don't guarantee the overwrite game condition

This commit is contained in:
ElBread3 2024-10-15 13:49:19 -05:00
parent ba7c9137ad
commit 3c99d08528

View File

@ -682,9 +682,6 @@ void MainWindow::InstallDragDropPkg(std::filesystem::path file, int pkgNum, int
auto game_update_path = use_game_update
? game_install_dir / (std::string(pkg.GetTitleID()) + "-UPDATE")
: game_folder_path;
if (!std::filesystem::exists(game_update_path)) {
std::filesystem::create_directory(game_update_path);
}
QString gameDirPath;
Common::FS::PathToQString(gameDirPath, game_folder_path);
QDir game_dir(gameDirPath);