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@ -783,7 +783,7 @@ int PS4_SYSV_ABI sceSaveDataSetupSaveDataMemory(u32 userId, size_t memorySize,
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// NOTE: Reminder that games can pass params:
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// NOTE: Reminder that games can pass params:
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// memset(param, 0, sizeof(param_t));
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// memset(param, 0, sizeof(param_t));
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// strncpy(param->title, "Beach Buggy Racing", 127);
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// strncpy(param->title, "Beach Buggy Racing", 127);
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std::vector<u8> buf(memorySize);
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std::vector<u8> buf(memorySize);
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Common::FS::IOFile::WriteBytes(mount_dir / "save_mem1.sav", buf);
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Common::FS::IOFile::WriteBytes(mount_dir / "save_mem1.sav", buf);
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return ORBIS_OK;
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return ORBIS_OK;
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