("true");
} }
Rtc::OrbisRtcTick trophyTimestamp; auto trophyTimestamp = std::chrono::duration_cast<std::chrono::seconds>(
Rtc::sceRtcGetCurrentTick(&trophyTimestamp); std::chrono::system_clock::now().time_since_epoch())
.count();
if (platinum_node.attribute("timestamp").empty()) { if (platinum_node.attribute("timestamp").empty()) {
platinum_node.append_attribute("timestamp") = platinum_node.append_attribute("timestamp") =
std::to_string(trophyTimestamp.tick).c_str(); std::to_string(trophyTimestamp).c_str();
} else { } else {
platinum_node.attribute("timestamp") platinum_node.attribute("timestamp")
.set_value(std::to_string(trophyTimestamp.tick).c_str()); .set_value(std::to_string(trophyTimestamp).c_str());
} }
int platinum_trophy_id = int platinum_trophy_id =

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@ -2,9 +2,17 @@
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include <chrono> #include <chrono>
#include <filesystem>
#include <fstream>
#include <mutex> #include <mutex>
#include <cmrc/cmrc.hpp> #include <cmrc/cmrc.hpp>
#include <common/path_util.h>
#include <imgui.h> #include <imgui.h>
#ifdef ENABLE_QT_GUI
#include <qt_gui/background_music_player.h>
#endif
#include "common/assert.h" #include "common/assert.h"
#include "common/config.h" #include "common/config.h"
#include "common/singleton.h" #include "common/singleton.h"
@ -12,7 +20,7 @@
#include "trophy_ui.h" #include "trophy_ui.h"
CMRC_DECLARE(res); CMRC_DECLARE(res);
namespace fs = std::filesystem;
using namespace ImGui; using namespace ImGui;
namespace Libraries::NpTrophy { namespace Libraries::NpTrophy {
@ -20,10 +28,18 @@ std::optional<TrophyUI> current_trophy_ui;
std::queue<TrophyInfo> trophy_queue; std::queue<TrophyInfo> trophy_queue;
std::mutex queueMtx; std::mutex queueMtx;
std::string side = "right";
double trophy_timer;
TrophyUI::TrophyUI(const std::filesystem::path& trophyIconPath, const std::string& trophyName, TrophyUI::TrophyUI(const std::filesystem::path& trophyIconPath, const std::string& trophyName,
const std::string_view& rarity) const std::string_view& rarity)
: trophy_name(trophyName), trophy_type(rarity) { : trophy_name(trophyName), trophy_type(rarity) {
side = Config::sideTrophy();
trophy_timer = Config::getTrophyNotificationDuration();
if (std::filesystem::exists(trophyIconPath)) { if (std::filesystem::exists(trophyIconPath)) {
trophy_icon = RefCountedTexture::DecodePngFile(trophyIconPath); trophy_icon = RefCountedTexture::DecodePngFile(trophyIconPath);
} else { } else {
@ -31,23 +47,61 @@ TrophyUI::TrophyUI(const std::filesystem::path& trophyIconPath, const std::strin
fmt::UTF(trophyIconPath.u8string())); fmt::UTF(trophyIconPath.u8string()));
} }
std::string pathString; std::string pathString = "src/images/";
if (trophy_type == "P") { if (trophy_type == "P") {
pathString = "src/images/platinum.png"; pathString += "platinum.png";
} else if (trophy_type == "G") { } else if (trophy_type == "G") {
pathString = "src/images/gold.png"; pathString += "gold.png";
} else if (trophy_type == "S") { } else if (trophy_type == "S") {
pathString = "src/images/silver.png"; pathString += "silver.png";
} else if (trophy_type == "B") { } else if (trophy_type == "B") {
pathString = "src/images/bronze.png"; pathString += "bronze.png";
} }
const auto CustomTrophy_Dir = Common::FS::GetUserPath(Common::FS::PathType::CustomTrophy);
std::string customPath;
if (trophy_type == "P" && fs::exists(CustomTrophy_Dir / "platinum.png")) {
customPath = (CustomTrophy_Dir / "platinum.png").string();
} else if (trophy_type == "G" && fs::exists(CustomTrophy_Dir / "gold.png")) {
customPath = (CustomTrophy_Dir / "gold.png").string();
} else if (trophy_type == "S" && fs::exists(CustomTrophy_Dir / "silver.png")) {
customPath = (CustomTrophy_Dir / "silver.png").string();
} else if (trophy_type == "B" && fs::exists(CustomTrophy_Dir / "bronze.png")) {
customPath = (CustomTrophy_Dir / "bronze.png").string();
}
std::vector<u8> imgdata;
if (!customPath.empty()) {
std::ifstream file(customPath, std::ios::binary);
if (file) {
imgdata = std::vector<u8>(std::istreambuf_iterator<char>(file),
std::istreambuf_iterator<char>());
} else {
LOG_ERROR(Lib_NpTrophy, "Could not open custom file for trophy in {}", customPath);
}
} else {
auto resource = cmrc::res::get_filesystem(); auto resource = cmrc::res::get_filesystem();
auto file = resource.open(pathString); auto file = resource.open(pathString);
std::vector<u8> imgdata(file.begin(), file.end()); imgdata = std::vector<u8>(file.begin(), file.end());
}
trophy_type_icon = RefCountedTexture::DecodePngTexture(imgdata); trophy_type_icon = RefCountedTexture::DecodePngTexture(imgdata);
AddLayer(this); AddLayer(this);
#ifdef ENABLE_QT_GUI
QString musicPathWav = QString::fromStdString(CustomTrophy_Dir.string() + "/trophy.wav");
QString musicPathMp3 = QString::fromStdString(CustomTrophy_Dir.string() + "/trophy.mp3");
if (fs::exists(musicPathWav.toStdString())) {
BackgroundMusicPlayer::getInstance().setVolume(100);
BackgroundMusicPlayer::getInstance().playMusic(musicPathWav, false);
} else if (fs::exists(musicPathMp3.toStdString())) {
BackgroundMusicPlayer::getInstance().setVolume(100);
BackgroundMusicPlayer::getInstance().playMusic(musicPathMp3, false);
}
#endif
} }
TrophyUI::~TrophyUI() { TrophyUI::~TrophyUI() {
@ -58,36 +112,94 @@ void TrophyUI::Finish() {
RemoveLayer(this); RemoveLayer(this);
} }
float fade_opacity = 0.0f; // Initial opacity (invisible)
ImVec2 start_pos = ImVec2(1280.0f, 50.0f); // Starts off screen, right
ImVec2 target_pos = ImVec2(0.0f, 50.0f); // Final position
float animation_duration = 0.5f; // Animation duration
float elapsed_time = 0.0f; // Animation time
float fade_out_duration = 0.5f; // Final fade duration
void TrophyUI::Draw() { void TrophyUI::Draw() {
const auto& io = GetIO(); const auto& io = GetIO();
float AdjustWidth = io.DisplaySize.x / 1280; float AdjustWidth = io.DisplaySize.x / 1920;
float AdjustHeight = io.DisplaySize.y / 720; float AdjustHeight = io.DisplaySize.y / 1080;
const ImVec2 window_size{ const ImVec2 window_size{
std::min(io.DisplaySize.x, (350 * AdjustWidth)), std::min(io.DisplaySize.x, (350 * AdjustWidth)),
std::min(io.DisplaySize.y, (70 * AdjustHeight)), std::min(io.DisplaySize.y, (70 * AdjustHeight)),
}; };
elapsed_time += io.DeltaTime;
float progress = std::min(elapsed_time / animation_duration, 1.0f);
float final_pos_x, start_x;
float final_pos_y, start_y;
if (side == "top") {
start_x = (io.DisplaySize.x - window_size.x) * 0.5f;
start_y = -window_size.y;
final_pos_x = start_x;
final_pos_y = 20 * AdjustHeight;
} else if (side == "left") {
start_x = -window_size.x;
start_y = 50 * AdjustHeight;
final_pos_x = 20 * AdjustWidth;
final_pos_y = start_y;
} else if (side == "right") {
start_x = io.DisplaySize.x;
start_y = 50 * AdjustHeight;
final_pos_x = io.DisplaySize.x - window_size.x - 20 * AdjustWidth;
final_pos_y = start_y;
} else if (side == "bottom") {
start_x = (io.DisplaySize.x - window_size.x) * 0.5f;
start_y = io.DisplaySize.y;
final_pos_x = start_x;
final_pos_y = io.DisplaySize.y - window_size.y - 20 * AdjustHeight;
}
ImVec2 current_pos = ImVec2(start_x + (final_pos_x - start_x) * progress,
start_y + (final_pos_y - start_y) * progress);
trophy_timer -= io.DeltaTime;
ImGui::SetNextWindowPos(current_pos);
// If the remaining time of the trophy is less than or equal to 1 second, the fade-out begins.
if (trophy_timer <= 1.0f) {
float fade_out_time = 1.0f - (trophy_timer / 1.0f);
fade_opacity = 1.0f - fade_out_time;
} else {
// Fade in , 0 to 1
fade_opacity = progress;
}
fade_opacity = std::max(0.0f, std::min(fade_opacity, 1.0f));
SetNextWindowSize(window_size); SetNextWindowSize(window_size);
SetNextWindowPos(current_pos);
SetNextWindowCollapsed(false); SetNextWindowCollapsed(false);
SetNextWindowPos(ImVec2(io.DisplaySize.x - (370 * AdjustWidth), (50 * AdjustHeight)));
KeepNavHighlight(); KeepNavHighlight();
PushStyleVar(ImGuiStyleVar_Alpha, fade_opacity);
if (Begin("Trophy Window", nullptr, if (Begin("Trophy Window", nullptr,
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoSavedSettings |
ImGuiWindowFlags_NoInputs)) { ImGuiWindowFlags_NoInputs)) {
// Displays the trophy icon
if (trophy_type_icon) { if (trophy_type_icon) {
SetCursorPosY((window_size.y * 0.5f) - (25 * AdjustHeight)); SetCursorPosY((window_size.y * 0.5f) - (25 * AdjustHeight));
Image(trophy_type_icon.GetTexture().im_id, Image(trophy_type_icon.GetTexture().im_id,
ImVec2((50 * AdjustWidth), (50 * AdjustHeight))); ImVec2((50 * AdjustWidth), (50 * AdjustHeight)));
ImGui::SameLine(); ImGui::SameLine();
} else { } else {
// placeholder // Placeholder
const auto pos = GetCursorScreenPos(); const auto pos = GetCursorScreenPos();
ImGui::GetWindowDrawList()->AddRectFilled(pos, pos + ImVec2{50.0f * AdjustHeight}, ImGui::GetWindowDrawList()->AddRectFilled(pos, pos + ImVec2{50.0f * AdjustHeight},
GetColorU32(ImVec4{0.7f})); GetColorU32(ImVec4{0.7f}));
ImGui::Indent(60); ImGui::Indent(60);
} }
// Displays the name of the trophy
const std::string combinedString = "Trophy earned!\n%s" + trophy_name; const std::string combinedString = "Trophy earned!\n%s" + trophy_name;
const float wrap_width = const float wrap_width =
CalcWrapWidthForPos(GetCursorScreenPos(), (window_size.x - (60 * AdjustWidth))); CalcWrapWidthForPos(GetCursorScreenPos(), (window_size.x - (60 * AdjustWidth)));
@ -104,15 +216,23 @@ void TrophyUI::Draw() {
const float text_height = ImGui::CalcTextSize(combinedString.c_str()).y; const float text_height = ImGui::CalcTextSize(combinedString.c_str()).y;
SetCursorPosY((window_size.y - text_height) * 0.5); SetCursorPosY((window_size.y - text_height) * 0.5);
} }
if (side == "top" || side == "bottom") {
float text_width = ImGui::CalcTextSize(trophy_name.c_str()).x;
float centered_x = (window_size.x - text_width) * 0.5f;
ImGui::SetCursorPosX(std::max(centered_x, 10.0f * AdjustWidth));
}
ImGui::PushTextWrapPos(window_size.x - (60 * AdjustWidth)); ImGui::PushTextWrapPos(window_size.x - (60 * AdjustWidth));
TextWrapped("Trophy earned!\n%s", trophy_name.c_str()); TextWrapped("Trophy earned!\n%s", trophy_name.c_str());
ImGui::SameLine(window_size.x - (60 * AdjustWidth)); ImGui::SameLine(window_size.x - (60 * AdjustWidth));
// Displays the trophy icon
if (trophy_icon) { if (trophy_icon) {
SetCursorPosY((window_size.y * 0.5f) - (25 * AdjustHeight)); SetCursorPosY((window_size.y * 0.5f) - (25 * AdjustHeight));
Image(trophy_icon.GetTexture().im_id, ImVec2((50 * AdjustWidth), (50 * AdjustHeight))); Image(trophy_icon.GetTexture().im_id, ImVec2((50 * AdjustWidth), (50 * AdjustHeight)));
} else { } else {
// placeholder // Placeholder
const auto pos = GetCursorScreenPos(); const auto pos = GetCursorScreenPos();
ImGui::GetWindowDrawList()->AddRectFilled(pos, pos + ImVec2{50.0f * AdjustHeight}, ImGui::GetWindowDrawList()->AddRectFilled(pos, pos + ImVec2{50.0f * AdjustHeight},
GetColorU32(ImVec4{0.7f})); GetColorU32(ImVec4{0.7f}));
@ -120,7 +240,8 @@ void TrophyUI::Draw() {
} }
End(); End();
trophy_timer -= io.DeltaTime; PopStyleVar();
if (trophy_timer <= 0) { if (trophy_timer <= 0) {
std::lock_guard<std::mutex> lock(queueMtx); std::lock_guard<std::mutex> lock(queueMtx);
if (!trophy_queue.empty()) { if (!trophy_queue.empty()) {
@ -141,13 +262,27 @@ void AddTrophyToQueue(const std::filesystem::path& trophyIconPath, const std::st
if (Config::getisTrophyPopupDisabled()) { if (Config::getisTrophyPopupDisabled()) {
return; return;
} else if (current_trophy_ui.has_value()) { } else if (current_trophy_ui.has_value()) {
current_trophy_ui.reset();
}
TrophyInfo new_trophy; TrophyInfo new_trophy;
new_trophy.trophy_icon_path = trophyIconPath; new_trophy.trophy_icon_path = trophyIconPath;
new_trophy.trophy_name = trophyName; new_trophy.trophy_name = trophyName;
new_trophy.trophy_type = rarity; new_trophy.trophy_type = rarity;
trophy_queue.push(new_trophy); trophy_queue.push(new_trophy);
} else {
current_trophy_ui.emplace(trophyIconPath, trophyName, rarity); if (!current_trophy_ui.has_value()) {
#ifdef ENABLE_QT_GUI
BackgroundMusicPlayer::getInstance().stopMusic();
#endif
// Resetting the animation for the next trophy
elapsed_time = 0.0f; // Resetting animation time
fade_opacity = 0.0f; // Starts invisible
start_pos = ImVec2(1280.0f, 50.0f); // Starts off screen, right
TrophyInfo next_trophy = trophy_queue.front();
trophy_queue.pop();
current_trophy_ui.emplace(next_trophy.trophy_icon_path, next_trophy.trophy_name,
next_trophy.trophy_type);
} }
} }

View File

@ -28,7 +28,6 @@ public:
private: private:
std::string trophy_name; std::string trophy_name;
std::string_view trophy_type; std::string_view trophy_type;
float trophy_timer = 5.0f;
ImGui::RefCountedTexture trophy_icon; ImGui::RefCountedTexture trophy_icon;
ImGui::RefCountedTexture trophy_type_icon; ImGui::RefCountedTexture trophy_type_icon;
}; };

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@ -7,6 +7,7 @@
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/libraries/error_codes.h" #include "core/libraries/error_codes.h"
#include "core/libraries/kernel/process.h"
#include "core/libraries/libs.h" #include "core/libraries/libs.h"
#include "core/libraries/system/sysmodule.h" #include "core/libraries/system/sysmodule.h"
#include "core/libraries/system/system_error.h" #include "core/libraries/system/system_error.h"
@ -18,9 +19,12 @@ int PS4_SYSV_ABI sceSysmoduleGetModuleHandleInternal() {
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceSysmoduleGetModuleInfoForUnwind() { s32 PS4_SYSV_ABI sceSysmoduleGetModuleInfoForUnwind(VAddr addr, s32 flags, void* info) {
LOG_ERROR(Lib_SysModule, "(STUBBED) called"); LOG_ERROR(Lib_SysModule, "(STUBBED) called");
return ORBIS_OK; Kernel::OrbisModuleInfoForUnwind module_info;
module_info.st_size = 0x130;
s32 res = Kernel::sceKernelGetModuleInfoForUnwind(addr, flags, &module_info);
return res;
} }
int PS4_SYSV_ABI sceSysmoduleIsCalledFromSysModule() { int PS4_SYSV_ABI sceSysmoduleIsCalledFromSysModule() {

View File

@ -152,7 +152,7 @@ enum class OrbisSysModuleInternal : u32 {
}; };
int PS4_SYSV_ABI sceSysmoduleGetModuleHandleInternal(); int PS4_SYSV_ABI sceSysmoduleGetModuleHandleInternal();
int PS4_SYSV_ABI sceSysmoduleGetModuleInfoForUnwind(); s32 PS4_SYSV_ABI sceSysmoduleGetModuleInfoForUnwind(VAddr addr, s32 flags, void* info);
int PS4_SYSV_ABI sceSysmoduleIsCalledFromSysModule(); int PS4_SYSV_ABI sceSysmoduleIsCalledFromSysModule();
int PS4_SYSV_ABI sceSysmoduleIsCameraPreloaded(); int PS4_SYSV_ABI sceSysmoduleIsCameraPreloaded();
int PS4_SYSV_ABI sceSysmoduleIsLoaded(OrbisSysModule id); int PS4_SYSV_ABI sceSysmoduleIsLoaded(OrbisSysModule id);

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@ -1893,7 +1893,7 @@ int PS4_SYSV_ABI sceSystemServiceNavigateToGoHome() {
s32 PS4_SYSV_ABI sceSystemServiceParamGetInt(OrbisSystemServiceParamId param_id, int* value) { s32 PS4_SYSV_ABI sceSystemServiceParamGetInt(OrbisSystemServiceParamId param_id, int* value) {
// TODO this probably should be stored in config for UI configuration // TODO this probably should be stored in config for UI configuration
LOG_INFO(Lib_SystemService, "called param_id {}", u32(param_id)); LOG_DEBUG(Lib_SystemService, "called param_id {}", u32(param_id));
if (value == nullptr) { if (value == nullptr) {
LOG_ERROR(Lib_SystemService, "value is null"); LOG_ERROR(Lib_SystemService, "value is null");
return ORBIS_SYSTEM_SERVICE_ERROR_PARAMETER; return ORBIS_SYSTEM_SERVICE_ERROR_PARAMETER;

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@ -1043,7 +1043,7 @@ int PS4_SYSV_ABI sceUserServiceGetTraditionalChineseInputType() {
s32 PS4_SYSV_ABI sceUserServiceGetUserColor(int user_id, OrbisUserServiceUserColor* color) { s32 PS4_SYSV_ABI sceUserServiceGetUserColor(int user_id, OrbisUserServiceUserColor* color) {
// TODO fix me better // TODO fix me better
LOG_INFO(Lib_UserService, "called user_id = {}", user_id); LOG_DEBUG(Lib_UserService, "called user_id = {}", user_id);
if (color == nullptr) { if (color == nullptr) {
LOG_ERROR(Lib_UserService, "color is null"); LOG_ERROR(Lib_UserService, "color is null");
return ORBIS_USER_SERVICE_ERROR_INVALID_ARGUMENT; return ORBIS_USER_SERVICE_ERROR_INVALID_ARGUMENT;
@ -1068,7 +1068,7 @@ int PS4_SYSV_ABI sceUserServiceGetUserGroupNum() {
} }
s32 PS4_SYSV_ABI sceUserServiceGetUserName(int user_id, char* user_name, std::size_t size) { s32 PS4_SYSV_ABI sceUserServiceGetUserName(int user_id, char* user_name, std::size_t size) {
LOG_INFO(Lib_UserService, "called user_id = {} ,size = {} ", user_id, size); LOG_DEBUG(Lib_UserService, "called user_id = {} ,size = {} ", user_id, size);
if (user_name == nullptr) { if (user_name == nullptr) {
LOG_ERROR(Lib_UserService, "user_name is null"); LOG_ERROR(Lib_UserService, "user_name is null");
return ORBIS_USER_SERVICE_ERROR_INVALID_ARGUMENT; return ORBIS_USER_SERVICE_ERROR_INVALID_ARGUMENT;

View File

@ -63,6 +63,7 @@ void VideoOutDriver::Close(s32 handle) {
main_port.is_open = false; main_port.is_open = false;
main_port.flip_rate = 0; main_port.flip_rate = 0;
main_port.prev_index = -1;
ASSERT(main_port.flip_events.empty()); ASSERT(main_port.flip_events.empty());
} }
@ -133,6 +134,10 @@ int VideoOutDriver::RegisterBuffers(VideoOutPort* port, s32 startIndex, void* co
.address_right = 0, .address_right = 0,
}; };
// Reset flip label also when registering buffer
port->buffer_labels[startIndex + i] = 0;
port->SignalVoLabel();
presenter->RegisterVideoOutSurface(group, address); presenter->RegisterVideoOutSurface(group, address);
LOG_INFO(Lib_VideoOut, "buffers[{}] = {:#x}", i + startIndex, address); LOG_INFO(Lib_VideoOut, "buffers[{}] = {:#x}", i + startIndex, address);
} }
@ -160,11 +165,8 @@ int VideoOutDriver::UnregisterBuffers(VideoOutPort* port, s32 attributeIndex) {
} }
void VideoOutDriver::Flip(const Request& req) { void VideoOutDriver::Flip(const Request& req) {
// Whatever the game is rendering show splash if it is active
if (!presenter->ShowSplash(req.frame)) {
// Present the frame. // Present the frame.
presenter->Present(req.frame); presenter->Present(req.frame);
}
// Update flip status. // Update flip status.
auto* port = req.port; auto* port = req.port;
@ -193,17 +195,16 @@ void VideoOutDriver::Flip(const Request& req) {
} }
} }
// Reset flip label // Reset prev flip label
if (req.index != -1) { if (port->prev_index != -1) {
port->buffer_labels[req.index] = 0; port->buffer_labels[port->prev_index] = 0;
port->SignalVoLabel(); port->SignalVoLabel();
} }
// save to prev buf index
port->prev_index = req.index;
} }
void VideoOutDriver::DrawBlankFrame() { void VideoOutDriver::DrawBlankFrame() {
if (presenter->ShowSplash(nullptr)) {
return;
}
const auto empty_frame = presenter->PrepareBlankFrame(false); const auto empty_frame = presenter->PrepareBlankFrame(false);
presenter->Present(empty_frame); presenter->Present(empty_frame);
} }

View File

@ -32,6 +32,7 @@ struct VideoOutPort {
std::condition_variable vo_cv; std::condition_variable vo_cv;
std::condition_variable vblank_cv; std::condition_variable vblank_cv;
int flip_rate = 0; int flip_rate = 0;
int prev_index = -1;
bool is_open = false; bool is_open = false;
bool is_mode_changing = false; // Used to prevent flip during mode change bool is_mode_changing = false; // Used to prevent flip during mode change

View File

@ -295,10 +295,16 @@ s32 PS4_SYSV_ABI sceVideoOutUnregisterBuffers(s32 handle, s32 attributeIndex) {
return driver->UnregisterBuffers(port, attributeIndex); return driver->UnregisterBuffers(port, attributeIndex);
} }
void sceVideoOutGetBufferLabelAddress(s32 handle, uintptr_t* label_addr) { s32 PS4_SYSV_ABI sceVideoOutGetBufferLabelAddress(s32 handle, uintptr_t* label_addr) {
if (label_addr == nullptr) {
return ORBIS_VIDEO_OUT_ERROR_INVALID_ADDRESS;
}
auto* port = driver->GetPort(handle); auto* port = driver->GetPort(handle);
ASSERT(port); if (!port) {
return ORBIS_VIDEO_OUT_ERROR_INVALID_HANDLE;
}
*label_addr = reinterpret_cast<uintptr_t>(port->buffer_labels.data()); *label_addr = reinterpret_cast<uintptr_t>(port->buffer_labels.data());
return 16;
} }
s32 sceVideoOutSubmitEopFlip(s32 handle, u32 buf_id, u32 mode, u32 arg, void** unk) { s32 sceVideoOutSubmitEopFlip(s32 handle, u32 buf_id, u32 mode, u32 arg, void** unk) {
@ -360,7 +366,7 @@ s32 PS4_SYSV_ABI sceVideoOutAdjustColor(s32 handle, const SceVideoOutColorSettin
return ORBIS_VIDEO_OUT_ERROR_INVALID_HANDLE; return ORBIS_VIDEO_OUT_ERROR_INVALID_HANDLE;
} }
presenter->GetGammaRef() = settings->gamma; presenter->GetPPSettingsRef().gamma = settings->gamma;
return ORBIS_OK; return ORBIS_OK;
} }
@ -430,6 +436,8 @@ void RegisterLib(Core::Loader::SymbolsResolver* sym) {
sceVideoOutIsFlipPending); sceVideoOutIsFlipPending);
LIB_FUNCTION("N5KDtkIjjJ4", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, LIB_FUNCTION("N5KDtkIjjJ4", "libSceVideoOut", 1, "libSceVideoOut", 0, 0,
sceVideoOutUnregisterBuffers); sceVideoOutUnregisterBuffers);
LIB_FUNCTION("OcQybQejHEY", "libSceVideoOut", 1, "libSceVideoOut", 0, 0,
sceVideoOutGetBufferLabelAddress);
LIB_FUNCTION("uquVH4-Du78", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, sceVideoOutClose); LIB_FUNCTION("uquVH4-Du78", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, sceVideoOutClose);
LIB_FUNCTION("1FZBKy8HeNU", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, LIB_FUNCTION("1FZBKy8HeNU", "libSceVideoOut", 1, "libSceVideoOut", 0, 0,
sceVideoOutGetVblankStatus); sceVideoOutGetVblankStatus);
@ -460,6 +468,8 @@ void RegisterLib(Core::Loader::SymbolsResolver* sym) {
sceVideoOutSetBufferAttribute); sceVideoOutSetBufferAttribute);
LIB_FUNCTION("w3BY+tAEiQY", "libSceVideoOut", 1, "libSceVideoOut", 1, 1, LIB_FUNCTION("w3BY+tAEiQY", "libSceVideoOut", 1, "libSceVideoOut", 1, 1,
sceVideoOutRegisterBuffers); sceVideoOutRegisterBuffers);
LIB_FUNCTION("OcQybQejHEY", "libSceVideoOut", 1, "libSceVideoOut", 1, 1,
sceVideoOutGetBufferLabelAddress);
LIB_FUNCTION("U46NwOiJpys", "libSceVideoOut", 1, "libSceVideoOut", 1, 1, sceVideoOutSubmitFlip); LIB_FUNCTION("U46NwOiJpys", "libSceVideoOut", 1, "libSceVideoOut", 1, 1, sceVideoOutSubmitFlip);
LIB_FUNCTION("SbU3dwp80lQ", "libSceVideoOut", 1, "libSceVideoOut", 1, 1, LIB_FUNCTION("SbU3dwp80lQ", "libSceVideoOut", 1, "libSceVideoOut", 1, 1,
sceVideoOutGetFlipStatus); sceVideoOutGetFlipStatus);

View File

@ -118,6 +118,7 @@ s32 PS4_SYSV_ABI sceVideoOutAddFlipEvent(Kernel::SceKernelEqueue eq, s32 handle,
s32 PS4_SYSV_ABI sceVideoOutAddVblankEvent(Kernel::SceKernelEqueue eq, s32 handle, void* udata); s32 PS4_SYSV_ABI sceVideoOutAddVblankEvent(Kernel::SceKernelEqueue eq, s32 handle, void* udata);
s32 PS4_SYSV_ABI sceVideoOutRegisterBuffers(s32 handle, s32 startIndex, void* const* addresses, s32 PS4_SYSV_ABI sceVideoOutRegisterBuffers(s32 handle, s32 startIndex, void* const* addresses,
s32 bufferNum, const BufferAttribute* attribute); s32 bufferNum, const BufferAttribute* attribute);
s32 PS4_SYSV_ABI sceVideoOutGetBufferLabelAddress(s32 handle, uintptr_t* label_addr);
s32 PS4_SYSV_ABI sceVideoOutSetFlipRate(s32 handle, s32 rate); s32 PS4_SYSV_ABI sceVideoOutSetFlipRate(s32 handle, s32 rate);
s32 PS4_SYSV_ABI sceVideoOutIsFlipPending(s32 handle); s32 PS4_SYSV_ABI sceVideoOutIsFlipPending(s32 handle);
s32 PS4_SYSV_ABI sceVideoOutWaitVblank(s32 handle); s32 PS4_SYSV_ABI sceVideoOutWaitVblank(s32 handle);
@ -133,7 +134,6 @@ s32 PS4_SYSV_ABI sceVideoOutColorSettingsSetGamma(SceVideoOutColorSettings* sett
s32 PS4_SYSV_ABI sceVideoOutAdjustColor(s32 handle, const SceVideoOutColorSettings* settings); s32 PS4_SYSV_ABI sceVideoOutAdjustColor(s32 handle, const SceVideoOutColorSettings* settings);
// Internal system functions // Internal system functions
void sceVideoOutGetBufferLabelAddress(s32 handle, uintptr_t* label_addr);
s32 sceVideoOutSubmitEopFlip(s32 handle, u32 buf_id, u32 mode, u32 arg, void** unk); s32 sceVideoOutSubmitEopFlip(s32 handle, u32 buf_id, u32 mode, u32 arg, void** unk);
void RegisterLib(Core::Loader::SymbolsResolver* sym); void RegisterLib(Core::Loader::SymbolsResolver* sym);

View File

@ -139,6 +139,35 @@ s32 Linker::LoadModule(const std::filesystem::path& elf_name, bool is_dynamic) {
return m_modules.size() - 1; return m_modules.size() - 1;
} }
s32 Linker::LoadAndStartModule(const std::filesystem::path& path, u64 args, const void* argp,
int* pRes) {
u32 handle = FindByName(path);
if (handle != -1) {
return handle;
}
handle = LoadModule(path, true);
if (handle == -1) {
return -1;
}
auto* module = GetModule(handle);
RelocateAnyImports(module);
// If the new module has a TLS image, trigger its load when TlsGetAddr is called.
if (module->tls.image_size != 0) {
AdvanceGenerationCounter();
}
// Retrieve and verify proc param according to libkernel.
u64* param = module->GetProcParam<u64*>();
ASSERT_MSG(!param || param[0] >= 0x18, "Invalid module param size: {}", param[0]);
s32 ret = module->Start(args, argp, param);
if (pRes) {
*pRes = ret;
}
return handle;
}
Module* Linker::FindByAddress(VAddr address) { Module* Linker::FindByAddress(VAddr address) {
for (auto& module : m_modules) { for (auto& module : m_modules) {
const VAddr base = module->GetBaseAddress(); const VAddr base = module->GetBaseAddress();

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@ -144,6 +144,8 @@ public:
void FreeTlsForNonPrimaryThread(void* pointer); void FreeTlsForNonPrimaryThread(void* pointer);
s32 LoadModule(const std::filesystem::path& elf_name, bool is_dynamic = false); s32 LoadModule(const std::filesystem::path& elf_name, bool is_dynamic = false);
s32 LoadAndStartModule(const std::filesystem::path& path, u64 args, const void* argp,
int* pRes);
Module* FindByAddress(VAddr address); Module* FindByAddress(VAddr address);
void Relocate(Module* module); void Relocate(Module* module);

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@ -38,6 +38,16 @@ void MemoryManager::SetupMemoryRegions(u64 flexible_size, bool use_extended_mem1
bool use_extended_mem2) { bool use_extended_mem2) {
const bool is_neo = ::Libraries::Kernel::sceKernelIsNeoMode(); const bool is_neo = ::Libraries::Kernel::sceKernelIsNeoMode();
auto total_size = is_neo ? SCE_KERNEL_TOTAL_MEM_PRO : SCE_KERNEL_TOTAL_MEM; auto total_size = is_neo ? SCE_KERNEL_TOTAL_MEM_PRO : SCE_KERNEL_TOTAL_MEM;
if (Config::isDevKitConsole()) {
const auto old_size = total_size;
// Assuming 2gb is neo for now, will need to link it with sceKernelIsDevKit
total_size += is_neo ? 2_GB : 768_MB;
LOG_WARNING(Kernel_Vmm,
"Config::isDevKitConsole is enabled! Added additional {:s} of direct memory.",
is_neo ? "2 GB" : "768 MB");
LOG_WARNING(Kernel_Vmm, "Old Direct Size: {:#x} -> New Direct Size: {:#x}", old_size,
total_size);
}
if (!use_extended_mem1 && is_neo) { if (!use_extended_mem1 && is_neo) {
total_size -= 256_MB; total_size -= 256_MB;
} }

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@ -94,7 +94,7 @@ Module::Module(Core::MemoryManager* memory_, const std::filesystem::path& file_,
Module::~Module() = default; Module::~Module() = default;
s32 Module::Start(size_t args, const void* argp, void* param) { s32 Module::Start(u64 args, const void* argp, void* param) {
LOG_INFO(Core_Linker, "Module started : {}", name); LOG_INFO(Core_Linker, "Module started : {}", name);
const VAddr addr = dynamic_info.init_virtual_addr + GetBaseAddress(); const VAddr addr = dynamic_info.init_virtual_addr + GetBaseAddress();
return ExecuteGuest(reinterpret_cast<EntryFunc>(addr), args, argp, param); return ExecuteGuest(reinterpret_cast<EntryFunc>(addr), args, argp, param);

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@ -203,7 +203,7 @@ public:
return (rela_bits[index >> 3] >> (index & 7)) & 1; return (rela_bits[index >> 3] >> (index & 7)) & 1;
} }
s32 Start(size_t args, const void* argp, void* param); s32 Start(u64 args, const void* argp, void* param);
void LoadModuleToMemory(u32& max_tls_index); void LoadModuleToMemory(u32& max_tls_index);
void LoadDynamicInfo(); void LoadDynamicInfo();
void LoadSymbols(); void LoadSymbols();

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@ -24,7 +24,6 @@
#include "common/singleton.h" #include "common/singleton.h"
#include "common/version.h" #include "common/version.h"
#include "core/file_format/psf.h" #include "core/file_format/psf.h"
#include "core/file_format/splash.h"
#include "core/file_format/trp.h" #include "core/file_format/trp.h"
#include "core/file_sys/fs.h" #include "core/file_sys/fs.h"
#include "core/libraries/disc_map/disc_map.h" #include "core/libraries/disc_map/disc_map.h"
@ -81,7 +80,7 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
const auto eboot_name = file.filename().string(); const auto eboot_name = file.filename().string();
auto game_folder = file.parent_path(); auto game_folder = file.parent_path();
if (const auto game_folder_name = game_folder.filename().string(); if (const auto game_folder_name = game_folder.filename().string();
game_folder_name.ends_with("-UPDATE")) { game_folder_name.ends_with("-UPDATE") || game_folder_name.ends_with("-patch")) {
// If an executable was launched from a separate update directory, // If an executable was launched from a separate update directory,
// use the base game directory as the game folder. // use the base game directory as the game folder.
const auto base_name = game_folder_name.substr(0, game_folder_name.size() - 7); const auto base_name = game_folder_name.substr(0, game_folder_name.size() - 7);
@ -107,6 +106,11 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
Common::PSFAttributes psf_attributes{}; Common::PSFAttributes psf_attributes{};
const auto param_sfo_path = mnt->GetHostPath("/app0/sce_sys/param.sfo"); const auto param_sfo_path = mnt->GetHostPath("/app0/sce_sys/param.sfo");
if (!std::filesystem::exists(param_sfo_path) || !Config::getSeparateLogFilesEnabled()) {
Common::Log::Initialize();
Common::Log::Start();
}
if (std::filesystem::exists(param_sfo_path)) { if (std::filesystem::exists(param_sfo_path)) {
auto* param_sfo = Common::Singleton<PSF>::Instance(); auto* param_sfo = Common::Singleton<PSF>::Instance();
const bool success = param_sfo->Open(param_sfo_path); const bool success = param_sfo->Open(param_sfo_path);
@ -117,10 +121,8 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
if (Config::getSeparateLogFilesEnabled()) { if (Config::getSeparateLogFilesEnabled()) {
Common::Log::Initialize(id + ".log"); Common::Log::Initialize(id + ".log");
} else {
Common::Log::Initialize();
}
Common::Log::Start(); Common::Log::Start();
}
LOG_INFO(Loader, "Starting shadps4 emulator v{} ", Common::VERSION); LOG_INFO(Loader, "Starting shadps4 emulator v{} ", Common::VERSION);
LOG_INFO(Loader, "Revision {}", Common::g_scm_rev); LOG_INFO(Loader, "Revision {}", Common::g_scm_rev);
LOG_INFO(Loader, "Branch {}", Common::g_scm_branch); LOG_INFO(Loader, "Branch {}", Common::g_scm_branch);
@ -182,12 +184,7 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
const auto pic1_path = mnt->GetHostPath("/app0/sce_sys/pic1.png"); const auto pic1_path = mnt->GetHostPath("/app0/sce_sys/pic1.png");
if (std::filesystem::exists(pic1_path)) { if (std::filesystem::exists(pic1_path)) {
auto* splash = Common::Singleton<Splash>::Instance(); game_info.splash_path = pic1_path;
if (!splash->IsLoaded()) {
if (!splash->Open(pic1_path)) {
LOG_ERROR(Loader, "Game splash: unable to open file");
}
}
} }
game_info.initialized = true; game_info.initialized = true;
@ -292,13 +289,12 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
} }
void Emulator::LoadSystemModules(const std::string& game_serial) { void Emulator::LoadSystemModules(const std::string& game_serial) {
constexpr std::array<SysModules, 11> ModulesToLoad{ constexpr std::array<SysModules, 10> ModulesToLoad{
{{"libSceNgs2.sprx", &Libraries::Ngs2::RegisterlibSceNgs2}, {{"libSceNgs2.sprx", &Libraries::Ngs2::RegisterlibSceNgs2},
{"libSceUlt.sprx", nullptr}, {"libSceUlt.sprx", nullptr},
{"libSceJson.sprx", nullptr}, {"libSceJson.sprx", nullptr},
{"libSceJson2.sprx", nullptr}, {"libSceJson2.sprx", nullptr},
{"libSceLibcInternal.sprx", &Libraries::LibcInternal::RegisterlibSceLibcInternal}, {"libSceLibcInternal.sprx", &Libraries::LibcInternal::RegisterlibSceLibcInternal},
{"libSceDiscMap.sprx", &Libraries::DiscMap::RegisterlibSceDiscMap},
{"libSceRtc.sprx", &Libraries::Rtc::RegisterlibSceRtc}, {"libSceRtc.sprx", &Libraries::Rtc::RegisterlibSceRtc},
{"libSceCesCs.sprx", nullptr}, {"libSceCesCs.sprx", nullptr},
{"libSceFont.sprx", nullptr}, {"libSceFont.sprx", nullptr},

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@ -175,6 +175,7 @@ void WorkerLoop() {
auto texture = Vulkan::UploadTexture(pixels, vk::Format::eR8G8B8A8Unorm, width, height, auto texture = Vulkan::UploadTexture(pixels, vk::Format::eR8G8B8A8Unorm, width, height,
width * height * 4 * sizeof(stbi_uc)); width * height * 4 * sizeof(stbi_uc));
stbi_image_free((void*)pixels);
core->upload_data = texture; core->upload_data = texture;
core->width = width; core->width = width;

View File

@ -7,7 +7,6 @@ BackgroundMusicPlayer::BackgroundMusicPlayer(QObject* parent) : QObject(parent)
m_mediaPlayer = new QMediaPlayer(this); m_mediaPlayer = new QMediaPlayer(this);
m_audioOutput = new QAudioOutput(this); m_audioOutput = new QAudioOutput(this);
m_mediaPlayer->setAudioOutput(m_audioOutput); m_mediaPlayer->setAudioOutput(m_audioOutput);
m_mediaPlayer->setLoops(QMediaPlayer::Infinite);
} }
void BackgroundMusicPlayer::setVolume(int volume) { void BackgroundMusicPlayer::setVolume(int volume) {
@ -16,7 +15,7 @@ void BackgroundMusicPlayer::setVolume(int volume) {
m_audioOutput->setVolume(linearVolume); m_audioOutput->setVolume(linearVolume);
} }
void BackgroundMusicPlayer::playMusic(const QString& snd0path) { void BackgroundMusicPlayer::playMusic(const QString& snd0path, bool loops) {
if (snd0path.isEmpty()) { if (snd0path.isEmpty()) {
stopMusic(); stopMusic();
return; return;
@ -28,6 +27,12 @@ void BackgroundMusicPlayer::playMusic(const QString& snd0path) {
return; return;
} }
if (loops) {
m_mediaPlayer->setLoops(QMediaPlayer::Infinite);
} else {
m_mediaPlayer->setLoops(1);
}
m_currentMusic = newMusic; m_currentMusic = newMusic;
m_mediaPlayer->setSource(newMusic); m_mediaPlayer->setSource(newMusic);
m_mediaPlayer->play(); m_mediaPlayer->play();
@ -35,4 +40,5 @@ void BackgroundMusicPlayer::playMusic(const QString& snd0path) {
void BackgroundMusicPlayer::stopMusic() { void BackgroundMusicPlayer::stopMusic() {
m_mediaPlayer->stop(); m_mediaPlayer->stop();
m_mediaPlayer->setSource(QUrl(""));
} }

View File

@ -17,7 +17,7 @@ public:
} }
void setVolume(int volume); void setVolume(int volume);
void playMusic(const QString& snd0path); void playMusic(const QString& snd0path, bool loops = true);
void stopMusic(); void stopMusic();
private: private:

View File

@ -1082,7 +1082,11 @@ void CheatsPatches::addCheatsToLayout(const QJsonArray& modsArray, const QJsonAr
QLabel* creditsLabel = new QLabel(); QLabel* creditsLabel = new QLabel();
QString creditsText = tr("Author: "); QString creditsText = tr("Author: ");
if (!creditsArray.isEmpty()) { if (!creditsArray.isEmpty()) {
creditsText += creditsArray[0].toString(); QStringList authors;
for (const QJsonValue& credit : creditsArray) {
authors << credit.toString();
}
creditsText += authors.join(", ");
} }
creditsLabel->setText(creditsText); creditsLabel->setText(creditsText);
creditsLabel->setAlignment(Qt::AlignLeft); creditsLabel->setAlignment(Qt::AlignLeft);

View File

@ -19,7 +19,7 @@
#include <QStandardPaths> #include <QStandardPaths>
#include <QString> #include <QString>
#include <QStringList> #include <QStringList>
#include <QTextEdit> #include <QTextBrowser>
#include <QVBoxLayout> #include <QVBoxLayout>
#include <common/config.h> #include <common/config.h>
#include <common/path_util.h> #include <common/path_util.h>
@ -247,7 +247,7 @@ void CheckUpdate::setupUI(const QString& downloadUrl, const QString& latestDate,
bool latest_isWIP = latestRev.endsWith("WIP", Qt::CaseInsensitive); bool latest_isWIP = latestRev.endsWith("WIP", Qt::CaseInsensitive);
if (current_isWIP && !latest_isWIP) { if (current_isWIP && !latest_isWIP) {
} else { } else {
QTextEdit* textField = new QTextEdit(this); QTextBrowser* textField = new QTextBrowser(this);
textField->setReadOnly(true); textField->setReadOnly(true);
textField->setFixedWidth(500); textField->setFixedWidth(500);
textField->setFixedHeight(200); textField->setFixedHeight(200);
@ -349,8 +349,28 @@ void CheckUpdate::requestChangelog(const QString& currentRev, const QString& lat
} }
// Update the text field with the changelog // Update the text field with the changelog
QTextEdit* textField = findChild<QTextEdit*>(); QTextBrowser* textField = findChild<QTextBrowser*>();
if (textField) { if (textField) {
QRegularExpression re("\\(\\#(\\d+)\\)");
QString newChanges;
int lastIndex = 0;
QRegularExpressionMatchIterator i = re.globalMatch(changes);
while (i.hasNext()) {
QRegularExpressionMatch match = i.next();
newChanges += changes.mid(lastIndex, match.capturedStart() - lastIndex);
QString num = match.captured(1);
newChanges +=
QString(
"(<a "
"href=\"https://github.com/shadps4-emu/shadPS4/pull/%1\">#%1</a>)")
.arg(num);
lastIndex = match.capturedEnd();
}
newChanges += changes.mid(lastIndex);
changes = newChanges;
textField->setOpenExternalLinks(true);
textField->setHtml("<h2>" + tr("Changes") + ":</h2>" + changes); textField->setHtml("<h2>" + tr("Changes") + ":</h2>" + changes);
} }

View File

@ -78,12 +78,22 @@ void CompatibilityInfoClass::UpdateCompatibilityDatabase(QWidget* parent, bool f
CompatibilityEntry CompatibilityInfoClass::GetCompatibilityInfo(const std::string& serial) { CompatibilityEntry CompatibilityInfoClass::GetCompatibilityInfo(const std::string& serial) {
QString title_id = QString::fromStdString(serial); QString title_id = QString::fromStdString(serial);
if (m_compatibility_database.contains(title_id)) { if (m_compatibility_database.contains(title_id)) {
{
QJsonObject compatibility_obj = m_compatibility_database[title_id].toObject(); QJsonObject compatibility_obj = m_compatibility_database[title_id].toObject();
for (int os_int = 0; os_int != static_cast<int>(OSType::Last); os_int++) {
QString os_string = OSTypeToString.at(static_cast<OSType>(os_int)); // Set current_os automatically
if (compatibility_obj.contains(os_string)) { QString current_os;
QJsonObject compatibility_entry_obj = compatibility_obj[os_string].toObject(); #ifdef Q_OS_WIN
current_os = "os-windows";
#elif defined(Q_OS_MAC)
current_os = "os-macOS";
#elif defined(Q_OS_LINUX)
current_os = "os-linux";
#else
current_os = "os-unknown";
#endif
// Check if the game is compatible with the current operating system
if (compatibility_obj.contains(current_os)) {
QJsonObject compatibility_entry_obj = compatibility_obj[current_os].toObject();
CompatibilityEntry compatibility_entry{ CompatibilityEntry compatibility_entry{
LabelToCompatStatus.at(compatibility_entry_obj["status"].toString()), LabelToCompatStatus.at(compatibility_entry_obj["status"].toString()),
compatibility_entry_obj["version"].toString(), compatibility_entry_obj["version"].toString(),
@ -92,11 +102,14 @@ CompatibilityEntry CompatibilityInfoClass::GetCompatibilityInfo(const std::strin
compatibility_entry_obj["url"].toString(), compatibility_entry_obj["url"].toString(),
compatibility_entry_obj["issue_number"].toString()}; compatibility_entry_obj["issue_number"].toString()};
return compatibility_entry; return compatibility_entry;
} } else {
} // If there is no entry for the current operating system, return "Unknown"
return CompatibilityEntry{CompatibilityStatus::Unknown, "",
QDateTime::currentDateTime(), "", 0};
} }
} }
// If title not found, return "Unknown"
return CompatibilityEntry{CompatibilityStatus::Unknown, "", QDateTime::currentDateTime(), "", return CompatibilityEntry{CompatibilityStatus::Unknown, "", QDateTime::currentDateTime(), "",
0}; 0};
} }

View File

@ -28,6 +28,11 @@ ControlSettings::ControlSettings(std::shared_ptr<GameInfoClass> game_info_get, Q
} }
}); });
ui->buttonBox->button(QDialogButtonBox::Save)->setText(tr("Save"));
ui->buttonBox->button(QDialogButtonBox::Apply)->setText(tr("Apply"));
ui->buttonBox->button(QDialogButtonBox::RestoreDefaults)->setText(tr("Restore Defaults"));
ui->buttonBox->button(QDialogButtonBox::Cancel)->setText(tr("Cancel"));
connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &QWidget::close); connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &QWidget::close);
connect(ui->ProfileComboBox, &QComboBox::currentTextChanged, this, [this] { connect(ui->ProfileComboBox, &QComboBox::currentTextChanged, this, [this] {
@ -100,8 +105,8 @@ void ControlSettings::SaveControllerConfig(bool CloseOnSave) {
if (count_axis_left_x > 1 | count_axis_left_y > 1 | count_axis_right_x > 1 | if (count_axis_left_x > 1 | count_axis_left_y > 1 | count_axis_right_x > 1 |
count_axis_right_y > 1) { count_axis_right_y > 1) {
QMessageBox::StandardButton nosave; QMessageBox::StandardButton nosave;
nosave = QMessageBox::information(this, "Unable to Save", nosave = QMessageBox::information(this, tr("Unable to Save"),
"Cannot bind axis values more than once"); tr("Cannot bind axis values more than once"));
return; return;
} }

View File

@ -20,7 +20,7 @@ void ScanDirectoryRecursively(const QString& dir, QStringList& filePaths, int cu
QFileInfoList entries = directory.entryInfoList(QDir::Dirs | QDir::NoDotAndDotDot); QFileInfoList entries = directory.entryInfoList(QDir::Dirs | QDir::NoDotAndDotDot);
for (const auto& entry : entries) { for (const auto& entry : entries) {
if (entry.fileName().endsWith("-UPDATE")) { if (entry.fileName().endsWith("-UPDATE") || entry.fileName().endsWith("-patch")) {
continue; continue;
} }

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