mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-07-27 20:44:28 +00:00
Merge branch 'shadps4-emu:main' into hybrid
This commit is contained in:
commit
3d674c109b
@ -19,8 +19,6 @@ enum class MemoryPermission : u32 {
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};
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DECLARE_ENUM_FLAG_OPERATORS(MemoryPermission)
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constexpr VAddr CODE_BASE_OFFSET = 0x100000000ULL;
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constexpr VAddr SYSTEM_MANAGED_MIN = 0x00000400000ULL;
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constexpr VAddr SYSTEM_MANAGED_MAX = 0x07FFFFBFFFULL;
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constexpr VAddr SYSTEM_RESERVED_MIN = 0x07FFFFC000ULL;
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|
@ -464,9 +464,8 @@ static std::pair<bool, u64> TryPatch(u8* code, PatchModule* module) {
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if (needs_trampoline && instruction.length < 5) {
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// Trampoline is needed but instruction is too short to patch.
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// Return false and length to fall back to the illegal instruction handler,
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// or to signal to AOT compilation that this instruction should be skipped and
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// handled at runtime.
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// Return false and length to signal to AOT compilation that this instruction
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// should be skipped and handled at runtime.
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return std::make_pair(false, instruction.length);
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}
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@ -512,32 +511,58 @@ static std::pair<bool, u64> TryPatch(u8* code, PatchModule* module) {
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#if defined(ARCH_X86_64)
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static bool Is4ByteExtrqOrInsertq(void* code_address) {
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u8* bytes = (u8*)code_address;
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if (bytes[0] == 0x66 && bytes[1] == 0x0F && bytes[2] == 0x79) {
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return true; // extrq
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} else if (bytes[0] == 0xF2 && bytes[1] == 0x0F && bytes[2] == 0x79) {
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return true; // insertq
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} else {
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return false;
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}
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}
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static bool TryExecuteIllegalInstruction(void* ctx, void* code_address) {
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// We need to decode the instruction to find out what it is. Normally we'd use a fully fleshed
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// out decoder like Zydis, however Zydis does a bunch of stuff that impact performance that we
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// don't care about. We can get information about the instruction a lot faster by writing a mini
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// decoder here, since we know it is definitely an extrq or an insertq. If for some reason we
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// need to interpret more instructions in the future (I don't see why we would), we can revert
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// to using Zydis.
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ZydisMnemonic mnemonic;
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u8* bytes = (u8*)code_address;
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if (bytes[0] == 0x66) {
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mnemonic = ZYDIS_MNEMONIC_EXTRQ;
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} else if (bytes[0] == 0xF2) {
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mnemonic = ZYDIS_MNEMONIC_INSERTQ;
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} else {
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ZydisDecodedInstruction instruction;
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ZydisDecodedOperand operands[ZYDIS_MAX_OPERAND_COUNT];
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const auto status =
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Common::Decoder::Instance()->decodeInstruction(instruction, operands, code_address);
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switch (instruction.mnemonic) {
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case ZYDIS_MNEMONIC_EXTRQ: {
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bool immediateForm = operands[1].type == ZYDIS_OPERAND_TYPE_IMMEDIATE &&
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operands[2].type == ZYDIS_OPERAND_TYPE_IMMEDIATE;
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if (immediateForm) {
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LOG_CRITICAL(Core, "EXTRQ immediate form should have been patched at code address: {}",
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fmt::ptr(code_address));
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LOG_ERROR(Core, "Unhandled illegal instruction at code address {}: {}",
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fmt::ptr(code_address),
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ZYAN_SUCCESS(status) ? ZydisMnemonicGetString(instruction.mnemonic)
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: "Failed to decode");
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return false;
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} else {
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ASSERT_MSG(operands[0].type == ZYDIS_OPERAND_TYPE_REGISTER &&
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operands[1].type == ZYDIS_OPERAND_TYPE_REGISTER &&
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operands[0].reg.value >= ZYDIS_REGISTER_XMM0 &&
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operands[0].reg.value <= ZYDIS_REGISTER_XMM15 &&
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operands[1].reg.value >= ZYDIS_REGISTER_XMM0 &&
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operands[1].reg.value <= ZYDIS_REGISTER_XMM15,
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"Unexpected operand types for EXTRQ instruction");
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}
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const auto dstIndex = operands[0].reg.value - ZYDIS_REGISTER_XMM0;
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const auto srcIndex = operands[1].reg.value - ZYDIS_REGISTER_XMM0;
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ASSERT(bytes[1] == 0x0F && bytes[2] == 0x79);
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// Note: It's guaranteed that there's no REX prefix in these instructions checked by
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// Is4ByteExtrqOrInsertq
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u8 modrm = bytes[3];
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u8 rm = modrm & 0b111;
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u8 reg = (modrm >> 3) & 0b111;
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u8 mod = (modrm >> 6) & 0b11;
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ASSERT(mod == 0b11); // Any instruction we interpret here uses reg/reg addressing only
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int dstIndex = reg;
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int srcIndex = rm;
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switch (mnemonic) {
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case ZYDIS_MNEMONIC_EXTRQ: {
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const auto dst = Common::GetXmmPointer(ctx, dstIndex);
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const auto src = Common::GetXmmPointer(ctx, srcIndex);
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@ -571,32 +596,11 @@ static bool TryExecuteIllegalInstruction(void* ctx, void* code_address) {
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memcpy(dst, &lowQWordDst, sizeof(lowQWordDst));
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Common::IncrementRip(ctx, instruction.length);
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Common::IncrementRip(ctx, 4);
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return true;
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}
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break;
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}
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case ZYDIS_MNEMONIC_INSERTQ: {
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bool immediateForm = operands[2].type == ZYDIS_OPERAND_TYPE_IMMEDIATE &&
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operands[3].type == ZYDIS_OPERAND_TYPE_IMMEDIATE;
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if (immediateForm) {
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LOG_CRITICAL(Core,
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"INSERTQ immediate form should have been patched at code address: {}",
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fmt::ptr(code_address));
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return false;
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} else {
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ASSERT_MSG(operands[2].type == ZYDIS_OPERAND_TYPE_UNUSED &&
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operands[3].type == ZYDIS_OPERAND_TYPE_UNUSED,
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"operands 2 and 3 must be unused for register form.");
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ASSERT_MSG(operands[0].type == ZYDIS_OPERAND_TYPE_REGISTER &&
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operands[1].type == ZYDIS_OPERAND_TYPE_REGISTER,
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"operands 0 and 1 must be registers.");
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const auto dstIndex = operands[0].reg.value - ZYDIS_REGISTER_XMM0;
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const auto srcIndex = operands[1].reg.value - ZYDIS_REGISTER_XMM0;
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const auto dst = Common::GetXmmPointer(ctx, dstIndex);
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const auto src = Common::GetXmmPointer(ctx, srcIndex);
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@ -632,16 +636,12 @@ static bool TryExecuteIllegalInstruction(void* ctx, void* code_address) {
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memcpy(dst, &lowQWordDst, sizeof(lowQWordDst));
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Common::IncrementRip(ctx, instruction.length);
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Common::IncrementRip(ctx, 4);
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return true;
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}
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break;
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}
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default: {
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LOG_ERROR(Core, "Unhandled illegal instruction at code address {}: {}",
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fmt::ptr(code_address), ZydisMnemonicGetString(instruction.mnemonic));
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return false;
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UNREACHABLE();
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}
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}
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@ -695,9 +695,22 @@ static bool PatchesAccessViolationHandler(void* context, void* /* fault_address
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static bool PatchesIllegalInstructionHandler(void* context) {
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void* code_address = Common::GetRip(context);
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if (!TryPatchJit(code_address)) {
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if (Is4ByteExtrqOrInsertq(code_address)) {
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// The instruction is not big enough for a relative jump, don't try to patch it and pass it
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// to our illegal instruction interpreter directly
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return TryExecuteIllegalInstruction(context, code_address);
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} else {
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if (!TryPatchJit(code_address)) {
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ZydisDecodedInstruction instruction;
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ZydisDecodedOperand operands[ZYDIS_MAX_OPERAND_COUNT];
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const auto status =
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Common::Decoder::Instance()->decodeInstruction(instruction, operands, code_address);
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LOG_ERROR(Core, "Failed to patch address {:x} -- mnemonic: {}", (u64)code_address,
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ZYAN_SUCCESS(status) ? ZydisMnemonicGetString(instruction.mnemonic)
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: "Failed to decode");
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}
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}
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return true;
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}
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@ -181,10 +181,6 @@ s32 PS4_SYSV_ABI open(const char* raw_path, s32 flags, u16 mode) {
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return -1;
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}
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} else {
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// Start by opening as read-write so we can truncate regardless of flags.
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// Since open starts by closing the file, this won't interfere with later open calls.
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e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::ReadWrite);
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file->type = Core::FileSys::FileType::Regular;
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if (truncate && read_only) {
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@ -192,10 +188,15 @@ s32 PS4_SYSV_ABI open(const char* raw_path, s32 flags, u16 mode) {
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h->DeleteHandle(handle);
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*__Error() = POSIX_EROFS;
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return -1;
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} else if (truncate && e == 0) {
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// If the file was opened successfully and truncate was enabled, reduce size to 0
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} else if (truncate) {
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// Open the file as read-write so we can truncate regardless of flags.
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// Since open starts by closing the file, this won't interfere with later open calls.
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e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::ReadWrite);
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if (e == 0) {
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// If the file was opened successfully, reduce size to 0
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file->f.SetSize(0);
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}
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}
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if (read) {
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// Read only
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@ -289,7 +289,12 @@ int PS4_SYSV_ABI posix_pthread_create_name_np(PthreadT* thread, const PthreadAtt
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/* Create thread */
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new_thread->native_thr = Core::NativeThread();
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int ret = new_thread->native_thr.Create(RunThread, new_thread, &new_thread->attr);
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ASSERT_MSG(ret == 0, "Failed to create thread with error {}", ret);
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if (attr != nullptr && *attr != nullptr && (*attr)->cpuset != nullptr) {
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new_thread->SetAffinity((*attr)->cpuset);
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}
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if (ret) {
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*thread = nullptr;
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}
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@ -521,6 +526,69 @@ int PS4_SYSV_ABI posix_pthread_setcancelstate(PthreadCancelState state,
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return 0;
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}
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int Pthread::SetAffinity(const Cpuset* cpuset) {
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const auto processor_count = std::thread::hardware_concurrency();
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if (processor_count < 8) {
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return 0;
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}
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if (cpuset == nullptr) {
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return POSIX_EINVAL;
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}
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u64 mask = cpuset->bits;
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uintptr_t handle = native_thr.GetHandle();
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if (handle == 0) {
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return POSIX_ESRCH;
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}
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// We don't use this currently because some games gets performance problems
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// when applying affinity even on strong hardware
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/*
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#ifdef _WIN64
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DWORD_PTR affinity_mask = static_cast<DWORD_PTR>(mask);
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if (!SetThreadAffinityMask(reinterpret_cast<HANDLE>(handle), affinity_mask)) {
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return POSIX_EINVAL;
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}
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#elif defined(__linux__)
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cpu_set_t cpu_set;
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CPU_ZERO(&cpu_set);
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u64 mask = cpuset->bits;
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for (int cpu = 0; cpu < std::min(64, CPU_SETSIZE); ++cpu) {
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if (mask & (1ULL << cpu)) {
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CPU_SET(cpu, &cpu_set);
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}
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}
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int result =
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pthread_setaffinity_np(static_cast<pthread_t>(handle), sizeof(cpu_set_t), &cpu_set);
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if (result != 0) {
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return POSIX_EINVAL;
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}
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#endif
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*/
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return 0;
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}
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|
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int PS4_SYSV_ABI posix_pthread_setaffinity_np(PthreadT thread, size_t cpusetsize,
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const Cpuset* cpusetp) {
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if (thread == nullptr || cpusetp == nullptr) {
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return POSIX_EINVAL;
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}
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thread->attr.cpusetsize = cpusetsize;
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return thread->SetAffinity(cpusetp);
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}
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int PS4_SYSV_ABI scePthreadSetaffinity(PthreadT thread, const Cpuset mask) {
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int result = posix_pthread_setaffinity_np(thread, 0x10, &mask);
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if (result != 0) {
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return ErrnoToSceKernelError(result);
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}
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return 0;
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}
|
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|
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void RegisterThread(Core::Loader::SymbolsResolver* sym) {
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// Posix
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LIB_FUNCTION("Z4QosVuAsA0", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_once);
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@ -544,6 +612,7 @@ void RegisterThread(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("Z4QosVuAsA0", "libkernel", 1, "libkernel", 1, 1, posix_pthread_once);
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LIB_FUNCTION("EotR8a3ASf4", "libkernel", 1, "libkernel", 1, 1, posix_pthread_self);
|
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LIB_FUNCTION("OxhIB8LB-PQ", "libkernel", 1, "libkernel", 1, 1, posix_pthread_create);
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LIB_FUNCTION("5KWrg7-ZqvE", "libkernel", 1, "libkernel", 1, 1, posix_pthread_setaffinity_np);
|
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|
||||
// Orbis
|
||||
LIB_FUNCTION("14bOACANTBo", "libkernel", 1, "libkernel", 1, 1, ORBIS(posix_pthread_once));
|
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@ -566,6 +635,7 @@ void RegisterThread(Core::Loader::SymbolsResolver* sym) {
|
||||
LIB_FUNCTION("W0Hpm2X0uPE", "libkernel", 1, "libkernel", 1, 1, ORBIS(posix_pthread_setprio));
|
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LIB_FUNCTION("rNhWz+lvOMU", "libkernel", 1, "libkernel", 1, 1, _sceKernelSetThreadDtors);
|
||||
LIB_FUNCTION("6XG4B33N09g", "libkernel", 1, "libkernel", 1, 1, sched_yield);
|
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LIB_FUNCTION("bt3CTBKmGyI", "libkernel", 1, "libkernel", 1, 1, scePthreadSetaffinity)
|
||||
}
|
||||
|
||||
} // namespace Libraries::Kernel
|
||||
|
@ -332,6 +332,8 @@ struct Pthread {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
int SetAffinity(const Cpuset* cpuset);
|
||||
};
|
||||
using PthreadT = Pthread*;
|
||||
|
||||
|
@ -49,14 +49,12 @@ void SaveDialogResult::CopyTo(OrbisSaveDataDialogResult& result) const {
|
||||
result.mode = this->mode;
|
||||
result.result = this->result;
|
||||
result.buttonId = this->button_id;
|
||||
if (mode == SaveDataDialogMode::LIST || ElfInfo::Instance().FirmwareVer() >= ElfInfo::FW_45) {
|
||||
if (result.dirName != nullptr) {
|
||||
result.dirName->data.FromString(this->dir_name);
|
||||
}
|
||||
if (result.param != nullptr && this->param.GetString(SaveParams::MAINTITLE).has_value()) {
|
||||
result.param->FromSFO(this->param);
|
||||
}
|
||||
}
|
||||
result.userData = this->user_data;
|
||||
}
|
||||
|
||||
@ -345,12 +343,15 @@ SaveDialogUi::SaveDialogUi(SaveDialogUi&& other) noexcept
|
||||
}
|
||||
}
|
||||
|
||||
SaveDialogUi& SaveDialogUi::operator=(SaveDialogUi other) {
|
||||
SaveDialogUi& SaveDialogUi::operator=(SaveDialogUi&& other) noexcept {
|
||||
std::scoped_lock lock(draw_mutex, other.draw_mutex);
|
||||
using std::swap;
|
||||
swap(state, other.state);
|
||||
swap(status, other.status);
|
||||
swap(result, other.result);
|
||||
state = other.state;
|
||||
other.state = nullptr;
|
||||
status = other.status;
|
||||
other.status = nullptr;
|
||||
result = other.result;
|
||||
other.result = nullptr;
|
||||
if (status && *status == Status::RUNNING) {
|
||||
first_render = true;
|
||||
AddLayer(this);
|
||||
|
@ -300,7 +300,8 @@ public:
|
||||
~SaveDialogUi() override;
|
||||
SaveDialogUi(const SaveDialogUi& other) = delete;
|
||||
SaveDialogUi(SaveDialogUi&& other) noexcept;
|
||||
SaveDialogUi& operator=(SaveDialogUi other);
|
||||
SaveDialogUi& operator=(SaveDialogUi& other) = delete;
|
||||
SaveDialogUi& operator=(SaveDialogUi&& other) noexcept;
|
||||
|
||||
void Finish(ButtonId buttonId, CommonDialog::Result r = CommonDialog::Result::OK);
|
||||
|
||||
|
@ -19,8 +19,7 @@ namespace Core {
|
||||
|
||||
using EntryFunc = PS4_SYSV_ABI int (*)(size_t args, const void* argp, void* param);
|
||||
|
||||
static u64 LoadOffset = CODE_BASE_OFFSET;
|
||||
static constexpr u64 CODE_BASE_INCR = 0x010000000u;
|
||||
static constexpr u64 ModuleLoadBase = 0x800000000;
|
||||
|
||||
static u64 GetAlignedSize(const elf_program_header& phdr) {
|
||||
return (phdr.p_align != 0 ? (phdr.p_memsz + (phdr.p_align - 1)) & ~(phdr.p_align - 1)
|
||||
@ -84,7 +83,7 @@ static std::string StringToNid(std::string_view symbol) {
|
||||
}
|
||||
|
||||
Module::Module(Core::MemoryManager* memory_, const std::filesystem::path& file_, u32& max_tls_index)
|
||||
: memory{memory_}, file{file_}, name{file.stem().string()} {
|
||||
: memory{memory_}, file{file_}, name{file.filename().string()} {
|
||||
elf.Open(file);
|
||||
if (elf.IsElfFile()) {
|
||||
LoadModuleToMemory(max_tls_index);
|
||||
@ -113,10 +112,8 @@ void Module::LoadModuleToMemory(u32& max_tls_index) {
|
||||
|
||||
// Map module segments (and possible TLS trampolines)
|
||||
void** out_addr = reinterpret_cast<void**>(&base_virtual_addr);
|
||||
memory->MapMemory(out_addr, memory->SystemReservedVirtualBase() + LoadOffset,
|
||||
aligned_base_size + TrampolineSize, MemoryProt::CpuReadWrite,
|
||||
MemoryMapFlags::Fixed, VMAType::Code, name, true);
|
||||
LoadOffset += CODE_BASE_INCR * (1 + aligned_base_size / CODE_BASE_INCR);
|
||||
memory->MapMemory(out_addr, ModuleLoadBase, aligned_base_size + TrampolineSize,
|
||||
MemoryProt::CpuReadWrite, MemoryMapFlags::NoFlags, VMAType::Code, name, true);
|
||||
LOG_INFO(Core_Linker, "Loading module {} to {}", name, fmt::ptr(*out_addr));
|
||||
|
||||
#ifdef ARCH_X86_64
|
||||
@ -229,7 +226,7 @@ void Module::LoadModuleToMemory(u32& max_tls_index) {
|
||||
LOG_INFO(Core_Linker, "program entry addr ..........: {:#018x}", entry_addr);
|
||||
|
||||
if (MemoryPatcher::g_eboot_address == 0) {
|
||||
if (name == "eboot") {
|
||||
if (name == "eboot.bin") {
|
||||
MemoryPatcher::g_eboot_address = base_virtual_addr;
|
||||
MemoryPatcher::g_eboot_image_size = base_size;
|
||||
MemoryPatcher::OnGameLoaded();
|
||||
|
@ -5,6 +5,8 @@
|
||||
|
||||
#include "common/types.h"
|
||||
|
||||
void* memset(void* ptr, int value, size_t num);
|
||||
|
||||
namespace Xbyak {
|
||||
class CodeGenerator;
|
||||
}
|
||||
@ -41,9 +43,18 @@ Tcb* GetTcbBase();
|
||||
/// Makes sure TLS is initialized for the thread before entering guest.
|
||||
void EnsureThreadInitialized();
|
||||
|
||||
template <size_t size>
|
||||
__attribute__((optnone)) void ClearStack() {
|
||||
volatile void* buf = alloca(size);
|
||||
memset(const_cast<void*>(buf), 0, size);
|
||||
buf = nullptr;
|
||||
}
|
||||
|
||||
template <class ReturnType, class... FuncArgs, class... CallArgs>
|
||||
ReturnType ExecuteGuest(PS4_SYSV_ABI ReturnType (*func)(FuncArgs...), CallArgs&&... args) {
|
||||
EnsureThreadInitialized();
|
||||
// clear stack to avoid trash from EnsureThreadInitialized
|
||||
ClearStack<13_KB>();
|
||||
return func(std::forward<CallArgs>(args)...);
|
||||
}
|
||||
|
||||
|
148
src/emulator.cpp
148
src/emulator.cpp
@ -10,7 +10,6 @@
|
||||
#include "common/logging/log.h"
|
||||
#ifdef ENABLE_QT_GUI
|
||||
#include <QtCore>
|
||||
#include "common/memory_patcher.h"
|
||||
#endif
|
||||
#include "common/assert.h"
|
||||
#ifdef ENABLE_DISCORD_RPC
|
||||
@ -20,6 +19,7 @@
|
||||
#include <WinSock2.h>
|
||||
#endif
|
||||
#include "common/elf_info.h"
|
||||
#include "common/memory_patcher.h"
|
||||
#include "common/ntapi.h"
|
||||
#include "common/path_util.h"
|
||||
#include "common/polyfill_thread.h"
|
||||
@ -54,27 +54,6 @@ Emulator::Emulator() {
|
||||
WSADATA wsaData;
|
||||
WSAStartup(versionWanted, &wsaData);
|
||||
#endif
|
||||
|
||||
// Create stdin/stdout/stderr
|
||||
Common::Singleton<FileSys::HandleTable>::Instance()->CreateStdHandles();
|
||||
|
||||
// Defer until after logging is initialized.
|
||||
memory = Core::Memory::Instance();
|
||||
controller = Common::Singleton<Input::GameController>::Instance();
|
||||
linker = Common::Singleton<Core::Linker>::Instance();
|
||||
|
||||
// Load renderdoc module.
|
||||
VideoCore::LoadRenderDoc();
|
||||
|
||||
// Start the timer (Play Time)
|
||||
#ifdef ENABLE_QT_GUI
|
||||
start_time = std::chrono::steady_clock::now();
|
||||
const auto user_dir = Common::FS::GetUserPath(Common::FS::PathType::UserDir);
|
||||
QString filePath = QString::fromStdString((user_dir / "play_time.txt").string());
|
||||
QFile file(filePath);
|
||||
ASSERT_MSG(file.open(QIODevice::ReadWrite | QIODevice::Text),
|
||||
"Error opening or creating play_time.txt");
|
||||
#endif
|
||||
}
|
||||
|
||||
Emulator::~Emulator() {
|
||||
@ -102,33 +81,39 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
|
||||
// Certain games may use /hostapp as well such as CUSA001100
|
||||
mnt->Mount(game_folder, "/hostapp", true);
|
||||
|
||||
auto& game_info = Common::ElfInfo::Instance();
|
||||
const auto param_sfo_path = mnt->GetHostPath("/app0/sce_sys/param.sfo");
|
||||
const auto param_sfo_exists = std::filesystem::exists(param_sfo_path);
|
||||
|
||||
// Loading param.sfo file if exists
|
||||
// Load param.sfo details if it exists
|
||||
std::string id;
|
||||
std::string title;
|
||||
std::string app_version;
|
||||
u32 fw_version;
|
||||
Common::PSFAttributes psf_attributes{};
|
||||
|
||||
const auto param_sfo_path = mnt->GetHostPath("/app0/sce_sys/param.sfo");
|
||||
if (!std::filesystem::exists(param_sfo_path) || !Config::getSeparateLogFilesEnabled()) {
|
||||
Common::Log::Initialize();
|
||||
Common::Log::Start();
|
||||
}
|
||||
|
||||
if (std::filesystem::exists(param_sfo_path)) {
|
||||
if (param_sfo_exists) {
|
||||
auto* param_sfo = Common::Singleton<PSF>::Instance();
|
||||
const bool success = param_sfo->Open(param_sfo_path);
|
||||
ASSERT_MSG(success, "Failed to open param.sfo");
|
||||
ASSERT_MSG(param_sfo->Open(param_sfo_path), "Failed to open param.sfo");
|
||||
|
||||
const auto content_id = param_sfo->GetString("CONTENT_ID");
|
||||
ASSERT_MSG(content_id.has_value(), "Failed to get CONTENT_ID");
|
||||
id = std::string(*content_id, 7, 9);
|
||||
|
||||
if (Config::getSeparateLogFilesEnabled()) {
|
||||
Common::Log::Initialize(id + ".log");
|
||||
Common::Log::Start();
|
||||
id = std::string(*content_id, 7, 9);
|
||||
title = param_sfo->GetString("TITLE").value_or("Unknown title");
|
||||
fw_version = param_sfo->GetInteger("SYSTEM_VER").value_or(0x4700000);
|
||||
app_version = param_sfo->GetString("APP_VER").value_or("Unknown version");
|
||||
if (const auto raw_attributes = param_sfo->GetInteger("ATTRIBUTE")) {
|
||||
psf_attributes.raw = *raw_attributes;
|
||||
}
|
||||
}
|
||||
|
||||
// Initialize logging as soon as possible
|
||||
if (!id.empty() && Config::getSeparateLogFilesEnabled()) {
|
||||
Common::Log::Initialize(id + ".log");
|
||||
} else {
|
||||
Common::Log::Initialize();
|
||||
}
|
||||
Common::Log::Start();
|
||||
|
||||
LOG_INFO(Loader, "Starting shadps4 emulator v{} ", Common::g_version);
|
||||
LOG_INFO(Loader, "Revision {}", Common::g_scm_rev);
|
||||
LOG_INFO(Loader, "Branch {}", Common::g_scm_branch);
|
||||
@ -149,7 +134,36 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
|
||||
LOG_INFO(Config, "Vulkan guestMarkers: {}", Config::getVkGuestMarkersEnabled());
|
||||
LOG_INFO(Config, "Vulkan rdocEnable: {}", Config::isRdocEnabled());
|
||||
|
||||
if (param_sfo_exists) {
|
||||
LOG_INFO(Loader, "Game id: {} Title: {}", id, title);
|
||||
LOG_INFO(Loader, "Fw: {:#x} App Version: {}", fw_version, app_version);
|
||||
}
|
||||
if (!args.empty()) {
|
||||
const auto argc = std::min<size_t>(args.size(), 32);
|
||||
for (auto i = 0; i < argc; i++) {
|
||||
LOG_INFO(Loader, "Game argument {}: {}", i, args[i]);
|
||||
}
|
||||
if (args.size() > 32) {
|
||||
LOG_ERROR(Loader, "Too many game arguments, only passing the first 32");
|
||||
}
|
||||
}
|
||||
|
||||
// Create stdin/stdout/stderr
|
||||
Common::Singleton<FileSys::HandleTable>::Instance()->CreateStdHandles();
|
||||
|
||||
// Initialize components
|
||||
memory = Core::Memory::Instance();
|
||||
controller = Common::Singleton<Input::GameController>::Instance();
|
||||
linker = Common::Singleton<Core::Linker>::Instance();
|
||||
|
||||
// Load renderdoc module
|
||||
VideoCore::LoadRenderDoc();
|
||||
|
||||
// Initialize patcher and trophies
|
||||
if (!id.empty()) {
|
||||
MemoryPatcher::g_game_serial = id;
|
||||
Libraries::NpTrophy::game_serial = id;
|
||||
|
||||
const auto trophyDir =
|
||||
Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) / id / "TrophyFiles";
|
||||
if (!std::filesystem::exists(trophyDir)) {
|
||||
@ -158,41 +172,9 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
|
||||
LOG_ERROR(Loader, "Couldn't extract trophies");
|
||||
}
|
||||
}
|
||||
#ifdef ENABLE_QT_GUI
|
||||
MemoryPatcher::g_game_serial = id;
|
||||
|
||||
// Timer for 'Play Time'
|
||||
QTimer* timer = new QTimer();
|
||||
QObject::connect(timer, &QTimer::timeout, [this, id]() {
|
||||
UpdatePlayTime(id);
|
||||
start_time = std::chrono::steady_clock::now();
|
||||
});
|
||||
timer->start(60000); // 60000 ms = 1 minute
|
||||
#endif
|
||||
title = param_sfo->GetString("TITLE").value_or("Unknown title");
|
||||
LOG_INFO(Loader, "Game id: {} Title: {}", id, title);
|
||||
fw_version = param_sfo->GetInteger("SYSTEM_VER").value_or(0x4700000);
|
||||
app_version = param_sfo->GetString("APP_VER").value_or("Unknown version");
|
||||
LOG_INFO(Loader, "Fw: {:#x} App Version: {}", fw_version, app_version);
|
||||
if (const auto raw_attributes = param_sfo->GetInteger("ATTRIBUTE")) {
|
||||
psf_attributes.raw = *raw_attributes;
|
||||
}
|
||||
if (!args.empty()) {
|
||||
int argc = std::min<int>(args.size(), 32);
|
||||
for (int i = 0; i < argc; i++) {
|
||||
LOG_INFO(Loader, "Game argument {}: {}", i, args[i]);
|
||||
}
|
||||
if (args.size() > 32) {
|
||||
LOG_ERROR(Loader, "Too many game arguments, only passing the first 32");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const auto pic1_path = mnt->GetHostPath("/app0/sce_sys/pic1.png");
|
||||
if (std::filesystem::exists(pic1_path)) {
|
||||
game_info.splash_path = pic1_path;
|
||||
}
|
||||
|
||||
auto& game_info = Common::ElfInfo::Instance();
|
||||
game_info.initialized = true;
|
||||
game_info.game_serial = id;
|
||||
game_info.title = title;
|
||||
@ -201,6 +183,11 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
|
||||
game_info.raw_firmware_ver = fw_version;
|
||||
game_info.psf_attributes = psf_attributes;
|
||||
|
||||
const auto pic1_path = mnt->GetHostPath("/app0/sce_sys/pic1.png");
|
||||
if (std::filesystem::exists(pic1_path)) {
|
||||
game_info.splash_path = pic1_path;
|
||||
}
|
||||
|
||||
std::string game_title = fmt::format("{} - {} <{}>", id, title, app_version);
|
||||
std::string window_title = "";
|
||||
if (Common::g_is_release) {
|
||||
@ -284,6 +271,25 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
|
||||
}
|
||||
#endif
|
||||
|
||||
// Start the timer (Play Time)
|
||||
#ifdef ENABLE_QT_GUI
|
||||
if (!id.empty()) {
|
||||
auto* timer = new QTimer();
|
||||
QObject::connect(timer, &QTimer::timeout, [this, id]() {
|
||||
UpdatePlayTime(id);
|
||||
start_time = std::chrono::steady_clock::now();
|
||||
});
|
||||
timer->start(60000); // 60000 ms = 1 minute
|
||||
|
||||
start_time = std::chrono::steady_clock::now();
|
||||
const auto user_dir = Common::FS::GetUserPath(Common::FS::PathType::UserDir);
|
||||
QString filePath = QString::fromStdString((user_dir / "play_time.txt").string());
|
||||
QFile file(filePath);
|
||||
ASSERT_MSG(file.open(QIODevice::ReadWrite | QIODevice::Text),
|
||||
"Error opening or creating play_time.txt");
|
||||
}
|
||||
#endif
|
||||
|
||||
linker->Execute(args);
|
||||
|
||||
window->InitTimers();
|
||||
|
@ -169,10 +169,10 @@ static constexpr u32 MaxColorBuffers = 8;
|
||||
|
||||
struct PsColorBuffer {
|
||||
AmdGpu::NumberFormat num_format : 4;
|
||||
AmdGpu::NumberConversion num_conversion : 2;
|
||||
AmdGpu::NumberConversion num_conversion : 3;
|
||||
AmdGpu::Liverpool::ShaderExportFormat export_format : 4;
|
||||
u32 needs_unorm_fixup : 1;
|
||||
u32 pad : 21;
|
||||
u32 pad : 20;
|
||||
AmdGpu::CompMapping swizzle;
|
||||
|
||||
auto operator<=>(const PsColorBuffer&) const noexcept = default;
|
||||
|
@ -269,7 +269,7 @@ void BufferCache::BindVertexBuffers(const Vulkan::GraphicsPipeline& pipeline) {
|
||||
if (instance.IsVertexInputDynamicState()) {
|
||||
cmdbuf.bindVertexBuffers(0, num_buffers, host_buffers.data(), host_offsets.data());
|
||||
} else {
|
||||
cmdbuf.bindVertexBuffers2EXT(0, num_buffers, host_buffers.data(), host_offsets.data(),
|
||||
cmdbuf.bindVertexBuffers2(0, num_buffers, host_buffers.data(), host_offsets.data(),
|
||||
host_sizes.data(), host_strides.data());
|
||||
}
|
||||
}
|
||||
|
@ -270,7 +270,25 @@ Frame* Presenter::PrepareLastFrame() {
|
||||
return frame;
|
||||
}
|
||||
|
||||
Frame* Presenter::PrepareFrameInternal(VideoCore::ImageId image_id, bool is_eop) {
|
||||
static vk::Format GetFrameViewFormat(const Libraries::VideoOut::PixelFormat format) {
|
||||
switch (format) {
|
||||
case Libraries::VideoOut::PixelFormat::A8B8G8R8Srgb:
|
||||
return vk::Format::eR8G8B8A8Srgb;
|
||||
case Libraries::VideoOut::PixelFormat::A8R8G8B8Srgb:
|
||||
return vk::Format::eB8G8R8A8Srgb;
|
||||
case Libraries::VideoOut::PixelFormat::A2R10G10B10:
|
||||
case Libraries::VideoOut::PixelFormat::A2R10G10B10Srgb:
|
||||
case Libraries::VideoOut::PixelFormat::A2R10G10B10Bt2020Pq:
|
||||
return vk::Format::eA2R10G10B10UnormPack32;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
UNREACHABLE_MSG("Unknown format={}", static_cast<u32>(format));
|
||||
return {};
|
||||
}
|
||||
|
||||
Frame* Presenter::PrepareFrameInternal(VideoCore::ImageId image_id,
|
||||
const Libraries::VideoOut::PixelFormat format, bool is_eop) {
|
||||
// Request a free presentation frame.
|
||||
Frame* frame = GetRenderFrame();
|
||||
|
||||
@ -324,7 +342,7 @@ Frame* Presenter::PrepareFrameInternal(VideoCore::ImageId image_id, bool is_eop)
|
||||
cmdbuf);
|
||||
|
||||
VideoCore::ImageViewInfo info{};
|
||||
info.format = image.info.pixel_format;
|
||||
info.format = GetFrameViewFormat(format);
|
||||
// Exclude alpha from output frame to avoid blending with UI.
|
||||
info.mapping = vk::ComponentMapping{
|
||||
.r = vk::ComponentSwizzle::eIdentity,
|
||||
|
@ -70,11 +70,12 @@ public:
|
||||
auto desc = VideoCore::TextureCache::VideoOutDesc{attribute, cpu_address};
|
||||
const auto image_id = texture_cache.FindImage(desc);
|
||||
texture_cache.UpdateImage(image_id, is_eop ? nullptr : &flip_scheduler);
|
||||
return PrepareFrameInternal(image_id, is_eop);
|
||||
return PrepareFrameInternal(image_id, attribute.attrib.pixel_format, is_eop);
|
||||
}
|
||||
|
||||
Frame* PrepareBlankFrame(bool is_eop) {
|
||||
return PrepareFrameInternal(VideoCore::NULL_IMAGE_ID, is_eop);
|
||||
return PrepareFrameInternal(VideoCore::NULL_IMAGE_ID,
|
||||
Libraries::VideoOut::PixelFormat::Unknown, is_eop);
|
||||
}
|
||||
|
||||
VideoCore::Image& RegisterVideoOutSurface(
|
||||
@ -119,7 +120,8 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
Frame* PrepareFrameInternal(VideoCore::ImageId image_id, bool is_eop = true);
|
||||
Frame* PrepareFrameInternal(VideoCore::ImageId image_id,
|
||||
Libraries::VideoOut::PixelFormat format, bool is_eop = true);
|
||||
Frame* GetRenderFrame();
|
||||
|
||||
void SetExpectedGameSize(s32 width, s32 height);
|
||||
|
@ -16,14 +16,15 @@ using VideoOutFormat = Libraries::VideoOut::PixelFormat;
|
||||
|
||||
static vk::Format ConvertPixelFormat(const VideoOutFormat format) {
|
||||
switch (format) {
|
||||
case VideoOutFormat::A8R8G8B8Srgb:
|
||||
return vk::Format::eB8G8R8A8Srgb;
|
||||
case VideoOutFormat::A8B8G8R8Srgb:
|
||||
// Remaining formats are mapped to RGBA for internal consistency and changed to BGRA in the
|
||||
// frame image view.
|
||||
case VideoOutFormat::A8R8G8B8Srgb:
|
||||
return vk::Format::eR8G8B8A8Srgb;
|
||||
case VideoOutFormat::A2R10G10B10:
|
||||
case VideoOutFormat::A2R10G10B10Srgb:
|
||||
case VideoOutFormat::A2R10G10B10Bt2020Pq:
|
||||
return vk::Format::eA2R10G10B10UnormPack32;
|
||||
return vk::Format::eA2B10G10R10UnormPack32;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user