Fixed game picture path conversion

This commit is contained in:
Ked 2025-03-28 12:31:17 +08:00
parent 118da1670c
commit 3c7c324afe

View File

@ -185,7 +185,8 @@ void GameListFrame::SetListBackgroundImage(QTableWidgetItem* item) {
// Recompute if opacity changed or we switched to a different game
if (opacity != m_last_opacity || game.pic_path != m_current_game_path) {
QImage original_image(QString::fromStdString(game.pic_path.string()));
auto image_path = game.pic_path.u8string();
QImage original_image(QString::fromStdString({image_path.begin(), image_path.end()}));
if (!original_image.isNull()) {
backgroundImage = m_game_list_utils.ChangeImageOpacity(
original_image, original_image.rect(), opacity / 100.0f);